D+PAD Magazine's Scores

  • Games
For 571 reviews, this publication has graded:
  • 36% higher than the average critic
  • 4% same as the average critic
  • 60% lower than the average critic
On average, this publication grades 2 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Trials Evolution
Lowest review score: 20 Eat Lead: The Return of Matt Hazard
Score distribution:
  1. Negative: 49 out of 571
571 game reviews
    • 74 Metascore
    • 70 Critic Score
    With a toe-tapping soundtrack, glitzy presentation and obvious accessibility, Sonic 4 Episode 1 has much to be proud of. Gamers who recall the early nineties and yearn for a simpler time when true 3d was restricted to bad sci-fi movies should lap this title up, but there's definitely a sense that it could, or indeed should have been more.
    • 72 Metascore
    • 70 Critic Score
    With a toe-tapping soundtrack, glitzy presentation and obvious accessibility, Sonic 4 Episode 1 has much to be proud of. Gamers who recall the early nineties and yearn for a simpler time when true 3d was restricted to bad sci-fi movies should lap this title up, but there's definitely a sense that it could, or indeed should have been more.
    • 74 Metascore
    • 70 Critic Score
    Thus, while it may be difficult to call Ivy The Kiwi? an innovative title, particularly because so much of the gameplay harks back to a five-year-old Nintendo DS near-launch title, Ivy's exploits are a breath of fresh air in today's gaming landscape.
    • 63 Metascore
    • 70 Critic Score
    Definitely a good game experiment which could have been on the level of a fantasy Papers Please, but in its own right it is great fun apart from the small amount of activities to do and the lack of replayability
    • 73 Metascore
    • 70 Critic Score
    SNK Arcade Classics Vol.1 ticks all retro-gaming boxes admirably, offering a satisfying and varied selection of authentically emulated games that deserve to be played, rather than left to gather dust in SNK’s vaults!
    • 76 Metascore
    • 70 Critic Score
    Although simplistic on the surface, Burn Zombie Burn does have hidden depth that’ll keep players engaged.
    • tbd Metascore
    • 70 Critic Score
    The length won’t win over the more casual players, but for those who still can’t get enough of Metal Gear Rising, Blade Wolf serves as a welcome slice of cyber-dog action.
    • 72 Metascore
    • 70 Critic Score
    In spite of some medium-sized annoyances, there are no game-breaking problems here, and there’s a lot of enjoyment to be had for players who like a sprinkle of terror on their gaming pie.
    • 74 Metascore
    • 70 Critic Score
    It actually pains us to be so negative about De Blob 2, as there is plenty here to love or even adore. The visuals are sumptuous; the characterisation of Blob, his friends and the gloriously dastardly Inkies is nothing short of sublime. It is also consistently diverting, the problem being that it only rarely feels essential.
    • 78 Metascore
    • 70 Critic Score
    Through its boldly chosen subject matter, ravishing good looks and slick mechanics El Shaddai: Ascension of the Metatron is without question a title that deserves to be played – the big question mark that hangs over it is whether you'll engage with it enough to care or to want to come back for second helpings.
    • 77 Metascore
    • 70 Critic Score
    It actually pains us to be so negative about De Blob 2, as there is plenty here to love or even adore. The visuals are sumptuous; the characterisation of Blob, his friends and the gloriously dastardly Inkies is nothing short of sublime. It is also consistently diverting, the problem being that it only rarely feels essential.
    • 75 Metascore
    • 70 Critic Score
    Through its boldly chosen subject matter, ravishing good looks and slick mechanics El Shaddai: Ascension of the Metatron is without question a title that deserves to be played – the big question mark that hangs over it is whether you'll engage with it enough to care or to want to come back for second helpings.
    • 76 Metascore
    • 70 Critic Score
    But for all that it still stands head and shoulders above a lot of the equivalent open world action games out there, and for those happy to go back to the well one more time in this generation, there will be lots to enjoy here. For everyone else Arkham Origins is exactly the game you thought it would be, for better and for worse.
    • 75 Metascore
    • 70 Critic Score
    There’s no escaping that it feels like something of a throwback to the PS2, but there’s also an undeniable charm in the story and characters that might just have you playing to the end. Sly and the gang haven’t quite brought their A-game, but for fans of the series and lovers of the long-forgotten platformer, Thieves in Time is a steal.
    • 83 Metascore
    • 70 Critic Score
    Sadly, the biggest advancement of Football Manager 2009 - the 3D match engine - is also the most underwhelming. Without eye-massaging graphical capabilities, it's hard to see why any FM veteran would choose the 3D option, relegating the much-hyped addition to an intriguing novelty, yet a novelty which will surely be slowly improved upon year after year.
    • 71 Metascore
    • 70 Critic Score
    As a platform-hopping back street brawler, Shank succeeds in carving its very own niche, earning a place on the hard drive of anyone looking for a brutal treat with which to stave off the remainder of the gaming drought.
    • 77 Metascore
    • 70 Critic Score
    Frustrating, taxing – Metro 2033 is also a curiously compelling refuge from the mundane.
    • 87 Metascore
    • 70 Critic Score
    Staggeringly beautiful and with a surprisingly gentle learning curve, Blazblue has much going for it, but its delayed release means it is unlikely to generate anywhere near the sales it arguably deserves.
    • 75 Metascore
    • 70 Critic Score
    Prince of Persia: The Forgotten Sands is in many ways a very unassuming title; it slinked onto the scene with relatively little fanfare and has had few expectations placed on it by gaming fans, many of whom will likely dismiss it as 'just another Prince of Persia' or (at worst) a shoddy movie tie-in.
    • 79 Metascore
    • 70 Critic Score
    In refusing to slap a number 4 in the title, Epic Games itself is admitting that Judgement categorically isn’t the next great leap for the series, and we’re assuming that will come with the next generation. But as a reminder of why Gears of War became one of the most influential shooters of its generation, Judgement is a welcome curtain call, even if it isn’t the grand finale that some would have wanted.
    • 80 Metascore
    • 70 Critic Score
    There is a deep and rewarding combat system in place likely to please fans and newcomers alike but the series is fraying at the edges due to technical limitations both online and off.
    • 66 Metascore
    • 70 Critic Score
    The game is short, as I said before the page break; you’re able to race through events in a matter of minutes, which is why this is better played with multiple players to make awful choices together. Ten dollars feels like a lot for a short, independent game, but the amount of different options and the varied repercussions for single actions make it feel like better value than the great but ultimately linear Dear Esther or 30 Flights of Loving.
    • 79 Metascore
    • 70 Critic Score
    Overall, Zen Pinball 3D is a successful entry-level debut for the series on the 3DS. It contains few surprises and the re-use of old assets is disappointing, but such is the quality of the experience that these are easier to overlook.
    • 77 Metascore
    • 70 Critic Score
    Although Kirby's Adventure Wii lacks the dazzling visual inventiveness of Epic Yarn, its chunky, vibrant look is never less than charming, and is complimented by a style of play that eschews challenge for a subtly enveloping comfort blanket of Nintendo delight.
    • 64 Metascore
    • 70 Critic Score
    The series has been off the radar long enough to appear fresh and this is exactly how it feels, making it easy to recommend to anyone after a solid game based on the AVP franchise.
    • 70 Metascore
    • 70 Critic Score
    Yet despite this, and despite it being a blast to play, we can't help but feel that Crackdown 2 doesn't quite achieve the greatness that fans of the original were no doubt hoping for.
    • 88 Metascore
    • 70 Critic Score
    It's a good world with a few flaws, and as long as you're okay with having to repeat certain bits and learn from your mistakes, then it's definitely worth your time.
    • tbd Metascore
    • 70 Critic Score
    Best played in short bursts, Battle Group is a fine example of how to make a game designed to slot into short lulls during your day, with each level supplying a snappy and quickly finished slice of naval carnage.
