DarkZero's Scores

  • Games
For 1,067 reviews, this publication has graded:
  • 40% higher than the average critic
  • 5% same as the average critic
  • 55% lower than the average critic
On average, this publication grades 3.5 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Fantasy Life
Lowest review score: 10 CID The Dummy
Score distribution:
1,067 game reviews
    • 58 Metascore
    • 60 Critic Score
    It's a competent enough game but could have been so much more, if you fancy something like Prince of Persia though it's definitely worth a rental, and if you loved Tron and can't wait for the new film then you really have to give it a go, if only just for the story.
    • 90 Metascore
    • 60 Critic Score
    To say the least, Assassin’s Creed II is a disappointment – not because it’s bad, but because we were promised so much more. Everything Ubisoft claimed they were changing has stayed the same, and what little new touches they’ve included fail to impact in the long run.
    • 64 Metascore
    • 60 Critic Score
    This is one of the worst types of tragedies that can befall a game – to be brimming with potential and fun gameplay, only to get ruined with technical blunders.
    • 64 Metascore
    • 60 Critic Score
    As PC ports go, it’s pretty mundane in features, and the lack of online cooperative play hurts it, but the game, despite some of the shortcomings with its combat, is fun and charming that scratches an itch for people who like levelling up characters to take them through the difficulties, and as for what is available on the platform, you can do much worse than Phantom Breaker: Battle Grounds.
    • 82 Metascore
    • 60 Critic Score
    Dragon Age II isn't a bad game, but it is a huge disappointment from such a respected and otherwise consistent developer. While the combat has been improved significantly, its failings in other areas – areas in which BioWare usually excel – are numerous and baffling. In the 32 hours it took me to finish the game, I spent the last 10 wishing it would hurry up and get to the good bit at the end. And then it turned out the ending was a bit non-committal and rubbish, too. A shame.
    • 82 Metascore
    • 60 Critic Score
    Dragon Age II isn't a bad game, but it is a huge disappointment from such a respected and otherwise consistent developer. While the combat has been improved significantly, its failings in other areas – areas in which BioWare usually excel – are numerous and baffling. In the 32 hours it took me to finish the game, I spent the last 10 wishing it would hurry up and get to the good bit at the end. And then it turned out the ending was a bit non-committal and rubbish, too. A shame.
    • 79 Metascore
    • 60 Critic Score
    Dragon Age II isn't a bad game, but it is a huge disappointment from such a respected and otherwise consistent developer. While the combat has been improved significantly, its failings in other areas – areas in which BioWare usually excel – are numerous and baffling. In the 32 hours it took me to finish the game, I spent the last 10 wishing it would hurry up and get to the good bit at the end. And then it turned out the ending was a bit non-committal and rubbish, too. A shame.
    • 54 Metascore
    • 60 Critic Score
    You already know if you are buying it or not and there are no problems with how the game works; it just feels weird to call it anything other than a mini-game add-on for Pokémon fans. In that regard, it does well.
    • 54 Metascore
    • 60 Critic Score
    The core game itself and the platforming is still respectable enough to warrant a check though.
    • 62 Metascore
    • 60 Critic Score
    Contrast is a curious, fair attempt at a puzzle platformer with some neat ideas that make it somewhat enjoyable, but is a slightly frustrating experience that in the end won’t be remembered for its gameplay, but more for its world, visuals and sound.
    • 59 Metascore
    • 60 Critic Score
    A steeping stone for the series, one that offers hope that EA can achieve better things in the future.
    • 50 Metascore
    • 60 Critic Score
    There’s no doubt that Night at the Museum 2 will satisfy the needs of the younger fans of the two films.
    • 71 Metascore
    • 60 Critic Score
    Those of you who do know your Ric Flairs from your Rick Rudes, this is a decent jaunt through the history of the biggest wrestling company on the planet, but the lack of depth means it just falls short of an essential purchase.
    • 70 Metascore
    • 60 Critic Score
    The game is filled with problems that bring down the overall experience and enjoyment. I'm sure some gamers will enjoy the grind and character building, but with so many other great Strategy RPGs (especially on the PSN), I do wonder why gamers would want to take part in something with a story that is close to non-existent, has no character personality, and features pacing that starts ridiculously slow.
