DarkZero's Scores

  • Games
For 950 reviews, this publication has graded:
  • 41% higher than the average critic
  • 5% same as the average critic
  • 54% lower than the average critic
On average, this publication grades 3.2 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 The Last of Us
Lowest review score: 10 101-in-1 Sports Party Megamix
Score distribution:
  1. Negative: 96 out of 950
950 game reviews
    • 77 Metascore
    • 70 Critic Score
    If you’re looking for a handheld game that oozes quality presentation and attractive story but don’t mind some of its simplicity, then take Soul Sacrifice for a taste; it just might pull you in.
    • 75 Metascore
    • 70 Critic Score
    While we shouldn’t ignore its problems with the flow of the story and illogical puzzles, this shouldn’t stop anyone who is a follower of the genre from jumping into this world of magic and talking animals to enjoy one kid’s dream of a delightful summer adventure.
    • 70 Metascore
    • 70 Critic Score
    There are parts of Remember Me that are likeable – smart, even – and sit teetering on the brink of potential greatness. It helps that it’s backed up with an attractive location and strong atmosphere, which saddens me more that one of its core features – the combat – is not engaging enough to transfer the game into greatness. Mix that up with linearity and its simple climbing sections, and Remember Me is prevented from being anything more than a decent title that will most likely be forgotten by most and remembered by so few.
    • 67 Metascore
    • 70 Critic Score
    So many things about Strength of the Sword 3 work wonders. It’s beautiful, elegant and fun, with details in all the right places.
    • 52 Metascore
    • 70 Critic Score
    Jack Keane 2 might not be the smashing excellence in the genre that The Walking Dead was praised for last year, but that doesn’t mean you shouldn’t give Jack Keane 2 a try if you like a bit of delightful comedy in your adventure games.
    • 79 Metascore
    • 70 Critic Score
    It makes me sad that I’m not seeing more modes added with each of these new releases, but at the same time, the gameplay remains just as great as ever. When I am playing Valley, my love for the series explodes, as I’m having so much fun blasting down a muddy road, doing a loop-de-loop, or performing a barrel roll in the air (Peppy Hare would be proud) that the problems no longer bother me.
    • 63 Metascore
    • 70 Critic Score
    Although, the game overall was not a letdown, as I got exactly what I expected, with a story told like some crazy paradox by a character you can’t help but enjoy.
    • 65 Metascore
    • 70 Critic Score
    I safely believe that Dynasty Warriors 8 is the best entry in the mainline series to have ever been conceived. All the upgrades to the combat and the new features are what were needed to keep the series going forward. It manages to smartly add new things without disrupting the core concept of the game, which is surely what people who like these games are after.
    • 77 Metascore
    • 70 Critic Score
    Too me, all platformer releases from Nintendo should be a direct feed to the best innovation the company can offer. This gets someway up the flagpole but falls short of hitting the top.
    • 78 Metascore
    • 70 Critic Score
    As it stands, touch control accuracy on a densely-populated screen is sketchy at best. This doesn’t mean it’s a bad game; it is enjoyable, and some people will find it far more compelling than most.
    • 67 Metascore
    • 70 Critic Score
    I can’t fault what Interceptor Entertainment have created with Rise of the Triad. They’ve accomplished what they set out to do – bring a faithful remake of a very old first-person shooter that hasn’t sacrificed it’s soul for modern gaming. Any gamer who loved the classic shooters of the 90′s will have a blast with it.
    • 66 Metascore
    • 70 Critic Score
    I can’t see many people who grew up only knowing what a virtual gun is accepting the shortness and difficulty curve of DuckTales Remastered.
    • 64 Metascore
    • 70 Critic Score
    It’s not mechanically deep or rewarding to be a classic, but Killer Is Dead remains a solid piece of entertainment that Grasshopper fans will enjoy, while the rest of the world looks in bemusement as to why someone would like this.
    • 71 Metascore
    • 70 Critic Score
    One Piece: Pirate Warriors 2 takes the foundations that were built by the original Pirate Warriors, strips away the gameplay that it wasn’t confident about and sticks with what Warriors games know best – frantic action against waves upon waves of enemies while looking stylishly true to source material to please fans of the show.