    • 75 Metascore
    • 70 Critic Score
    Overall, Def Jam Rapstar is an excellent entry to the rap karaoke genre and goes some way to achieving what fans would have been wanting from the game. With a little bit more fine tuning here and there, Def Jam Rapstar has the potential to be a very serious contender within the music game market.
    • 74 Metascore
    • 70 Critic Score
    BioWare has created a rare beast with Sonic Chronicles; a beginner's RPG that is pitched perfectly for the hedgehog and handheld’s younger followers to identify with, while still possessing its developer’s unmistakable sheen of quality.
    • 83 Metascore
    • 70 Critic Score
    When playing to its strengths, Hitman: Absolution is a genuinely great game. Overall, though, it feels slightly disappointing, simply because it doesn't spend enough time playing to those strengths.
    • 74 Metascore
    • 70 Critic Score
    Overall, Def Jam Rapstar is an excellent entry to the rap karaoke genre and goes some way to achieving what fans would have been wanting from the game. With a little bit more fine tuning here and there, Def Jam Rapstar has the potential to be a very serious contender within the music game market.
    • 80 Metascore
    • 70 Critic Score
    Sucker Punch have managed to boil down the essence of the series whilst retaining the most enjoyable elements, all topped off with a level of polish and detail that, for now at least, helps justify this new generation of hardware.
    • 83 Metascore
    • 70 Critic Score
    If you are fine with crazy difficulty in your platformers then it’s a really rewarding game to play and so beautiful it puts the NSMB series to shame.
    • 78 Metascore
    • 70 Critic Score
    Despite all its shortcomings, Dragon's Dogma if an often enjoyable and interesting experience.
    • 85 Metascore
    • 70 Critic Score
    Sadly Guitar Hero is starting to succumb to its heritage of being Rock Band's old man, and slowly growing out of touch with the gaming generation. Guitar Hero: World Tour doesn't offer anything of any substance over Rock Band, especially with its less than stellar selection of tracks and a disturbing lack of atmosphere.
    • 83 Metascore
    • 70 Critic Score
    Overall Resistance 3 is a notable step up in the series and has a lot of offer; it is highly polished and c some enjoyable set-pieces and encounters.
    • 81 Metascore
    • 70 Critic Score
    Bean's Quest isn't perfect, but it provides a spirited and slickly presented slice of platforming action for iOS gamers, with six challenging worlds that offer good value for the £1.99 asking price.
    • 67 Metascore
    • 70 Critic Score
    Our complaints might well fall on deaf ears though, because whilst Two Worlds II is no technical masterpiece (with clipping issues, horrific drops in frame rate, draw distance, screen tearing), the role-playing it contains is certainly entertaining and thoroughly engaging.
    • 59 Metascore
    • 70 Critic Score
    Dark Void poses something of a dilemma. On one hand, it is an extremely enjoyable, quirky and lovingly crafted B-movie adventure delivered by a developer with obvious ambition. On the other hand, however, it has a number of fairly significant rough edges with elements that don’t stack up quite as well when compared to other titles in the action adventure genre.
    • 74 Metascore
    • 70 Critic Score
    If you like Marvel, it's one of the less egregious Marvel Comics tie-ins and the 3D does make a pretty game prettier. There are certainly better experiences in the current selection of 3DSware, but for the budget price, you get a lot of mileage. Now if only I could keep Iron Man in that suit and blasting his enemies for more than five seconds. That's what happens when you trust a drunk superhero.
    • 70 Metascore
    • 70 Critic Score
    It is bound to have its critics then, but when you get to see Darkstalkers’ Morrigan fighting alongside Ghost and Goblin’s Arthur and a grandfather-clock, salt and pepper-shaker tossing Dynamite Cop, it’s almost impossible to stop yourself falling just a little bit in love with the whole affair.
    • 70 Metascore
    • 70 Critic Score
    Fun, challenging and frustrating in just the right measures, the collection highlights the respect Sonic holds as an old-school entity, even though the years that followed spelt disaster and led to his dethroning as a modern icon.
    • tbd Metascore
    • 70 Critic Score
    Bubble Jets is an understated game inspired by a gentle toy that provides an equally gentle, yet strangely addictive experience. It is also well pitched for the App Store and its audience, being strangely heart-warming for older gamers (giving them a twinge of nostalgia,) while younger games will be instantly at home with the easy to understand controls and immediacy of the on-screen action. The biggest frustrations it provides will likely for other iOS developers across the world who may well be left slapping their foreheads and exclaiming – 'Why didn't I think of that!'?
    • tbd Metascore
    • 70 Critic Score
    The hidden object aspect of the game is solid and never falls on the side of frustration, but the minigames could do with being more varied and taxing. Ultimately, Death in Scarlet comes highly recommended for those looking for a game light on difficulty but heavy on intrigue.
    • 81 Metascore
    • 70 Critic Score
    Saints Row 2 is as unremarkable as it is entertaining, but if you’re willing to forgive it for its myriad of flaws and technical vulgarities, there’s a fairly meaty game at the heart of it all that should, if nothing more, satisfy your criminal cravings until Rockstar's first wave of downloadable content.
    • 87 Metascore
    • 70 Critic Score
    It encompasses the audiovisual elements, the neon graphics and low-rez music, and the joyous bloodiness of early shooters. But at the same time it also encompasses how dehumanising and routine the old games were – how the violence was immature and gratuitous and just a way of dressing up limited gameplay mechanics with visceral feedback to actions.
    • 62 Metascore
    • 70 Critic Score
    Assassin’s Creed: Liberation HD is an agreeable adventure that die-hard fans of the series are certain to enjoy.
    • 74 Metascore
    • 70 Critic Score
    Fast and frenetic, Nano Assault Ex is a game that will test your reflexes in a series of short bursts perfect for that bus ride home.
    • 82 Metascore
    • 70 Critic Score
    While Darksiders is an undeniably confident package, it’s a shame the developers have fallen back on a succession of barely disguised facsimiles from proven classics to fill in the mechanics of their game.
    • 85 Metascore
    • 70 Critic Score
    Get beyond the cynical positioning of Forza Horizon and you'll find a racer that is, ironically, as efficient and refined as it's older, more mature, siblings. Whether it can build a community as effectively as the Motorsport games is unlikely, but Horizon, for all its familiarity and reluctance to experiment, is still a fine addition to the Xbox 360's roster.
    • 88 Metascore
    • 70 Critic Score
    Pirate fans will merrily pick this up and discover a solid purchase, but the rest might want to hold out in hopes of something different from next year’s iteration.
    • 77 Metascore
    • 70 Critic Score
    Played in the right spirit Doom II is still a cracking action game. This XBLA re-release, at 800 points, represents good value for money.
    • 79 Metascore
    • 70 Critic Score
    Take Ultimate Collection for what it is – an inexpensive assortment of classic SEGA titles – and you’ll be hard-pressed to find a better deal on the market.
    • 66 Metascore
    • 70 Critic Score
    This is a simple, welcoming escapade that can (and probably should) be ignored by the vast majority of adult gamers this holiday season. Those with children or younger siblings however, would do rather well by giving this a look.
    • 75 Metascore
    • 70 Critic Score
    AYIM is a novel, fun and incredibly infuriating game that will pass the time, just don’t expect it to turn your world upside-down.
    • 82 Metascore
    • 70 Critic Score
    De Blob's wickedly funny story gives the game a wonderful charm. It may have its flaws, but De Blob is exactly the kind of game we’d like to see more of on Wii - bright, playful and gosh darn fun.
    • 84 Metascore
    • 70 Critic Score
    So, if you've already sat through an excruciating wait for your next fix of this hugely popular franchise then strap yourself in and prepare to play long into the coming year. For everyone else, there's always Need For Speed: Hot Pursuit.
