DarkZero's Scores

  • Games
For 1,417 reviews, this publication has graded:
  • 40% higher than the average critic
  • 6% same as the average critic
  • 54% lower than the average critic
On average, this publication grades 3.5 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Ratchet & Clank Future: A Crack in Time
Lowest review score: 10 Ace Banana
Score distribution:
1417 game reviews
    • 60 Metascore
    • 50 Critic Score
    In all, it was a decent attempt at a new concept but didn’t quite ever make it further than that.
    • 51 Metascore
    • 50 Critic Score
    On the plus side, Pixel Gear at least scores points for getting the job done. The shooting works well, and properly timing the use of explosives and headshots can also be satisfying in its simplicity. Regrettably, the game is also lacking in content: four stages are all that’s available, the weapon selection is sparse, and there isn’t even an option to wield two Move controllers for double the gunplay. Even the music can’t be turned off, resulting in one annoying track playing the entire way through.
    • 65 Metascore
    • 50 Critic Score
    Let us be honest. If this game was released WITHOUT the license, absolutely no one would care about it.
    • tbd Metascore
    • 50 Critic Score
    Simply put, of the three Umihara Kawase games now available on Steam, Shun feels like the weakest link in the series. While the game still retains much of the charm and physics-based platforming that is a known quantity at this point, it also feels like an entry that is only worth looking into when you’ve mastered the other two games first.
    • 71 Metascore
    • 50 Critic Score
    Elven Legacy is mercifully conservative in its design, though it does not seem to be executed as smoothly as it should have been. With more time in development, future releases for the series should turn out to be more entertaining.
    • 64 Metascore
    • 50 Critic Score
    Maybe they should give the reins back to Camelot before they think about releasing another Mario Sports title, because Square Enix have proven they have trouble cutting the mustard.
    • 48 Metascore
    • 50 Critic Score
    From the initial trailers, Special Forces: Team X showed some promise, but after spending some time with the game I find it hard to recommend it to people, especially with the problems it is faced with at the moment.
    • 75 Metascore
    • 50 Critic Score
    Combat feels like a badly AI’ed multiplayer game, the type of game that is meant for human players, and an AI system has been pasted on later for people with no friends (see Battlefield 1941).
    • 80 Metascore
    • 50 Critic Score
    Overall, Pinball FX2 VR does exactly what is advertised, and it does so adequately. It’s just unfortunate that there aren’t more viewing options, not to mention the costly requirement just to own a handful of tables that don’t even include the more popular licensed games beyond The Walking Dead. Only the most hardcore pinball players will truly appreciate the recreated table perspective with required standing, while more comfortable (and cheaper) alternatives are available with previous console iterations.
    • 69 Metascore
    • 50 Critic Score
    Wet
    A short-lived, occasionally exciting but overall shallow experience.
    • 70 Metascore
    • 50 Critic Score
    I don’t often criticize a game for not living up to the standards of another but Tiny Metal tries so hard to mirror Nintendo’s approach I must speak up when I see failings. When you come at the king you better not miss, and Tiny Metal stumbles at every step on its way there. I wanted to love Tiny Metal, I really did, but in the end, as I chipped away at the game, it just made my longing to step back onto the Advance Wars battlefield even stronger. At best Tiny Metal is a rough draft of something that could be great further down the line.
    • tbd Metascore
    • 50 Critic Score
    Super Solid have played it safe with this title by recreating what we all know has been successful in the past, but unfortunately not meeting expectations as a full, complete game (even if it is free).
    • 58 Metascore
    • 50 Critic Score
    With the rate in which this company pumps out titles, fans of Moe and/or RPGs might be better off waiting for the next Hyperdimension Neptunia, which is also hitting the PS4 this year.
    • 39 Metascore
    • 50 Critic Score
    In conclusion, Realms of War is a title that is on the lower side of average in the genre it exists in.
    • 72 Metascore
    • 50 Critic Score
    Great character models, professional voice acting and initially enjoyable combat can’t make up for the other graphical and design mistakes.
    • 55 Metascore
    • 50 Critic Score
    Overall, “average” is the perfect descriptor for Akiba’s Beat. While there is nothing particularly bad about it, it does little to stand out among the most recent releases that truly revitalize the JRPG genre. It is both baffling and disheartening that the developers chose to rob the very things that made Akiba’s Trip stand out among the sea of Japanese games only to have it conform to a pale imitation of more polished JRPGs. If you haven’t done so already, consider passing over this game in favor of seeking out its more unique (and entertaining) predecessor for cheap.
    • 68 Metascore
    • 50 Critic Score
    Let us be honest. If this game was released WITHOUT the license, absolutely no one would care about it.
    • 61 Metascore
    • 50 Critic Score
    Senran Kagura: Bon Appétit! is a game purely designed for its fans. If anyone was foolish enough to think that this spin-off may introduce any gameplay elements to draw in newcomers, think again.
    • 67 Metascore
    • 50 Critic Score
    Meanwhile, everyone who’s already played Resi 4 can see that Cursed Mountain is, without a shadow of a doubt, a bit pants.
