DarkStation's Scores

  • Games
For 2,699 reviews, this publication has graded:
  • 47% higher than the average critic
  • 7% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Out of the Park Baseball 14
Lowest review score: 10 Battle For The Sun
Score distribution:
2699 game reviews
    • 42 Metascore
    • 40 Critic Score
    In its current form, I simply cannot recommend Hello Neighbor to anyone until all of the problems are fixed. Again, I am shocked and disappointed that publisher tinyBuild would charge $30 for a product that clearly needs a lot more work. It really sucks because this game has a few things that work well, like its unique mechanics, a great art style, and good, measured horror. There’s a glimmer of something neat but right now, it's best to treat this as Hello Neighbor Game Preview Edition.
    • 68 Metascore
    • 70 Critic Score
    With Sparkle Unleashed, what you see is what you get. This is the sort of video game that is a nice way to spend a moment or two waiting for the bus or taking a break from another game. Taken in small doses, the game has a lot of charm that’s bolstered by lovely, colorful graphics and a better than average soundtrack. It’s an uncomplicated piece of software that doubles down on simple and addictive gameplay.
    • 75 Metascore
    • 80 Critic Score
    Yooka-Laylee doesn’t branch too far from its obvious Banjo-Kazooie roots. It simply takes a bigger is better approach that doesn’t always work in its favor. Despite the flaws, it's a joy to explore the worlds and collect every goody. Yooka-Laylee may not be the most polished platformer around, but Playtonic Games has created an enjoyable love letter to 90's collectathon platforming. Hardcore fans of the genre will want to set their googly eyes on this one.
    • 77 Metascore
    • 60 Critic Score
    Life Is Strange: Before The Storm has its moments but on the whole, it just didn’t do enough to capture my attention the way Life Is Strange did. Though easily a tumultuous period in her life, Chloe wasn’t as interesting as she was in the original game. The whole back talk mechanic isn’t an adequate replacement for Max’s time travel ability because I feel the consequences weren’t nearly as substantial.
    • 68 Metascore
    • 70 Critic Score
    Overall, while I really did enjoy the non-standard setting and story engine that drove Seven's gameplay, in the end it felt a little like a collection of promising elements, many of which were just a trifle undercooked. Setting aside the bugs, a poorly considered fast travel system (which spawns players in sometimes dangerous locations) and fairly tepid combat, what I most missed in Seven was any sense of personal identification or relationship with the main character. To me, this is at the heart of any successful RPG...the role-playing part, something almost entirely absent from Seven.
    • 69 Metascore
    • 70 Critic Score
    Gang Beasts is one of those games I wanted to try because it captured the attention of a small, but vocal portion of the Internet. Like Battlegrounds, this ended up being a game I’d rather watch other people play. The controls don’t feel particularly intuitive and are pretty punishing for new players. You’re going to take more than a fair share of lumps before the game “clicks.” On the other hand, I think you'll get the most out of the game by playing it with friends in the same room, especially since online matches can easily be one- or two-sided. Despite being a published video game, Gang Beasts has the feel of an early access title. For it to be something accessible to a larger audience, I think it needs more time to bake.
    • 79 Metascore
    • 100 Critic Score
    There is nothing about Shooty Fruity I don’t like. In fact, it’s damn good fun. The concept is awesome, the theme is a joy, and the controls work really well. I can’t recommend the game highly enough and it should be considered a must buy for PlayStation VR owners.
    • 77 Metascore
    • 80 Critic Score
    Spin-off or not, and not going into long-winded arguments for and against, the game does some things better than some of the latest main series entries. The turn-based combat is not only welcome, but it’s implemented on a level that surpasses the nostalgic legacy of it. Also, the writing is worth of a praise. As one half of the twins myself (with a brother though, not a cute thing like Reynn!), I really appreciate the banter between Reynn and Lann. It’s so fun, acute and savvy! World of Final Fantasy might be a bit of a slow burner, as it takes some time to get familiar with it, but when it opens up, you’ll be lost in the beauty of it, hunting mirages and resolving the mystery of the twins and the world around them.
    • 72 Metascore
    • 60 Critic Score
    Towards the end of the game, the mechanics finally start playing with its stratospheric scale. It’s here that Megaton Rainfall’s potential becomes more apparent. The scored aspects are largely botched by dull and awkward mechanics, but the sandbox portion is incredible. If you just do what this god tells you, you’re in for a mediocre experience. But when you learn where the real fun is, it becomes something more. Hopefully, we’ll one day see a game like this that uses its scale as part of the scored challenge. Until then, pick this up when you see it on sale. The feeling it gives you is just too special to miss.