    • 68 Metascore
    • 70 Critic Score
    Although DanceStar Party doesn't exceed expectations, it competantly meets them and the whole thing is delivered with the same kind of glossy accessibility that SingStar fans have come to know and love.
    • 70 Metascore
    • 70 Critic Score
    Altogether more successful than other recent Xbox 360 forays into the lifestyle gamer territory (You’re In The Movies anyone?), Lips excels because it feels like there is a clear vision underpinning the franchise, one that has gone from the first idea to the final design with a cohesion lacking in the actual tracklisting.
    • 73 Metascore
    • 70 Critic Score
    There remains nothing truly revolutionary about Killzone, its story and characters are still unfortunately bland, its fiction hints at greatness that has never quite emerged. Yet Shadow Fall emerges as the best in the series, approaching that ideal single player balance between the weighty, war-torn shooter of old and the more nimble and varied globe-trotting adventures found in Call of Duty, paired with the most refined, and in-depth multiplayer the series has featured yet.
    • 71 Metascore
    • 70 Critic Score
    Even when it's at its most curiously punishing, Swarm is dexterous enough to reward those who put the time into learning its methods and also satisfies with the type of cartoon violence that makes for a very endearing and well-made game on the whole.
    • 69 Metascore
    • 70 Critic Score
    Even when it's at its most curiously punishing, Swarm is dexterous enough to reward those who put the time into learning its methods and also satisfies with the type of cartoon violence that makes for a very endearing and well-made game on the whole.
    • 58 Metascore
    • 70 Critic Score
    The challenge/reward loop will simply not click for many, with the touch-screen controls being little more than a clunky irritant attached to a slow-paced and slightly directionless game.
    • 63 Metascore
    • 70 Critic Score
    For all its shortcomings, we still quite like Front Mission Evolved, especially as it manages to imbue a feeling of power in the player with its well made shooting mechanics better than many other shooters. While it is unlikely to be remembered for having any particularly remarkable features, it does what it does mostly very well.
    • 58 Metascore
    • 70 Critic Score
    For all its shortcomings, we still quite like Front Mission Evolved, especially as it manages to imbue a feeling of power in the player with its well made shooting mechanics better than many other shooters. While it is unlikely to be remembered for having any particularly remarkable features, it does what it does mostly very well.
    • 58 Metascore
    • 70 Critic Score
    For all its shortcomings, we still quite like Front Mission Evolved, especially as it manages to imbue a feeling of power in the player with its well made shooting mechanics better than many other shooters. While it is unlikely to be remembered for having any particularly remarkable features, it does what it does mostly very well.
    • 76 Metascore
    • 70 Critic Score
    Hugely enjoyable for the most part, Toy Story 3 can certainly be considered amongst the best of film to videogame tie-ins.
    • tbd Metascore
    • 70 Critic Score
    Its ambitions may be modest, but there's no doubt that Dead Hungry Diner succeeds in delivering an intelligent and entertaining experience that's worth of your attention.
    • 80 Metascore
    • 70 Critic Score
    For better and for worse Metal Gear Rising: Revengeance is a game as crazy and nonsensical as its title, but because of that strong core, it’s one that just about makes the cut.
    • 70 Metascore
    • 70 Critic Score
    For all the added modes and interaction, simply strapping yourself into the seat of a Bugatti Veyron and unleashing power on the asphalt roads to no pre-destined destination is what makes Unlimited 2 memorable.
    • 80 Metascore
    • 70 Critic Score
    There's a lot of depth for a downloadable title game, and Mutant Mudds contrasts strikingly with the first wave of DSiWare games, showing how the service is evolving.
    • 68 Metascore
    • 70 Critic Score
    For all the added modes and interaction, simply strapping yourself into the seat of a Bugatti Veyron and unleashing power on the asphalt roads to no pre-destined destination is what makes Unlimited 2 memorable.
    • 71 Metascore
    • 70 Critic Score
    Despite its issues, Crush 3D offers a slickly presented, quirky and idiosyncratic experience that delivers spatial puzzles that will definitely stretch your grey matter. Unfortunately, it can also test your patience as much as your lateral thinking, a factor that isn't helped by an annoyingly up-beat soundtrack. So, while Crush 3D's mechanics are wonderfully illusionary, its biggest trick may be in hiding such an exacting and demanding puzzler underneath the breezy, happy-go-lucky presentation.
    • 87 Metascore
    • 70 Critic Score
    It is a game heavily invested in gaming’s history and nature in its debts to retro graphics styles and the platform genre but also one which combines them with the medium’s new direction in its use of the auto-scrolling form.
    • 63 Metascore
    • 70 Critic Score
    SOCOM: Confrontation is a game delivered with conviction and a clear sense of its identity, and that it will be embraced and loved by veterans of the series is without question. However, its single-minded pursuit of realism is also unfortunately its greatest downfall, making it at times more frustrating than enjoyable.
    • 83 Metascore
    • 70 Critic Score
    Brutal Legend has clearly been a labour of love for Double Fine Productions, and this is reflected in the degree of ambition demonstrated on nearly every level. Unfortunately, like the LOVE and HATE tattoos emblazoned on the knuckles of many a Hell’s Angel, with one you must have the other, and Brutal Legend is no exception.
    • 72 Metascore
    • 70 Critic Score
    Castlevania: Mirror of Fate is stupid in a good way and robust enough to be an enjoyable challenge. While the boss battles go on a bit too long and the plot is bonkers, it’s a good use of a platforming style often forgotten.
    • 69 Metascore
    • 70 Critic Score
    The five sports are well executed and there's plenty to keep you playing – from the core events, challenges, online scoreboards and multiplayer. In many ways it feels indicative of motion-controls reaching a maturity of sorts; sure, the carefree magic of its youth may be fading, but it still delivers a polished and satisfying, if slightly uninspiring selection of sporting goodness.
    • 74 Metascore
    • 70 Critic Score
    So there you have it – Move Mind Benders; three games, one disk and a small financial saving. The justification for the creation of the Move Mind Benders package may be a little flimsy- and it might not be the most exciting compilation of all time – but all three games included have plenty to offer and are all good reasons to dust off your Move motion controllers if you've not used them for a while.
    • 78 Metascore
    • 70 Critic Score
    Hugely enjoyable for the most part, Toy Story 3 can certainly be considered amongst the best of film to videogame tie-ins.
    • 85 Metascore
    • 70 Critic Score
    Volition’s Geo-Mod 2.0 tech is leagues ahead of anything that we’ve seen previously, but you can’t help but think that Guerrilla is ultimately little more than a glorified tech demo.
    • 72 Metascore
    • 70 Critic Score
    Overall then Cars 2 is a loveable excursion into the world of Pixar. Built with all the efficiency and character that you'd expect from the movie studio's cinema work, it demonstrates that what may not work so well as a film (unless of course you are six, in which case Cars is the best thing ever) does just fine in the style of a knockabout children's action racer. Grown ups can play as well.
    • 76 Metascore
    • 70 Critic Score
    It’s an interesting, and occasionally incredibly entertaining middle-ground, but one that ultimately requires a bucket load of patience.
    • 76 Metascore
    • 70 Critic Score
    In Diggs Nightcrawler Sony have definitely hit on something, even if whatever it is doesn’t fit comfortably within any particular art-form and it will be interesting to see whether or not the high production values on show here can be sustained for future Wonderbook releases.
    • 64 Metascore
    • 70 Critic Score
    Quite frankly, we’re as stunned as you are. Just take one look at that box, that exploitable genre, that celebrity-endorsed title; everything about Wheelman screams disaster, except the game itself.
    • 61 Metascore
    • 70 Critic Score
    Games Distillery should be applauded for creating a well balanced, slickly presented shooter that, while it may do little to break down genre barriers, is occasionally inspired, always solid and consistently entertaining.
