DarkZero's Scores

  • Games
For 1,330 reviews, this publication has graded:
  • 40% higher than the average critic
  • 6% same as the average critic
  • 54% lower than the average critic
On average, this publication grades 3.6 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Dark Souls
Lowest review score: 10 101-in-1 Sports Party Megamix
Score distribution:
1330 game reviews
    • 91 Metascore
    • 60 Critic Score
    Though it lasts a long time and provides a decent challenge, I think it really needed an extra push on top of what the game contains. I would describe it as just above average, but that’s as far as I’d go.
    • 91 Metascore
    • 60 Critic Score
    To say the least, Assassin’s Creed II is a disappointment – not because it’s bad, but because we were promised so much more. Everything Ubisoft claimed they were changing has stayed the same, and what little new touches they’ve included fail to impact in the long run.
    • 90 Metascore
    • 60 Critic Score
    To say the least, Assassin’s Creed II is a disappointment – not because it’s bad, but because we were promised so much more. Everything Ubisoft claimed they were changing has stayed the same, and what little new touches they’ve included fail to impact in the long run.
    • 86 Metascore
    • 70 Critic Score
    Rockstar's continued insistence on favouring animation over character control makes for an unnecessarily sluggish core game, but it is one that eventually settles into its own set piece groove, and ultimately gets swept up and propelled forward by the momentum of its story and impressive portrayal of its setting.
    • 85 Metascore
    • 70 Critic Score
    In short, Chronophantasma Extend is the biggest, densest and all-around definitive version of the BlazBlue series, but the overarching story mode and massive learning curve may put off potential newcomers to the series. For those brave enough to venture forth, this mechanically solid and visually resplendent fighter might just have enough features to make a BlazBlue fan out of you.
    • 85 Metascore
    • 70 Critic Score
    In contrast to last year’s effort, none of the game’s high points are as memorable, and in addition, quite few gunfights start to border on routine as you get further into the game. For that reason, combined with the selection of other erratic blemishes named above, World at War is a notably less appealing game.
    • 85 Metascore
    • 70 Critic Score
    It falters in just enough places to make you think before you hand over your money.
    • 85 Metascore
    • 70 Critic Score
    It falters in just enough places to make you think before you hand over your money.
    • 85 Metascore
    • 70 Critic Score
    Again I would question whether this would still be as compelling the second time around, but I think there's still enough secret stuff hidden away to keep me coming back for a few months.
    • 85 Metascore
    • 60 Critic Score
    Harking back to Elika for a second, I have to admit she is a fantastic addition to the series, and as gimmicks go she is significantly better than The Sands of Time.
    • 85 Metascore
    • 70 Critic Score
    It falters in just enough places to make you think before you hand over your money.
    • 84 Metascore
    • 70 Critic Score
    In contrast to last year’s effort, none of the game’s high points are as memorable, and in addition, quite few gunfights start to border on routine as you get further into the game. For that reason, combined with the selection of other erratic blemishes named above, World at War is a notably less appealing game.
    • 84 Metascore
    • 70 Critic Score
    It feels largely unchanged from its predecessor, but the general core systems it is based on are well refined enough that it still offers a good challenge for those with the patience to tackle it.
    • 84 Metascore
    • 70 Critic Score
    Devil May Cry 4 despite its best efforts is still a puritan affair. There are many flaws that will put off newcomers, but for those who can tolerate those flaws there is an addictive, enjoyable and rewarding game just waiting to be played.
    • 84 Metascore
    • 60 Critic Score
    Ultimately, as interesting as Spore’s concept is, the actual gameplay works against its offer to let you be creative, and the gameplay isn’t really worth the sacrifice of the creativity - especially when the standalone creature creator was released ages ago. For a fiver.
    • 84 Metascore
    • 70 Critic Score
    Devil May Cry 4 despite its best efforts is still a puritan affair. There are many flaws that will put off newcomers, but for those who can tolerate those flaws there is an addictive, enjoyable and rewarding game just waiting to be played.
    • 84 Metascore
    • 70 Critic Score
    In the end, SOMA does not quite share the scare factor of Amnesia, but it does exceed it from a storytelling standpoint, as well as nailing that same attention to detail that creates a tense atmosphere filled with both beauty and horror. A definite purchase for the Halloween season.
