DarkStation's Scores

  • Games
For 1,689 reviews, this publication has graded:
  • 49% higher than the average critic
  • 6% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 1.1 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Uncharted 3: Drake's Deception
Lowest review score: 20 Zack Zero
Score distribution:
1,689 game reviews
    • 68 Metascore
    • 60 Critic Score
    If you can bank on one thing, it’s that the essence of Strike Suit’s space-flight combat is solid enough to warrant multiple approaches, and addictive enough to ensure that you won’t be leaving the black vacuum of space anytime soon.
    • 64 Metascore
    • 60 Critic Score
    Overall, King Oddball is a great game to turn on one in a while, perhaps after a rough game of Battlefied 4 or Titalfall, as it offers a fun, relaxing, and laid back experience.
    • 57 Metascore
    • 60 Critic Score
    While the first The Amazing Spider-Man could have been a great launch point, The Amazing Spider-Man 2 feels like the same thing all over again with, at most, half steps taken to improve.
    • 82 Metascore
    • 60 Critic Score
    It is not a bad experience, but it is probably not the one that should be at the top of your wish list.
    • 56 Metascore
    • 60 Critic Score
    Bound by Flame is an exceedingly interesting game. It attempts to join the ranks of games like The Witcher and Mass Effect with its combat and social elements but ultimately falls short.
    • 79 Metascore
    • 60 Critic Score
    Trials Fusion isn’t a bad game at its core, but its design doesn’t take advantage of the best parts of the series well enough, and the technical issues surrounding it all are a bummer.
    • 70 Metascore
    • 60 Critic Score
    While its 8-bit action RPG fusion fulfills a baseline addictive quality, frequent missteps and repetitiousness pushed me too far away to ever get hooked.
    • 67 Metascore
    • 60 Critic Score
    If you’re interested in a fun card game that plays out in a Japanese role-playing fashion, then definitely consider Monster Monpiece. But if the forced and repetitive rubbing mechanic is too much for your tastes, then pass over this title that is centered around fan service.
    • 69 Metascore
    • 60 Critic Score
    Sparkle 2 has some fun moments in the form of color matching addiction, but little else makes the title worth playing.
    • 67 Metascore
    • 60 Critic Score
    Constant C are is a game that is too difficult for its own good. It has little to no room for error, especially near the end. Lacking a tutorial system forces the player to figure everything out on his or her own. It started off very fun with just the right level of challenge. As more is introduced it quickly became overwhelming.
    • 68 Metascore
    • 60 Critic Score
    Squids Odyssey is very lengthy and may get repetitive, but for the times in between games or while watching TV it is the perfect fit.
    • 68 Metascore
    • 60 Critic Score
    Is it great to play solo? Perhaps the first 60 missions. I can attest to having fun despite the problems I noted, but it is definitely better to play with your friends afterwards, especially in Survival. BLAST ‘EM TO BITS!
    • 68 Metascore
    • 60 Critic Score
    If you’re looking for something to turn on occasionally and give you a good brain tease, then you might be satisfied with Munin. If you’re looking for something you can sink your teeth into and walk away from with fond memories, I’m afraid that Munin is as ephemeral as feather on the wind.
    • 62 Metascore
    • 60 Critic Score
    Currently the game feels incredibly overpriced at $15 as it feels very much like a free, online game that’s been bulked out with additional levels and a couple of added in features.
    • 56 Metascore
    • 60 Critic Score
    In summary, I believe the game could’ve been more than just a little trip runner with the fanciness of a sci-fi setting; there’s so much hype you can produce from a werewolf stuck in a space station before it all is dispelled at the moment of giving the players control over their game.
    • 64 Metascore
    • 60 Critic Score
    The Impossible Game is a good way to burn 10 to 15 minutes at a time. All in all I can’t complain much about it. It was what I expected it to be and was a good bit of fun to boot.
    • 51 Metascore
    • 60 Critic Score
    Overall, I enjoyed getting scared by horrible, scary-looking spirits.
    • 71 Metascore
    • 60 Critic Score
    The command system is not perfect and can feel slightly convoluted to utilize at times, and the tedium of solving cryptic puzzle after puzzle may wear down the patience of most players, yet despite these shortcomings, Shadowgate still remains a stimulating adventure, for both veterans of the and newcomers to the series.
    • 67 Metascore
    • 60 Critic Score
    Fans of One Piece will find that Unlimited World Red does a pretty good job at staying true to the source material, but those unfamiliar with the story and characters will find it difficult to follow along. The combat is pretty fun early on, but it doesn’t evolve enough to keep things interesting.
    • 68 Metascore
    • 60 Critic Score
    While I applaud Metrico for using the Vita’s various tools, it is a game I might not be fully comfortable playing at a park bench or bus ride. I can only imagine the puzzled looks I get as people see me twist the handheld in different directions. And when the game requires the camera, I had better be in an area with a good light source.
    • 67 Metascore
    • 60 Critic Score
    Phantom Breaker: Battle Grounds is a reasonably priced title that is good for pick up and play sessions.
    • 60 Metascore
    • 60 Critic Score
    The action on the ice is fantastic. It looks great and plays even better. However even with the beauty on the ice there is a lack of substance within the game that makes NHL 15 feel like it needed another year before being released on the new consoles.
    • 71 Metascore
    • 60 Critic Score
    It’s not a great all-around experience but it gives you the tools to make some memorable moments.
    • 68 Metascore
    • 60 Critic Score
    The easier difficulties might be a bit too easy for some but I found hard to be a challenge. Like I said previously, the game does start off a little slow. But if you give it time, you just may catch the fever.
    • 67 Metascore
    • 60 Critic Score
    Senran Kagura Shinovi Versus brought a lot of change to the series by integrating a 3D world into the experience. Many of the old problems that were previously seen in Burst are still present however, including things like repetition and performance issues.
    • 68 Metascore
    • 60 Critic Score
    Under the right set of circumstances, though, the game can be fun thanks to its varied classes and trolling-heavy metagame. Shooting the food with three friends can still be a great time, but you’ll have to temper your expectations.
    • 57 Metascore
    • 50 Critic Score
    The game has a solid storyline, and some interesting ideas, but fails to really do much with it at all.
    • 64 Metascore
    • 50 Critic Score
    The game just never really gets moving and therefore most of us will end up turning it off after a good twenty minutes.
    • 61 Metascore
    • 50 Critic Score
    The frame rate and over simplistic gameplay really makes this game not fun to play. Although Gretzky does have some nice features on paper, the overall play out of the game is just disappointing.
    • 62 Metascore
    • 50 Critic Score
    Coverting a trully engaging and action-packed TV show should have been a no-brainer, but sadly so are the AI and controls in the game.