    • 70 Metascore
    • 70 Critic Score
    Ultimately, whether or not Red Sun Rising succeeds or fails is a question of how much the player is enticed by either its historical setting or relatively niche genre. Awkward controls and a thunderous difficulty may threaten to spoil what is a WiiWare title of unrivalled depth and value, yet if you're ready to battle unforgiving AI, you'll find plenty of bang for your buck.
    • 79 Metascore
    • 70 Critic Score
    Fans will still find a few surprises this time around, including a form of multiplayer support available from a single DS card, but it's in the colour-based wisp abilities that the game tries to stand out from the crowd.
    • 83 Metascore
    • 70 Critic Score
    Overall the latest entry in the Professor Layton series in unlikely to convert those who haven't enjoyed the other games in the series, but if you are a fan then this is a great entry with a good variety of puzzles and an intriguing and involving story that gets better as the game goes on.
    • 76 Metascore
    • 70 Critic Score
    Ultimately, Who's That Flying? is a spirited, enjoyable and interesting release that, while not quite managing to mine its central concept to its fullest, is nevertheless worthy of a place in your collection.
    • 77 Metascore
    • 70 Critic Score
    When put up against the competition PES feels outdated and crude, crumbling under the weight of expectation that each annual iteration brings. The additional modes may make it the best PES on the current crop of consoles, but the rigid animations, pathetic commentary system and shoddy online component all add up to a game that just hasn’t progressed since the PS2-era as much as it deserved to.
    • 73 Metascore
    • 70 Critic Score
    Dawnguard is a mixture of old and a little something new, but it's also a case of success and failure. In trying to present an epic pilgrimage, the game becomes exasperating and a chore, but in attempting to do new things it occasionally sets itself apart from the side-quests discovered in the main game. There's nothing earth-shattering or fresh from an artistic standpoint, but Dawnguard has its high points, a very welcome companion and as well as new powers for you to play around with. Whether or not you consider this worth the 1600 MS points will depend on just how desperate you are to return to the world of Tamriel.
    • 65 Metascore
    • 70 Critic Score
    No Gravity: The Plague Of Mind is yet another PSN oddity, joining the ranks of Everyday Shooter, Flower, Noby Noby Boy, Flow etc. Like them, it’s a title that thrives on its idiosyncrasies, succeeding in ways that you probably weren’t expecting.
    • 74 Metascore
    • 70 Critic Score
    So, SingStar Queen does exactly what it says on the tin. And with SingStar’s recently released wireless microphones, there’s never been a better time to unleash our inner Freddie Mercury.
    • 79 Metascore
    • 70 Critic Score
    Whilst not raising bars and lacking the ability to set new standards, F.E.A.R. 2 is nevertheless a great example of a ‘typical’ genre piece that we can recommend to shooter fans, without doubt.
    • 74 Metascore
    • 70 Critic Score
    The iconic series has always been first and foremost about the driving, and Polyphony Digital has managed to encapsulate that perfectly. It’s just a shame that some of the more endearing bells and whistles have had to be removed.
    • 70 Metascore
    • 70 Critic Score
    The Legend of Kage 2 pays homage to its 22 year old father extremely well, with a traditional feel that should really excite fans of the side-scrolling genre.
    • 80 Metascore
    • 70 Critic Score
    Overall, these four tables form a good spread of pinball styles; they vary in complexity and skills needed and do not feel like duplicates of each other.
    • 79 Metascore
    • 70 Critic Score
    All told, its peculiarities make for a fun and well-paced trip into cartoon weirdness with just enough of a Tim Schafer tint to pass the grade.
    • 79 Metascore
    • 70 Critic Score
    Like Dead Rising 2: Case Zero, this is short, and is going for 400 points, which is barely anything. It's not so long that you get bored, and it's not so short that you feel robbed with the cost, unlike a full retail game which can outstay its welcome. The Walking Dead Episode One is a great experience which makes an overused genre interesting once more and tells a nice tale along the way. Hopefully the next episodes can keep the momentum going.
    • 80 Metascore
    • 70 Critic Score
    Sadly, there are weaknesses here that are exclusively down to the new additions to the game, and this makes it tough to call Ascension a particularly great game in its own right.
    • 87 Metascore
    • 70 Critic Score
    The latter part of Resistance 2 is altogether more successful than its opening, with some diverting puzzles, nods to Valve's storytelling technique and a well-considered balance between checkpoints. But the fact that its levels are so sparse and the production values so surprisingly low suggests this isn't a game in which every action should be savoured, rather one to plough through at full pelt. Look for revolution in Resistance 2 and you'll be found wanting.
    • 69 Metascore
    • 70 Critic Score
    It's distinctly lo-fi in terms of visuals and environmental detail, and far from being either groundbreaking or epic, but the bold manner with which the aesthetic and set of mechanics support an overall theme of survival and hopelessness ensures I Am Alive is an experience worth undertaking.
    • 76 Metascore
    • 70 Critic Score
    Should you find yourself with an abundance of MS points this summer and not much to play, you could still do worse than give this a whirl.
    • 82 Metascore
    • 70 Critic Score
    If sociable gaming is your thing, then prepare to put the pedal to the metal for a quirky experience that encourages a creative hand and patient mind. Everyone else should take it for a test drive first.
    • 74 Metascore
    • 70 Critic Score
    Ultimately there is every likelihood that UFC fans will be able to put up with these frustrations and in turn find the portable UFC title they had hoped for. The more casual audience however, might not be quite so patient.
    • 60 Metascore
    • 70 Critic Score
    It's a game whose RPG-stylings will lend themselves well to super-powered speed runs many months from now, whose light touch and hidden depths could well create something of a cult following.
    • 67 Metascore
    • 70 Critic Score
    DC Universe Online is a bold, ambitious and challenging attempt to bring a subscription based MMO experience to the PlayStation 3.
    • 77 Metascore
    • 70 Critic Score
    Many will be put off by Yakuza 2's lengthy cutscenes, or bored by the lack of variety in the gameplay; but for those for which the game clicks, it is a title that will be hard to forget. The boldness of its narrative and the confidence of its mechanics make Yakuza 2 a slice of Japanese gaming that is well worth experiencing.
    • 71 Metascore
    • 70 Critic Score
    When the credits roll, Escape Plan leaves you satisfied of time well spent; getting know its cast of charming characters is a pleasure and its gameplay is largely on the right side refreshing. Though it arguably rarely feels essential, it is a quietly charming game that feels perfectly at ease with its glacial pace, and it is this – along with Lil and Laarg's PVC-clad charisma – that ultimately enables Escape Plan to meander its way into your heart.
    • 76 Metascore
    • 70 Critic Score
    Operation Flashpoint: Dragon Rising is a challenge. It will challenge your perceptions of today’s shooters, challenge your ingrained behaviour but also challenge your patience.
    • 70 Metascore
    • 70 Critic Score
    Metal Slug 7 is what it is; a resolutely old school, unashamedly non-progressive and brutally tough side-scrolling shooter and, in many respects, SNK should be applauded for bringing an authentic Metal Slug experience to the DS.
    • 74 Metascore
    • 70 Critic Score
    Prince of Persia: The Forgotten Sands is in many ways a very unassuming title; it slinked onto the scene with relatively little fanfare and has had few expectations placed on it by gaming fans, many of whom will likely dismiss it as 'just another Prince of Persia' or (at worst) a shoddy movie tie-in.
    • 79 Metascore
    • 70 Critic Score
    For those with fond memories of whittling time and money away in the arcades, Final Fight Double Impact is well worth a look.