    • 83 Metascore
    • 70 Critic Score
    It’s a shame that the console version of Darkest Dungeon couldn’t have been a bit smarter with its controller layout, because the rest of the game shines in brilliant darkness as it did on PC; the 2D artwork is a great mix of hard lines and grotesque imagery, quite similar to Hellboy and other comics by Mike Mignola. The persistent narration is delightfully campy with its dreary delivery and macabre musings, and the fear of death (or insanity) makes every duel feel like a tense brush with death. And players will die, again and again and again. But like a certain other difficult series centered around darkness and sun bros, Darkest Dungeon’s maddening tendrils will manipulate even the most frustrated folks to try again…but consider sticking to the PC version to avoid the added frustration of fumbling around with the controls.
    • 83 Metascore
    • 70 Critic Score
    So, Electronic Symphony is not the ultimate Lumines, then, but newcomers will be blissfully unaware, and to old fans this game remains essential regardless. Scarcity notwithstanding, it is still one of the finest puzzle games there are, by virtue of simply being Lumines.
    • 83 Metascore
    • 50 Critic Score
    Despite being impressed by its visuals and attention to detail, I hadn’t first realized how short and lacking in substance it was, and I always begrudge video games like that being released in the first place.
    • 83 Metascore
    • 70 Critic Score
    Whilst the weight of the FFVII hallmark gives the game an undeniable sense of gravity, at times it feels as if it also smothers it.
    • 83 Metascore
    • 70 Critic Score
    All in all, this is what a sequel should have been: a combination of the good from the old with a number of tweaks from the new.
    • 82 Metascore
    • 70 Critic Score
    LEGO: LOTR does enough to be interesting and is a recommended title for anyone who is in the process of a Middle-earth binge.
    • 82 Metascore
    • 60 Critic Score
    Dragon Age II isn't a bad game, but it is a huge disappointment from such a respected and otherwise consistent developer. While the combat has been improved significantly, its failings in other areas – areas in which BioWare usually excel – are numerous and baffling. In the 32 hours it took me to finish the game, I spent the last 10 wishing it would hurry up and get to the good bit at the end. And then it turned out the ending was a bit non-committal and rubbish, too. A shame.
    • 82 Metascore
    • 60 Critic Score
    Dragon Age II isn't a bad game, but it is a huge disappointment from such a respected and otherwise consistent developer. While the combat has been improved significantly, its failings in other areas – areas in which BioWare usually excel – are numerous and baffling. In the 32 hours it took me to finish the game, I spent the last 10 wishing it would hurry up and get to the good bit at the end. And then it turned out the ending was a bit non-committal and rubbish, too. A shame.
    • 82 Metascore
    • 70 Critic Score
    I'm extremely happy that Virtua Fighter 5 is finally getting a second wind on next gen consoles. While the disappointment at launch was a little disheartening, the revisions in Final Showdown combined with the extremely attractive price point more than warrant a purchase from anyone who has never partook in the series or would love to get back in the Virtua Fighter swing.
    • 82 Metascore
    • 60 Critic Score
    In truth, you’ll probably end up being more shocked by the gore and brutality you see on screen this time round instead of jumping from your seat at the shock of one of the game’s set pieces.
    • 82 Metascore
    • 70 Critic Score
    History will best remember Red Alert 3 as being a good multiplayer RTS. At worst it’s an embarrassing parody of the 1996 classic. For a game whose ancestor was the original Red Alert, many will feel underwhelmed by the overall package, but you can’t argue against the well-proven mutliplayer gameplay.
    • 81 Metascore
    • 60 Critic Score
    The end result is okay, but nothing more. Dream Team is not a terrible game.
    • 81 Metascore
    • 70 Critic Score
    These two short episodes (about three hours for both) did keep me invested and reminded me that Telltale can spin a good story. There were a few effective moments and a few tricky choices. However, the technical and narrative flaws are too glaring to ignore. And, perhaps saddest of all, I am just not as excited to play the next episode as I usually am with Telltale games.
    • 81 Metascore
    • 70 Critic Score
    I wasn’t very fulfilled by Firewatch. It’s not that I’m not susceptible to a story told in this format – on the contrary, what kept my interest for the duration was how the story was delivered. But its shadow boxing with video gamey elements didn’t amount to anything substantial, and when everything else ends up hinging on the story on offer, the resulting experience sadly feels less than essential.