    • 72 Metascore
    • 50 Critic Score
    The Glaive works well and is rather satisfying to use but this is offset by the old school use of ammo crates and parts of levels being sealing off, making it as linear as they come.
    • 57 Metascore
    • 50 Critic Score
    Breach simply doesn't match up to what is on offer in the videogame market today.
    • 68 Metascore
    • 50 Critic Score
    If you are the kind of gamer who likes to learn song layouts, practices all the way to Carnegie Hall, and then uploads a video of a brilliant high score to YouTube, then this one is probably not for you as it will only madden you in the long run.
    • 71 Metascore
    • 50 Critic Score
    A better journalist might make a little comment here, just to wrap things up, about how you were fighting for freedom in Red Faction: Guerrilla, yet as a gamer you had it all along. Despite liberating Mars at the end of that game, find yourself more restricted than ever in the follow-up. I'm not that guy.
    • 57 Metascore
    • 50 Critic Score
    What is here is essentially a mini-game collection coated in a Kirby presentation. It’s a fun game, especially when you get four players together and can experience the game at its full potential, but Nintendo has been delivering amazing quality this year, even on the 3DS, but this is a chip in their fantastic release schedule. Kirby Battle Royale is lacking any will to innovate. It’s happy to be playing it safe and be a standard multiplayer game that will loose its replay value fast, and with the weak single player challenge that becomes repetitive before it ends, the game does not offer much to the huge 3DS library available other than being a average bag of multiplayer mayhem.
    • tbd Metascore
    • 50 Critic Score
    In all, the expansion does exactly what you’d expect from a cheap or perhaps even free update but unfortunately this one currently comes at half the price of the original FORCED SHOWDOWN and I’m afraid I simply can’t recommend it at that price.
    • 58 Metascore
    • 50 Critic Score
    Ninja Gaiden 3 has all of the telltale signs of a good game. Triple-A branding, fantastic dev team, worldwide support. Unfortunately, what could have been a fairly solid entry is plagued by backwards-innovation [No inventory? Japanese voice option?], absolutely mediocre and over-streamlined combat gameplay, and a predictable plot.
    • tbd Metascore
    • 50 Critic Score
    Overall the game is fun to play and as my first foray into simulation games it held my attention for a while, but I quickly noticed when things fell apart or just didn’t stand up to my ideal of what a simulation should be. I would recommend the game to anyone who loves a nice sim game but to newcomers you will quickly become annoyed with the graphics, physics and the driving.
    • 55 Metascore
    • 50 Critic Score
    As it stands, Sports Bar VR is more like a virtual hangout reminiscent of Playstation Home, a social gathering where few patrons indulged in any of the mini-games within and remained content to treat it as a console-based Second Life. It is perhaps for that reason that Sports Bar VR will turn into a cult favorite among early adopters, but for anyone hoping for even a semi-accurate recreation of competitive sports bar activities, they may consider sticking to the real smoke-filled hangouts until a more precise alternative is released.
    • 35 Metascore
    • 50 Critic Score
    There's no denying it. Star Raiders is bad. It's repetitive, embarrassing, rushed and tedious.
    • 61 Metascore
    • 50 Critic Score
    It’s such a shame that the game’s battle system wasn’t better thought out because it really lets down what could have been a great little game.
    • 63 Metascore
    • 50 Critic Score
    The core gunplay mechanic may be genre leading, but the wrapper that surrounds it continues to be irreparably broken.
    • 53 Metascore
    • 50 Critic Score
    Even though there are a few moments where the game is quite satisfactory, you’re always wishing for more than it ever truly delivers.
    • 51 Metascore
    • 50 Critic Score
    Darkest of Days ends up being a mediocre FPS. The production values are severely lacking, but under the hood you can see that the developers really tried. This is only the second game produced by 8monkeylabs, hopefully their future games will have a more polish.
    • 47 Metascore
    • 50 Critic Score
    The Minotaur says with his sad cow eyes glistening “Don’t worry guys, everything will be alright”, but the Minotaur knows it’s not going to be alright… it’s not going to be alright at all.
    • 70 Metascore
    • 50 Critic Score
    Wet
    A short-lived, occasionally exciting but overall shallow experience.
    • 69 Metascore
    • 50 Critic Score
    The best open world games nowadays are an expansion of the form, but Mad Max is highly regressive in far too many areas to be meaningful.
    • 74 Metascore
    • 50 Critic Score
    I may be able to suggest this game as a decent mobile title to play for someone who wants another rhythm game but the way that the game handles a character diagnosed with cancer makes me feel worse about its entirety.
    • 71 Metascore
    • 50 Critic Score
    Shu
    A basic platformer with the same old clichéd mobility tools and a pretty underwhelming world to be a part of just isn’t enough to make its mark these days, making Shu feel a little played out. It’s by no means a bad game, but hardly a good one either; it falls quite neatly into the comfortable, average middle-ground.