    • 80 Metascore
    • 70 Critic Score
    As a primer for Walking Dead’s upcoming sophomore season, 400 Days is absolutely a worthwhile stop-gap. More importantly, it is a great reminder that Telltale can continue to deliver on a quality of writing and characterisation far beyond many of its contemporaries, even when placed into a single chapter so fleeting compared to a full season’s worth of escalated drama.
    • 85 Metascore
    • 70 Critic Score
    It’s in desperate need of some more variation, but Dawn of War II is luscious, visceral and fast-paced.
    • 61 Metascore
    • 70 Critic Score
    As a well-presented game that looks the part and sells itself on speed and accessibility, Sonic 4: Episode 2 is slightly better than the previous effort in a number of ways and yet, there's still room for improvement.
    • 83 Metascore
    • 70 Critic Score
    With the step to next generation consoles it will be interesting to see what Travellers Tales can do to keep the Lego games feeling fresh going forwards. As a near-perfect mix of brands, Lego Marvel Super Heroes works as well as you would imagine, it’s just a shame that the framework the game is built on is starting to show its age.
    • 82 Metascore
    • 70 Critic Score
    A must for all Dead Space fans, then, but what it lacks in scares and scale it makes up for in visceral heart-pounding action.
    • 57 Metascore
    • 70 Critic Score
    The game exceeds our expectations in nearly all areas and certainly rates highly in our minds-own check-list of movie cash-ins.
    • 81 Metascore
    • 70 Critic Score
    With the game sporting high production values and an encouraging learning curve, it’s easy to recommend Toy Soldiers.
    • 58 Metascore
    • 70 Critic Score
    The game exceeds our expectations in nearly all areas and certainly rates highly in our minds-own check-list of movie cash-ins.
    • 58 Metascore
    • 70 Critic Score
    The game exceeds our expectations in nearly all areas and certainly rates highly in our minds-own check-list of movie cash-ins.
    • 81 Metascore
    • 70 Critic Score
    With a toe-tapping soundtrack, glitzy presentation and obvious accessibility, Sonic 4 Episode 1 has much to be proud of. Gamers who recall the early nineties and yearn for a simpler time when true 3d was restricted to bad sci-fi movies should lap this title up, but there's definitely a sense that it could, or indeed should have been more.
    • 63 Metascore
    • 60 Critic Score
    What Obsidian has crafted is a decent first attempt that shamelessly borrows elements from some heavy-hitting titles in an attempt to make them its own. While we refrain from using the term 'unique' in any capacity, somehow the result feels fresh enough to warrant at least a single playthrough.
    • 79 Metascore
    • 60 Critic Score
    Though all the usual punches, grapples and reversals are present, the already weak SmackDown system crumbles under even the gentlest of nudges, a situation not helped after being treated to TNA Impact's impressive mechanics earlier in the year.
    • 57 Metascore
    • 60 Critic Score
    As it stands, Ghost Mania is a diverting but non-essential 500 point purchase.
    • 74 Metascore
    • 60 Critic Score
    Astroslugs is a cute, playable, but sadly forgettable game.
    • 57 Metascore
    • 60 Critic Score
    This very much makes Datura a game of two halves; on the one hand it's imaginative, beautifully rendered, and strives for a rare degree of uniqueness. On the other, it's an experience marred by mechanical shortcomings and over-ambition, with Move implementation that frustrates as much as it inspires awe.
    • 65 Metascore
    • 60 Critic Score
    Those who absolutely must have a slice of Tekken action this year will no doubt find something to enjoy in Tekken Hybrid. The game is a rather thin package that won't appeal to anyone unaccustomed to the series, and indeed, this would be a terrible place for them to start.
    • 73 Metascore
    • 60 Critic Score
    In all, Hybrid may shy away from the full potential of its selling-point via lacklustre map design and unimaginative weapons, but as a complete game its mechanical innovations make it stand apart from the crowd. At the very least, this desire to innovate and bring to the foreground the action of the shooter while removing the movement makes it a unique experience within a crowded and tired genre.
    • 71 Metascore
    • 60 Critic Score
    Fans of the series will no doubt relish the opportunity to spend some more time with the duo, and even those not so enamoured with them will still find something to enjoy – that is if they are able to put up with its shortcomings.
    • 64 Metascore
    • 60 Critic Score
    It may not be especially creative or unique, but Urban Trial Freestyle makes for a welcome distraction while RedLynx plans its next move. It may be a wannabe, but it’s a decent one all the same.
    • 72 Metascore
    • 60 Critic Score
    That said, should you have a penchant for beating your personal score and an extra 240 points to spare, then this Indie outing may well be worth a look. Everyone else can (probably) leave the princess with the monsters.
    • 84 Metascore
    • 60 Critic Score
    Hand of the Heavenly Bride is a solid, old-school adventure with the same problems and delights that any title from the period has. If you’re supporter of the series or just a sucker for this type of action, then you probably won’t be disappointed. But for the rest of you, HotHB does nothing that will change your stubborn opinions.
    • 64 Metascore
    • 60 Critic Score
    What Obsidian has crafted is a decent first attempt that shamelessly borrows elements from some heavy-hitting titles in an attempt to make them its own. While we refrain from using the term 'unique' in any capacity, somehow the result feels fresh enough to warrant at least a single playthrough.
    • 65 Metascore
    • 60 Critic Score
    There is a simple pleasure to be had if you leave all of your expectations at the door and, if you can overlook its painful neglect, the multiplayer may keep you occupied until the more prominent shooters arrive later in the month. But unfortunately, Quantum of Solace turned out to be a bit more George Lazenby than Sean Connery.
    • 78 Metascore
    • 60 Critic Score
    Niggles aside, Sonic Colours is a step in the right direction, albeit a well overdue one and is for the most part an entertaining ride. It's just a shame that the domineering conclusion from the final product is promise, still leaving us waiting for the definitive 3D Sonic title.
    • 82 Metascore
    • 60 Critic Score
    Despite the raising of the level cap, we find it difficult to recommend Broken Steel – its shockingly unimaginative lean towards near constant shooting is remarkably unlike what we’ve come to know and love about the game.
    • 76 Metascore
    • 60 Critic Score
    There are definitely better roguelikes and FPS’, but this combines them both well enough to provide an entertaining experience to dip in and out of.
    • 69 Metascore
    • 60 Critic Score
    If Croteam had added in some extra content or thrown in The Second Encounter it would be an essential purchase, but instead it ends up as something I’d only recommend if you’ve got cash to spare.
    • 70 Metascore
    • 60 Critic Score
    All this adds up to a game that feels somehow stuck between being a full blown new Ratchet and Clank title, and a smaller co-operatively focused side story, and as such it doesn't quite satisfy as either.
    • 61 Metascore
    • 60 Critic Score
    There is little doubt that Sengoku Basara: Samurai Heroes will be lapped up by tactical action fans; it is mechanically robust, pleasing on the eye and has a vitality that has been sorely missing in recent Dynasty Warrior releases. Those not already enamoured with the genre will find less to enjoy here however.
    • 65 Metascore
    • 60 Critic Score
    There is little doubt that Sengoku Basara: Samurai Heroes will be lapped up by tactical action fans; it is mechanically robust, pleasing on the eye and has a vitality that has been sorely missing in recent Dynasty Warrior releases. Those not already enamoured with the genre will find less to enjoy here however.
    • 64 Metascore
    • 60 Critic Score
    Ultimately, Uprising’s existence is something of a mystery. Its single player campaigns (created due to the demands of Red Alert fans, according to EA) make for a diverting - though not particularly tactical - few hours, but the inability to play any of its new missions with a friend, or use any of its additional units in a multiplayer battle will severely limit its appeal.
    • 63 Metascore
    • 60 Critic Score
    Despite some obvious talent on the part of Griptonite Games, Assassin’s Creed: Bloodlines smacks a little too much of an unloved, unwanted by-product birthed from the success of the franchise.