    • 81 Metascore
    • 70 Critic Score
    Of course, it won’t make cooking any more entertaining if you already find it a bit of a chore, but if you just want to be entertained you could also sit back a look at Gordon Ramsey curse his way through an episode of The F Word.
    • 81 Metascore
    • 70 Critic Score
    As it stands, Waveform has an excitement curve as bendy as its core gameplay conceit. A wholly unique experience with brilliant mechanics at the centre, its only misstep is its overreach preventing it from shining as bright as it could have.
    • 81 Metascore
    • 70 Critic Score
    Slight presentation issues aside, Hatsune Miku: Project Diva f is a good entry for newcomers to get into the music rhythm genre.
    • 81 Metascore
    • 60 Critic Score
    If this year’s features are expanded on for the next game, brilliant, and all that, but in order to really take things to the next level, perhaps completely reworking the gameplay would be the best thing to add into next year’s release.
    • 81 Metascore
    • 60 Critic Score
    An acceptable update in terms of presentation, but regretfully somewhat lacking in the new gameplay features the move to a new generation should demand. Regretfully, it is far from the spectacular game many hoped it would be when it was first announced. It grasps on too tightly to what came before, refusing to give gamers the freedom other games in this generation have offered.
    • 81 Metascore
    • 70 Critic Score
    Call of Duty: Black Ops 3 is a game of two thirds that gives us a fantastic multiplayer experience and an ever addicting Zombies mode, coupled with a poor single player. Hopefully Treyarch’s next entry can finally give us a commendable campaign to boot.
    • 81 Metascore
    • 60 Critic Score
    Harking back to Elika for a second, I have to admit she is a fantastic addition to the series, and as gimmicks go she is significantly better than The Sands of Time.
    • 80 Metascore
    • 70 Critic Score
    Like the playable heroes-in-training, Dungeon Defenders is rough around the edges, but has the makings of greatness. The gameplay is simple to pick-up and play, and there is a sizable amount of loot to obtain (even if, sadly, only the weapon changes reflect the character model) as well as WoW-like pets to collect and upgrade.
    • 80 Metascore
    • 70 Critic Score
    Without a doubt, Capcom has successfully re-marketed what should have been a series of downloadable content packs into a fully-fledged disc release.
    • 80 Metascore
    • 70 Critic Score
    The Banner Saga offers a good look into the world Stoic has created for this three-part adventure. It’s a depressing, but beautiful tale of survival against all odds, one that creates a developed plot and theme without degrading the characters or world to appear mature.
    • 80 Metascore
    • 60 Critic Score
    If this year’s features are expanded on for the next game, brilliant, and all that, but in order to really take things to the next level, perhaps completely reworking the gameplay would be the best thing to add into next year’s release.
    • 80 Metascore
    • 60 Critic Score
    In truth, you’ll probably end up being more shocked by the gore and brutality you see on screen this time round instead of jumping from your seat at the shock of one of the game’s set pieces.
    • 80 Metascore
    • 60 Critic Score
    If you're new to Assassin's Creed or the genre, go buy the first game on Steam, don't waste your time with this if it's your first entry into the series.
    • 80 Metascore
    • 70 Critic Score
    In the end, Etrian Odyssey Untold: The Millennium Girl serves as a worthy introduction (or reintroduction for longtime fans) to the hardcore RPG series.
    • 80 Metascore
    • 70 Critic Score
    Oxenfree is a curious and fairly short game. The wonderful voice acting and characters, the interesting themes and the beautiful backdrops are sometimes let down by poor design choices. Ultimately, for fans of story, of which I am one, it is worth playing. But if you have to get your kicks from involved gameplay, perhaps this is not the one for you.
    • 80 Metascore
    • 70 Critic Score
    As a complete package, God of War Ascension has its fair shares of excitement and disappointment. There is no doubt this is a good game with fantastic-looking graphics, quality combat mechanics and a fun, if somewhat experimental, multiplayer; but the problem lies mostly with the single-player.
    • 80 Metascore
    • 70 Critic Score
    These two short episodes (about three hours for both) did keep me invested and reminded me that Telltale can spin a good story. There were a few effective moments and a few tricky choices. However, the technical and narrative flaws are too glaring to ignore. And, perhaps saddest of all, I am just not as excited to play the next episode as I usually am with Telltale games.