    • 74 Metascore
    • 50 Critic Score
    Overall, Shantae: Risky’s Revenge is a nice throwback, even if it’s not really that old, with a single glaring problem – being ‘Metroidvania’ style comes with some responsibilities that this title just couldn’t hold up its end of the bargain for.
    • tbd Metascore
    • 50 Critic Score
    Unfortunately, that isn’t the case and what you’re left with is a game that is overall enjoyable, but one that you are too embarrassed to recommend to friends. It shows that trying to attract players by using outdated internet jokes is nowhere near as efficient as simply creating a fun experience.
    • 55 Metascore
    • 50 Critic Score
    I applaud UTV for bringing a very niche genre to the PlayStation 3, complete with generous Move support, but I find the title fizzles out too quickly, and hope that their next offering comes out of the PS3 kitchen less underdone.
    • 52 Metascore
    • 50 Critic Score
    It’s a game that has a core mechanic done decently, but has “generic” written all over it for everything else. Add in the throwaway, barebones multiplayer and there isn’t anything here worthwhile for anyone but hardcore sniper fans.
    • 63 Metascore
    • 50 Critic Score
    Episode 1 of Missing is a nice looking FMV with decent acting, detailed set-pieces, and little else. While this is only the beginning, my interest in finding out who captured David and why is tempered by relative disinterest in the characters themselves and the events surrounding them.
    • 44 Metascore
    • 50 Critic Score
    Darkest of Days ends up being a mediocre FPS. The production values are severely lacking, but under the hood you can see that the developers really tried. This is only the second game produced by 8monkeylabs, hopefully their future games will have a more polish.
    • 50 Metascore
    • 50 Critic Score
    The Minotaur says with his sad cow eyes glistening “Don’t worry guys, everything will be alright”, but the Minotaur knows it’s not going to be alright… it’s not going to be alright at all.
    • 69 Metascore
    • 50 Critic Score
    An average experience is still better than a bad one, but anyone hoping for a better high school horror experience should consider checking out Corpse Party or shell out however much a Playstation VR will cost for the remake of White Day.
    • 79 Metascore
    • 50 Critic Score
    Overall, Glowfish is a mediocre game that I'm sure a handful of people will really enjoy.
    • 70 Metascore
    • 50 Critic Score
    Crackdown was fun back in 2007, and Crackdown 2 offers a slight update to the core ideas brought to air in the original. Whilst those ideas still may be good however, they no longer feel all that special.
    • 66 Metascore
    • 50 Critic Score
    In the end, it’s worth a curious glance while keeping its technical failings in mind, or a decent distraction for younger children to play with.
    • 53 Metascore
    • 50 Critic Score
    It can provide some brief frantic fun, and perhaps a glimpse into how repetitive and tiresome the career of a health care worker can be.
    • tbd Metascore
    • 50 Critic Score
    It’s a real shame, but while it might keep younger players or the bored occupied, most of the time there’s probably a better choice – even if that’s putting your mittens on and heading out to play in the garden.
    • 56 Metascore
    • 50 Critic Score
    The game isn’t bad, it’s just not great, and I was expecting a little bit more than a generic western fantasy RPG with competent combat from the studio that brought us the tantalising Of Orcs and Men.
    • 60 Metascore
    • 50 Critic Score
    Crucially, if you stand back and think of what the series could be evolving into with current hardware then you can’t help but look at DW6 as a disappointment.
    • 73 Metascore
    • 50 Critic Score
    If you really like puzzles and parkour mechanics, check this one out, otherwise you might not find what you’re looking for.
    • tbd Metascore
    • 50 Critic Score
    With a little more care put into the game’s story and more unique special objectives, Jane Wilde could have been something great.
    • 43 Metascore
    • 50 Critic Score
    Sorry kid – maybe next year.
    • 71 Metascore
    • 50 Critic Score
    Lips disappoints by lacking in features in almost every area, and although the microphones set a new standard for future singing games to strive towards, the functionality is often worse than games nearly half-a-decade old.
    • 64 Metascore
    • 50 Critic Score
    The actual game has smooth and responsive controls, an appropriate soundtrack and a particular lean-back quality that I do enjoy, allowing me to quickly jump into a game that is pretty relaxed and simple to play. But that is just enough.
    • 69 Metascore
    • 50 Critic Score
    Blue Dragon Plus is not a bad game. Despite its failings, it manages to be a perfectly competent RPG, but it does nothing to excite the imagination or stimulate the player. If it were a colour, it would be beige.
    • 49 Metascore
    • 50 Critic Score
    Guards‘ makes a good case to bring accessible mechanics for anyone who does not enjoy turn-based strategy games due to their complexity, delivering those people a game that can be easily picked up and played for for a few turns before becoming tired of its unique, but limited gameplay. For veterans, however, Guards is unlikely to keep your attention for long, if at all, its a title that can get boring all too quickly with its lack of level, enemy and visual variety.
    • 67 Metascore
    • 50 Critic Score
    The new mechanics that the developer tried to add to the mix end up making everything much less fun than they might have seemed conceptually. Adding this with the historical parts of the game makes it feel like a lot of the player’s agency has been taken away.

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