D+PAD Magazine's Scores

  • Games
For 571 reviews, this publication has graded:
  • 36% higher than the average critic
  • 4% same as the average critic
  • 60% lower than the average critic
On average, this publication grades 2 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Uncharted 2: Among Thieves
Lowest review score: 20 Way of the Samurai 3
Score distribution:
  1. Negative: 49 out of 571
571 game reviews
    • 57 Metascore
    • 70 Critic Score
    The game exceeds our expectations in nearly all areas and certainly rates highly in our minds-own check-list of movie cash-ins.
    • 81 Metascore
    • 70 Critic Score
    With the game sporting high production values and an encouraging learning curve, it’s easy to recommend Toy Soldiers.
    • 58 Metascore
    • 70 Critic Score
    The game exceeds our expectations in nearly all areas and certainly rates highly in our minds-own check-list of movie cash-ins.
    • 58 Metascore
    • 70 Critic Score
    The game exceeds our expectations in nearly all areas and certainly rates highly in our minds-own check-list of movie cash-ins.
    • 81 Metascore
    • 70 Critic Score
    With a toe-tapping soundtrack, glitzy presentation and obvious accessibility, Sonic 4 Episode 1 has much to be proud of. Gamers who recall the early nineties and yearn for a simpler time when true 3d was restricted to bad sci-fi movies should lap this title up, but there's definitely a sense that it could, or indeed should have been more.
    • 63 Metascore
    • 60 Critic Score
    What Obsidian has crafted is a decent first attempt that shamelessly borrows elements from some heavy-hitting titles in an attempt to make them its own. While we refrain from using the term 'unique' in any capacity, somehow the result feels fresh enough to warrant at least a single playthrough.
    • 79 Metascore
    • 60 Critic Score
    Though all the usual punches, grapples and reversals are present, the already weak SmackDown system crumbles under even the gentlest of nudges, a situation not helped after being treated to TNA Impact's impressive mechanics earlier in the year.
    • 57 Metascore
    • 60 Critic Score
    As it stands, Ghost Mania is a diverting but non-essential 500 point purchase.
    • 74 Metascore
    • 60 Critic Score
    Astroslugs is a cute, playable, but sadly forgettable game.
    • 57 Metascore
    • 60 Critic Score
    This very much makes Datura a game of two halves; on the one hand it's imaginative, beautifully rendered, and strives for a rare degree of uniqueness. On the other, it's an experience marred by mechanical shortcomings and over-ambition, with Move implementation that frustrates as much as it inspires awe.
    • 65 Metascore
    • 60 Critic Score
    Those who absolutely must have a slice of Tekken action this year will no doubt find something to enjoy in Tekken Hybrid. The game is a rather thin package that won't appeal to anyone unaccustomed to the series, and indeed, this would be a terrible place for them to start.
    • 73 Metascore
    • 60 Critic Score
    In all, Hybrid may shy away from the full potential of its selling-point via lacklustre map design and unimaginative weapons, but as a complete game its mechanical innovations make it stand apart from the crowd. At the very least, this desire to innovate and bring to the foreground the action of the shooter while removing the movement makes it a unique experience within a crowded and tired genre.
    • 71 Metascore
    • 60 Critic Score
    Fans of the series will no doubt relish the opportunity to spend some more time with the duo, and even those not so enamoured with them will still find something to enjoy – that is if they are able to put up with its shortcomings.
    • 64 Metascore
    • 60 Critic Score
    It may not be especially creative or unique, but Urban Trial Freestyle makes for a welcome distraction while RedLynx plans its next move. It may be a wannabe, but it’s a decent one all the same.
    • 72 Metascore
    • 60 Critic Score
    That said, should you have a penchant for beating your personal score and an extra 240 points to spare, then this Indie outing may well be worth a look. Everyone else can (probably) leave the princess with the monsters.
    • 84 Metascore
    • 60 Critic Score
    Hand of the Heavenly Bride is a solid, old-school adventure with the same problems and delights that any title from the period has. If you’re supporter of the series or just a sucker for this type of action, then you probably won’t be disappointed. But for the rest of you, HotHB does nothing that will change your stubborn opinions.
