Computer Games Magazine's Scores

  • Games
For 1,338 reviews, this publication has graded:
  • 29% higher than the average critic
  • 3% same as the average critic
  • 68% lower than the average critic
On average, this publication grades 10.4 points lower than other critics. (0-100 point scale)
Average Game review score: 63
Highest review score: 100 Prince of Persia: The Sands of Time
Lowest review score: 0 Drake of the 99 Dragons
Score distribution:
1338 game reviews
    • 55 Metascore
    • 70 Critic Score
    Provides a very satisfying wrap-up to this series and, in some ways, is the best gaming experience of the group.
    • 80 Metascore
    • 70 Critic Score
    At a good 20 hours and packed with loads of collectible cards, Acid 2 is classy, original work for the PSP. [July 2006, p.89]
    • Computer Games Magazine
    • 77 Metascore
    • 70 Critic Score
    The generous slathering of nostalgia for the locations and characters of the old arcade games is a treat. [Dec p.93]
    • Computer Games Magazine
    • 76 Metascore
    • 70 Critic Score
    If you can stomach the difficulty and the middle-of-the-road graphics, Dark Corners of the Earth offers a lot of suspense-filled gameplay in the 10 or so hours it takes to complete the adventure. [Sept. 2006, p.70]
    • Computer Games Magazine
    • 53 Metascore
    • 70 Critic Score
    If you don't have any friends over 30, the developers have kindly provided 'bots. [July 2005, p.91]
    • Computer Games Magazine
    • 69 Metascore
    • 70 Critic Score
    Wings of War isn't perfect, but beautiful; stylistic design and creative mission structure go a long way toward disguising the game's few drawbacks. [Dec 2004, p.93]
    • Computer Games Magazine
    • 78 Metascore
    • 70 Critic Score
    With Rise of the Witch-King, EA has officially left precious few licensing stones unturned. [Mar 2007, p.64]
    • Computer Games Magazine
    • 78 Metascore
    • 70 Critic Score
    The generous slathering of nostalgia for the locations and characters of the old arcade games is a treat. [Dec p.93]
    • Computer Games Magazine
    • 77 Metascore
    • 70 Critic Score
    Just as solid a race game on the PC as it was on the Xbox, and definitely one of the better Rally-based arcade racers out there. [Feb 2003, p.77]
    • Computer Games Magazine
    • 76 Metascore
    • 70 Critic Score
    No real surprises; this is a fine expansion if you have a higher level character, but, beyond the Alternate Advancement system, there's little to entice you if your entire stable of Everquest II characters tops out at level 23. [Jun 2006, p.82]
    • Computer Games Magazine
    • 74 Metascore
    • 70 Critic Score
    Despite a name that sounds like a new blend at Starbucks, there's a lot to like about Shadowgrounds. [Oct. 2006, p.70]
    • Computer Games Magazine
    • 60 Metascore
    • 70 Critic Score
    Lavish aesthetics notwithstanding, Adventure Pinball also plays a mean game. Only the inevitable onset of repetition dulls its luster.
    • 74 Metascore
    • 70 Critic Score
    Koios Works is building the best ancient wargames since the "Great Battles" series of the late nineties. [Aug 2005, p.74]
    • Computer Games Magazine
    • 78 Metascore
    • 70 Critic Score
    There are times when it plays like a dream; conversely there are times that it plays more like the Arena League rather than the NFL.
    • 83 Metascore
    • 70 Critic Score
    Quotation forthcoming. [Nov 2005]
    • Computer Games Magazine
    • 82 Metascore
    • 70 Critic Score
    It will take at least a full game or two (or three) before you have any idea what you are doing, but even before you learn the ropes, Europa 1400: The Guild is strangely addictive. [Apr 2003, p.85]
    • Computer Games Magazine
    • 80 Metascore
    • 70 Critic Score
    Running a multiplayer league pretty much works as advertised, but it feels tacked on...It's the kind of game that is worth wading through its warts to get to the good stuff. [May 2004, p.64]
    • Computer Games Magazine
    • 77 Metascore
    • 70 Critic Score
    A light but oddly entertaining gaming hors d'oeuvre... And the price is right. [Oct 2002, p.75]
    • Computer Games Magazine
    • 82 Metascore
    • 70 Critic Score
    The framework is there for a solid game with a compelling, if not entirely original, story. [Jan 2003, p.74]
    • Computer Games Magazine
    • 78 Metascore
    • 70 Critic Score
    It's about as straightforward as an expansion pack gets. There's just more of everything, and one or two minor interface tweaks.
    • 60 Metascore
    • 70 Critic Score
    The lush ground terrain and scenery make this one of the richest looking settings for some quick action. Just don't bank on realism.
    • 71 Metascore
    • 70 Critic Score
    Normally, mining the license library to populate new hardware is a move that smacks of laziness and creative bankruptcy. In this case, Capcom seems to be on to something. [May 2006, p.91]
    • Computer Games Magazine
    • 80 Metascore
    • 70 Critic Score
    Only those hungry enough for the challenge to overlook the stodgy game engine need apply.
    • 71 Metascore
    • 70 Critic Score
    Which brings us to the game's greatest flaw, a smorgasbord of bugs, glitches, and blatantly missing features. [Dec 2003, p.82]
    • Computer Games Magazine
    • 78 Metascore
    • 70 Critic Score
    A better-than-average expansion pack, worth the asking price of thirty greenbacks, but diminished by its lack of real inspiration. [Sept 2003, p.72]
    • Computer Games Magazine
    • 75 Metascore
    • 70 Critic Score
    The number of levsls has shrunk with the rest of the package, a bummer revelation that casts a minor cloud on this tropical beach party. [July 2006, p.89]
    • Computer Games Magazine
    • 81 Metascore
    • 70 Critic Score
    While it's incredibly playable and entertaining for 10 hours or so, it's also limiting and linear. [Nov 2003, p.99]
    • Computer Games Magazine
    • 77 Metascore
    • 70 Critic Score
    But for every warm fuzzy old-school feeling it invokes, there's an annoying old-school counterbalance, including a litany of bugs (some of whihch have been patched) and a tired, predictable plot. [Jan 2003, p.70]
    • Computer Games Magazine
    • 87 Metascore
    • 70 Critic Score
    While some features are better, the most important part—the AI—has received little attention. While it's still a fun game, it's not much of an improvement over last year's edition.
    • 68 Metascore
    • 70 Critic Score
    This game takes about as much time as reading a few twenty-page comics...There aren't many superhero games that have even come close to the sheer reverence this game holds for its lead character.