Cubed3's Scores

  • Games
For 668 reviews, this publication has graded:
  • 64% higher than the average critic
  • 7% same as the average critic
  • 29% lower than the average critic
On average, this publication grades 1 point lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Super Mario 3D World
Lowest review score: 10 Power Rangers Megaforce
Score distribution:
  1. Negative: 42 out of 668
668 game reviews
    • 69 Metascore
    • 70 Critic Score
    Coaster Crazy Deluxe is a nice addition to the rollercoaster simulation genre and has enough content included that even the most avid designers will be satisfied with what they can create.
    • 53 Metascore
    • 70 Critic Score
    Whilst not the superb Professor Layton competitor that people were expecting, Doctor Lautrec and the Forgotten Knights is a pleasant surprise, proving to be an intriguing prospect on its own merits.
    • 75 Metascore
    • 70 Critic Score
    The fact that it is a visual novel in the stricter sense of the term, unlike games such as Virtue's Last Reward, which contained much more interactivity than most games of the genre, may put off certain players.
    • 65 Metascore
    • 70 Critic Score
    Just because the main selling point of a console isn't utilised, doesn't make a game flawed.
    • 57 Metascore
    • 70 Critic Score
    More difficult stages and a much better camera would have put the Pac in a better position to challenge Mario, but his resulting venture is a considerable option for new gamers.
    • 54 Metascore
    • 60 Critic Score
    Cosmic Family is certainly not for the average gamer, but it does prove to be an interesting title for the younger demographic, with simple puzzles on offer and a family friendly design.
    • 58 Metascore
    • 60 Critic Score
    A fairly enjoyable experience, coupled with an interesting take on the Wii-remote fighter experience.
    • 70 Metascore
    • 60 Critic Score
    An underwhelming experience. Whilst there are plenty of bonus features (medals, emblems, online leaderboards, etc.) designed to keep you coming back, the events/mini-games themselves just aren’t up to the challenge.
    • 68 Metascore
    • 60 Critic Score
    This Wii edition may add nice pointing controls and an interesting multiplayer aspect, but they really are not enough to justify the cost of the game in the slightest.
    • 73 Metascore
    • 60 Critic Score
    Lack of depth and silly expectations from the AI are what drag it down. Still, at least with the commands on the top screen you'll be able to execute fatalities and make the offenders feel your vengeful wrath more easily than before.
    • 71 Metascore
    • 60 Critic Score
    Draglade screams of missed potential.
    • 64 Metascore
    • 60 Critic Score
    Cranium Kabookii is definitely a fun little product for Wii, with lots of variety involved and clever puzzles. Sadly there are a few niggles that prevent this from being a must-buy, especially given how the board game itself is a much cheaper alternative.
    • 60 Metascore
    • 60 Critic Score
    Whilst Harvey Birdman: Attorney at Law proves to be a laugh-a-minute experience, sadly the gameplay itself proves to either be too basic in places or frustrating in others and just lacks the overall quality of the Ace Attorney series.
    • 50 Metascore
    • 60 Critic Score
    Baroque is an odd one, even by roguelike standards. It has all the elements of the genre that will put off 'regular' players – random dungeons, deadly difficulty spikes, loss of items and experience on death – but it also suffers from technical shortcomings that even roguelike fans won't enjoy.
    • 53 Metascore
    • 60 Critic Score
    Samurai Warriors Katana is not a bad game. Heck, it verges on being decent, but is ruined by a couple of poor design choices.
    • 56 Metascore
    • 60 Critic Score
    All in all, it’s a step forward from the original, but still retains much of the flaws and annoyances.
    • 59 Metascore
    • 60 Critic Score
    All in all, it’s not a bad game, and certainly is a better catch than other fishing games in the market.
    • 66 Metascore
    • 60 Critic Score
    Sonic Unleashed proves that Sonic Team are back on track with Sonic in some respects, but there's still a way to go before they get it right - trimming the unnecessary night-style stages away, or evening the mix of gameplay, would be a great start.
    • 60 Metascore
    • 60 Critic Score
    Younger players might get a kick out seeing their favourite Pokemon in a new light, but others should probably stick to 'purer' roguelikes like Shiren, or more standard RPGs like the core Pokemon titles.
    • 59 Metascore
    • 60 Critic Score
    Younger players might get a kick out seeing their favourite Pokemon in a new light, but others should probably stick to 'purer' roguelikes like Shiren, or more standard RPGs like the core Pokemon titles.
    • 60 Metascore
    • 60 Critic Score
    The Half-Blood Prince is certainly better than some of the abysmal movie tie-ins of recent years, but it's also far from being a must-buy title.
    • 65 Metascore
    • 60 Critic Score
    Harvest Moon: Tree of Tranquility has all the staples of a successful Harvest Moon title as well as a few new welcome additions, but it's not without its flaws.
    • 54 Metascore
    • 60 Critic Score
    On the one hand it looks and sounds fantastic, features plenty of nods to previous Sonic games, and is even fun on occasion. On the other hand, however, it's hindered by flaky controls, level design that is excruciatingly irritating at worst and insipid at best, and a sword mechanic that simply doesn't meld well with the rest of the action.
    • 73 Metascore
    • 60 Critic Score
    Animal Crossing: Wild World is a good entry to the series for newer players; there's the same charm and simple fun that has drawn in many fans - but with the available technology and development time there was so much potential for doing more.
    • 46 Metascore
    • 60 Critic Score
    Pirates vs. Ninjas Dodgeball plugs a gap in videogaming's sports selection, and provides a fun, if sparse, game in the process.
    • 52 Metascore
    • 60 Critic Score
    Whilst it's good to see a decent forgotten game given a second chance in the modern day market, it is a shame that the original flaws weren't ironed out for this revision.
    • tbd Metascore
    • 60 Critic Score
    What's good about this game is it is genuinely good fun. Whilst it might be aimed at girly-girls who have pink a DSlite, we still enjoyed it in a strange sort of way. It might look a bit average and have music with absolutely no variation, but the tapping and stylus fun is more than enough to keep the target audience entertained for a few hours. Just don't expect anything ground-breaking or particularly toe-tapping.
    • 65 Metascore
    • 60 Critic Score
    For the most part the touch screen provides a great interface for constructing buildings and managing units. Unfortunately, poor path finding and AI tarnishes the experience and adds a great deal of frustration to the mix.
    • 53 Metascore
    • 60 Critic Score
    Therefore, whilst admittedly still lots of fun on the whole, the overall experience is somewhat lacking and ends up feeling quite shallow.
    • 73 Metascore
    • 60 Critic Score
    The fact that this is one of the first titles to use MotionPlus shows badly. At times it feels at best poorly implemented and at other points it just feels like it has been tacked on as an afterthought.