    • 80 Metascore
    • 70 Critic Score
    It’s not going make your mind EXPLODE, but it’s a really nice little game with plenty of charm and a clarity of design that you rarely see these days - especially on the DS, stuffed full of shovelware as it is.
    • 80 Metascore
    • 70 Critic Score
    In truth, not much of the core gameplay has changed, and it is still a GT game, albeit one that even more perfectly recreates what it’s like to get behind a wheel dream cars. In the same vein, all the vehicles on show have even more personality than ever before.
    • 80 Metascore
    • 70 Critic Score
    If you are a Wii owner looking for something a bit different, and incidentally if you’re a twenty five year old man who misses the days he could sit in his pants watching Going Live, then A Boy And His Blob is still definitely worth a look-in.
    • 80 Metascore
    • 50 Critic Score
    Overall, Pinball FX2 VR does exactly what is advertised, and it does so adequately. It’s just unfortunate that there aren’t more viewing options, not to mention the costly requirement just to own a handful of tables that don’t even include the more popular licensed games beyond The Walking Dead. Only the most hardcore pinball players will truly appreciate the recreated table perspective with required standing, while more comfortable (and cheaper) alternatives are available with previous console iterations.
    • 80 Metascore
    • 70 Critic Score
    When all is said and done Wii Fit is a product that can help you lose weight as part of a calorie controlled diet, so in the end that's what really matters with a purchase of something like this.
    • 79 Metascore
    • 60 Critic Score
    The end result is, that not through lack of effort, Forza 5 turns out to be the first true regression the series has seen since its inception.
    • 79 Metascore
    • 70 Critic Score
    Not exactly groundbreaking, but enjoyable none-the-less, rarely can a game be summarised with the terms 'camp' and 'ultra-violent', yet Yakuza 3 manages to pull it off with ease.
    • 79 Metascore
    • 70 Critic Score
    The team behind Love, Hate and the other ones have done a great job with this pocket-sized game. Sixty puzzles should keep you entertained for a handful of hours with ease – and a pleasurable few they would be.
    • 79 Metascore
    • 70 Critic Score
    Selecting whether you play as the depressed emo girl or the teenage slut might add some replayability, but only if you enjoy the game’s generally sluggish and strange presentation. If it sounds like your cup of tea, you need only shell out ten dollars to walk The Path.
    • 79 Metascore
    • 70 Critic Score
    Rotolla isn’t a game that you’ll play for hours on end, but it’s a game that you’ll come back to when you’re on the bus or waiting in a line. By definition of a ‘microgame,’ it succeeds entirely, being a small game that’s based on replayability and high-scores instead of a full world.
    • 79 Metascore
    • 70 Critic Score
    It's not a bad game by any means, and it does fix some problems with the controls that plagued previous games, but having the story that essentially makes Agent 47 less of a hitman and more of an espionage hero, makes Absolution a decent stealth game but not a fantastic Hitman game.
    • 79 Metascore
    • 60 Critic Score
    This sort of game could tick the right boxes if you’re looking for another strategy game to pass the time until Fire Emblem Fates comes out in Europe. Though if you’re rather picky about these sorts of games, then it’s probably best to wait for something better to come along.
    • 79 Metascore
    • 70 Critic Score
    It’s safe to say that despite its short (and irritating) story mode, repetitive gameplay and terrible indoor sections, Mirror’s Edge is a real kick up the collective arse for the first person genre.
    • 79 Metascore
    • 60 Critic Score
    I honestly did not really mind that the game closed without fully explaining itself; the problem was that as the credits rolled my mind harked back to earlier points in the game, trying to give those supposedly standout moments a second thought, and realising none of them really stood out firmly in my mind.
    • 79 Metascore
    • 60 Critic Score
    Dragon Age II isn't a bad game, but it is a huge disappointment from such a respected and otherwise consistent developer. While the combat has been improved significantly, its failings in other areas – areas in which BioWare usually excel – are numerous and baffling. In the 32 hours it took me to finish the game, I spent the last 10 wishing it would hurry up and get to the good bit at the end. And then it turned out the ending was a bit non-committal and rubbish, too. A shame.
    • 79 Metascore
    • 70 Critic Score
    Regardless of the downsides, and even though the game can be very grindy, I am finding myself liking it, and I’m willing to invest time into it daily. Whilst it is no where near the same level of quality of something like the aforementioned Diablo, the game offers the same sort of mindless thrills I’ve grown to love about Blizzard’s genre-topping effort.
