Daily Radar's Scores

  • Games
For 458 reviews, this publication has graded:
  • 59% higher than the average critic
  • 1% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 3.8 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 SoulCalibur
Lowest review score: 0 Rally Challenge 2000
Score distribution:
  1. Negative: 34 out of 458
458 game reviews
    • 49 Metascore
    • 50 Critic Score
    The graphics reside on the bottom side of ordinary, Quinn Buckner's commentary soon grows repetitive and there just aren't enough bells and whistles to impress us. Add that to the occasionally frustrating gameplay and spotty AI, and you have a team built for boring, sub-.500 play.
    • Daily Radar
    • 49 Metascore
    • 50 Critic Score
    All of the vehicles control terribly, the levels are uninspired and the game itself is just a port. Why bother?
    • Daily Radar
    • 62 Metascore
    • 50 Critic Score
    Plain, cold and uninspired, ESPN NBA 2Night has all the grit and soul of an Egg McMuffin.
    • Daily Radar
    • 54 Metascore
    • 50 Critic Score
    There are too many nagging problems, from the stuttering animation to the strange, stooped-over look of most of the players, as if they couldn't stand up straight.
    • Daily Radar
    • 57 Metascore
    • 50 Critic Score
    Sure, it's got Mario Lemieux in it, but while Super Mario may be able to save the Pens, he can't save this one.
    • Daily Radar
    • 54 Metascore
    • 50 Critic Score
    Those who enjoy lackluster game values, cliched dialog and a motley collection of sophomoric characters will find this a competently produced title that won't be hard to get through.
    • Daily Radar
    • 54 Metascore
    • 50 Critic Score
    A pretty vast improvement over the PSOne version, but numerous technical and gameplay problems that were apparent then return to mar the experience, making a mighty big mess of what's still a promising idea.
    • Daily Radar
    • 44 Metascore
    • 50 Critic Score
    Control issues push this title much closer to Sony's clunker than (EA's) NHL 2001.
    • Daily Radar
    • 66 Metascore
    • 50 Critic Score
    The controls are incredibly stiff, the locales are boring and rectangular, and the enemies will stand stock still until you shoot them.
    • Daily Radar
    • 64 Metascore
    • 50 Critic Score
    Neither excellent nor miserable, it's a fairly good racer, but it's not changed much since our last look at the game, and since then a lot of handsome titles have hit the shelves.
    • Daily Radar
    • 73 Metascore
    • 50 Critic Score
    Unfortunately, this isn't the sort of game we want to play online or off.
    • Daily Radar
    • 65 Metascore
    • 50 Critic Score
    The golf ball "rolls" like a ping-pong ball on an air-hockey table...TW2001 slices into the rough when it comes to actually playing the game, and that's a shame, as nearly everything else is top-notch.
    • Daily Radar
    • 66 Metascore
    • 50 Critic Score
    Whether standing on its own or against the legion of fine racing alternatives out there (from "Gran Turismo" to "Wipeout"), this is one racer we'll probably leave in the games garage.
    • Daily Radar
    • 55 Metascore
    • 50 Critic Score
    A poor ending to a bad journey.
    • Daily Radar
    • 65 Metascore
    • 50 Critic Score
    Is Gunman Chronicles a good total conversion? For the most part, yes. Is Sierra trying to milk the Gordon Freeman cow one too many times? Absolutely.
    • Daily Radar
    • 73 Metascore
    • 50 Critic Score
    This is one really short game. With a little effort, you can beat it in 10-12 hours.
    • Daily Radar
    • 71 Metascore
    • 50 Critic Score
    Though occasionally enjoyable, endless game crashing bugs, bouts of tedium and a few badly designed elements make it a miss.
    • Daily Radar
    • 46 Metascore
    • 50 Critic Score
    In short, this interactive bit of testosterone-laden tomfoolery is just like the movie.
    • Daily Radar
    • 39 Metascore
    • 50 Critic Score
    When you consider the Army Men franchise's extraordinary commitment to ordinariness, then it shouldn't be a surprise that the game is so utterly banal.
    • Daily Radar
    • 60 Metascore
    • 50 Critic Score
    With its myriad bugs and lack of real multiplayer component, Jet Fighter IV is the sort of game that should have spent a few more months in the hangar.
    • Daily Radar
    • 78 Metascore
    • 50 Critic Score
    The puzzles are utterly simple, the gameplay is too linear, and we finished it in about 10 hours.
    • Daily Radar
    • 62 Metascore
    • 50 Critic Score
    Once the game starts up, another problem becomes apparent; the game was rushed out the door before it was finished. From random lockups when loading to a litany of missing features too numerous to list completely, it's obvious that Age of Sail II was released in a beta state.
    • Daily Radar
    • 46 Metascore
    • 50 Critic Score
    With medical miracles and the highest average lifespan known in our short existence on this planet, we have to think that we've evolved beyond hitting each other over the head with frying pans and retractable boxing gloves.
    • Daily Radar
    • 54 Metascore
    • 50 Critic Score
    It is an utterly routine shooter with a handful of different ships to fly, awkward controls, and robotic enemies that on their worst day aren't so much dangerous as they are sort of "pesky."
    • Daily Radar
    • 58 Metascore
    • 50 Critic Score
    While it graphically looks fairly good, its simulation of the sport places the emphasis squarely on offense, and that's just not how baseball is played.
    • Daily Radar
    • 60 Metascore
    • 50 Critic Score
    As a pinball game, the tables are too barren and as an action/platform-like game, the pinball control is out of place.
    • Daily Radar
    • 74 Metascore
    • 50 Critic Score
    While the pack does allow you to throw an amazing party, it doesn't do anything else -- and parties lose their novelty pretty fast.
    • Daily Radar
    • 63 Metascore
    • 50 Critic Score
    A tired genre makes its first zombie steps onto the PS2. It's time for a rethink.
    • Daily Radar
    • 55 Metascore
    • 50 Critic Score
    After a few hours around the track we quickly grew tired of the same shallow driving, no matter how great those courses looked.
    • Daily Radar
    • 50 Metascore
    • 50 Critic Score
    The stories, on the other hand, are so boring and unconnected that they must have been based on historical facts that have long since been forgotten, except in some German children's textbook.
    • Daily Radar