    • 72 Metascore
    • 60 Critic Score
    There really is no denying that MK vs. DCU is a simple game at heart, which makes it ideal for playing with a few mates who don't really specialise in fighting games. But its simplicity ultimately proves to be its downfall as, after a week or so of playing, your fighting skills will have outgrown everything that the game has to offer. Competent but unessential.
    • 72 Metascore
    • 60 Critic Score
    On the surface, Dead Rising 2: Off the Record has more than enough content to satiate, but the question really comes down to this: are you sick of Dead Rising? If the answer is 'yes', then it would be wise to avoid this re-imagining of the previous game in the series. For those who say 'nay' however, it's still good advice to remember that this game, in spite of its better parts, is still something you've mostly experienced already.
    • 79 Metascore
    • 60 Critic Score
    Like all the Lego games, the build/collect/smash em up nature is still just as addictive and the design is both brilliant and awful in equal measures. It's heart-warming and fun, two things which most comic games (and indeed comics) lose out on when they ham-fistedly attempt to be 'mature'. It's a grind though, so I think I'll sit the next few Lego games out while I regain the stamina to go through it all again. And I will go through it again.
    • 76 Metascore
    • 60 Critic Score
    Aliens: Infestation is slickly produced and generally fairly engaging, but it's not quite an essential experience.
    • 54 Metascore
    • 60 Critic Score
    While not devoid of charm and a solid visual showcase for the PlayStation 4, Knack is best described as a PSOne title in shiny modern clothing.
    • 78 Metascore
    • 60 Critic Score
    You’ll march through a campaign with an imagination as wide as its corridors, but be enthralled by a lavish if largely familiar multiplayer suite.
    • 62 Metascore
    • 60 Critic Score
    With the solid wrestling system at heart, TNA had potential to be one of the better wrestling titles out there, but there just isn't enough content offered to recommend a purchase.
    • 68 Metascore
    • 60 Critic Score
    With Ninja Blade, From Software commits the cardinal sin of the action game developer; it allows the action to become boring.
    • 83 Metascore
    • 60 Critic Score
    It turns out that EA, first with FIFA and now with Need For Speed, had the answer to beat the cynics all along: simply make a good game.
    • 79 Metascore
    • 60 Critic Score
    While Ghost Recon Future Soldier is enjoyable enough, in a genre as heavily populated as modern tactical shooters 'enjoyable enough' no longer cuts it.
    • 70 Metascore
    • 60 Critic Score
    As it stands, it ably showcases the potential of motion controls and takes you on an enjoyable ride, but it's a ride that ends all too soon and that doesn't give you much reason to go around a second time.
    • 72 Metascore
    • 60 Critic Score
    Though it may dip a little in the middle Papo & Yo finishes strongly, making good use of the game's evocative musical score and themes to create a resonant conclusion that may be a little on the nose, but still feels risky and experimental compared to the narrative tropes typically used by most games.
    • 65 Metascore
    • 60 Critic Score
    It doesn't do anything particularly outstanding to persuade MotoGP virgins to dip their toes in two-wheeled waters, but to say the game does little right would also be doing it a disservice. This instalment of MotoGP feels like a new beginning for the sub-genre, and as such deserves sampling by most. The petrol heads amongst us, especially.
    • 70 Metascore
    • 60 Critic Score
    Homecoming is an assured and welcome entry into the series that will be appreciated by fans of survival horror, though to gamers unfamiliar with the ways of Silent Hill, it may come across as slightly anachronistic in the face of such efficiently tooled thrill-rides as Dead Space.
    • 67 Metascore
    • 60 Critic Score
    Resident Evil 6 is crying out to be watched rather than played and it will gleefully punish you for daring to do so, in which case you might want to kick back and let someone else do all the hard work instead.
    • 75 Metascore
    • 60 Critic Score
    The excellent qualities of Second Evolution are always at war with its meandering, trifling aspects.
    • 73 Metascore
    • 60 Critic Score
    LittleBigPlanet Karting makes no bones about the fact that it's a kart racer with familiar series hooks thrown into the mix. The racing itself is fine, but as ever, you come to LittleBigPlanet to revel in the madness of its community creations – and this is a lure that still works a treat here.
    • 78 Metascore
    • 60 Critic Score
    Were its opening acts more strongly defined, and the characters presented initially as less one-note, then it would be a far better game.
    • 69 Metascore
    • 60 Critic Score
    Overall, Danger Alliance offers a good looking, well produced and accessible turn-based strategy experience that can be recommended if you're looking for a light-hearted strategy-based distraction.
    • 63 Metascore
    • 60 Critic Score
    Not without merit, Lords of Shadow 2 is one to pick up at a lower price in the upcoming summer draught.
    • 68 Metascore
    • 60 Critic Score
    Lost Planet 2 is an ambitious and enthusiastic title that is sadly lacking in focus, with a single player experience that falls some way short of the competition and a multiplayer campaign that is diminished by unconvincing AI opponents.
    • 74 Metascore
    • 60 Critic Score
    Really, the only thing that makes Resident Evil: Revelations notable is the apparent lack of knowledge of what makes a game scary. That’s a charge that couldn’t even be fairly levelled at the current-generation entries into the series but, sadly, it’s one that’s fair to level at Resident Evil: Revelations.
    • 83 Metascore
    • 60 Critic Score
    The game's smooth-as-butter movement is a great hook which deserves to be paired with a more engaging game, as the end result feels far too sparse and underused in the greater context of everything it has going for it.
    • 59 Metascore
    • 60 Critic Score
    The worlds have a vibrancy that recalls the original PlayStation games, special effects are suitably dazzling and the whole affair is efficiently produced whilst making the most of the host hardware. It's close to being the sort of Spyro game that, judging by their PS3 Ratchet & Clank adventures, series creators Insomniac would have made had they still an active interest in all things purple dragon, and an appropriate way to mark Spyro's 10th anniversary.
    • 76 Metascore
    • 60 Critic Score
    MAG
    On one hand, MAG is an ambitious experiment that has delivered on many of its promises – it genuinely offers lag-free 256 player online battles with a huge potential for team work. On the other hand, it is a game that struggles to find a sense of purpose beyond this, or a real sense of identity.
    • 76 Metascore
    • 60 Critic Score
    There's no denying the core concept remains fun, frantic and often enjoyable, but it feels slight and the game's long ingrained mean streak and occasionally sneering tone only serves to highlight how far the industry has come in the last decade. Peek closely enough under that shiny new coat of paint and you'll soon find evidence of rust.
    • 73 Metascore
    • 60 Critic Score
    Takistan is still home to an erratic framerate, temperamental engine and the kind of sloppy AI that remains completely oblivious until you start firing.
    • 72 Metascore
    • 60 Critic Score
    RACE Pro is a racing game for racing fans and, to its credit, never tries to be anything else.
    • 67 Metascore
    • 60 Critic Score
    Luckily such design oversights are quite rare, but an overall polish doesn’t change the fact that this 10 year old remake is suffering from an identity crisis. If the charm and appeal of Cornet’s world gets its claws into you, you’ll be hooked. If not, you’ll be bored before the end of the third chapter.
    • 71 Metascore
    • 60 Critic Score
    It is, however, hard to open-handedly recommend it to everyone: One Piece fans will find far more to like in it than non-fans, and the stylisation can be a divisive visual look.
    • 73 Metascore
    • 60 Critic Score
    Being let loose with the Force and given some spectacular scenarios to work with makes for an excellent game in premise, but LucasArts just haven't nailed the basics. Disappointment of the year? Quite possibly.
    • 78 Metascore
    • 60 Critic Score
    To conclude, were there even the slightest concessions to moderation in Skullgirls' aesthetics, and a few small but fundamental UI changes, it would be a superb entry-level fighting game which allows a player new to the genre to leap in and through practice become a master. But as it stands, the relentless sexuality on display is ineffective as parody and serves only to reinforce the belief that games are designed for young men who read FHM.
