Computer Gaming World's Scores
- Games
For 712 reviews, this publication has graded:
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26% higher than the average critic
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3% same as the average critic
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71% lower than the average critic
On average, this publication grades 11.9 points lower than other critics.
(0-100 point scale)
Average Game review score: 61
| Highest review score: |
Critic Score
100
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| Lowest review score: |
Critic Score
0
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Score distribution:
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Positive: 234 out of 712
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Mixed: 287 out of 712
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Negative: 191 out of 712
712
game reviews
- By critic score
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Critic Score 90
Because of the fantasy setting and the powerful new graphics engine, cranked-down zoomed-in battles can be spectacular in a way that Creative Assembly's "Shogun" and "Medieval" battles can only dream of. [Dec 2004, p.90] -
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Critic Score 90
A well-played game of Winning Eleven 7 gives the impression of having watched a TV soccer match and controlled the results. It's that good. [Oct 2004, p.84] -
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Critic Score 90
The player economy, crafting aspects, and general sociability aren't nearly what they are in a full-fledged MMORPG, and even ArenaNet labels Guild Wars a "competitive RPG." Still, for less-social gamers thirsting for high-octane, real-time online action without a monthly fee, Guild Wars is a solid choice. -
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Critic Score 90
A political campaign would be nothing without dirty tricks, and The Political Machine gives you a whole arsenal of them. [Nov 2004, p.84] -
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Critic Score 90
This is one shooter in which your tactical skills are rewarded more than your ability to line up targets. [June 2005, p.76] -
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Critic Score 90
Ranks among the most entertaining games I've played in a while. [Apr 2005, p.85] -
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Critic Score 90
This is a very good follow-up to the best single-player role-playing game in years, and that's OK with me. KOTOR II is a big, often complex, mature piece of storytelling—and I'll take it over anything that's been onscreen with the Star Wars name in 25 years. -
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Critic Score 90
A shot of pure-grade real-time strategy adrenaline straight into the veins. [Holiday 2004, p.78] -
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Critic Score 90
Indigo Prophecy marks a tremendous rebirth for a very stagnant genre. Let's hope its mature style serves as an inspiration for other developers. -
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Critic Score 90
The mechanics for pulling off tricks have been perfected. [Jan 2005, p.104] -
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Critic Score 90
Those who've never played a computer golf sim may discover that this is one of their favorite games of the year in any genre. [Holiday 2004, p.84] -
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Critic Score 90
This latest GTA is an epic, involving experience, no doubt--but when you get past the expansive world and the RPG-like elements, it's the same epic, involving experience it was last year. -
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Critic Score 90
A triumph of art direction, a prime example of exquisite aesthetics and of how well an imaginary world can be beautifully conceived. -
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Critic Score 90
For computer war gamers, there really isn't anything better out there. [Jan 2005, p.98] -
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Critic Score 90
The core gameplay is so well done and the mechanics are so clean. Thanks to the great A.I., there's no question of the game's longevity. -
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Critic Score 90
Winter Assault further cements Dawn of War as one of the great next-gen strategy titles. If you thought you were sick of the genre, come back. This is worth it. -
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Critic Score 90
If anything, it reminds us that ridiculous production values and high-powered rigs aren't always necessary to make a game that's just plain fun. -
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Critic Score 90
Does Most Wanted feed my adrenaline addiction from start to finish? No - repetition, while unavoidable in a game ilke this, ultimately does in the game's ability to raise your blood pressure. But while it lasts...damn, it's good. [Feb 2006, p.80] -
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Critic Score 90
Sam II's wild, random charm makes for a twisted Duke Nukem meets Alice in Wonderland sort of roller coaster ride-a perfect change of pace from the scads of grim 'n' gritty shooters steeped in WWII war zones and dystopian postapocalyptic futures. Just don't take it too seriously, OK? -
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Critic Score 90
The development team used some real forethought when creating this trilogy. From a plot-development standpoint, think of it as the anti-"Star Wars." [Feb 2006, p.82] -
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Critic Score 90
So far ahead, you can't see the competition. [Feb 2006, p.79] -
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Critic Score 90
In many ways, Blood feels like the polished game Gearbox couldn't completely nail last time around. Most of the evolution takes place under the hood. -
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Critic Score 90
Tiger 06 is a hardcore character-building RPG wrapped up in a sports game, letting you craft your own story of spectacular success or crushing failure. If a nongolfer like me can love it, pretty much anyone can. -
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Critic Score 90
If you harbor any interest in strategy games and want something with more depth than the average mindless RTS, then you would do well to immerse yourself in Civilization IV and let it soak in. -
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Critic Score 90
Debrief: SWAT 4: The Stetchkov Syndicate enhances the best tactical shooter experience ever. Do I hear a 10-4 from the responding officers? -
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Critic Score 90
For $35, you get a ton of replayability plus new downloadable planes and campaigns each month. For those who don't mind abstraction in the name of fun, DIF is a must-have. -
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Critic Score 80
Offers exhilarating combat in a fantastic setting. [Feb 2003, p.85] -
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Critic Score 80
It’s a very solid add-on for fans – Cyberlore did a good job of adding a nice mercenary slant to MechWarrior 4 – but it won’t convert anyone new. [Mar 2002, p.89] -
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Critic Score 80
It sounds great, it looks even better, and it's the most original RPG not named "Morrowind" released in 2002. [Mar 2003, p.94] -
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Critic Score 80
The holy grail of "Star Trek" simulations. [June 2002, p.89] -