Computer Gaming World's Scores

  • Games
For 712 reviews, this publication has graded:
  • 26% higher than the average critic
  • 3% same as the average critic
  • 71% lower than the average critic
On average, this publication grades 11.9 points lower than other critics. (0-100 point scale)
Average Game review score: 61
Highest review score:
Critic Score 100
Lowest review score:
Score distribution:
712 game reviews
    • Metascore: 48
    • Critic Score 40
    Real War simply overpromises and underdelivers. [Feb 2002, p.103]
    • Metascore: 68
    • Critic Score 40
    Graphics aside, the final nail in O.R.B.'s coffin is its pace. Ships crawl across the screen, and even at triple speed (as fast as it gets), it seems to take an eternity for anything to navigate the map. [Mar 2003, p.86]
    • Metascore: 71
    • Critic Score 40
    A year later, the presentation isn't dazzling anymore, and the shell is even emptier. [Mar 2003, p.108]
    • Metascore: 69
    • Critic Score 40
    A game of amazing promise delivers mostly crushing disappointment. [Jan 2003, p.122]
    • Metascore: 65
    • Critic Score 40
    I don't think I've ever seen worse pathfinding in a game. [May 2002, p.75]
    • Metascore: 44
    • Critic Score 40
    The grand total of six events feels rather skimpy, and they're very uneven in how well they play. [May 2002, p.90]
    • Metascore: 51
    • Critic Score 40
    A good naval warfare sim undermined by bugs and missing features. [June 2002, p.93]
    • Metascore: tbd
    • Critic Score 40
    Unfortunately, as much as Siege of Avalon improves upon "Diablo"-esque storytelling, it's a huge step backward in terms of gameplay. [May 2002, p.84]
    • Metascore: 50
    • Critic Score 40
    A tedious combination of elementary puzzles and primitive fighting. [Dec 2002, p.118]
    • Metascore: 45
    • Critic Score 40
    Fast and temporarily thrilling, SSC nevertheless lacks the depth and polish today's racers demand. [Apr 2002, p.106]
    • Metascore: 63
    • Critic Score 40
    A huge letdown that only the most hardcore Empire Earth fan might enjoy. [Jan 2003, p.125]
    • Metascore: 67
    • Critic Score 40
    Just a bunch of single-player missions that could have been made with the scenario editor. [Jan 2003, p.118]
    • Metascore: 61
    • Critic Score 40
    It's easily the best yet, in the sense that it's the first Dragon's Lair you generally won't hate playing. [Mar 2003, p.90]
    • Metascore: 71
    • Critic Score 40
    Maybe I'm way off base here, but I expect my games to contain actual gameplay and not be a series of ong, poorly acted cut-scenes, lightly salted with puzzles that require the intelligence of a gnat to solve. [Oct 2002, p.114]
    • Metascore: 49
    • Critic Score 40
    Archangel's plot is almost nonexistent... The light at the end of the tunnel needs a new bulb. [Apr 2003, p.112]
    • Metascore: 66
    • Critic Score 40
    From the moment you enter CDV Software's postacoptalyptic online world, you'll be confused, bored...and lonely. Which is shame, because as far as concepts go, Neocron has promise. [Apr 2003, p.118]
    • Metascore: 70
    • Critic Score 40
    It is incredibly boring - you're basically watching an episode of the television show while contributing sporadic mouse clicks. [Mar 2003, p.106]
    • Metascore: 52
    • Critic Score 40
    You’ll suspect you’re that fool if you purchase this disappointing game. [Feb 2002, p.92]
    • Metascore: 65
    • Critic Score 40
    Numerous bugs and missing features indicate Strike Fighters was pushed out the door a few months before its time. Again. [Mar 2003, p.105]
    • Metascore: 66
    • Critic Score 40
    A good-looking shooter that's only fun for the first few hours.
    • Metascore: 64
    • Critic Score 40
    It has a few great moments, but it seems like an incomplete collection of half-finished ideas. [Nov 2003, p.126]
    • Metascore: 64
    • Critic Score 40
    Further compounding the game into sheer mediocrity is the downward spiral of the A.I. [Sept 2003, p.102]
    • Metascore: 72
    • Critic Score 40
    A shrug-inducing "so what" game that - judging by the barren servers - seems to be keeping players away in droves. [May 2004, p.86]
    • Metascore: 47
    • Critic Score 40
    Provides only a been-there-done-that setting and story line. [July 2004, p.75]
    • Metascore: 61
    • Critic Score 40
    A pretty limited fighter, though its online features save it from beingi a complete loss. [Apr 2004, p.83]
    • Metascore: 57
    • Critic Score 40
    A game for which the adjective "tolerable" was invented. There's nothing terrible about Harbinger, but there's nothing much good, either. [June 2003, p.89]
    • Metascore: 77
    • Critic Score 40
    Adults might find it simplistic, repititious, and boring, but it's possible that younger kids might find it accessible, challenging, and addictive. [Nov 2002, p.124]
    • Metascore: 59
    • Critic Score 40
    Anyone who wants a game of this sort will be happier with one of the modern versions of "Gauntlet." [Jan 2003, p.120]
    • Metascore: 49
    • Critic Score 40
    If you want carpal tunnel syndrome, there are far more entertaining ways to contract it. [Feb 2003, p.80]
    • Metascore: 61
    • Critic Score 40
    If you're a big fan of the show, not a big computer gamer, and not that bright, then this game is well worth your time and money. [Aug 2003, p.90]