Computer Games Online RO's Scores

  • Games
For 447 reviews, this publication has graded:
  • 69% higher than the average critic
  • 6% same as the average critic
  • 25% lower than the average critic
On average, this publication grades 6.1 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 97 Star Wars: Knights of the Old Republic
Lowest review score: 30 Gothic 3: Forsaken Gods
Score distribution:
  1. Negative: 5 out of 447
447 game reviews
    • 73 Metascore
    • 74 Critic Score
    But just as its predecessor, it remains a game sentenced to struggle on the line between interaction and presentation, a space where compromises must be made by at least one of the sides, with the game proper still taking the larger hit. Because when it comes to its interaction degree, Alan Wake really doesn't have much more than a flashlight, a gun and, occasionally, a flashbang.
    • 67 Metascore
    • 74 Critic Score
    Sure, it’s worse than the first two stand-alone episodes and I can understand why some might be angry with the producers, myself expecting a tad more out of it. Even so, I consider the 10 dollar cost money well spent, but it’s important to know that you need the second game of the series previously installed to run this expansion.
    • 69 Metascore
    • 74 Critic Score
    Jack Keane is addressed to those who are more attracted to the ridiculous humor that LucasArts were able to produce before endlessly milking the Star Wars cow, rather than somber, logic-oriented gamers.
    • 81 Metascore
    • 74 Critic Score
    If you are a true strategy fan you probably wouldn't want to miss this one, as it is by no means a bad game, only a mediocre one.
    • 73 Metascore
    • 73 Critic Score
    Considering the official announcement for Dawn of War 2, Soulstorm can be considered the epilogue for this Warhammer 40.000 generation, and I can’t escape the feeling that the producers wanted to squeeze the last cents with minimum efforts, especially because it's only a half stand-alone expansion which only allows the two new races to be played online, the earlier version being required if you want to play all factions.
    • 71 Metascore
    • 73 Critic Score
    So in the post-Call of Duty/Battlefield/Team Fortress 2 world of today, Nuclear Dawn will not have an easy time finding a safe place, not only because of the risk it has taken as a genre combination, but mainly because of the work that the FPS side still needs.
    • 78 Metascore
    • 73 Critic Score
    With many games supporting widescreen out there, it’s a shame that EA’s games still ignore it.
    • 68 Metascore
    • 73 Critic Score
    Taking into consideration the awful unit micromanagement I can’t really recommend the single-player campaign, other than for those who are really interested in the storyline. For the rest of the RTS fans out there, the multiplayer will be the main course.
    • 71 Metascore
    • 73 Critic Score
    Similarly to Civilization V, combat elements are the most evolved and those of you who favored that particular battle system will get right down to business, helped a lot by the map's visual familiarity. The positioning of units on hexagons allows for attacks from multiple directions and, just like in the eternal source of inspiration, in the lower left you get an approximate report of a fight together with any bonuses given by unit type or terrain type.
    • 61 Metascore
    • 73 Critic Score
    Yet even if it can’t be acknowledged as one of the best games in the genre, Velvet Assassin does its job decently. Barring some obvious flaws, it’s a good weekend title. Just have some patience in the beginning, so you can accommodate with the gameplay style.
    • 56 Metascore
    • 72 Critic Score
    Although Spartan is quite complex, it is faulted by some ill design decisions, like the inability to build new cities, or the way battles are fought, to which we must add the mediocre technical department.
    • 91 Metascore
    • 72 Critic Score
    The main quest is pretty short and unimpressive, but this was never the “backbone” of a Fallout game. I’d estimate that an uninterrupted run through the main story could take around 3-4 hours, while not being particularly juicy.
    • 62 Metascore
    • 71 Critic Score
    The overall impression left by Nitro Family is that it needed a little more polish, an opinion which is reinforced by the fact that you only have co-op mode as a multiplayer option.