    • 66 Metascore
    • 70 Critic Score
    There’s Nintendo Switch version of Fallen Legion+ in the works (with a really cool physical edition too, complete with an art book and other goodies). I think the game will be the most comfortable in Nintendo library, as it has this pick up and play mentality to it, perfectly suited to Switch. The PC version is decent though, and it’s a quite hardware friendly too. Fallen Legion+ is definitely worth checking out for anyone after fast-paced action-RPG with a bit different looks. The thing is, Steam is full of bigger games in the genre, each fighting for your attention. Considering the fierce competition, I fear 29,99 might be a bit too hefty price tag for Fallen Legion+, even if it includes practically two games. I suggest to keep an eye out for the game as soon as it gets a price reduction in some seasonal sale event.
    • 83 Metascore
    • 80 Critic Score
    Gorogoa is worthy of everyone’s attention. Writing about it doesn’t do the game the favor it deserves so walk away, grab your Switch, a cup of tea and unwind through the calming waters of Robert’s evocative creation!
    • tbd Metascore
    • 80 Critic Score
    It’s great that pinball is back, and it’s even better that Zen Studios seems to be back to form after the time off. The Universal Classics are just that, and while they don’t check all the boxes, particularly in the voice/sound department, the looks, complete with higher resolutions and crisper textures, and table accouterment are enough to make these a worthy buy.
    • 83 Metascore
    • 60 Critic Score
    So should you take the dip into Destiny 2? If you are looking for something to sink your teeth into, have a ton of time on your hands, and like shooters, there’s a lot here to get behind. But if, even for an instant, the thought of grinding out slightly better pieces of equipment in a near endless loot to get just to see a number go up just a tiny bit, seems unappealing, you are going to have some issues with Bungie’s future shooter. In the end, I think it may be just a bit to close to the original for me.
    • 38 Metascore
    • 30 Critic Score
    Do not spend your money on this game. Thirty dollars could buy you so much more than what Touhou Kobuto V: Burst Battle has to offer. It's almost appalling how badly designed this game is. Even if it were five dollars, I still don't think that the price could excuse the pitiful piece of software that I was given to review. The game looks and feels like a PS2 launch title that went wrong. Thankfully, as all Touhou fans have come to expect, the music is the only redeeming quality that this game has to offer, but that's no reason to buy the game. Do yourself a favor and forget this even existed. As a Touhou fan, I can objectively say that this is one of the worst games to have come out in the series, period.
    • 83 Metascore
    • 90 Critic Score
    I cannot recommend this game enough if you are a fan of slow-moving tactics genres. If you aren't, well, I would still give this a try if you have some cash burning in your pocket. It really is just that much fun!
    • 74 Metascore
    • 60 Critic Score
    Demon Gaze II is a confounding experience, with enjoyable combat and a strong premise undercut by poor writing, inconsistent tone and graphics that really belong to a tiny screen. Hardcore fans of JRPGs that lie on the fringe of mainstream gaming might appreciate its quirky humor but for the rest of us, there are better RPGs to spend our limited time with.
    • 81 Metascore
    • 70 Critic Score
    Teslagrad takes the single premise of magnetism and stretches it out through a good three to four hours of gameplay. The main character’s abilities to manipulate the environment pave the way for incredibly clever puzzles. Controlling the boy and moving objects aren’t always predictable or intuitive, making some challenges feel artificially difficult. Nevertheless, the title has made a positive jump over to the Nintendo Switch and is recommended for fans of 2D Metroidvania platformers.
    • 73 Metascore
    • 80 Critic Score
    With co-op and additional skirmish modes available on top of the main campaign, SpellForce 3 is a generous -- and largely successful -- merger of two genres. While it isn't the world's deepest or most complex RPG nor gaming's most substantial RTS, it is a very effectively constructed and balanced hybrid and most important, makes a strong and compelling case that the mashup works. With over a decade between installments, it's not like the SpellForce franchise has overstayed its welcome. It's perfectly timed to delight both fans of the series and surprise new players looking for something new and different.
    • 77 Metascore
    • 60 Critic Score
    Lumo is a disappointing example of good intentions leading to bad results. While it pays admirable homage to the old-school, fixed-camera video games, Lumo falls victim to frustrating difficulty spikes and unwieldy movement. A short run-time coupled with a lack of depth perception spoils the fun, ensuring that Lumo is best left for those craving old-school puzzle games. The game isn’t without its charms, but it's hard to recommend it. Those interested in an old-school take on puzzle platforming may be willing to overcome its flaws, but modern gamers will want to reconsider their options before doubling down on Lumo.
    • tbd Metascore
    • 60 Critic Score
    The train simulator market is not exactly burgeoning, but there are other games in the same space as Train Simulator 2018, most notably Trainz: A New Era, which features new graphics and physics engines and a slightly less -- though only slightly less so -- egregious DLC model. Still, the enthusiast has choices. While Train Simulator knows its trains and offers (at a price) a lot of available content, its outdated visuals, bland presentation, bugs and technical issues and inflated-price DLC make it hard to get on board with.