    • 77 Metascore
    • 60 Critic Score
    Perhaps the worst thing you can say about Lego Indy is that it is not as instantly likeable as the Lego Star Wars games, and that it’s more of a relationship you’ll have to work at instead of being the love at first sight Travellers Tales' previous efforts were.
    • 52 Metascore
    • 60 Critic Score
    There's some fun to be had with it, but it's few and far between the dissatisfaction that crops in. Ultimately, what we ended up getting is an uninspired campaign with some entertaining multiplayer, though that's not something that I expect from a franchise as big as Resident Evil.
    • 77 Metascore
    • 60 Critic Score
    I honestly did not really mind that the game closed without fully explaining itself; the problem was that as the credits rolled my mind harked back to earlier points in the game, trying to give those supposedly standout moments a second thought, and realising none of them really stood out firmly in my mind.
    • 72 Metascore
    • 60 Critic Score
    The frantic and exhaustive action is still there and looks better than ever, but you are now required to take extended breaks for the sake of sanity.
    • 74 Metascore
    • 60 Critic Score
    The Escapists is an interesting premise for a simulation-style game that offers numerous ways to tackle situations and lots of routines to keep track of. However, the cumbersome interface may impact the enjoyment of anyone playing with an Xbox controller, and with the promise of further updates and additions on the PC side, interested players may want to consider grabbing the game off of Steam instead, if possible.
    • 56 Metascore
    • 60 Critic Score
    It ended up being a fun puzzler with an interesting twist, but bad gameplay implementations.
    • 91 Metascore
    • 60 Critic Score
    Though it lasts a long time and provides a decent challenge, I think it really needed an extra push on top of what the game contains. I would describe it as just above average, but that’s as far as I’d go.
    • 61 Metascore
    • 60 Critic Score
    Between both handheld versions, the PSP one is the game that feels that it’s just a shrunken down version of the PC edition, just without the higher crisp graphics.
    • 66 Metascore
    • 60 Critic Score
    This is a brave first attempt at something new in the world of Lara Croft, but it doesn’t quite manage to match the levels of accomplishment seen in the rest of Tomb Raider Underworld.
    • 35 Metascore
    • 60 Critic Score
    It is a bit of a waste of the Wii’s capabilities though, and if you have a DS it may be worth picking up that version as it seems much more suited to a handheld.
    • 58 Metascore
    • 60 Critic Score
    It's a bummer that you have to put up with tedious combat to enjoy the platforming. Krome Studios should take on board this problem and solve it in the next episode of Blade Kitten. If they can get the combat sections right, they'll be on to a good old-school platforming game, and there aren't many of those any more.
    • 58 Metascore
    • 60 Critic Score
    Lost Planet 3 is a peculiar game. It’s a solid third-person shooter with an identity crisis. Some of the changes to the single player won’t go down so well with the fans – it’s missing some of the bits that gave Lost Planet its own personality.
    • 67 Metascore
    • 60 Critic Score
    As previously mentioned, Warriors Orochi 3 Ultimate’s main draw is its quantity of content, rather than its quality.
    • 67 Metascore
    • 60 Critic Score
    The puzzles are well designed, the team mechanic works well, and the mini games add a little variety. It’s not the toughest game in the world, which makes its length all that more disappointing, but it’s fun while it lasts and the style of the presentation really adds to this.
    • 74 Metascore
    • 60 Critic Score
    To play The 40th Day in single player exposes a multitude of flaws the core game has, with AI mistakes particularly running rampant throughout. Co-op does a lot to mask these annoyances, but it is still not enough to push the game into the realm of a ‘must buy.’
    • 64 Metascore
    • 60 Critic Score
    London 2012 is a mixed bag of good and bad, just like the sports it represents. It's dull as the UK weather can be in single-player mode, with local multiplayer being the only saving grace for the game. If you're looking for some nights of local multiplayer fun then this will supply that, but no doubt you'll be done with it before the Olympics finish.