    • 75 Metascore
    • 70 Critic Score
    Existing fans might be wishing for more content or a cheaper price because while the add-ons are a welcomed inclusion, they might not feel like they are worth a full release. For newcomers, this is a very worthwhile package, so if you enjoy a fighting game that is easy to get into, thanks to the rock-paper-scissors mechanics and counter system, then Dead or Alive 5 Ultimate is the best place to start with the franchise.
    • 78 Metascore
    • 70 Critic Score
    Fans of the series will enjoy, while anyone who is looking for a handheld first-person shooter, well, you really have no choice in the matter, since as it stands, Killzone: Mercenary is the best first-person shooter you can buy for a handheld device, although, the competition isn’t exactly fierce.
    • 74 Metascore
    • 70 Critic Score
    Shin Megami Tensei: Devil Summoner: Soul Hackers is a solid taster into sampling a blast from the past. It’s obviously aged a bit, which is clearly seen in this port, but the story is good and the rewarding, deep combat mechanics survive the test of time to make this a solid, satisfying RPG to play in 2013.
    • 77 Metascore
    • 70 Critic Score
    As it stands, F1 2013 is a great, but familiar racer that samples a fraction of the sport’s history. But as a game, you’ll only need it if you’re a diehard fan.
    • 72 Metascore
    • 70 Critic Score
    Faults or not, if you’re looking for a different involvement with a video game, then you should give up a spare afternoon to sit down and wet yourself in Rain’s absorbing little world.
    • 80 Metascore
    • 70 Critic Score
    In the end, Etrian Odyssey Untold: The Millennium Girl serves as a worthy introduction (or reintroduction for longtime fans) to the hardcore RPG series.
    • 66 Metascore
    • 70 Critic Score
    If you are a person looking for something to tickle your fetish for walking death machines – especially after seeing Pacific Rim – you should give Armored Core: Verdict Day a try, because you might find its deep strategy and open customisation extremely rewarding. The series also remains the only good online mecha game for your PlayStation 3.
    • 70 Metascore
    • 70 Critic Score
    In the end, what you get from Beyond: Two Souls comes down to what type of person you are. If you don’t enjoy this heavy focus on interactive cinematic experiences in games, then you are going to hate Beyond: Two Souls. But if you have an open mind, are willing to look past some of the mechanical faults, then I think you’ll have a fascinating time living the life of Jodie Holmes and her invisible friend.
    • 60 Metascore
    • 70 Critic Score
    Despite finding one or two things fiddly and frustrating, How to Survive is a good game. I found the survival aspect addictive, challenging and most importantly, thrilling.
    • 77 Metascore
    • 70 Critic Score
    As a modern reinvention, The King of Fighters XIII is everything longtime fans could hope for, and a sufficient cleansing of the disappointing KoF XII. It’s too bad that SNK couldn’t cater more to newbie players just tuning in, but even with the confusing third act storyline, the tight gameplay and character variety might prove enough to make those late bloomers into newly converted fans.
    • 64 Metascore
    • 70 Critic Score
    WRC 4: FIA World Rally Championship is a good, solid attempt at a rally game that feels satisfying enough to enjoy.
    • 65 Metascore
    • 70 Critic Score
    The overall experience may be familiar, but hasn’t grown tiresome yet to affect its scare-factor. Grab some headphones, turn off the lights, and try not to wake up anyone living in the same household with your screams of terror.
    • 74 Metascore
    • 70 Critic Score
    In the end, this is a good attempt at blending genres together to give a satisfyingly challenging RPG.
    • 71 Metascore
    • 70 Critic Score
    The Typing of the Dead: Overkill is similar to those outlandish B-movie films that people deep down enjoyed simply for the fact that they are stupid. This game takes a basic premise and runs with it. As it turns out, it’s still a lot of fun, even after experiencing the first The Typing of the Dead.
    • 77 Metascore
    • 70 Critic Score
    Like Peggle Nights, Peggle 2 feels like just an extension of the original game and not a whole lot more.
