DarkStation's Scores

  • Games
For 2,720 reviews, this publication has graded:
  • 47% higher than the average critic
  • 7% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 L.A. Noire
Lowest review score: 10 Deer Hunter: Reloaded
Score distribution:
2720 game reviews
    • 88 Metascore
    • 80 Critic Score
    The series kicked off with all of the right design decisions, but the sequel doesn't prosper in this regard. Perhaps it's unfair to focus so much on the negative aspects of a game that is still very much worth playing, but it really is good in spite of what is new, and not because of it. It's for this reason that although I can still wholeheartedly recommend the game for fans of Pillars of Eternity, I have come away from it with feelings that are decidedly mixed.
    • 68 Metascore
    • 50 Critic Score
    There's a lot to love here, given the obvious indication of how much love and passion was put into the development of the game, but I can't help but feel it just isn't all that enjoyable beyond the nostalgic novelties. While it's cool to see references to your favorite kung-fu movies from back in the day, and while the plot is just as cheesy as the time period it's attempting to recreate, the core design of the game feels small in scale and ultimately boring after an hour or so of playing.
    • 79 Metascore
    • 90 Critic Score
    Frankly, Unravel Two is honestly just as enjoyable as the first Unravel, only instead of leaning heavily on the feels from a story perspective, it has upped the quality of its platforming. I would have loved for them to have found a way to highlight both sides of the equation, but based on my 4-5 hours of playtime, if one side had to fall even a little, they chose the right one. Unravel Two is a glorious little game and you’ll be better off having played it than not.
    • 73 Metascore
    • 70 Critic Score
    At the end of the day, whether you would enjoy Shio or not is largely dependent on your preferences. It's a stunning and understated game that offers rather difficult but enjoyable platforming experience and a very cryptic story for you to crack. If that is exactly what you're looking for, then Shio shouldn't be missed.
    • 74 Metascore
    • 80 Critic Score
    Serviceable combat and graphics aside, Vampyr is one of the best and most nuanced games based on the ever-popular vampire mythology. As with most vampire-centered entertainment, Vampyr uses vampirism as allegory, in this case less obsessed with Victorian sexual repression and more focused on larger ethical issues. We need more games like Vampyr, with an interesting cast of characters, moral ambiguities, and most critically, vampires.
    • 78 Metascore
    • 90 Critic Score
    Those who have played the game on 3DS won’t find as much new content, but they may appreciate the much improved graphics and two-player mode. There aren’t many exclusive features for those looking to triple-dip, but having everything in one substantial and gorgeous package is enough to warrant considering playing the best version of this hack-and-slash game.
    • 67 Metascore
    • 60 Critic Score
    It's possible to enjoy Conan Exiles, primarily for its tie-in to the legendary character and his mythology, which is subtly reflected in the game world. At its core, Conan Exiles is another open world crafting and survival game: heavy on grinding, lonely for single players and frustrating for most in multiplayer. Overall, it feels like a product coming a little too late to an overcrowded table. As a genre, the realistic survival/building niche (Minecraft aside) is still opaque and in need of a streamlined, mass-appeal hit. Conan Exiles is not that game.
    • 83 Metascore
    • 70 Critic Score
    I’m torn between the amazing gameplay and the lack of content. Fighting feels fantastic but there's too little where to put it to use. What is this alarming trend that fighting games are put out without their traditional content? One can only hope that three non-functioning arcade cabinets standing abandoned in the game’s 3D entrance are a promise of arcade mode coming sometime in the future – as long as it’s not paid DLC.
    • 80 Metascore
    • 70 Critic Score
    Overall, if you like difficult dungeon crawlers with a sharp challenge, there's an amazing amount of content packed in Strange Journey Redux. Personally, I found it a bit too difficult and tedious to appreciate the gameplay, but I thought the story was amazing and surprisingly deep. Overall, my feelings of the game are very mixed. I can appreciate how well constructed it is and how deep its many layers go, but personally I didn't find it very fun to play.
