Cubed3's Scores

  • Games
For 1,133 reviews, this publication has graded:
  • 56% higher than the average critic
  • 7% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 4.9 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Xenoblade Chronicles
Lowest review score: 0 The Letter
Score distribution:
1133 game reviews
    • 73 Metascore
    • 50 Critic Score
    Despite the occasional clunkiness in battles, there is a well-developed battle system lurking beneath the surface that really just needed a bit more polish. Unfortunately, there's a lot of crippling little details between the battles, systems, and presentation that add up to a very lukewarm start for the series outside of Japan.
    • 72 Metascore
    • 70 Critic Score
    In trying to distance itself a little bit from the formula that 2D Metroidvanias have now stuck to for the past 15 years, Mirror of Fate succeeded in most areas but falls a little bit too short in others.
    • 72 Metascore
    • 60 Critic Score
    The biggest problem for Return to PopoloCrois: A Story of Seasons Fairytale rests in the fact that it tries to be two things, but is only going halfway with both, something that creates an experience that will leave most people longing for more.
    • 72 Metascore
    • 60 Critic Score
    This is a silly story with goofy characters that had some effort to flesh out their lives to make people care about them and the world. While it may not take much to hit bedrock with this shallow game, it does have heart, which is more than what most games have.
    • 72 Metascore
    • 70 Critic Score
    For those that have been with the series for a while, this game does very little to advance the series in any dramatic ways, and they should be warned to expect more of the same. If such fans simply cannot get enough of these games, however, Inazuma Eleven 3 will definitely hit the back of the net.
    • 72 Metascore
    • 70 Critic Score
    Yo-kai Watch 2: Bony Spirits is, at its stronger parts, a fantastic game about being young, curious, and free - a pleasant feeling most either feel or miss from their childhood days. Mixed with this is a huge feeling of impatience, fed by terrible gameplay choices to extend playtime during some of the worst sections of the game, which makes this sometimes feel like it is overstaying its welcome. Overall, it is a good catch 'em all game, but it is rough around the edges.
    • 72 Metascore
    • 70 Critic Score
    For those wanting to scratch that 3D platform itch, and think that Super Mario Odyssey is too far off into the future, Skylanders Imaginators is the perfect remedy. Activision and Toys for Bob have once more delivered a highly entertaining adventure, filled with hidden goodies galore, and an amusing script, on top of an extremely solid platforming escapade. Newcomers may grow frustrated at the amount of content locked behind 'pay walls' ('toy' walls?) but the core story has enough meat to keep early Nintendo Switch adopters satiated; as for long-term fans with a large toy collection, this is superb.
    • 72 Metascore
    • 60 Critic Score
    Any fan of puzzle games would be well advised to pick up Ninja Usagimaru: The Gem of Blessings, but moving blocks around can only provide so much entertainment, even with a variety of movement options and tools available.
    • 72 Metascore
    • 70 Critic Score
    As expected, Picross e6 is a well presented package and plays wonderfully in either stylus or button mode.
    • 72 Metascore
    • 70 Critic Score
    It may be incredibly simple to work through the single player mode, but entertaining friends or family is where the package really shines through.
    • 72 Metascore
    • 70 Critic Score
    Sticking close to a tried and tested formula, The Next Chapter refines what the first Drawn to Life brought to the DS, yet doesn’t solve the all-too basic platforming issue, only makes it more diverse.
    • 72 Metascore
    • 70 Critic Score
    For a first effort on Wii, Red Fly Studio have put forward a great little title.
    • 72 Metascore
    • 50 Critic Score
    Steel Empire is a good game at its core, and it was far ahead of its time when it first came out. The problem is, though, that at this point and time a lot of the game's elements are extremely dated.
    • 72 Metascore
    • 70 Critic Score
    Zombie Incident is not without a couple of annoying factors at times, and some decisions in terms of game design do seem odd. Saying that, though, the feeling it provides coming out of playing it is a good one - a rewarding sense of accomplishment.
    • 72 Metascore
    • 70 Critic Score
    It's got all the components you could ever ask for in a Dr. Mario game, and the inclusion of Wi-Fi and Wiimote modes gives players a few decent options when approaching it.
    • 72 Metascore
    • 60 Critic Score
    With The Cave, SEGA and Double Fine have brought the world a very intriguing character-switching puzzle adventure that glows thanks to its superb presentation values and dark humour. Unfortunately, though, there are some gameplay frustrations that mar the experience, which proves to be a crying shame given how potentially great it could have been.
    • 72 Metascore
    • 70 Critic Score
    Scribble definitely carves its own niche as a solid, out of the box party game for the Wii U. Since it doesn't require anyone to mess around with additional Wii Remotes or other accessories, it's really easy to set up and play anytime. It's hard not to wish there was slightly more to the game, and despite the simple controls, it would have been nice if there were a couple of options for alternative control setups. It won't turn any heads, but it's a solid Pictionary clone, and one that's sure to please party-goers of all ages.
