Computer Gaming World's Scores

  • Games
For 711 reviews, this publication has graded:
  • 26% higher than the average critic
  • 3% same as the average critic
  • 71% lower than the average critic
On average, this publication grades 12.4 points lower than other critics. (0-100 point scale)
Average Game review score: 61
Highest review score: 100 The Chronicles of Riddick: Escape From Butcher Bay - Developer's Cut
Lowest review score: 0 Postal 2
Score distribution:
711 game reviews
    • 44 Metascore
    • 40 Critic Score
    The grand total of six events feels rather skimpy, and they're very uneven in how well they play. [May 2002, p.90]
    • Computer Gaming World
    • 67 Metascore
    • 40 Critic Score
    A tedious, tasteless mess. [Aug 2005, p.76]
    • Computer Gaming World
    • tbd Metascore
    • 40 Critic Score
    Unfortunately, as much as Siege of Avalon improves upon "Diablo"-esque storytelling, it's a huge step backward in terms of gameplay. [May 2002, p.84]
    • Computer Gaming World
    • 59 Metascore
    • 40 Critic Score
    Anyone who wants a game of this sort will be happier with one of the modern versions of "Gauntlet." [Jan 2003, p.120]
    • Computer Gaming World
    • 65 Metascore
    • 40 Critic Score
    Numerous bugs and missing features indicate Strike Fighters was pushed out the door a few months before its time. Again. [Mar 2003, p.105]
    • Computer Gaming World
    • 67 Metascore
    • 40 Critic Score
    Ultimately, this is a fifth-rate way to experience the joys of Virtua Tennis. Your $30 would be better spent going toward a used Dreamcast from eBay along with a cheap copy of the original game. [Feb 2003, p.96]
    • Computer Gaming World
    • 49 Metascore
    • 40 Critic Score
    If you want carpal tunnel syndrome, there are far more entertaining ways to contract it. [Feb 2003, p.80]
    • Computer Gaming World
    • 55 Metascore
    • 40 Critic Score
    So maybe I'm uncool, maybe not, but I'm old enough to recognize a bad game with a weak hook and no heart. [July 2003, p.89]
    • Computer Gaming World
    • 61 Metascore
    • 40 Critic Score
    If you're a big fan of the show, not a big computer gamer, and not that bright, then this game is well worth your time and money. [Aug 2003, p.90]
    • Computer Gaming World
    • 65 Metascore
    • 40 Critic Score
    Sure, it has loads of snazzy graphic features like persistent footprints on clay courts and nice shadow effects, but all they do is slow the game down to a brain-twisting crawl. [Jan 2002, p.119]
    • Computer Gaming World
    • 62 Metascore
    • 40 Critic Score
    Fighting endless hoodlums, mercenaries, and thugs is not necessarily a bad thing -- monotonous fighting in repetitive missions is. [Dec 2003, p.136]
    • 56 Metascore
    • 40 Critic Score
    All enemies are deaf and have the attention span of a spider monkey on crack. [Apr 2004, p.82]
    • Computer Gaming World
    • 62 Metascore
    • 40 Critic Score
    It's the exact same game you've been playing for about the past four years. Except with ninjas. [Feb 2005, p.81]
    • Computer Gaming World
    • 63 Metascore
    • 40 Critic Score
    A huge letdown that only the most hardcore Empire Earth fan might enjoy. [Jan 2003, p.125]
    • Computer Gaming World
    • 62 Metascore
    • 40 Critic Score
    There isn't much variety in character appearance, which is disappointing, since other games are offering an incredible amount of customizability. [Aug 2004, p.74]
    • 68 Metascore
    • 40 Critic Score
    Graphics aside, the final nail in O.R.B.'s coffin is its pace. Ships crawl across the screen, and even at triple speed (as fast as it gets), it seems to take an eternity for anything to navigate the map. [Mar 2003, p.86]
    • Computer Gaming World
    • 73 Metascore
    • 40 Critic Score
    It’s unfortunate, but the experience – at least for now – is awkward, plodding, and, worst of all, inconsistent. [Mar 2002, p.76]
    • Computer Gaming World
    • 59 Metascore
    • 40 Critic Score
    In short, boobs will not make a man endure a bad videogame. [Holiday 2004, p.102]
    • Computer Gaming World
    • 77 Metascore
    • 40 Critic Score
    A few patches from fun. [Feb 2006, p.72]
    • Computer Gaming World
    • 57 Metascore
    • 40 Critic Score
    Simply without depth. [Aug 2005, p.87]
    • Computer Gaming World
    • 58 Metascore
    • 40 Critic Score
    The 2D graphics are slow, jerky, and eye-strainingly tiny. It’s almost impossible to distinguish different unit types from each other. [Feb 2002, p.88]
    • Computer Gaming World
    • 71 Metascore
    • 40 Critic Score
    A year later, the presentation isn't dazzling anymore, and the shell is even emptier. [Mar 2003, p.108]
    • Computer Gaming World
    • 60 Metascore
    • 40 Critic Score
    You will find mothing but carpal-tunnel-inducing mouse clicking, pointless chitchat, and a stat system that plays out like a shallow "Sims" rip-off. [Oct 2005, p.80]
    • Computer Gaming World
    • 66 Metascore
    • 40 Critic Score
    A good-looking shooter that's only fun for the first few hours.
    • 51 Metascore
    • 40 Critic Score
    A good naval warfare sim undermined by bugs and missing features. [June 2002, p.93]
    • Computer Gaming World
    • 65 Metascore
    • 40 Critic Score
    If you can get past the unresponsive controls and don't mind the overall tasteless but campless tone, Bloodrayne still offers only a few hours of moderately entertaining carnage. [July 2003, p.85]
    • Computer Gaming World
    • 54 Metascore
    • 40 Critic Score
    The game's biggest annoyance - the finite nuber of saves allowed during each mission. [Nov 2003, p.140]
    • Computer Gaming World
    • 60 Metascore
    • 40 Critic Score
    Why pay when they can find plenty of custom scenarios to download for free? [Apr 2003, p.106]
    • Computer Gaming World
    • 53 Metascore
    • 40 Critic Score
    Some of the quests you'll receive are actually quite cool..., but mostly the chores are mundane and the gameplay very linear. [Apr 2002, p.94]
    • Computer Gaming World
    • 57 Metascore
    • 40 Critic Score
    A game for which the adjective "tolerable" was invented. There's nothing terrible about Harbinger, but there's nothing much good, either. [June 2003, p.89]
    • Computer Gaming World

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