Computer Games Online RO's Scores

  • Games
For 447 reviews, this publication has graded:
  • 69% higher than the average critic
  • 6% same as the average critic
  • 25% lower than the average critic
On average, this publication grades 6.2 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 97 Star Wars: Knights of the Old Republic
Lowest review score: 30 Gothic 3: Forsaken Gods
Score distribution:
  1. Negative: 5 out of 447
447 game reviews
    • 76 Metascore
    • 80 Critic Score
    Impressive because of the combination of these genres, making it recommendable to RTS fans (offering more than just a closer look to units in the form of total control) and simulation fans alike.
    • 80 Metascore
    • 80 Critic Score
    But one thing is certain: LEGO Batman reminded me of the good old times when I was a kid.
    • 71 Metascore
    • 80 Critic Score
    This is why Fallen Earth isn’t really for everyone, but if you have the patience to discover its secrets, you will not be disappointed.
    • 76 Metascore
    • 80 Critic Score
    Yes, you can easily say that Din's Curse is another Diablo clone. And it actually is, since it uses the rules made law by the Blizzard creation. But it also has good parts that will make you come back to Aleria for at least a few hours as therapy after a hard day's work.
    • 71 Metascore
    • 80 Critic Score
    What's important is that Runes of Magic is an excellent starting point for players who haven't tasted MMOs before, thanks to its free2play model. Players who will most certainly move up to pay2play titles after they've seen and done all there is to see and do in RoM.
    • 46 Metascore
    • 80 Critic Score
    It could have used more variety in the mission area, a bit more content and definitely multiplayer, but it remains a game that gives a player freedom to explore, trade or fight as he sees fit, with little restrictions.
    • 83 Metascore
    • 80 Critic Score
    It's true that it has some issues such as clumsy menus, the fights aren’t as dynamic as they could have been and the multiplayer suffers from lag, but otherwise the producers did a good job.
    • 79 Metascore
    • 80 Critic Score
    Mirror's Edge is a game with an innovative approach, but unfortunately it is rough around the edges, and with a little more work on it would have been an amazing title.
    • 82 Metascore
    • 80 Critic Score
    Judged on its own, Flames of Vengeance isn't that tempting, although the price is decent for an expansion pack. But the Dragon Knight Saga is a very good package, especially for those who didn't play the original in the first place.
    • 80 Metascore
    • 80 Critic Score
    However, all of this comes under the unpretentious cover of a very self-conscious price: 9,99 Euros. And thanks to it, you can't really hold the length against Anomaly, because cost-efficiency didn't get left out. So I can only encourage its purchase if you're into sweet small deals with sweet small prices in sweet small packages.
    • 80 Metascore
    • 80 Critic Score
    It would have been a true gem if it had more complex puzzles, extended multiplayer options and a replay value backed up by more than some achievements. The potential is certainly there.
    • 76 Metascore
    • 80 Critic Score
    A decent first person shooter, that you can easily finish during a weekend, without being sorry for the time spent in his company, especially if you're a "Deus Ex" fan, like myself.
    • 77 Metascore
    • 80 Critic Score
    The potential of Spellborn is huge, with the game being so different from the others, in a good way.
    • 86 Metascore
    • 80 Critic Score
    For its current price, Bionic Commando: Rearmed is close to a free lunch.
    • 59 Metascore
    • 80 Critic Score
    Yes, it lacks certain features, but it shows potential. On the other hand, exactly this kind of simplicity makes it more accessible to everybody.
    • 84 Metascore
    • 80 Critic Score
    Fans are probably loving it, and also completed it several times on all difficulty levels in order to find all its, but for me, Resident Evil 5 is just a 3rd person action game that could have done more.
    • 71 Metascore
    • 80 Critic Score
    The AI is pretty dumb, the pathfinding is indirectly and randomly reliant on the cursor’s direction, and there are some pretty ridiculous situations in which a “highly” intelligent person would think of “real sex”, but it’s at the same time the game is extraordinary through its “heart-pounding” addictiveness and the fact that it made me laugh out loud a few times.
    • 83 Metascore
    • 80 Critic Score
    All in all, if you ignore the obvious drawbacks – I feel compelled to repeat that Torchlight would have won a lot if it had any form of multiplayer in it – the title at hand managed to reproduce the Diablo recipe succesfully.
    • 86 Metascore
    • 80 Critic Score
    It's true that it's a decent Need for Speed, but it's a far cry from what it could have been.
    • 76 Metascore
    • 80 Critic Score
    The great aspect is their flexibility, the how and when to use them being at your disposal. You don't get too much time to breathe in this kind of game, but overall R.U.S.E must be appreciated for having the guts to be innovative and implement its features in a way that makes them the basis of the gameplay, not just an option thrown in for the sake of it.
    • 72 Metascore
    • 80 Critic Score
    The game will probably be patched in the future, but for now, you will have to prey to the dragons of Ashan each time a multiplayer map is loading and why not, when playing. Thumbs up for Arkane, thumbs down for Kuju!
    • 74 Metascore
    • 80 Critic Score
    That said, I’m sure that a lot of “serious” gamers scoffed at the score, so if you’re a member of the group, you can take down some 10 points to get an “objective” mark and sleep soundly tonight. For everyone else, I strongly recommend that you at least try the demo, because it would be a shame to miss out on one of the most fun and relaxing games of the year.
    • 80 Metascore
    • 80 Critic Score
    One of the most original games released this year, not to say ever, and it’s perfect for those breaks between two "UT2004" deatmatches.
    • 80 Metascore
    • 80 Critic Score
    Ultimately, in some regards, Dungeon Siege 2 is clearly better than its predecessor. But some questionable design decisions, as well as a few less evident problems manage to stop it from becoming one of the better games of 2005. Nevertheless, for hack & slash fans this is a must have title.
    • 80 Metascore
    • 80 Critic Score
    The Shift ability is the element that makes Driver: San Francisco an interesting game. No matter how stupid the idea behind it is, the possibility to use any car (not just those affordable to you) gives huge freedom. And mixed with varied missions and a good multiplayer, but with a crippled AI and some control issues, Driver manages to revive not only the cop, but also a series that almost no one believed to be viable anymore.
    • 68 Metascore
    • 80 Critic Score
    It’s the kind of game with good gameplay, nice graphics, spectacular battles and over the top brutality, with the RPG elements being neglected a little.
    • 75 Metascore
    • 80 Critic Score
    Nine episodes times around six months is a really long love relationship (and expensive), but it may very well prove to be the next best thing in mature gaming.
    • 78 Metascore
    • 80 Critic Score
    Medal of Honor: Airborne, is a game that’s generally good, but with a few problems here and there.
    • 79 Metascore
    • 80 Critic Score
    Loses a few points in the strategy department, but makes up for them in atmosphere, one in which I'm sure Uther Pendragon himself would have felt quite at home. On my part, I would have loved a deeper economic system and a better unit balance during the battles, but on the other hand, I was pleased by the character complexity and the RPG elements.
    • 80 Metascore
    • 80 Critic Score
    So the bottom line is that, depending on how much you love the franchise, Gods & Kings can be seen as a sum of natural improvements for an add-on or a breath of fresh air for the series as a whole.