Cinescape's Scores

  • Games
For 338 reviews, this publication has graded:
  • 68% higher than the average critic
  • 1% same as the average critic
  • 31% lower than the average critic
On average, this publication grades 5.1 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Spy Hunter
Lowest review score: 0 Motocross Mania
Score distribution:
  1. Negative: 31 out of 338
338 game reviews
    • 64 Metascore
    • 67 Critic Score
    If you can look past some horrendous voice acting, you might be satisfied with the music and sound effects in the game. I personally couldn’t get past the voice acting and how it hurt the plot.
    • 72 Metascore
    • 67 Critic Score
    Not great, but good with an imaginative storyline, spectacular graphics and a soundtrack that keeps you excited throughout the levels.
    • 70 Metascore
    • 67 Critic Score
    Now, once you get into the traditional elements of the RPG such as battle, the comedy continues. While the zany names get old, as well as the dialogue, the game is pretty funny overall.
    • 63 Metascore
    • 67 Critic Score
    My other complaint is that the environments aren’t very interactive. There is a giant amusement park that you can’t really do too much to.
    • 48 Metascore
    • 67 Critic Score
    While the music doesn't offer much, except the six tracks found in the rhythm-guitar playing sessions, it's decent and surprisingly fits the game. It's not "Final Fantasy", but what is?
    • 70 Metascore
    • 67 Critic Score
    I like the idea of a simulation driving game but I just don’t think it’s feasible. Confining it to one car hurts the game’s replay value.
    • 76 Metascore
    • 67 Critic Score
    The problem with the gameplay lies not in the mechanics, but rather the objectives. I literally got frustrated. I couldn’t figure out what I had to do at times because the objectives were too vague.
    • 62 Metascore
    • 67 Critic Score
    As whole, things like the fine tuning of the free throw shooting and shooting just don’t quite compare to some of the other games that will be released over the next couple of weeks. It’s a shame really, but ShootOut doesn’t play as well as the competitors.
    • 62 Metascore
    • 67 Critic Score
    While Enter the Matrix ties in really well with the movie franchise, it isn’t much of a game.
    • 68 Metascore
    • 67 Critic Score
    The problem is that the game was taken from its original close quarters setting and brought to a more open setting. Something about it just doesn’t feel right.
    • 67 Metascore
    • 67 Critic Score
    The game needs more polish and some more ingenuity with the songs, but this will keep you satisfied until the third installment releases.
    • 72 Metascore
    • 67 Critic Score
    Feels a little recycled with a brand new name. Not bad, but could have been better.
    • 74 Metascore
    • 67 Critic Score
    Rather than something new (I’m really yearning for mechs that are a bit easier to control) it’s just the same thing again. Fans of the original will love it, but it’s not really reaching out to a new audience at all. I’m not seeing a lot of innovation.
    • 64 Metascore
    • 67 Critic Score
    The concept is well and good, and works well – except for the fact that you still must slow down to use Knuckles and Tails (or the equivalent member in one of the three other teams in the game). These are the moments that the game truly lags, and once again the shoddy camera has come back to once again make the game a pain.
    • 65 Metascore
    • 67 Critic Score
    While the game runs well, there is little intensity to push the envelope. So much has changed since these games came out, and it just doesn’t seem nearly as exciting or intense.
    • 78 Metascore
    • 67 Critic Score
    Leaps and bounds more interesting than its "Iridion 3D" neighbor, the new Gradius offers a ridiculously large amount of options and weapons keeping the classic gamers happy with a true sequel, while satisfying newcomers with a title belonging to a genre almost forgotten.
    • 60 Metascore
    • 67 Critic Score
    The game plays a lot like the Genesis version, but seems a bit more confined as the Game Boy Advance screen size plays a big role in this.
    • 38 Metascore
    • 67 Critic Score
    While the game is pretty fun, it can become very frustrating. At times, it seems your character doesn’t want to swing his light saber in a certain direction, or misses a jump you know that you hit, or just hits something in the 3D level that didn’t look like a mine.
    • 62 Metascore
    • 67 Critic Score
    Fans of the game series will feel right at home, as will fans of the show. Unfortunately, it doesn’t seem much was added since the last game.
    • 77 Metascore
    • 67 Critic Score
    From the prospective of an Olympic game to play, this is a great choice for any kid, or even for you if you’re on the road a lot and get in plenty of Game Boy time.
    • 65 Metascore
    • 67 Critic Score
    While Enter the Matrix ties in really well with the movie franchise, it isn't much of a game.
    • 32 Metascore
    • 67 Critic Score
    Leaves the feeling of mediocrity in your stomach after playing. Its fun, it’s enjoyable, but it gets old fast.
    • 70 Metascore
    • 67 Critic Score
    It’s not that the racers become increasingly difficult, it’s just that the game gets so much faster. Later in the game when you’re on a higher difficulty, it is almost impossible to tell where you’re going, and normally by the time you see a wall, you’ve run into it.
    • 69 Metascore
    • 67 Critic Score
    Making it more difficult is the fact that it felt to me like the Xbox timing was just different enough from the Dreamcast's to make it annoying.
    • 95 Metascore
    • 67 Critic Score
    I felt so screwed out of some sort of satisfaction, screwed out of more levels off of the Halo, screwed out of many hours of my life that I just poured into one of the most amazingly bad excuses for a single-player first-person shooter campaign. I was bored, I was tired and by the end of it, I was just really pissed off.
    • 74 Metascore
    • 67 Critic Score
    One cool thing about NFL Fever 2004 is the ability to save the game whenever you want. If you’ve got to run out for a bit and don’t want to leave the system on, you can save your game in the middle of the quarter.
    • 73 Metascore
    • 67 Critic Score
    The concept is well and good, and works well – except for the fact that you still must slow down to use Knuckles and Tails (or the equivalent member in one of the three other teams in the game). These are the moments that the game truly lags, and once again the shoddy camera has come back to once again make the game a pain.
    • 73 Metascore
    • 67 Critic Score
    I love Sonic. The problem is that Sonic Adventure 2 Battle is only about 33% Sonic. The rest is lost in mindless Tails and Knuckles levels that pull the rest of the game down.
    • 68 Metascore
    • 67 Critic Score
    While outdated, it’s still the best (only?) 2D fighter for the GameCube, and worth a rental.
    • 63 Metascore
    • 67 Critic Score
    While Enter the Matrix ties in really well with the movie franchise, it isn’t much of a game.