DarkZero's Scores

  • Games
For 912 reviews, this publication has graded:
  • 41% higher than the average critic
  • 6% same as the average critic
  • 53% lower than the average critic
On average, this publication grades 3.1 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Dark Souls
Lowest review score: 10 CID The Dummy
Score distribution:
  1. Negative: 92 out of 912
912 game reviews
    • 80 Metascore
    • 70 Critic Score
    In truth, not much of the core gameplay has changed, and it is still a GT game, albeit one that even more perfectly recreates what it’s like to get behind a wheel dream cars. In the same vein, all the vehicles on show have even more personality than ever before.
    • 58 Metascore
    • 70 Critic Score
    If you’re willing to dive into its briny unforgiving depths and learn from it, then there is about as much here as there is to get from a turn-based strategy.
    • 72 Metascore
    • 70 Critic Score
    It’s clear this game is aimed at the Games Workshop crowd, and those who understand what Blood Bowl is are the ones that will gain the most pleasure from the game. Others will have to fight through the game’s resistance to stop newbies from playing.
    • 82 Metascore
    • 70 Critic Score
    History will best remember Red Alert 3 as being a good multiplayer RTS. At worst it’s an embarrassing parody of the 1996 classic. For a game whose ancestor was the original Red Alert, many will feel underwhelmed by the overall package, but you can’t argue against the well-proven mutliplayer gameplay.
    • 68 Metascore
    • 70 Critic Score
    There is a warning for fans though, when you play it, make sure you’ve got some happy pills with you, just to be on the safe side.
    • 78 Metascore
    • 70 Critic Score
    Soul Bubbles is undoubtedly an interesting game, but I have to admit it was hard to express and portray the appeal of the game in words.
    • 71 Metascore
    • 70 Critic Score
    The biggest chunk of praise needs to go to Swordfish, though, who have managed to take what – on paper, at least – is an awful idea and turn it into a decent shooter, even in a very crowded market.
    • 72 Metascore
    • 70 Critic Score
    The biggest chunk of praise needs to go to Swordfish, though, who have managed to take what – on paper, at least – is an awful idea and turn it into a decent shooter, even in a very crowded market.
    • 60 Metascore
    • 70 Critic Score
    It’s actually quite good in multiplayer and if you enjoy setting records then the same can be said for the competition side of it.
    • 58 Metascore
    • 70 Critic Score
    It’s actually quite good in multiplayer and if you enjoy setting records then the same can be said for the competition side of it.
    • 65 Metascore
    • 70 Critic Score
    Much of the story is kept until the end, with the rest mostly speculation from characters as to what is really going on, forcing you to play through to get more dirt on the mystery as it builds up.
    • 70 Metascore
    • 70 Critic Score
    Ultimately, the biggest problem with RotTK also happens to be its biggest strength. It makes no attempt to open itself up to newcomers, instead choosing to continue to revel in its deep historical accuracy.
    • 72 Metascore
    • 70 Critic Score
    It strikes me as ironic that the game is named Overlord when really the minions are the stars of the show.
    • 72 Metascore
    • 70 Critic Score
    Star Ocean: The Last Hope brings appealing sci-fi imagery to the Xbox 360 catalogue of RPGs. It’s not the best JRPG on the system, but what it does is give players a game with an addictive battle system.
    • 84 Metascore
    • 70 Critic Score
    In contrast to last year’s effort, none of the game’s high points are as memorable, and in addition, quite few gunfights start to border on routine as you get further into the game. For that reason, combined with the selection of other erratic blemishes named above, World at War is a notably less appealing game.
    • 85 Metascore
    • 70 Critic Score
    In contrast to last year’s effort, none of the game’s high points are as memorable, and in addition, quite few gunfights start to border on routine as you get further into the game. For that reason, combined with the selection of other erratic blemishes named above, World at War is a notably less appealing game.
    • 81 Metascore
    • 70 Critic Score
    Of course, it won’t make cooking any more entertaining if you already find it a bit of a chore, but if you just want to be entertained you could also sit back a look at Gordon Ramsey curse his way through an episode of The F Word.
    • 76 Metascore
    • 70 Critic Score
    Ratchet and Clank: A Quest for Booty feels like a long side quest away from the events of Tools Of Destruction it therefore avoids any real spoilers to the main series story.
    • 66 Metascore
    • 70 Critic Score
    This game isn’t fantastic, but certainly will hold your attention for a while, through a mixture of compulsive gameplay, and energetic atmosphere brought on by the games fantastically manic tunes. You can’t go far wrong if you fancy a multiplayer game.
    • 74 Metascore
    • 70 Critic Score
    Considering the initial shock of a Sonic RPG, and the potential, I think that SC could’ve been a bit better in most aspects but TDB definitely lays solid foundations for the probable sequel. It really is an RPG but delivered Sonic style; fast and fun.
    • 77 Metascore
    • 70 Critic Score
    If you end up buying The Last Guy you’ll probably end up liking it to some extent, and if you can try and pace yourself, and don’t rush through the game, you’ll enjoy it even more.
    • 85 Metascore
    • 70 Critic Score
    It falters in just enough places to make you think before you hand over your money.
    • 85 Metascore
    • 70 Critic Score
    It falters in just enough places to make you think before you hand over your money.
    • 76 Metascore
    • 70 Critic Score
    There’s a lot to like, and equally as much to dislike.
    • 73 Metascore
    • 70 Critic Score
    The sheer amount of things to do is a key factor that prevents it falling into the trap of the same old routines other space games have fallen into. X3 is deep, complex, insanely huge, annoyingly but yet rewarding.
    • 80 Metascore
    • 70 Critic Score
    It’s not going make your mind EXPLODE, but it’s a really nice little game with plenty of charm and a clarity of design that you rarely see these days - especially on the DS, stuffed full of shovelware as it is.
    • 72 Metascore
    • 70 Critic Score
    Boing! Docomodake is a difficult game to gauge. At times it can be painfully frustrating - with some puzzles requiring a complete level-restart if failed initially – and it’s criminal just how short it is. But on the contrary, Boing! is filled with intuitive puzzles, a genuinely creative control scheme, and some truly amusing moments.
    • 69 Metascore
    • 70 Critic Score
    Give the developers some money for their hard work. It’s just kind of sad that such a great game makes you feel like such a mug for actually paying for it.
    • 70 Metascore
    • 70 Critic Score
    A combination of cooperative gameplay and ferocious versus modes keeps things fresh in the game’s online multiplayer.
    • 75 Metascore
    • 70 Critic Score
    Whether it’s the cute aliens, the bright and impressive visuals, or the moments of humour, it’s hard to criticise the game too much.