    • 79 Metascore
    • 50 Critic Score
    Overall, Glowfish is a mediocre game that I'm sure a handful of people will really enjoy.
    • 79 Metascore
    • 60 Critic Score
    I honestly did not really mind that the game closed without fully explaining itself; the problem was that as the credits rolled my mind harked back to earlier points in the game, trying to give those supposedly standout moments a second thought, and realising none of them really stood out firmly in my mind.
    • 79 Metascore
    • 70 Critic Score
    It makes me sad that I’m not seeing more modes added with each of these new releases, but at the same time, the gameplay remains just as great as ever. When I am playing Valley, my love for the series explodes, as I’m having so much fun blasting down a muddy road, doing a loop-de-loop, or performing a barrel roll in the air (Peppy Hare would be proud) that the problems no longer bother me.
    • 79 Metascore
    • 70 Critic Score
    It’s safe to say that despite its short (and irritating) story mode, repetitive gameplay and terrible indoor sections, Mirror’s Edge is a real kick up the collective arse for the first person genre.
    • 78 Metascore
    • 70 Critic Score
    The best thing about Bound in Blood is that it feels different from all the modern first person shooters on the market.
    • 78 Metascore
    • 70 Critic Score
    Still, it's a cheap RPG that is well worth the asking price.
    • 78 Metascore
    • 70 Critic Score
    For arcade enthusiasts with a controller of their choice plugged into their PC’s USB port, this PC re-release is both the definitive version and one of the best Bullet Hell experiences you can have, which makes it the perfect blend of Heaven and Hell for those seeking an eye-crossing, thumb-mashing challenge.
    • 78 Metascore
    • 70 Critic Score
    Woolly World is still a great game that is happy to welcome gamers of all skill levels into its cushy embrace. It is one of a few select titles that is easy to get lost in, and is good for what ails you if you’ve had a troubling day.
    • 78 Metascore
    • 70 Critic Score
    The game is fun, but sadly it doesn't reinvent the wheel, and if you happened to have bought WWE '12, there is no great evolutionary leap nor distinction between the two, making this essentially an unnecessary purchase.
    • 78 Metascore
    • 70 Critic Score
    JoyJoy is certainly a game for the arcade type.
    • 78 Metascore
    • 70 Critic Score
    Dimps has created a sequel to Xenoverse that doesn’t quite feel like a massive advancement in the series, but there is no doubt that this is a larger and more improved experience. Dimps has decided to keep things similar and use the first game as the foundation to build this sequel on. What this means is that there is so much to do, even when one has finished up the 15 hour single player story quests.
    • 78 Metascore
    • 70 Critic Score
    As it stands, touch control accuracy on a densely-populated screen is sketchy at best. This doesn’t mean it’s a bad game; it is enjoyable, and some people will find it far more compelling than most.
    • 78 Metascore
    • 70 Critic Score
    Soul Bubbles is undoubtedly an interesting game, but I have to admit it was hard to express and portray the appeal of the game in words.
    • 78 Metascore
    • 60 Critic Score
    Overall LPECCE is something of a contradiction. While its additional features are aimed at the hardcore lovers of tundran gaming, the fact that it is incompatible with the original Lost Planet is mystifying. Forcing players to start from scratch, with their only reward being some more achievements is an unnecessary irritation.
    • 78 Metascore
    • 70 Critic Score
    For what it is, Chaos on Deponia is… well… it's an adventure game. If that equals fun to you, then I have no question that you should invest in this series, as there are hours of good times waiting for you.
    • 78 Metascore
    • 70 Critic Score
    For now, if you don’t mind a world that’s full of rather bland environments, feeling contradictory to the game’s intense, blistering action, then jumping into the ninja boots of Strider is sure to supply a fun afternoon or two.
    • 78 Metascore
    • 70 Critic Score
    Fans of the series will enjoy, while anyone who is looking for a handheld first-person shooter, well, you really have no choice in the matter, since as it stands, Killzone: Mercenary is the best first-person shooter you can buy for a handheld device, although, the competition isn’t exactly fierce.
    • 78 Metascore
    • 60 Critic Score
    The beautiful presentation cannot hide some of the game’s irksome issues with its occasional wooden delivery and trip-ups within its script. Root Letter isn’t a visual novel that matches up with some of the quality imports that have come from Japan, but if you have exhausted all of those options, then Root Letter makes for an enjoyable alternative to spend a weekend with its intriguing story of friendship and love.