    • 64 Metascore
    • 60 Critic Score
    What Obsidian has crafted is a decent first attempt that shamelessly borrows elements from some heavy-hitting titles in an attempt to make them its own. While we refrain from using the term 'unique' in any capacity, somehow the result feels fresh enough to warrant at least a single playthrough.
    • 65 Metascore
    • 60 Critic Score
    There is a simple pleasure to be had if you leave all of your expectations at the door and, if you can overlook its painful neglect, the multiplayer may keep you occupied until the more prominent shooters arrive later in the month. But unfortunately, Quantum of Solace turned out to be a bit more George Lazenby than Sean Connery.
    • 78 Metascore
    • 60 Critic Score
    Niggles aside, Sonic Colours is a step in the right direction, albeit a well overdue one and is for the most part an entertaining ride. It's just a shame that the domineering conclusion from the final product is promise, still leaving us waiting for the definitive 3D Sonic title.
    • 82 Metascore
    • 60 Critic Score
    Despite the raising of the level cap, we find it difficult to recommend Broken Steel – its shockingly unimaginative lean towards near constant shooting is remarkably unlike what we’ve come to know and love about the game.
    • 76 Metascore
    • 60 Critic Score
    There are definitely better roguelikes and FPS’, but this combines them both well enough to provide an entertaining experience to dip in and out of.
    • 69 Metascore
    • 60 Critic Score
    If Croteam had added in some extra content or thrown in The Second Encounter it would be an essential purchase, but instead it ends up as something I’d only recommend if you’ve got cash to spare.
    • 70 Metascore
    • 60 Critic Score
    All this adds up to a game that feels somehow stuck between being a full blown new Ratchet and Clank title, and a smaller co-operatively focused side story, and as such it doesn't quite satisfy as either.
    • 61 Metascore
    • 60 Critic Score
    There is little doubt that Sengoku Basara: Samurai Heroes will be lapped up by tactical action fans; it is mechanically robust, pleasing on the eye and has a vitality that has been sorely missing in recent Dynasty Warrior releases. Those not already enamoured with the genre will find less to enjoy here however.
    • 65 Metascore
    • 60 Critic Score
    There is little doubt that Sengoku Basara: Samurai Heroes will be lapped up by tactical action fans; it is mechanically robust, pleasing on the eye and has a vitality that has been sorely missing in recent Dynasty Warrior releases. Those not already enamoured with the genre will find less to enjoy here however.
    • 64 Metascore
    • 60 Critic Score
    Ultimately, Uprising’s existence is something of a mystery. Its single player campaigns (created due to the demands of Red Alert fans, according to EA) make for a diverting - though not particularly tactical - few hours, but the inability to play any of its new missions with a friend, or use any of its additional units in a multiplayer battle will severely limit its appeal.
    • 63 Metascore
    • 60 Critic Score
    Despite some obvious talent on the part of Griptonite Games, Assassin’s Creed: Bloodlines smacks a little too much of an unloved, unwanted by-product birthed from the success of the franchise.
    • 72 Metascore
    • 60 Critic Score
    There really is no denying that MK vs. DCU is a simple game at heart, which makes it ideal for playing with a few mates who don't really specialise in fighting games. But its simplicity ultimately proves to be its downfall as, after a week or so of playing, your fighting skills will have outgrown everything that the game has to offer. Competent but unessential.
    • 72 Metascore
    • 60 Critic Score
    On the surface, Dead Rising 2: Off the Record has more than enough content to satiate, but the question really comes down to this: are you sick of Dead Rising? If the answer is 'yes', then it would be wise to avoid this re-imagining of the previous game in the series. For those who say 'nay' however, it's still good advice to remember that this game, in spite of its better parts, is still something you've mostly experienced already.
    • 79 Metascore
    • 60 Critic Score
    Like all the Lego games, the build/collect/smash em up nature is still just as addictive and the design is both brilliant and awful in equal measures. It's heart-warming and fun, two things which most comic games (and indeed comics) lose out on when they ham-fistedly attempt to be 'mature'. It's a grind though, so I think I'll sit the next few Lego games out while I regain the stamina to go through it all again. And I will go through it again.