Computer Games Magazine's Scores

  • Games
For 1,338 reviews, this publication has graded:
  • 29% higher than the average critic
  • 3% same as the average critic
  • 68% lower than the average critic
On average, this publication grades 9.9 points lower than other critics. (0-100 point scale)
Average Game review score: 63
Highest review score: 100 Command & Conquer
Lowest review score: 0 Drake of the 99 Dragons
Score distribution:
1,338 game reviews
    • 44 Metascore
    • 20 Critic Score
    Quotation forthcoming. [Jan 2005]
    • 60 Metascore
    • 20 Critic Score
    Quotation forthcoming. [Jan 2005]
    • 35 Metascore
    • 20 Critic Score
    Quotation forthcoming. [Mar 2006]
    • 72 Metascore
    • 20 Critic Score
    Amped 3 aims to keep you distracted by constantly nickel-and-diming you with a hundred mini-challenges, each with its own pointless reward, spread across a dozen mountainsides. [Feb 2006, p.87]
    • 41 Metascore
    • 20 Critic Score
    Street Supremacy's visuals are as drab as the gameplay, and they are further marred by technical glitches. [Jun 2006, p.93]
    • 58 Metascore
    • 20 Critic Score
    Controls are so poor that Sam might as well be fighting the forces of evil blindfolded. [July 2006, p.92]
    • 62 Metascore
    • 20 Critic Score
    The whole thing is an embarrassing reminder that there are still plenty of people making, publishing, and buying games who have a lot of growing up to do. [July 2006, p.93]
    • 46 Metascore
    • 20 Critic Score
    Imagine a WWII tank game with lots of pyrotechnics and hearty sound, with fancy graphics of destroyable terrain and tens of friendly and enemy tanks blasting away at one another. This isn't that game. [May 2006, p.51]
    • 61 Metascore
    • 20 Critic Score
    Not even the most jaded gamers are this desperate. [Jan. 2007, p.71]
    • 52 Metascore
    • 20 Critic Score
    There's virtually no effort made to adapt the controls to a PC, so make sure you've got a gamepad handy. Although the far better alternative is to just have a better game handy. [Oct. 2006, p.75]
    • 24 Metascore
    • 20 Critic Score
    If you can suffer through to its conclusion, you’re truly a brave person. [Dec. 2006, p.80]
    • 56 Metascore
    • 20 Critic Score
    But this isn't so much a racing game as a slapdash splash of smeared color that never quite captures the feeling of hurtling down a track. [Jun 2006, p.92]
    • 59 Metascore
    • 20 Critic Score
    But this isn't so much a racing game as a slapdash splash of smeared color that never quite captures the feeling of hurtling down a track. [Jun 2006, p.92]
    • tbd Metascore
    • 10 Critic Score
    You could also gouge out your eyes, stick sharp objects in your ears, and break your wrists, and if that sounds like a fun way to spend your average Sunday, maybe this is the game for you. [Jan 2003, p.73]
    • 41 Metascore
    • 10 Critic Score
    From opening the box to viewing the end credits, playing Timeline in its entirety takes roughly an hour and a half...Are you still here? What the hell is it going to take to convince you not to buy this?
    • 19 Metascore
    • 10 Critic Score
    A nightmarish collection of bad ideas, bottom barrel production values, and exists only to steal $19.99 from the pockets of passionate Civil War fans that deserve better. [July 2003, p.86]
    • 38 Metascore
    • 10 Critic Score
    It's hard to imagine for whom this game was made. It's certainly not for gamers. And it's even more certainly not for nongamers, who are going to be entirely confounded. [Feb. 2007, p.68]
    • 22 Metascore
    • 0 Critic Score
    Aiming at enemies is nearly impossible. [Apr 2004, p.7]