Computer and Video Games' Scores

  • Games
For 1,000 reviews, this publication has graded:
  • 51% higher than the average critic
  • 4% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 0.1 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Gran Turismo 3: A-Spec
Lowest review score: 0 Phantasy Star Online Episode III: C.A.R.D. Revolution
Score distribution:
1,000 game reviews
    • 43 Metascore
    • 40 Critic Score
    While the game boasts an impressive array of hardware, you're sadly only allowed to play as the forces of the 'right and just' in a linear two-pronged campaign that starts with the US-led invasion of Afghanistan and finishes in Iraq.
    • 59 Metascore
    • 40 Critic Score
    It's only when something large or coveted decides to take a bite that the game lurches from 'pleasant but dull' to 'almost quite exciting'. Well, for about thirty seconds anyway, until your would-be prize catch drops the lure and swims off. After that it becomes dull again. [PSW]
    • 47 Metascore
    • 40 Critic Score
    Sadly, the developers have completely missed the point of the TV show, knocking out a second-rate two-wheeled racer that will disappoint fans of the programme and appear pointless to anyone else. Even the ever-excitable Teutul boys sound bored of it all. We can't blame them really. [PSW]
    • 62 Metascore
    • 40 Critic Score
    The widescreen beauty of the PSP is entirely compromised by the fact that the action takes place in a TV shaped box to the left, while maps and stats fill all that lovely extra space. It's nice to be able to see where you're going, sure, and we appreciate not having the action cluttered by displays and icons, but it kind of takes a way the whole point of having a screen the size of Kansas, doesn't it? [PSW]
    • 63 Metascore
    • 40 Critic Score
    At least the level design in this one is vaguely interesting at some points. As a competitor to the likes of Ratchet and Jak, though, Pac-Man is starting to look ten times his age. [PSW]
    • 62 Metascore
    • 40 Critic Score
    New Zealand Story Revolution is a hard unforgiving platform game dressed up like a child's game. Think very carefully before splashing out. We used to love it but playing it again only brings back all the frustrations we thought we'd forgot about.
    • 57 Metascore
    • 40 Critic Score
    Immensely hard difficulty levels aside in single-player, the co-op mode is fun and much easier to tackle. Oddly it's painfully slow in places with more than five enemies on screen at once. We didn't expect this at all from our next-gen experience of Double Dragon.
    • 55 Metascore
    • 40 Critic Score
    The pairing of large-scale online battle game with the thrill-packed Lord of the Rings series should've been a winner, but as it's turned out, Conquest won't possibly satisfying any Battlefront fan or Lord of the Rings buff at all.
    • 56 Metascore
    • 40 Critic Score
    The missions are very basic and straightforward, with no real need for strategy or tactics. So unless you're a sadist and get a kick out of being disappointed, steer well clear.
    • 43 Metascore
    • 40 Critic Score
    With only two way multiplayer returning, this really was a missed opportunity to improve upon a disappointing franchise. As it stands, BW2 gets the smack put down on it by virtually every other fighter out there. [Official UK Xbox Magazine]
    • 51 Metascore
    • 40 Critic Score
    It's so gangsta. It's so street. It's so shite. Painfully forcing every urban cliché going into every line of dialogue, the cutscenes reduced us to fits of laughter. That's laughing at, not with. [Official UK Xbox Magazine]
    • 45 Metascore
    • 40 Critic Score
    The premise is certainly unique and brimming over with potential, but the execution is so lazy and ham-fisted if it were a killer it would have shot itself in the foot. Shame really. [Official UK Xbox Magazine]
    • 44 Metascore
    • 40 Critic Score
    The faster the car, the more jelly-like things seem to become. The gorgeous Ford GT 2005 handles like the entire world was one big bouncy castle, as it bobs and lurches around like it had helium-filled wheels. [Official UK Xbox Magazine]
    • 57 Metascore
    • 39 Critic Score
    Everything from the AI to the interface to the laughably inappropriate resource system is basic. Admittedly, there are thousands of troops to command, but controlling them is a nightmare and the whole experience is best forgotten. [PC Zone]
    • 49 Metascore
    • 39 Critic Score
    An empty shell of a shooter with a bottle of Costcutters own-brand vodka at its core, Kreed plays like a badly translated Russian tech demo from two years ago.
    • tbd Metascore
    • 38 Critic Score
    Crime Life fails in both gaming and moral terms. What we wouldn't have given for a few shiny rings to collect. Y'getme?
    • 43 Metascore
    • 37 Critic Score
    By far the worst aspect of the game is the horrendous control system, which flicks confusingly between third- and first-person views, while the camera sweeps all over the shop and does its best to disorient you.
    • 60 Metascore
    • 37 Critic Score
    The puzzles are simple, the graphics are bland, the controls are limp. Only the most severe Neutron head would consider this over a number of superior platformers.
    • 40 Metascore
    • 35 Critic Score
    For every second of satisfaction, there is a minute of monotony; where cardboard enemies fall under a cloud of red paint, physics offer no value whatsoever, AI is largely non-existent and gameplay follows the worn-ragged formula of coloured keycards and enemies that appear from thin air. [PC Zone]
    • 56 Metascore
    • 33 Critic Score
    Limited and uninspiring, Spartan won't satisfy anyone with an inkling of the quality of other games on the market.
    • 60 Metascore
    • 32 Critic Score
    What we have is an inept third-person hack and slash number, combined totally unsuccessfully with a dull-as-ditchwater RTS. Harsh words, granted, but you'll thank us for them.
    • 50 Metascore
    • 31 Critic Score
    The interface is nigh on impenetrable. The system of exploration is ludicrous (the whole map is blacked out at the start, so at first you don't even know where the mountains lie). The scenarios are uninspiring. The combat is pointless and passes practically unnoticed. [PC Zone]
    • 68 Metascore
    • 31 Critic Score
    Text can't be skipped, which may be fine for a dramatic piece of dialogue, but is eminently frustrating when you're having to wait for your character to lengthily tell you that you can't do something for the umpteenthmillionth time.
    • 48 Metascore
    • 30 Critic Score
    The dialogue is so bad, the voice-acting so hammy and the text interludes so laced with obtuse meaning that you'll be reaching for the quit button before you can say perestroika.
    • tbd Metascore
    • 30 Critic Score
    The Cat In The Hat? A book filled with wit. As for the game, a big pile of sh...
    • 56 Metascore
    • 30 Critic Score
    One good aspect for people who tend to get stuck on these detective game (and I mean myself here) is 'artificial intuition', ie help. When you seem to have hit a wall, this swirling symbol will suggest areas to concentrate on in that location - and the more you use it, the less subtle the hints get! It's a good way of offering a helping hand without spoonfeeding players.
    • 64 Metascore
    • 30 Critic Score
    There's a smattering of good ideas in Samurai Legend, but they're quickly crushed under the obesity of mindless combat and poor design. One to avoid. [PSW]
    • 59 Metascore
    • 30 Critic Score
    It left us shaking our heads in utter bewilderment. Fans of EA's other Street games will be rightly embarrassed by the sheer awfulness of this faux street culture. [PSW]
    • 67 Metascore
    • 30 Critic Score
    Okay, so there's two-minutes worth of multiplayer chuckles in "Badlands" and "Super Off-Road," and "Hydro Racer" is marginally better than the terrible "Stun Runner," but that's it. [PSW]
    • 53 Metascore
    • 30 Critic Score
    After five minutes of this you'll be bored stiff. [PSW]