    • 77 Metascore
    • 80 Critic Score
    If you enjoy survival horror games which rely on atmospheric and subtle visuals and audio cues instead of cheap jump-scares, you will definitely love Yomawari: Midnight Shadows. It's an extremely creative game with an adorable outlook and incredibly dark undertones. Prepare to forgive the repetitiveness later in the game, and I can assure that you will have one scary (and cute) survival horror experience.
    • 73 Metascore
    • 70 Critic Score
    Farming Simulator on the Switch doesn't add any new content or special modes or new machines that aren't included in versions on other systems, but it does competently bring a well-liked sim to the new generation of Nintendo handhelds and gives Switch owners another decent, full-featured game in the sim genre. This isn't Stardew Valley, another farming-heavy title ported to the Switch, but a tycoon game that spends as much time with facts and stats as it does behind the wheel of a tractor.
    • tbd Metascore
    • 50 Critic Score
    Pro Series is one of those games that I really wanted to enjoy beyond its actual quality. With its multitude of lakes, fish species, and upgrades, the developers clearly put in a good amount of effort. But its core gameplay mechanics just don’t match its content. Ironically, this is a fishing experience that will bore you not because you can’t catch anything, but rather because you all-too-easily can. It’s still somewhat satisfying to catch a big pile of floppers and watch your cash pile up, but it’s all done in this omnipresent cloud of disappointment. That’s Rapala Fishing: Pro Series for you; not bad, but disappointing.
    • 73 Metascore
    • 90 Critic Score
    Kids or no kids, if you like the Telltale style of adventure game, Minecraft Story Mode: Season 2 is worth your time.
    • 84 Metascore
    • 90 Critic Score
    As a console game, Nioh was in my top five titles of the year and it was a pleasure playing through it again on PC. Nioh moves Souls-like games into their own genre by expanding the vocabulary of combat mechanics and gameplay systems while keeping a structure, flow, and feel that align with From's signature games. PC purists may balk at some of the port's paltry options but the game's elegant and precise combat shines just as brightly on PC as it did on the PS4.
    • 84 Metascore
    • 80 Critic Score
    The Snipperclips Plus DLC is a solid choice for anyone who enjoyed the original. Unfortunately, some levels feel rehashed and others are downright annoying, so it’s not as fresh or accessible as the base game. But the majority of the game’s 30 challenges keeps its penchant for creative multiplayer wackiness alive. The new modes and minigames enhance the package, making this a fairly good deal for the asking price. If you haven’t yet tried Snipperclips, the full Plus collection functions like a complete game, and it’s worth trying out with friends.
    • 72 Metascore
    • 60 Critic Score
    DOOM VFR sounds like a great idea but it doesn’t do enough to justify its existence. Take away the VR headset and it would be just as playable on a TV or computer monitor. It might have actually been better that way, because then I wouldn’t have gotten so uncomfortable. Control issues aside, this is a competent and solidly designed video game that means well enough even though it strips away the cool things that made DOOM great. Skyrim and maybe Fallout aside, not every Bethesda game has to be made into a VR version of itself.
    • 36 Metascore
    • 20 Critic Score
    In the end, what we have in Tokyo Tattoo Girls is by far one of the most shallow strategy games I've ever seen, with absolutely a joke of a story, and shallow and repetitive gameplay. It's just so utterly disappointing in just about every aspect. As someone who doesn't have any tattoos (although my wife more than makes up for me), I think I'd rather go get my first one than play this game any more than I had to.
    • 84 Metascore
    • 80 Critic Score
    Lots of personality, android girls looking like cute super-deformed action dolls (you can opt for normal-sized heads too via Ex Options), mad action, smooth and fast gameplay and groovy soundtrack. These are the delectable ingredients for Assault Android Cactus’s tasty cocktail, with only sometimes samey level design adding a tad of sour savor to the mix. Even my brother, who’s usually useless in twin-stick shooters, liked the gameplay here and was actually a big help in demolishing the enemies onboard Genki Star. It goes on to show the game is catered for many kinds of players, all finding their favorite androids to fit their natural skills. Assault Android Cactus sucks you into its crazed action until your eyes start to water and fingers cramp.
    • 67 Metascore
    • 70 Critic Score
    Poi is best played in short bursts, which does work well for the platform in question. Play it undocked, right before bed, for the best experience. And I say that because in this context, it works very well as a fun, snappy, immersive little platformer that you can jump right into and leave minutes later. Staying with it for too long at a time will leave you starved for a change in scenery, and rather perturbed by the occasional sneak attacks. Taken altogether, though, Poi is still a good game. And hey, maybe next time the old man will lose his medallions over a wider radius.

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