DailyGame's Scores

  • Games
For 829 reviews, this publication has graded:
  • 60% higher than the average critic
  • 6% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 1 point higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Super Mario Galaxy
Lowest review score: 20 Terminator 3: Rise of the Machines
Score distribution:
  1. Negative: 49 out of 829
829 game reviews
    • 77 Metascore
    • 72 Critic Score
    Tilting the Wii Remote to control the table is intuitive and feels natural. Color matching can be frustrating at times, but adds to the overall challenge of the gameplay.
    • 60 Metascore
    • 71 Critic Score
    If the design errors can be overlooked, Time Crisis 4 is what you expect: a fast, intense light gun shooter with decent graphics and the ability to make one's arm sore for days after.
    • 72 Metascore
    • 71 Critic Score
    My recommendation: let Wolfenstein stay in the other dimension and away from your Xbox 360 or PS3. There are other shooters this fall that can scratch your FPS itch a heck of a lot better.
    • 71 Metascore
    • 71 Critic Score
    My recommendation: let Wolfenstein stay in the other dimension and away from your Xbox 360 or PS3. There are other shooters this fall that can scratch your FPS itch a heck of a lot better.
    • 64 Metascore
    • 70 Critic Score
    Those 15 deaths, the difficulty imbalance, the weapon irrelevance and manual camera notwithstanding, the game was fine. But you know, those are all really big issues that drag down a game's score. Ratchet and Clank: Full Frontal Assault also is dreadfully boring, so I can't rate it anything higher than "average."
    • 71 Metascore
    • 70 Critic Score
    It shows its age, and some titles are better then others, but all the cinemas are intact and some games never get boring.
    • 50 Metascore
    • 70 Critic Score
    The game can be fun, but it's strictly a multiplayer affair, and it needs more meat. As it stands, it feels a bit like the publishers' way to lead owners into a world of endless microtransactions.
    • 67 Metascore
    • 70 Critic Score
    Spider-Man: Web of Shadows is a breath of fresh air in many respects, but needs a good breeze in others.
    • 68 Metascore
    • 70 Critic Score
    Brink can be awesome and annoying, euphoric and inexplicable, all in the same breath. Unfortunately, fist pumps are followed by fits of controller throwing all too regularly to make this one score much higher.
    • 66 Metascore
    • 70 Critic Score
    There's just not quite enough variety to hold my (or my son's) interest, and the occasional collision/gesture detection snafu doesn't help matters either.
    • 57 Metascore
    • 70 Critic Score
    Ignore the god-awful voice acting and plot, and you've got a moderately enjoyable FPS. It may not break new ground, but what does these days?
    • 74 Metascore
    • 70 Critic Score
    Even with the well-thought-out online options, the core gameplay is so basic, golf fans won't find this game interesting at all. If you're more the arcade sports player, on the other hand, you'll easily get your $20 worth from this.
    • 70 Metascore
    • 70 Critic Score
    Buggy but not broken, generic but not ghastly, Killzone lacks anything beyond an average amount of appeal.
    • 66 Metascore
    • 70 Critic Score
    Entertaining at times and overly basic at others, this sophomore outing is 'average' on the whole. Whether that speaks to the game itself or the expanding library of Kinect options is still up in the air, but the result is the same.
    • 72 Metascore
    • 70 Critic Score
    Could've just as easily been a current-gen title. Average graphics, annoying story and too-easy gameplay make for a ho-hum game.
    • 64 Metascore
    • 70 Critic Score
    Far from fresh or innovative, it's still a fun title to keep the kids happy or blow a rainy day playing.
    • 63 Metascore
    • 70 Critic Score
    Spider-Man: Web of Shadows is a breath of fresh air in many respects, but needs a good breeze in others.
    • 66 Metascore
    • 70 Critic Score
    Unlike a lot of hastily thrown together minigame collections, Carnival Island seems well thought out – it even has a story mode. The 35+ game modes will surely have at least one that will appeal to almost any gamer, and the cute collectable pets will keep the collectors happy.
    • 68 Metascore
    • 70 Critic Score
    MX vs. ATV Unleashed does a respectable job of bringing action sports to the PSP, but it fails to deliver on excitement, which is a requirement for any extreme sports game.
    • 72 Metascore
    • 70 Critic Score
    Technically, Goldeneye 007: Reloaded does nothing wrong, and in fact my hat's off to Activision for bringing a classic game to the modern era. The gameplay, though, in spite of its tweaks here and there, just doesn't have the impact as when Goldeneye was the one N64 game everyone owned.
    • 78 Metascore
    • 70 Critic Score
    It's really nothing more than a run-of-the-mill shooter with some serious balance issues. The story lacks any emotional impact, so you'll be constantly skipping the cut scenes, and rarely listening to any of the dialog, and that's just sad considering this game is set in the world of "Deus Ex."
    • 77 Metascore
    • 70 Critic Score
    If you own the prior games, don't bother. If you're new to the franchise, give it a rent.
    • 73 Metascore
    • 70 Critic Score
    A fitting end to Clover Studios. Vaya Con Dios, lads; you will be missed.
    • 69 Metascore
    • 70 Critic Score
    The Conduit is decent, but I wouldn't pay $50 for it; maybe $30. Between cheap enemies and not enough polish, The Conduit just falls short.
    • 67 Metascore
    • 70 Critic Score
    With an extra year to refine Lost Planet from top to bottom, Capcom should have delivered a PS3 masterpiece. Instead, the game's taken some painful steps backwards, which is probably the same thing PS3 owners should do when they see this game in stores.
    • 57 Metascore
    • 70 Critic Score
    Not a bad game, but not enough to keep your attention. The long levels of wash-rinse-and-repeat action will please only the Achievement-loving space cadets.
    • 52 Metascore
    • 70 Critic Score
    More compelling than "Ninety-Nine Nights," but that's not saying much. The graphics are disappointing and the audio should've been left in its original Japanese. Truly, with CG sequences this good, the use of cheap SoCal voice talent removes any sense of immersion.
    • 71 Metascore
    • 70 Critic Score
    Anyone who's played Tiger in the past, or even "Links 2004" for that matter, will find this an unnecessary addition to their library. It's not a bad game, it's just not a fantastic show-stopper of one either.
    • 66 Metascore
    • 70 Critic Score
    A fun game that tackles WWII from a different standpoint which is a breath of fresh air; marred by some sound issues and slight graphical missteps.
    • 51 Metascore
    • 70 Critic Score
    Beowulf lives up to its "M" rating, and there's plenty of hacking and slashing to be done here. But if you're looking for more than just bloody waterfalls and severed arms, you'll have to look elsewhere.