    • 73 Metascore
    • 70 Critic Score
    The game is worth a prod though because the feeling can’t be matched. It’s a classic game, with most of the best elements, tossed into a nifty hitch of a game ported over from the DS.
    • 80 Metascore
    • 70 Critic Score
    The Banner Saga offers a good look into the world Stoic has created for this three-part adventure. It’s a depressing, but beautiful tale of survival against all odds, one that creates a developed plot and theme without degrading the characters or world to appear mature.
    • 78 Metascore
    • 70 Critic Score
    For now, if you don’t mind a world that’s full of rather bland environments, feeling contradictory to the game’s intense, blistering action, then jumping into the ninja boots of Strider is sure to supply a fun afternoon or two.
    • 67 Metascore
    • 70 Critic Score
    Sorcery Saga: The Curse of the Great Curry God is a title that manages to get across the understanding of a roguelike in a rather simple manner. While its concept might come across as a baby version of the genre, what lies beneath the cute visuals is a punishing game that won’t let you off easily.
    • 80 Metascore
    • 70 Critic Score
    Slight presentation issues aside, Hatsune Miku: Project Diva f is a good entry for newcomers to get into the music rhythm genre.
    • 65 Metascore
    • 70 Critic Score
    This is a series that has potential to grow and get better with each sequel, but right now, as Nintendo Pocket Football Club stands, it’s a lovely bite size entry into football management that makes the genre feel more like a charming game with personality, rather than a set of overcomplicated calculations and stats.
    • 71 Metascore
    • 70 Critic Score
    JoJo’s Bizarre Adventure All-Star Battle has some shortcomings with its story mode, overall content and that awful microtransactions malarkey, but there’s no doubting that there is a solid fighting game at its core that anyone can have fun with.
    • 73 Metascore
    • 70 Critic Score
    NES Remix 2 is a better attempt at doing bite size challenges of NES games by expanding the quality of the games included.
    • 73 Metascore
    • 70 Critic Score
    It might only be worthwhile for a couple of months, but 2014 FIFA World Cup Brazil is a solid, fun and good football game to fill in the downtime between World Cup matches.
    • 78 Metascore
    • 70 Critic Score
    JoyJoy is certainly a game for the arcade type.
    • 77 Metascore
    • 70 Critic Score
    Fans of the genre should fully enjoy what is on offer here, and newcomers who are looking for a few days of cooperative fun - problems with pacing and small glitches aside – should gather some friends and sit back and enjoy a few evenings of Victorian dungeon crawling – it’s finger clicking good.
    • 62 Metascore
    • 70 Critic Score
    It’s not a great RPG – it’s too easy for starters – but I feel Conception II: Children of the Seven Stars is good enough that I can recommend this B-tier social linking, dungeon crawler to the diehard JRPG fans looking for a unique twist on the genre for their Vita.
    • 75 Metascore
    • 70 Critic Score
    In a lot of ways, Twisty Planets is a fantastic puzzle game.
    • 74 Metascore
    • 70 Critic Score
    Space Run is a solid entry in a genre that is full of unimaginative titles, and from the get go Space Run supplies an easy to understand, but challenging to beat campaign that will keep people’s minds and fingers active from beginning to end.
    • 67 Metascore
    • 70 Critic Score
    Sniper Elite III is the best entry in the series to date. It still has some issues that stop it from being a truly great stealth shooter, but what’s here is a great extension to the franchise that pushes it in the right direction to unlock some of the potential this series can evolve into.
    • 64 Metascore
    • 70 Critic Score
    This is not the best entry in Koei Tecmo’s long running series, but a title that remains pleasantly entertaining and is a welcomed edition to the constantly growing Warriors catalogue.
    • 84 Metascore
    • 60 Critic Score
    Ultimately, as interesting as Spore’s concept is, the actual gameplay works against its offer to let you be creative, and the gameplay isn’t really worth the sacrifice of the creativity - especially when the standalone creature creator was released ages ago. For a fiver.
    • 80 Metascore
    • 60 Critic Score
    In truth, you’ll probably end up being more shocked by the gore and brutality you see on screen this time round instead of jumping from your seat at the shock of one of the game’s set pieces.