    • tbd Metascore
    • 60 Critic Score
    Gameplay-wise, A Darker Shade of Grey just pips Death in Scarlet to the post on variety, even if it does this by sacrificing the core gameplay mechanic.
    • 76 Metascore
    • 60 Critic Score
    Chocobo's Dungeon does what it does best in one area only, the Mystery Dungeon area, and people unfamiliar to the formula will more than likely struggle to get into things. Having said that, it's the only game of its kind on Wii right now and by giving it a lot of time, Mystery Dungeon fans will get a lot out of it - given they don't mind the cruddy presentation.
    • 65 Metascore
    • 60 Critic Score
    What Afro Samurai has in visual style, it lacks in design finesse.
    • 67 Metascore
    • 60 Critic Score
    It is frequently nail-biting but falls short of being consistently engrossing, but Codemasters have stayed true to their ethos of simulation – at the cost of spectacle – which is worth examining if you tire of being an one man army.
    • 64 Metascore
    • 60 Critic Score
    The same flaws that have always plagued the game still persist, yet Exit is just too charming to be mad at. Its more fiendish levels are brilliant, and the visuals and general uniqueness produce a game that is simply enormously likable.
    • 69 Metascore
    • 60 Critic Score
    It is frequently nail-biting but falls short of being consistently engrossing, but Codemasters have stayed true to their ethos of simulation – at the cost of spectacle – which is worth examining if you tire of being an one man army.
    • 67 Metascore
    • 60 Critic Score
    And this is a shame; Fragile Dreams has the potential to be a classic survival horror, but instead its merely a slightly flawed, quirky, original and triumphantly Japanese addition to the genre.
    • 79 Metascore
    • 60 Critic Score
    It’s by no means a bad game, in parts it’s still devastatingly delightful and for 800MSP you could do far worse, but if you haven’t been on board before just don’t expect any fireworks.
    • 54 Metascore
    • 60 Critic Score
    Don't buy unless you have Pokémon Black 2 or White 2, but if you do, it's a great addition to your arsenal.
    • 76 Metascore
    • 60 Critic Score
    Misfires and all, it’s at least commendable that Dead Space 3 makes an effort to exhibit some fresh experimentation into what has become a truly bloated media franchise; plus the combat still shines for the most part. Sadly though, better elements like the crafting system are lamentably set against a mundane and lifeless backdrop that rarely excites, let alone spooks, on the grand level of previous games in the series.
    • 68 Metascore
    • 60 Critic Score
    From the moment you set sail aboard Buccaneer you get the immediate sense of quality thanks to a deliciously crafted gameworld, where beautifully sculpted islands nestle amongst the oceans, themselves as visually impressive as anything else you'll likely find in any big-budget equivalent.
    • 60 Metascore
    • 60 Critic Score
    This isn't a criminal case of shovelware, but we can't give it a full stamp of approval either… and so whether it's worth investigating depends greatly on how much you enjoy playing portable detective.
    • 75 Metascore
    • 60 Critic Score
    As a full-priced title, we simply can't recommend WWE All Stars at this point in time, though anyone that wants to throw caution to the wind and revel in the undeniable appeal of WWE's past and present colliding will still find plenty to justify their decision.
    • 64 Metascore
    • 60 Critic Score
    I can't recommend it enough if you can understand how unwieldy controls can actually make a racing game better. Otherwise, I suggest you stay away from Nail'd entirely, as its unintentional tendencies towards being completely off-the-wall will do nothing to appease your simulation sensibilities.
    • 71 Metascore
    • 60 Critic Score
    A flawed, yet incredibly enjoyable, history lesson.
    • 63 Metascore
    • 60 Critic Score
    While Rearmed 2 may be misguided in trampling across its legacy in certain areas, it also makes successful winks to its heritage as well as – most importantly – providing a fun, robust experience.
    • 62 Metascore
    • 60 Critic Score
    While Rearmed 2 may be misguided in trampling across its legacy in certain areas, it also makes successful winks to its heritage as well as – most importantly – providing a fun, robust experience.
    • 72 Metascore
    • 60 Critic Score
    But, whilst its flaws bring it down, the game always remains charming, consistently throwing friendly, lovable moments in your direction.
    • 67 Metascore
    • 60 Critic Score
    As far as sandbox games go, it is pretty rudimentary, with an incredibly limited range of mission types. If, however, you slip on Spider-Man's famous skin-tight costume expecting little more than a high-camp, sandbox beat 'em up, you will not be disappointed.
    • 73 Metascore
    • 60 Critic Score
    So while it’s hard to fault the efficiency of Visceral’s final product – all carping aside, the controversial license has at least been handled with a certain care given that this is a videogame and not an academic study – Dante’s Inferno is too familiar, too regressive and too content to do the necessary minimum to recommend wholeheartedly
    • 50 Metascore
    • 60 Critic Score
    As a game, Kung Fu LIVE is by no means a great one…in fact, it's barely even a good one –the technical demands and lack of immediacy in the controls can be frustrating, and underneath the technical showboating is a fighting game of the most rudimentary kind.
    • 61 Metascore
    • 60 Critic Score
    When the Kinect is sober enough to reveal the better parts of The Journey, magic can definitely happen. But even if Fable The Journey worked flawlessly, it wouldn't be the most exciting or daring game to ever come about. Sadly, even though the identifiable Fable charm found all over The Journey lends much-needed character to the proceedings, the Kinect's technical blemishes can too often account for more motion-related headaches than you might be willing to put up with.
    • 43 Metascore
    • 50 Critic Score
    Lacking in depth and diversity but not completely devoid of charm, the game is a playable yet troubled effort that warrants little more than a one-night rent.
    • 64 Metascore
    • 50 Critic Score
    QForce is a disappointment because it feels like a Ratchet and Clank game, and to see the series go from some of the most high-profile Sony releases to an obscure multiplayer focused budget releas such as this is kind of disheartening.
    • 64 Metascore
    • 50 Critic Score
    The more lacklustre Yoshi’s Island games there are, the more Nintendo continue to suggest that the original was a glorious one-off, released when the company was approaching the very peak of its creativity.
    • 61 Metascore
    • 50 Critic Score
    Despite all the criticisms, and despite the fact that it pales in comparison to its bigger-budget competition, Breach isn't a complete disaster.
    • 55 Metascore
    • 50 Critic Score
    This decision further cements the idea – given that the 1980s series has been localised in English in the past – that this is a very niche game, for an audience expected to have some attachment with the series, and that it is a very barebones package with all extraneous content cut for more characters and levels. As a result, it is difficult to recommend to audiences outside of fans of the series; nostalgia, or familiarity, will likely forgive many of the shortcomings.
    • 69 Metascore
    • 50 Critic Score
    As it stands, Griptonite offer fun, but disposable thrills which amount to a title tough to recommend outside of series completists. On the other hand, if Ezio the Hedgehog speed-running and stealth are what you need, this might yet become a worthwhile discovery.
    • 43 Metascore
    • 50 Critic Score
    Lacking in depth and diversity but not completely devoid of charm, the game is a playable yet troubled effort that warrants little more than a one-night rent.
    • 59 Metascore
    • 50 Critic Score
    The tale is muddled and poorly executed, the action is unremarkable, and yet, for all its issues, Blade Kitten is still a playable game with enough sugary-sweet style to appeal to a younger audience – or indeed those with an interest in all things cat-girl.
    • 58 Metascore
    • 50 Critic Score
    The tale is muddled and poorly executed, the action is unremarkable, and yet, for all its issues, Blade Kitten is still a playable game with enough sugary-sweet style to appeal to a younger audience – or indeed those with an interest in all things cat-girl.