    • 66 Metascore
    • 70 Critic Score
    Until fatigue with the game design sets in - which will vary from player to player - City of Brass is a lot of fun, a flavorful medley of ingredients that harmonize well.
    • 48 Metascore
    • 60 Critic Score
    Milanoir is an enjoyable, bite-sized action game. Its combat stays fresh despite its simplicity, and well-designed boss fights allow the game to put its best foot forward for most of the campaign. However, the final act walks back much of what made the main game fun, while the story fails to coalesce into anything particularly moving. Milanoir may provide some fun thrills for action-movie junkies with an appreciation for Milan and its culture, but those looking for anything deeper would best look elsewhere.
    • 73 Metascore
    • 60 Critic Score
    The characters you meet are entertaining and visually gorgeous, with each having distinct personalities and all feel like a cohesive part of the world. The slow pace and vague directions to progress, however, make the story hard to experience in a satisfying manner. If you’re willing to overlook some tough gameplay elements, Smoke and Sacrifice’s heart beats strong with a gripping and enthralling story. Be warned, though, the barrier to entry could be a potential turnoff.
    • 86 Metascore
    • 80 Critic Score
    I guess, when it comes down to it, I was one of those optimists that was hoping for a real transformation that would make Dark Souls feel truly new again. Remaster doesn't do that, but from the vast number of players that are putting down their summons signs, a lot of new players are diving into this incredible game or maybe like me, easing back into that familiar rhythm. Dark Souls Remastered doesn't do anything but give us the best version of one of the best games ever made.
    • 75 Metascore
    • 70 Critic Score
    Happy Birthdays is a truly unique way to learn about ecosystems, evolution, and the changing world. As a game, its slow pace and passive gameplay isn’t for everyone, and its content isn’t necessarily enough to justify the fairly steep retail price. Happy Birthdays is a title that fosters experimentation and observation, but its demand on stat management may go over the heads of younger players.
    • 71 Metascore
    • 40 Critic Score
    I really hope to see Membrane revisited at some point with a greater focus on making satisfying puzzles and using the mechanics to their fullest extent. As it stands, though, there really isn't much to go on here. Membrane's got great aesthetics and all, but there's nothing to really back it up, and so you wind up going through the game without feeling much like engaging in it. There are fun levels sprinkled throughout, but for the most part, I found myself wondering what the point was, and never wound up finding an answer.
    • 58 Metascore
    • 70 Critic Score
    Chamber of Time is slow-paced, looks a bit drab and it can be repetitive and awkward to play. In a way, it’s much like Akko herself. She’s far from perfect but spunky and open-hearted, making her irresistibly disarming. There’s a strong positive vibe going on that rubs on you, and it helps in overcoming the game’s shortcomings. Fans of the anime series should look no further and invest in Chamber of Time to get their little witch fix.
    • 76 Metascore
    • 70 Critic Score
    While the sameness of the factions began to bother me after a time, and will keep me from revisiting this one as much as I have the previous games, Thrones of Britannia does a fine job of shaking things up a bit. Not every change was welcome, but certain things, like army recruitment and siege battles, clearly came out better because of it. While my eyes are firmly set on the DLC releases to TW:W2, which are coming out at a steady pace, I did enjoy this diversion to the British Isles, and look forward to more Sagas when Creative Assembly wants to shake the tree up a bit.
    • 68 Metascore
    • 70 Critic Score
    Killing Floor: Incursion has everything a zombie experience should have: clever weapons, lots of targets to use them on, and a weak story to tie it all together. The controls are a bit of a pain and there are a lot of linear hallways to trudge through but nothing says unwind from a hard day like taking an ax to a zombie’s face. If you have a friend with a PSVR, bring them along for the co-op campaign and horde-mode inspired test of survival.
    • 79 Metascore
    • 60 Critic Score
    Odds are there are better overall table packs out there for FX3. While the DOOM table is pretty excellent, it's difficult for me to recommend the pack that heavily because the other two tables just don't particularly give you much to go with. If you own those other and better packs and are just looking for more, then give this a go. Otherwise, I recommend reading some of our other pinball table pack reviews to see which ones are more worth your time.