    • 68 Metascore
    • 71 Critic Score
    EndWar will most likely represent a disappointment for real time strategies fans, as it was created for a totally different market, that of “casual gamers". Because barring the voice command system and a mildly interesting multiplayer mode, EndWar unfortunately doesn’t have anything to keep you interested in long run, being more of an appetizer than the main course.
    • 73 Metascore
    • 71 Critic Score
    So, what’s left? A decent game, annoying at times, a bit buggy, fun in multiplayer and boring in single-player, pretty to look at, which justifies the money you’ll need to pay for it only if you’re very bored, or you have nothing else to play, or maybe you’ve quit World of Warcraft, or maybe you need a gift… but overall, there are better shooters out there.
    • 76 Metascore
    • 70 Critic Score
    Since we’re in need of good games right now, I’d rather be playing an original episodic game than one of the sequels flooding the market these days.
    • 72 Metascore
    • 70 Critic Score
    If Grand Ages: Rome had been a real time strategy, it would have had a lot more value. But, seeing as it lacks the adrenaline, we are left yearning for details, for culturally and historically correct references, or for the magic of ancient lives.
    • 58 Metascore
    • 70 Critic Score
    It’s simple, direct, linear, sometimes spectacular, so Wheelman can actually inject a rainy weekend with a dose of fun, but it’s not grand enough to bring the sun to a week spent in London.
    • 75 Metascore
    • 70 Critic Score
    Fable III proves to be a pretty unstable mix, with good visual value, but an excessive simplification of the gameplay. You might get to finish it once and then go on with any remaining secondary missions. Still, there's no life after that; the fights are boring, enemies stupid and the story too thin.
    • 70 Metascore
    • 70 Critic Score
    The game's strong points remain the atmosphere and the script, but if you're not willing to compromise when it comes to graphics and game length, you won't be able to enjoy the two things the producers got right.
    • 56 Metascore
    • 70 Critic Score
    In the end, Disciples III it worth a try, but I can't just say "go and play". It's full of technical flaws, some of them affecting the gameplay quite a lot.
    • 63 Metascore
    • 70 Critic Score
    But on the other hand, Blood Stone doesn't rise up to its price tag unless you're so into James Bond you're wearing George Lazenby boxers.
    • 64 Metascore
    • 70 Critic Score
    Considering the current drought of the genre, The Abbey is a title which can satisfy adventure lovers, but also those that have had enough of frantic shooting and want a calmer game.
    • 64 Metascore
    • 70 Critic Score
    Because Uprising doesn’t lack a certain charm, but even the people it addresses – devoted fans – will have to be very tolerant towards what the game can offer.
    • 72 Metascore
    • 70 Critic Score
    Ultimately, I was impressed by the length and complexity of Ego Draconis, and also by the stubbornness with which the producers wanted to present a high quality title. Indeed, if the game would have been bug-free, had a better voice acting and a more polished interface, it could have been a serious thorn in the back of Dragon Age: Origins.
    • 65 Metascore
    • 70 Critic Score
    Ultimately, Turok is the kind of game which you either like very much, or you hate and uninstall it after the first 10 minutes.
    • 62 Metascore
    • 70 Critic Score
    Although the levels are pretty big and they’re full of vegetation, they look, well, dated: some of the textures are really low res, the objects are kind of blocky, there’s no AntiAliasing option in the game and I couldn’t force it from the video drivers either (Catalyst 6.2).
    • 64 Metascore
    • 70 Critic Score
    With a price tag of 11 Euros and some spare change, Alien Breed: Impact should have been a pretty easy to recommend title, but the recent release of the free remake of Alien Swarm has further thrown a wrench in the works, besides the above-mentioned issues.
    • 77 Metascore
    • 70 Critic Score
    Surely the strategists among you will be pleased with the new content, but those who expected more from this expansion have every reason to be unsatisfied.
    • 61 Metascore
    • 70 Critic Score
    The main problem of Perseus Mandate is that follows the same pattern set by the previous two titles a bit too closely.