Daily Radar's Scores

  • Games
For 449 reviews, this publication has graded:
  • 58% higher than the average critic
  • 1% same as the average critic
  • 41% lower than the average critic
On average, this publication grades 4.5 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 NFL 2K1
Lowest review score: 0 Star Trek: New Worlds
Score distribution:
  1. Negative: 34 out of 449
449 game reviews
    • 71 Metascore
    • 88 Critic Score
    It's just a great tactical exercise for strategy gamers of any rank.
    • Daily Radar
    • 71 Metascore
    • 88 Critic Score
    It's aimed towards a younger market, but the visuals are good, the controls are great and the game manages to elicit more endearment out of The Phantom Menace than a crate full of unwanted plush Jar Jar dolls.
    • Daily Radar
    • 71 Metascore
    • 50 Critic Score
    The game looked promising and campy, but ultimately left us unimpressed.
    • Daily Radar
    • 71 Metascore
    • 88 Critic Score
    It's one of those games where the player can sit down for 30 minutes, play it and then leave and feel as though something's been accomplished. The huge number of missions should keep the game going for some time, and there's also multiplayer support.
    • Daily Radar
    • 71 Metascore
    • 88 Critic Score
    Obviously made for the preconception-to-eight-year-old age range, Going Quackers is the perfect game for the Dreamcast-owning youngster.
    • Daily Radar
    • 71 Metascore
    • 88 Critic Score
    It doesn't have the best graphics out there, but frankly, it has everything else in spades.
    • Daily Radar
    • 71 Metascore
    • 100 Critic Score
    This new version, in fact, is much the same as the ones of yesteryear. But since that means it still features great gameplay and some of the best multiplayer in existence, you won't hear us complaining.
    • Daily Radar
    • 71 Metascore
    • 50 Critic Score
    Though occasionally enjoyable, endless game crashing bugs, bouts of tedium and a few badly designed elements make it a miss.
    • Daily Radar
    • 71 Metascore
    • 75 Critic Score
    One of the better PSOne kart racers we've played recently -- with crisp, colorful visuals, loosely demanding gameplay and a great soundtrack.
    • Daily Radar
    • 70 Metascore
    • 50 Critic Score
    Unfortunately, there's some yellow snow on this mountain.
    • Daily Radar
    • 70 Metascore
    • 75 Critic Score
    With one nagging exception, there's really pretty little wrong with the game, but it doesn't exactly push any boundaries either.
    • Daily Radar
    • 70 Metascore
    • 75 Critic Score
    Its lack of originality only adds to its charm.
    • Daily Radar
    • 70 Metascore
    • 75 Critic Score
    The new shine keeps this old bird from looking too much like the geriatric (but nonetheless golden) goose it is.
    • Daily Radar
    • 70 Metascore
    • 50 Critic Score
    What should or could have been a cool, sneaky shooter devolves into a series of tedious levels, severely aliased graphics and some of the stupidest, ugliest enemies we've seen this side of "Delta Force: Land Warrior."
    • Daily Radar
    • 70 Metascore
    • 0 Critic Score
    The dismal gameplay coupled with the subpar framerates make this play more like a B-grade no-name title rather than the AAA title it was supposed to be, and that's just not forgivable.
    • Daily Radar
    • 70 Metascore
    • 75 Critic Score
    In its own way, "Soulbringer" gets things right where it counts: the transformation of your character from a powerless nebbish to a spiky-helmed ass-kicker of world-changing proportions.
    • Daily Radar
    • 70 Metascore
    • 50 Critic Score
    Plenty of flash, spectacle and new features... but so little meat to carve a proper meal from.
    • Daily Radar
    • 69 Metascore
    • 75 Critic Score
    The gameplay itself is too complicated for casual gamers and the sound, while better than GameDay's, is still irritating.
    • Daily Radar
    • 69 Metascore
    • 50 Critic Score
    Gamers will probably derive more fun simply from reading this paragraph than they will from actually playing Deep Fighter.
    • Daily Radar
    • 69 Metascore
    • 88 Critic Score
    D2
    A thrilling gaming experience with its cinematic excellence, beautiful scenery and solid "survival horror RPG" gameplay.
    • Daily Radar
    • 69 Metascore
    • 100 Critic Score
    Another excellent addition to the series, a great example of pure pinball simulation.
    • Daily Radar
    • 69 Metascore
    • 50 Critic Score
    The difference is purely in level design, which is creative and interesting in the first game ("Strider") and pure crap in the second.
    • Daily Radar
    • 69 Metascore
    • 88 Critic Score
    Oni
    There's refreshingly little emphasis on lever pulling or jumping puzzles -- someone out there is listening.
    • Daily Radar
    • 69 Metascore
    • 50 Critic Score
    There were a few fun moments while playing this, particularly in the Capture the Flag mode. Unfortunately, the cosmic physics combined with the hit-and-miss controls ripped the huge potential out of its heart.
    • Daily Radar
    • 69 Metascore
    • 50 Critic Score
    While it's an improvement over the original, Team Arena is essentially a decent mod but it's nothing that can't be found for free.
    • Daily Radar
    • 69 Metascore
    • 75 Critic Score
    Finally allowing the player to focus on the strategy element of the realtime strategy, the computer assistant is "Submarine Titan's" big achievement and pulls what otherwise is a forgettable genre performer into an interesting title for RTS gamers.
    • Daily Radar
    • 69 Metascore
    • 50 Critic Score
    In a move that perfectly mirrors our own high-school careers, it seems as if Ubi Soft went to every length imaginable to make sure that every aspect of this game is dead average, and no more.
    • Daily Radar
    • 68 Metascore
    • 50 Critic Score
    Giant robots Good, lame story Bad, stealing sechnology Good, weak level design Bad, nothing innovative... that's bad Homer.
    • Daily Radar
    • 68 Metascore
    • 88 Critic Score
    A blast to play. The game oozes style in the same way that "Space Channel 5" did, and the control scheme uses the dual sticks of the PS2 controller better than anything since "Ape Escape."
    • Daily Radar
    • 68 Metascore
    • 75 Critic Score
    The games themselves look good and play even better, but only against other humans. It's just not fun to play minigames against a computer, no matter how well they're both programmed.
    • Daily Radar