Computer Gaming World's Scores

  • Games
For 711 reviews, this publication has graded:
  • 26% higher than the average critic
  • 3% same as the average critic
  • 71% lower than the average critic
On average, this publication grades 12.4 points lower than other critics. (0-100 point scale)
Average Game review score: 61
Highest review score: 100 The Chronicles of Riddick: Escape From Butcher Bay - Developer's Cut
Lowest review score: 0 Postal 2
Score distribution:
711 game reviews
    • 51 Metascore
    • 30 Critic Score
    Poorly designed controls make this pallid Indiana Jones clone unplayable. [July 2003, p.83]
    • Computer Gaming World
    • 51 Metascore
    • 30 Critic Score
    Alpha Black Zero may not be the worst game ever made, but it may be the most tedious. [Dec 2004, p.93]
    • Computer Gaming World
    • 74 Metascore
    • 30 Critic Score
    Lame story, lame racing, lame A.I. - lame game. [July 2003, p.86]
    • Computer Gaming World
    • 43 Metascore
    • 30 Critic Score
    You never quite get past the feeling that there are a half-dozen better shooters you could be playing...There's just no reason to play a shooter with this many problems. [Oct 2004, p.80]
    • Computer Gaming World
    • 59 Metascore
    • 30 Critic Score
    I prefer to spend my time playing games on my computer, not getting them to run. If that also describes you, stay away from Conflict Zone. [Mar 2002, p.92]
    • Computer Gaming World
    • 57 Metascore
    • 30 Critic Score
    Unbalanced, tedious, buggy, and lacking in imagination - and those are its good points. [Nov 2003, p.134]
    • Computer Gaming World
    • 49 Metascore
    • 30 Critic Score
    And thus gaming's highest-profile franchise is run into the ground and kicked repeatedly in the head. [Oct 2003, p.118]
    • Computer Gaming World
    • 64 Metascore
    • 30 Critic Score
    An example of mediocrity dragged much further downward by sheer ineptitude. It could have been another so-so tactical stealth shooter, but the saves, the idiots, the cliches, and the crashes shove it into coaster territory. [July 2003, p.72]
    • Computer Gaming World
    • 71 Metascore
    • 30 Critic Score
    Twenty to 30 hours of gameplay, and not a single one of them worth a damn. [July 2003, p.84]
    • Computer Gaming World
    • 61 Metascore
    • 30 Critic Score
    From start to finish, it is a poorly conceived, ill-executed, and time-wasting piece of coasterware designed to suck money away from both fans of the much-lauded series and unsuspecting newcomers. [Nov 2003, p.138]
    • Computer Gaming World
    • 51 Metascore
    • 30 Critic Score
    Long stretches of boredom punctuated by brief moments of implausibility. [Feb 2005, p.84]
    • Computer Gaming World
    • 64 Metascore
    • 30 Critic Score
    No, you never, ever get a weapon. All you do is creep around avoiding conflict. This is supposed to be suspenseful. It's not. It's tedious. [Jan 2003, p.102]
    • Computer Gaming World
    • 62 Metascore
    • 30 Critic Score
    A lot like "Freelancer," only boring and with a monthly fee. [May 2005, p.94]
    • Computer Gaming World
    • 72 Metascore
    • 30 Critic Score
    Exhausting, repetitious gameplay. [Feb 2002, p.100]
    • Computer Gaming World
    • 72 Metascore
    • 30 Critic Score
    You'll frequently dodge the oafish enemies instead of fighting. [Mar 2004, p.84]
    • Computer Gaming World
    • 70 Metascore
    • 30 Critic Score
    What am I afraid of? Bad games, and Nosferatu seriously scares me. [Feb 2004, p.90]
    • Computer Gaming World
    • 29 Metascore
    • 30 Critic Score
    Confusion and frustration are your only companions in Revolution. [June 2003, p.87]
    • Computer Gaming World
    • 59 Metascore
    • 30 Critic Score
    The game plays a lot like "Sims 2" - just without the charm, animation, possibilities, freedom and, and ability to generate a desire to keep it installed. [Apr 2005, p.84]
    • Computer Gaming World
    • 51 Metascore
    • 30 Critic Score
    It looks and plays like it was made by two guys in a basement - which, in fact, it was. [Oct 2005, p.78]
    • 68 Metascore
    • 30 Critic Score
    The VC are dirty cheaters in this lush but restrictive and nonsensical portrayal of sniper life in the Vietnam War. [July 2003, p.78]
    • Computer Gaming World
    • 57 Metascore
    • 30 Critic Score
    Imagine the frustration of being Batman and still getting your ass kicked by a bunch of thuggy mimes. [Jan 2003, p.121]
    • Computer Gaming World
    • 60 Metascore
    • 30 Critic Score
    The maps look boring, the units have few and bland animations, the sounds are awful, and someone seems to have forgotten combat effects. [July 2002, p.69]
    • Computer Gaming World
    • 54 Metascore
    • 30 Critic Score
    Makes me never want to see the movie again for fear it will remind me of the game. [August 2002, p.76]
    • Computer Gaming World
    • 51 Metascore
    • 30 Critic Score
    Considering their utter lack of intelligence, it'd be more accurate to name these guys "Inbreed." [July 2004, p.70]
    • Computer Gaming World
    • 47 Metascore
    • 30 Critic Score
    If it’s trivia you’re after, read questions from Trivial Pursuit cards. Or pick up an Encyclopedia Britannica. Don’t, however, buy this game. [Feb 2002, p.99]
    • Computer Gaming World
    • 58 Metascore
    • 30 Critic Score
    The degeneration continues. [Aug 2003, p.90]
    • Computer Gaming World
    • 50 Metascore
    • 30 Critic Score
    No matter how interesting the real-life situation is, the game manages to make it more boring than missions in most budget shooters. [Sept 2004, p.76]
    • Computer Gaming World
    • 50 Metascore
    • 30 Critic Score
    Next time, use the million-dollar PVP cash prize to improve gameplay. [Oct 2005, p.78]
    • Computer Gaming World
    • 65 Metascore
    • 30 Critic Score
    I used to really love adventure games, but after playing this one, I can't remember why. [Aug 2004, p.79]
    • Computer Gaming World
    • 64 Metascore
    • 30 Critic Score
    It's a lot more of the same - the same grinding disenchantment. [Feb 2003, p.80]
    • Computer Gaming World

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