    • 82 Metascore
    • 60 Critic Score
    In truth, you’ll probably end up being more shocked by the gore and brutality you see on screen this time round instead of jumping from your seat at the shock of one of the game’s set pieces.
    • 75 Metascore
    • 60 Critic Score
    Despite having been in development for approximately six years, it does not feel like a game that has been fully tested and refined. Nor does AVS try to evolve adventure gameplay mechanics, making it all the more irritating that it’s not as polished as it should be. It’s worth a look but the quality is too variable to score higher.
    • 77 Metascore
    • 60 Critic Score
    The only real “achievement” of EndWar is its voice command system.
    • 76 Metascore
    • 60 Critic Score
    The only real “achievement” of EndWar is its voice command system.
    • 79 Metascore
    • 60 Critic Score
    I honestly did not really mind that the game closed without fully explaining itself; the problem was that as the credits rolled my mind harked back to earlier points in the game, trying to give those supposedly standout moments a second thought, and realising none of them really stood out firmly in my mind.
    • 77 Metascore
    • 60 Critic Score
    I honestly did not really mind that the game closed without fully explaining itself; the problem was that as the credits rolled my mind harked back to earlier points in the game, trying to give those supposedly standout moments a second thought, and realising none of them really stood out firmly in my mind.
    • 79 Metascore
    • 60 Critic Score
    I honestly did not really mind that the game closed without fully explaining itself; the problem was that as the credits rolled my mind harked back to earlier points in the game, trying to give those supposedly standout moments a second thought, and realising none of them really stood out firmly in my mind.
    • 81 Metascore
    • 60 Critic Score
    An acceptable update in terms of presentation, but regretfully somewhat lacking in the new gameplay features the move to a new generation should demand. Regretfully, it is far from the spectacular game many hoped it would be when it was first announced. It grasps on too tightly to what came before, refusing to give gamers the freedom other games in this generation have offered.
    • 54 Metascore
    • 60 Critic Score
    Putting aside the bizarre lack of content, and the fact that each time you play you feel like your setting up a “quick match” on most other games, and the fact you achieve relatively nothing of worth when you win.
    • 65 Metascore
    • 60 Critic Score
    It should be noted that the PS3, Xbox 360 and Wii versions offer a superior experience.
    • 61 Metascore
    • 60 Critic Score
    Between both handheld versions, the PSP one is the game that feels that it’s just a shrunken down version of the PC edition, just without the higher crisp graphics.
    • 67 Metascore
    • 60 Critic Score
    The puzzles are well designed, the team mechanic works well, and the mini games add a little variety. It’s not the toughest game in the world, which makes its length all that more disappointing, but it’s fun while it lasts and the style of the presentation really adds to this.
    • 69 Metascore
    • 60 Critic Score
    SNK has a rich legacy to draw from, and there will no doubt be more of these releases, it is just a case of whether the quality will be enough to draw new fans, or simply pander to the same ones they have always had. On the strength of Vol. 1, it is too early to tell.
    • 35 Metascore
    • 60 Critic Score
    It is a bit of a waste of the Wii’s capabilities though, and if you have a DS it may be worth picking up that version as it seems much more suited to a handheld.
    • 78 Metascore
    • 60 Critic Score
    Overall LPECCE is something of a contradiction. While its additional features are aimed at the hardcore lovers of tundran gaming, the fact that it is incompatible with the original Lost Planet is mystifying. Forcing players to start from scratch, with their only reward being some more achievements is an unnecessary irritation.
    • 70 Metascore
    • 60 Critic Score
    Overall LPECCE is something of a contradiction. While its additional features are aimed at the hardcore lovers of tundran gaming, the fact that it is incompatible with the original Lost Planet is mystifying. Forcing players to start from scratch, with their only reward being some more achievements is an unnecessary irritation.
    • 69 Metascore
    • 60 Critic Score
    For the most part NASCAR 09 seems like a solid racer, and I guess it does a good job of simulating the real life product. It is rather boring though, as even if you are a petrol head at heart you can only have so much fun going around, and around and around.
