DarkStation's Scores

  • Games
For 1,772 reviews, this publication has graded:
  • 49% higher than the average critic
  • 6% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 1.5 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Burnout 3: Takedown
Lowest review score: 20 Aliens: Colonial Marines
Score distribution:
1,772 game reviews
    • 69 Metascore
    • 60 Critic Score
    If you're thinking of playing the hit series 'Lost' on the DS, you're sorely wrong, as the survival part here gets pretty boring very quickly.
    • 68 Metascore
    • 60 Critic Score
    A bit of a disappointment however, as it just doesn't provide any new or an original feel. Therefore the game feels a bit bland and doesn't have a new or fresh feel to it.
    • tbd Metascore
    • 60 Critic Score
    Loc
    While I enjoyed some stents with the game, its monotonous design would be more at home on a portable device given that play sessions would be shorter. That said, Loc is a completely serviceable puzzle game that lacks engagement.
    • tbd Metascore
    • 60 Critic Score
    Age of Enigma: The Secret of the Sixth Ghost is a decent game.
    • 73 Metascore
    • 60 Critic Score
    If you're dying to get your hands on another point and click game, Hector works fine in a pinch, but you might want to find another (like Runaway: A Road Adventure or A Vampyre Story) or start dipping into the classics if you haven't already.
    • 63 Metascore
    • 60 Critic Score
    Sadly SOCOM Confrontation is a disappointment given the fact that it feels like an unfinished and rushed game. The gameplay is generally solid, but also unchanged from previous installments, but server issues have held it back from being playable for the most part.
    • 78 Metascore
    • 60 Critic Score
    The fighting system isn’t bad, it seems perfectly balanced, I just didn’t particular care for the way the game moved. If the movement had been more fluid, I think I would have really liked this game a lot.
    • 59 Metascore
    • 60 Critic Score
    NBA 08 for the PS2 may be the last time we see The Life on the PS2. Unfortunately Volume 3 just felt too familiar to the last two outings, and we're expecting much more for the third game in the franchise.
    • tbd Metascore
    • 60 Critic Score
    Wasteland Angel won't blow anyone away and you'll likely just feel like you're just going through the motions on an autopilot and never really engaged in all the action and chaos that ensues. Its few flashes of fun are derived only from the frantic pace and the neat special weapons, but it's all bogged down a general lack of variety and it's over before you know it, resulting in a game that's average at best.
    • 67 Metascore
    • 60 Critic Score
    Constant C are is a game that is too difficult for its own good. It has little to no room for error, especially near the end. Lacking a tutorial system forces the player to figure everything out on his or her own. It started off very fun with just the right level of challenge. As more is introduced it quickly became overwhelming.
    • 73 Metascore
    • 60 Critic Score
    I like the game overall, but it tends to grow a bit tired after a few missions from the story.
    • 68 Metascore
    • 60 Critic Score
    If you are a gluten for punishment, like a challenge or have a lot of patience, then Bloodrayne Betrayal is worth picking. For the rest of us? Let Rayne and her game rest in peace…
    • 75 Metascore
    • 60 Critic Score
    Overall We Love Golf! turned out to be another middle of the road Wii title that this time actually made use of the systems controls, but forgot to put in the whole package.
    • 62 Metascore
    • 60 Critic Score
    Currently the game feels incredibly overpriced at $15 as it feels very much like a free, online game that’s been bulked out with additional levels and a couple of added in features.
    • 57 Metascore
    • 60 Critic Score
    NBA
    The computer AI is frustrating and the shooting mechanics are not the best of the bunch.
    • 56 Metascore
    • 60 Critic Score
    In summary, I believe the game could’ve been more than just a little trip runner with the fanciness of a sci-fi setting; there’s so much hype you can produce from a werewolf stuck in a space station before it all is dispelled at the moment of giving the players control over their game.
    • 66 Metascore
    • 60 Critic Score
    The poor story mode and the absence of the online play really hurts the game's overall value.
    • 66 Metascore
    • 60 Critic Score
    This tale of the comical (and dead) knight starts off brilliantly, but the excitement tapers off when severely hampered by the nasty camera and repetitive action.
    • 62 Metascore
    • 60 Critic Score
    EA seems to have all the right ideas for this fast-paced football title, but squandered it on sloppy execution and bare-boned gameplay modes.
    • 70 Metascore
    • 60 Critic Score
    You could see the developers had high hopes for a lot of the new functionality of the game, but when it is all said and done, everything doesn't gel together all that well.
    • 67 Metascore
    • 60 Critic Score
    If you’re interested in a fun card game that plays out in a Japanese role-playing fashion, then definitely consider Monster Monpiece. But if the forced and repetitive rubbing mechanic is too much for your tastes, then pass over this title that is centered around fan service.
    • 63 Metascore
    • 60 Critic Score
    In many ways, War in the North is a Gears of War version of Lord of the Rings. In fact, the game introduces an enemy type that looks and functions identically to the Ticker and there are wave-based Horde modes to play through. Like Gears of War, however, the game's saving grace is the three player co-op because it is much more fun to slay Orcs with friends.
    • 82 Metascore
    • 60 Critic Score
    Tekken Tag Tournament 2 is not a bad fighting game, but I would rather play almost any other fighting game that came out this year before it. I didn't find the fun that I was looking for, and considering that this is a $60 retail title, I find it hard to recommend over games like Virtua Fighter 5: Final Showdown, Persona 4: Arena, or even the older Tekken 6.
    • 67 Metascore
    • 60 Critic Score
    Senran Kagura Shinovi Versus brought a lot of change to the series by integrating a 3D world into the experience. Many of the old problems that were previously seen in Burst are still present however, including things like repetition and performance issues.
    • 83 Metascore
    • 60 Critic Score
    The best advice I can give is to not come into Persona Q looking for another handheld version of the previous two games. The changes made to the formula may seem minor but they have a huge impact on the experience.
    • 70 Metascore
    • 60 Critic Score
    EA does the easy job and ported over the console version to the PSP. Nothing too fancy, but still feels like a dumbed down Potter adventure.
    • 67 Metascore
    • 60 Critic Score
    The sublime Xbox tennis game looks set for a turn on the PS2, but becomes almost unplayable due to its obscenely long loading times and visual glitches.
    • 61 Metascore
    • 60 Critic Score
    Bond is back, and this time on the PSP. While it's great to play Connery on the handheld, it misses some of the memorable elements from its console counterpart.
    • 61 Metascore
    • 60 Critic Score
    Zeno Clash II has that unique quality about its world and combat that the first game possessed but it’s polish that is sorely lacking from the overall package.
    • 70 Metascore
    • 60 Critic Score
    Rainbow Moon is not a bad game, but it's not a particularly good one either. It has a few nice tweaks to circumvent some of the frustrations of JRPG's and tactics games, but it adds some new frustrations of its own.