    • 72 Metascore
    • 60 Critic Score
    Dragon Ball Fusions is such an original and fun idea, yet is plagued with so many flaws and annoyingly flawed aspects of the gameplay that the final product is reduced to something that ends up being a specialist game for hardcore fans that can ignore a 10-12-hour title tripling in lifespan due to so many repeating animations bloating out every combat sequence. There's still an enjoyable game here with some addictive aspects, but it could be so much better with just a few minor tweaks. Quite disappointing.
    • 72 Metascore
    • 70 Critic Score
    Simply put, Super Swing Golf is an extremely solid golf simulation title.
    • 71 Metascore
    • 70 Critic Score
    nintendogs + cats embraces elements of the 3DS such as StreetPass and the cameras, introducing the novelty of kittens as it goes, but otherwise acts as a refinement of the first game more than anything else. However, a virtual pet simulator of this nature in 2011 is not as exciting as it was six years ago when the genre was less common on consoles, and disappointingly it does not do much to push the series forward.
    • 71 Metascore
    • 70 Critic Score
    The uDraw Studio software is generally excellent, accessible for new or casual artists, and has the potential for highly detailed art. The main drawback is the GameTablet's lack of true sensitivity - when you venture into more complicated work it becomes far trickier and more of a hassle to use, with constant switching of options required to get the strokes just right.
    • 71 Metascore
    • 60 Critic Score
    Despite this solid grounding though, the price leaves a lot to be desired. This one is best saved for players in unique circumstances: those who lack a smartphone and are craving something in the genre.
    • 71 Metascore
    • 60 Critic Score
    Enjoyment for Hazumi will very much depend on the player's determination. A solid core idea is let down by the repetition necessary to succeed, ensuring for many people much of the content will never be seen.
    • 71 Metascore
    • 70 Critic Score
    nintendogs + cats embraces elements of the 3DS such as StreetPass and the cameras, introducing the novelty of kittens as it goes, but otherwise acts as a refinement of the first game more than anything else. However, a virtual pet simulator of this nature in 2011 is not as exciting as it was six years ago when the genre was less common on consoles, and disappointingly it does not do much to push the series forward.
    • 71 Metascore
    • 70 Critic Score
    nintendogs + cats embraces elements of the 3DS such as StreetPass and the cameras, introducing the novelty of kittens as it goes, but otherwise acts as a refinement of the first game more than anything else. However, a virtual pet simulator of this nature in 2011 is not as exciting as it was six years ago when the genre was less common on consoles, and disappointingly it does not do much to push the series forward.
    • 71 Metascore
    • 70 Critic Score
    A worthy debut for not only the series but also the genre on Nintendo Switch, Fate/Extella: The Umbral Star combines a solid foundation of enemy wave eliminations and territory domination with a surprisingly developed and engaging narrative, despite the various camera issues and regular jargon blockage. It is definitely a slow burner that fits well into a mindless brawler or an intriguing fable on demand.
    • 71 Metascore
    • 70 Critic Score
    Phantasy Star Zero is a great action RPG and uses the DS' online capabilities well in spite of Nintendo's limitations, but it is let down by its inconvenience for portable play.
    • 71 Metascore
    • 70 Critic Score
    With only a few levels on offer, each lasting only a few minutes, it would be easy to conclude that Nano Assault Neo is a total rip-off. Deeper observation, however, reveals a quite addictive experience that will have fans of the genre coming back for more, trying to complete every single one of the downright insane challenges it throws their way, as well as attempting to climb atop the online leader-boards to become the best player in the world... or perhaps aiming for the more reasonable goal of becoming the best Nano Assault player among their friends.
    • 71 Metascore
    • 70 Critic Score
    Ikachan is a wonderfully crafted game and a fitting homage to the NES era of gaming and to Metroid-esque game design. The art and sound design are wonderful. The gameplay is responsive and fun. The only question is whether one hour of gameplay is enough to justify the asking price. For many the answer will be yes.
    • 71 Metascore
    • 70 Critic Score
    "Games as an art form" is still a touchy topic. Little Inferno, however, is very obviously more art than game - an experimental meta piece that is a commentary on the mindless time waster games and consumerism in general around games... and it's both interesting and well put together. However, while it's evident the creators (impressively, just three people, Kyle 1, Kyle 2 and Alan) hold a real disdain for this type of title, they have managed to perfectly capture the compulsive addictiveness these products hold and have packed in some dark, yet witty, writing here and there, along with great presentation. Whilst this may be a commentary on the state of consumerism, though, it loses its own message thanks to one small issue: the cost of it, which may put some off. It's a nice, short, fun offering, but the cost could be a stickler for some given it is something that will only take an hour or two to "complete," and there is little reason to return to it afterwards. Those wanting more bang for their buck may be better off sticking with World of Goo, but those going in with the right expectations will no doubt enjoy this clever creation.

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