    • 65 Metascore
    • 60 Critic Score
    For the most part NASCAR 09 seems like a solid racer, and I guess it does a good job of simulating the real life product. It is rather boring though, as even if you are a petrol head at heart you can only have so much fun going around, and around and around.
    • 43 Metascore
    • 60 Critic Score
    There is literally no difference between the PC and the Xbox versions of the game, apart from the clunky keyboard controls, but feel to buy a game pad or map the keys to places you find easier to use… all 17 of them!
    • 77 Metascore
    • 60 Critic Score
    Perhaps the worst thing you can say about Lego Indy is that it is not as instantly likeable as the Lego Star Wars games, and that it’s more of a relationship you’ll have to work at instead of being the love at first sight Travellers Tales' previous efforts were.
    • 77 Metascore
    • 60 Critic Score
    Perhaps the worst thing you can say about Lego Indy is that it is not as instantly likeable as the Lego Star Wars games, and that it’s more of a relationship you’ll have to work at instead of being the love at first sight Travellers Tales' previous efforts were.
    • 78 Metascore
    • 60 Critic Score
    Perhaps the worst thing you can say about Lego Indy is that it is not as instantly likeable as the Lego Star Wars games, and that it’s more of a relationship you’ll have to work at instead of being the love at first sight Travellers Tales' previous efforts were.
    • 68 Metascore
    • 60 Critic Score
    It’s not a bad little game and they’ve definitely played to the strengths of the DS, it’s just a shame there isn’t more to it.
    • 69 Metascore
    • 60 Critic Score
    Despite its flaws, The Conduit is undoubtedly the best Wii-exclusive First-Person Shooter, it’s just a shame that particular accolade doesn’t mean much. Graphical prowess is no substitute for great art design, great controls are no substitute for fantastic gameplay, and when it comes to First-Person Shooters, the Wii is just no match for other consoles.
    • 76 Metascore
    • 60 Critic Score
    I still don’t understand how Lara can use her guns underwater or why she insists on kicking priceless vase’s, but niggles aside Tomb Raider Underworld is actually pretty fun in places. It’s just a shame that this so called update was is so horrendously out of date in comparison to something like Uncharted which trounces Underworld at every turn.
    • 75 Metascore
    • 60 Critic Score
    I still don’t understand how Lara can use her guns underwater or why she insists on kicking priceless vase’s, but niggles aside Tomb Raider Underworld is actually pretty fun in places. It’s just a shame that this so called update was is so horrendously out of date in comparison to something like Uncharted which trounces Underworld at every turn.
    • 71 Metascore
    • 60 Critic Score
    Those of you who do know your Ric Flairs from your Rick Rudes, this is a decent jaunt through the history of the biggest wrestling company on the planet, but the lack of depth means it just falls short of an essential purchase.
    • 70 Metascore
    • 60 Critic Score
    Those of you who do know your Ric Flairs from your Rick Rudes, this is a decent jaunt through the history of the biggest wrestling company on the planet, but the lack of depth means it just falls short of an essential purchase.
    • 76 Metascore
    • 60 Critic Score
    Overall my suggestion would be, stick the game’s suggestions (hints) on high, enjoy it as a constant stream of brain-dead semi funny entertainment, in a universe you are probably familiar with, and get as much stress-free enjoyment from what admittedly, feels like a pretty polished episodic game.
    • 73 Metascore
    • 60 Critic Score
    Overall my suggestion would be, stick the game’s suggestions (hints) on high, enjoy it as a constant stream of brain-dead semi funny entertainment, in a universe you are probably familiar with, and get as much stress-free enjoyment from what admittedly, feels like a pretty polished episodic game.
    • 70 Metascore
    • 60 Critic Score
    Even these best intentions cannot hide the fact the game never consistently hits the epic feeling most will feel it should.
    • 71 Metascore
    • 60 Critic Score
    Even these best intentions cannot hide the fact the game never consistently hits the epic feeling most will feel it should.
    • 70 Metascore
    • 60 Critic Score
    A highly playable version of Metal Slug on the DS, and regardless of the steps back to suit the hardware, the end result is not all that bad. You can’t help but wish for more, although for any game to be truly special on its eight iteration is a very big ask.