    • 82 Metascore
    • 80 Critic Score
    Despite the game's age, it still looks really nice on the Xbox One with the upscaled resolution and increased framerate, but even more impressive perhaps is the fantastic score and intricate level design. Ys: Origin isn't a long game, but the time spent is surely satisfying. Story issues aside, there's a lot of enjoyment here for JRPG fans and the game is also a great starting point for any newcomers to the series.
    • 71 Metascore
    • 50 Critic Score
    To succeed in its ambition as a homage to the long-lost genre, Raging Justice should have been an excellent street brawler. Now its desires are only skin-deep, basking in leftovers of aesthetics the time deserted. The game can be fun in short bursts, but only in short bursts. Any longer and the frustration due to the gameplay issues will kick in again. It’s a shame Raging Justice is not nearly as good - and more importantly, as fun - as it sets out to be.
    • 81 Metascore
    • 70 Critic Score
    Although not everyone will love its visual style, players looking for a decent baseball experience -- especially on the Xbox One -- should definitely give Super Mega Baseball 2 a few innings. It isn't without some issues, but overall it manages to capture the rhythm and fun of the sport in a pretty addictive way.
    • 86 Metascore
    • 90 Critic Score
    Considering the Switch game’s price point is higher than the Wii U version ever was, it may not even be a cost-effective first choice if you happen to have both systems on hand and don’t mind lack of portability. All things considered, Tropical Freeze is one of the best platformers on either system, and regardless of how funky you’re willing to go, it’s worth gobbling up, especially for old-school Nintendo fans.
    • 84 Metascore
    • 90 Critic Score
    I suppose that Frostpunk's main flaw is also its central conceit, because not everyone will be attracted to experiencing its icy apocalyptic wasteland or the uncomfortable ethical and moral decisions that the game forces at nearly every moment. Nobility, zealotry, authoritarianism and egalitarianism are hardly the stuff of sunny escapist fantasies. Kudos to 11 Bit Studios for crafting a game that is as addictive as it is dire, dour, and determined to make us regret our choices, no matter how well-intended.
    • 62 Metascore
    • 60 Critic Score
    The story was interesting with captivating settings and gorgeous areas to explore. The game also featured a great audio design, with some voice acting accenting the strong background music. The puzzles were difficult but fair, and the sense of accomplishment created true highs. But between glitches and faulty control schemes, I found the game impossible to complete, and that makes it hard to recommend.
    • 67 Metascore
    • 80 Critic Score
    While it doesn’t have the irreverent humor of Dead Rising or the swiftness in movement like Dying Light, what State of Decay 2 offers is the pull that will have you saying, “Oooh, what’s in there?” every time you walk down a neighborhood cluttered with burnt-out cars and piles of dead bodies.
    • 76 Metascore
    • 100 Critic Score
    Removed from the reality with its fantasy settings and stylized visuals, the game has no burden of contemporary issues clouding its ageless tale of power and responsibility. As such, Omensight is perfect escapism despite its dark tones.
    • tbd Metascore
    • 60 Critic Score
    On paper, the game’s concepts are superb, but in execution, the lack of design finesse and polish left the experience feeling amateurish. The game manages to provide an adequate experience, but it needed more development time to truly stand out.
    • 74 Metascore
    • 80 Critic Score
    Master of Anima has pleasantly surprised me. It's a great real-time tactical game at the core, merged brilliantly with action-adventure elements, resulting in a very delightful gaming experience. The gameplay is immersive, challenging and fun. It's a solid choice for strategy/adventure fans everywhere.
    • 79 Metascore
    • 70 Critic Score
    Battle Chasers: Nightwar is a solid RPG with a strategic battle system and challenging dungeon-crawling, but it’s held back by its harsh reliance on grinding. Regardless, its slower playstyle can work in spurts thanks to the Nintendo Switch’s handheld mode, which works well aside from some lag. If you are a retro RPG fan who won’t mind the grind, the game’s worth checking out.

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