    • 52 Metascore
    • 50 Critic Score
    The tale is muddled and poorly executed, the action is unremarkable, and yet, for all its issues, Blade Kitten is still a playable game with enough sugary-sweet style to appeal to a younger audience – or indeed those with an interest in all things cat-girl.
    • 56 Metascore
    • 50 Critic Score
    It may struggle to satiate the hunger of the solo gamer, but the multiplayer offers enough content and variety to make it a title well worth dipping into; and for 500 points, that’s not a bad deal at all.
    • 65 Metascore
    • 50 Critic Score
    Godfather II is a game that’s never quite sure of which audience it’s trying to please, instead choosing to go straight down the middle and culminate in an experience that is as unengaging as it is unsatisfying.
    • 67 Metascore
    • 50 Critic Score
    In essence, Operation Anchorage is everything that Fallout 3 wasn't; if Bethesda set out to surprise then they've succeeded.
    • 52 Metascore
    • 50 Critic Score
    Groove Heaven is a relatively good looking game, there are some good ideas here and if you approach it expecting ‘My first rhythm action game’ you won’t be too disappointed, and maybe in this it has done its job. However, it is disappointing that it fails to reach the euphoric heights hinted at by that title.
    • 63 Metascore
    • 50 Critic Score
    Dance Evolution is not necessarily a bad game – at the very least it's functional and as a progression for the Dance Dance Revolution series it's certainly heading in the right direction. Unfortunately, in light of quality offer by its main competitor – namely Dance Central – Dance Evolution's attempts come off as somewhat shallow in comparison and unless you have a particular yearning for the style of music and dance routines featured, Harmonix's take on motion-dancing is a far safer bet.
    • 68 Metascore
    • 50 Critic Score
    Full of unrealised potential, Deadlight is a passable game that's as bland as the cookie-cutter zombies it presents.
    • 54 Metascore
    • 50 Critic Score
    From its ship-based hub to its mythological roots via its highly linear attempts at non-linearity, Rise of the Argonauts is very much a case of ’seen it all before, done much better’.
    • 64 Metascore
    • 50 Critic Score
    For all its many graces, Phantasy Star Portable is the latest in a series that’s still trying to ride on its claim of being the first online console RPG, clumsily forgetting the last nine years ever happened.
    • 71 Metascore
    • 50 Critic Score
    Playing Dead Island is similar to going on holiday – it's nice to try something a bit exotic and different, but after a while you begin to yearn for home.
    • 74 Metascore
    • 50 Critic Score
    Tumble is, on the whole, what is expected from a launch title; that is, it demonstrates the technical nuance of the product, allowing users to get to grips with the new piece of kit while enjoying a decent puzzle game. The problem is, it lacks any sense of appeal in its muted visual style and cold, hard exterior, and the game never truly tests for long enough to be satisfying.
    • 70 Metascore
    • 50 Critic Score
    Despite all of the criticisms, Assassin's Creed III: Liberation isn't a complete disaster and if a portable slice of Assassin's Creed is what you a looking for then there is some enjoyment to be had. Even so, it remains a huge missed opportunity with its attempts to expand the horizons of the series nearly all fizzling out, not through any conceptual problems but through lacklustre and often glitchy delivery.
    • 71 Metascore
    • 50 Critic Score
    If you’re a hardcore turn-based strategy fan, feel free to disregard this review and seek out the opinion of someone more schooled in the genre. But if, like me, you’re a novice in the genre and have been taken in by Elven Legacy’s promise of a gentle welcome, then keep well away. You’ll only end up getting hurt.
    • 62 Metascore
    • 50 Critic Score
    Unfortunately tedium occurs sooner than it should as a lack of diversity and online play cut your attention short.
    • 60 Metascore
    • 50 Critic Score
    Children will garner some enjoyment from the cute mascots and simple gameplay but the game fails utterly and completely in its attempts at being a practical brainteaser.
    • 63 Metascore
    • 50 Critic Score
    There’s certainly a market for pick up and play arcade thrills, but Scrap Metal simply isn’t delivered with enough gusto to make much of an impact, with the looseness of many elements resulting in a game that is ultimately quite forgettable.
    • 71 Metascore
    • 50 Critic Score
    Blood on the Sand has been developed to plough straight down the middle and appeal to the largest possible demographic; it's a jack of all trades, and master of none. It's not as bad as his previous game, disastrously melodramatic movie attempt or second album. It is, however, entirely standard.
    • 72 Metascore
    • 50 Critic Score
    The visuals and treasure-hunter plot (and the role that the tarantula and scorpion will play in it) hold just enough intrigue to keep you playing, but as a whole, it’s more a chore than an adventure.
    • 68 Metascore
    • 50 Critic Score
    As polished and as faithful to the source material as Samba de Amigo is aesthetically, the lasting impression is of a missed opportunity. A tighter game would have made a massive difference, though the essence of the license is so strong that an impulsive purchase won’t be a complete mistake - especially if a games party is on the agenda.
    • 65 Metascore
    • 50 Critic Score
    But ultimately Resident Evil The Mercenaries 3D, for all its combo streaks and rank awards and nods towards arcade addiction, can't quite shake off the feeling that it's a game that, like its predecessors, would have been more satisfying as a bonus mode, perhaps to the forthcoming Revelations (a brief demo for which is included here). Isolated and presented in the way it has been here, the limitations of Mercenaries are exposed.
    • 60 Metascore
    • 50 Critic Score
    In some ways we can’t help but think that Ubisoft Montreal would have been wise to be less ambitious (was the support for 3D TVs – which are currently as rare as hens-teeth – really justified?) and deliver a more linear experience that simply gave you a chance to relive your favourite bits from the movie.
    • 64 Metascore
    • 50 Critic Score
    With a collection of diverting though non-essential sports, your enjoyment of Mario Sport Mix will largely depend on the likelihood of constant multiplayer battles, though admittedly in that respect the title still pales in comparison to Wii Sports Resort and even the original Wii Sports.
    • 66 Metascore
    • 50 Critic Score
    Hardcore 3DS owners are advised to save their money for the meatier and more absorbing releases on the system, but children may well find a few events to love given the novel way in which the hardware is used. Regardless, Mario and Sonic won't be winning a medal with this one.
    • 60 Metascore
    • 50 Critic Score
    Crash's latest iteration ultimately feels strangely empty and sadly devoid of any real soul outside of its delightful cutscenes.
    • 69 Metascore
    • 50 Critic Score
    Section 8 isn’t very good. It’s bland, generic, lacking in original ideas, poorly executed in nearly every department and you’ll probably grow bored of it within the few essential hours it takes to complete the awful single player campaign.
    • 50 Metascore
    • 50 Critic Score
    Yoostar 2's developer Blitz Games got it right by calling their game a 'movie karaoke' experience – and in all senses of the word, it truly is best defined this way. Having your bodily image projected into film and TV scenes is as charming as it tedious in practice. But more so than many other party games, the on-disc limitations of choice on offer as well as the brevity of each film's clips might spoil the experience for some.
    • 58 Metascore
    • 50 Critic Score
    Both Spider-Men deserved better than this, but avid fans might want to consider a weekend rental if only to hear the performances. Everyone else should flush this particular spider away.
    • 73 Metascore
    • 50 Critic Score
    Unless you’re actively looking for a new generic arcade racer to play, there’s no outstanding reason to give Motorcross Madness a spin.
    • 61 Metascore
    • 50 Critic Score
    Full of potential and desperate to push away from its own mediocrity, Lost Planet 3 could have burst onto home consoles in a fountain of glowing orange. As it stands and regardless of what might have been, there’s not enough reason for a jaunt in the frozen wastes.
    • 47 Metascore
    • 50 Critic Score
    It may be time to close the saloon doors for good on this one – we've just witnessed the fall of Juarez.