    • 64 Metascore
    • 60 Critic Score
    A steeping stone for the series, one that offers hope that EA can achieve better things in the future.
    • 59 Metascore
    • 60 Critic Score
    A steeping stone for the series, one that offers hope that EA can achieve better things in the future.
    • 81 Metascore
    • 60 Critic Score
    Harking back to Elika for a second, I have to admit she is a fantastic addition to the series, and as gimmicks go she is significantly better than The Sands of Time.
    • 85 Metascore
    • 60 Critic Score
    Harking back to Elika for a second, I have to admit she is a fantastic addition to the series, and as gimmicks go she is significantly better than The Sands of Time.
    • 68 Metascore
    • 60 Critic Score
    The only real “achievement” of EndWar is its voice command system.
    • 68 Metascore
    • 60 Critic Score
    Very much a ‘love it’ or ‘hate it’ game. At best it’s an entertaining and strangely compelling shooter with simple but fun gameplay. At worst it’s repetitive and fiddly with no real draw.
    • 71 Metascore
    • 60 Critic Score
    As it is, Zero is far too hampered by Nintendo's handheld to be worth a hearty recommendation.
    • 70 Metascore
    • 60 Critic Score
    On the whole, Galactic Adventures is a good bit of fun, let down by naff controls and the fact that 95% of the people producing content for it are total morons.
    • 76 Metascore
    • 60 Critic Score
    Apart from some shiny new graphics, and a some multiplayer game modes it is exactly the same game as all those years ago.
    • 66 Metascore
    • 60 Critic Score
    This is a brave first attempt at something new in the world of Lara Croft, but it doesn’t quite manage to match the levels of accomplishment seen in the rest of Tomb Raider Underworld.
    • 73 Metascore
    • 60 Critic Score
    To play The 40th Day in single player exposes a multitude of flaws the core game has, with AI mistakes particularly running rampant throughout. Co-op does a lot to mask these annoyances, but it is still not enough to push the game into the realm of a ‘must buy.’
    • 74 Metascore
    • 60 Critic Score
    To play The 40th Day in single player exposes a multitude of flaws the core game has, with AI mistakes particularly running rampant throughout. Co-op does a lot to mask these annoyances, but it is still not enough to push the game into the realm of a ‘must buy.’
    • 64 Metascore
    • 60 Critic Score
    This is one of the worst types of tragedies that can befall a game – to be brimming with potential and fun gameplay, only to get ruined with technical blunders.
    • 59 Metascore
    • 60 Critic Score
    Bleach: The 3rd Phantom is a solid Strategy RPG and fans will enjoy its 25 chapters.
    • 75 Metascore
    • 60 Critic Score
    AYIM is a great distraction for any fan of casual puzzles who doesn’t want to blow a lot of cash.
    • 90 Metascore
    • 60 Critic Score
    To say the least, Assassin’s Creed II is a disappointment – not because it’s bad, but because we were promised so much more. Everything Ubisoft claimed they were changing has stayed the same, and what little new touches they’ve included fail to impact in the long run.
    • 91 Metascore
    • 60 Critic Score
    To say the least, Assassin’s Creed II is a disappointment – not because it’s bad, but because we were promised so much more. Everything Ubisoft claimed they were changing has stayed the same, and what little new touches they’ve included fail to impact in the long run.
    • 63 Metascore
    • 60 Critic Score
    Although a competent beat ‘em up, it lacks not only the accessibility but the depth of Street Fighter IV, the classic gameplay of Mark of the Wolves or Marvel vs. Capcom 2, and the hardcore technical side of Blazblue.
    • 57 Metascore
    • 60 Critic Score
    Although a competent beat ‘em up, it lacks not only the accessibility but the depth of Street Fighter IV, the classic gameplay of Mark of the Wolves or Marvel vs. Capcom 2, and the hardcore technical side of Blazblue.
    • 50 Metascore
    • 60 Critic Score
    There’s no doubt that Night at the Museum 2 will satisfy the needs of the younger fans of the two films.