    • 78 Metascore
    • 70 Critic Score
    The best thing about Bound in Blood is that it feels different from all the modern first person shooters on the market.
    • 78 Metascore
    • 70 Critic Score
    This is a solid upgrade for fans, while offering people who enjoy something similar, maybe through the latest Animal Crossing game, to come to Rune Factory 4 with the same mindset of a pick up and play experience, but be met with rewards for all their hard work.
    • 78 Metascore
    • 70 Critic Score
    It’s a very rewarding game, not just in its mechanics, but with the plot and its possibilities of altered scenarios playing out.
    • 78 Metascore
    • 60 Critic Score
    Perhaps the worst thing you can say about Lego Indy is that it is not as instantly likeable as the Lego Star Wars games, and that it’s more of a relationship you’ll have to work at instead of being the love at first sight Travellers Tales' previous efforts were.
    • 77 Metascore
    • 70 Critic Score
    Deathtrap is a game that, although it may sound cliche, is easy to pickup but very difficult to master.
    • 77 Metascore
    • 70 Critic Score
    Etrian Mystery Dungeon is a good dungeon crawler with a few small annoying elements to it. For some those might all add up and cause a great deal of frustration, but for people who are able to put up with it and dig deep into the dungeons, there’s fun to be had.
    • 77 Metascore
    • 70 Critic Score
    As it stands, F1 2013 is a great, but familiar racer that samples a fraction of the sport’s history. But as a game, you’ll only need it if you’re a diehard fan.
    • 77 Metascore
    • 70 Critic Score
    The best thing about Bound in Blood is that it feels different from all the modern first person shooters on the market.
    • 77 Metascore
    • 70 Critic Score
    It’s a pleasant romp through a funky world that might be a touch too exotic for narrow-minded audiences, but the gameplay is entirely accessible. For a fresh world to vent your frustrations and fulfill your violent fantasies in, Zeno Clash is the way to go.
    • 77 Metascore
    • 70 Critic Score
    Though it slightly misses that mark, this is still one adventurous journey that is worth the few bumps along the road.
    • 77 Metascore
    • 70 Critic Score
    If you are a fan of Dragon Quest, then really, this game is for you. There are areas that could be improved, and the lack of multiplayer will upset Musou fans, but Dragon Quest Heroes resurrects the series through a different style of game and tickles those nostalgic memories.
    • 77 Metascore
    • 70 Critic Score
    If you enjoyed Tiberium Wars then you should take pleasure in what is essentially more of the same. Kane’s Wrath delivers just enough in single player to make it a must buy for fans of the series, or for anyone who enjoys a good skirmish.
    • 77 Metascore
    • 70 Critic Score
    If you end up buying The Last Guy you’ll probably end up liking it to some extent, and if you can try and pace yourself, and don’t rush through the game, you’ll enjoy it even more.
    • 77 Metascore
    • 70 Critic Score
    World of Final Fantasy is an incredibly charming and love-filled traditional RPG that will give fans of the series a fuzzy feeling inside until the next big entry in the franchise arrives.
    • 77 Metascore
    • 70 Critic Score
    Fans of the genre should fully enjoy what is on offer here, and newcomers who are looking for a few days of cooperative fun - problems with pacing and small glitches aside – should gather some friends and sit back and enjoy a few evenings of Victorian dungeon crawling – it’s finger clicking good.
    • 77 Metascore
    • 70 Critic Score
    As a modern reinvention, The King of Fighters XIII is everything longtime fans could hope for, and a sufficient cleansing of the disappointing KoF XII. It’s too bad that SNK couldn’t cater more to newbie players just tuning in, but even with the confusing third act storyline, the tight gameplay and character variety might prove enough to make those late bloomers into newly converted fans.
    • 77 Metascore
    • 60 Critic Score
    The final hour of episode 3 is its strongest, where the players are able to shape the character development in some really interesting ways that lead to either a satisfying catharsis or heartbreaking submission.
    • 77 Metascore
    • 60 Critic Score
    Perhaps the worst thing you can say about Lego Indy is that it is not as instantly likeable as the Lego Star Wars games, and that it’s more of a relationship you’ll have to work at instead of being the love at first sight Travellers Tales' previous efforts were.