DarkZero's Scores

  • Games
For 1,396 reviews, this publication has graded:
  • 40% higher than the average critic
  • 6% same as the average critic
  • 54% lower than the average critic
On average, this publication grades 3.5 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Observer
Lowest review score: 10 101-in-1 Sports Party Megamix
Score distribution:
1396 game reviews
    • 81 Metascore
    • 70 Critic Score
    These two short episodes (about three hours for both) did keep me invested and reminded me that Telltale can spin a good story. There were a few effective moments and a few tricky choices. However, the technical and narrative flaws are too glaring to ignore. And, perhaps saddest of all, I am just not as excited to play the next episode as I usually am with Telltale games.
    • 80 Metascore
    • 70 Critic Score
    These two short episodes (about three hours for both) did keep me invested and reminded me that Telltale can spin a good story. There were a few effective moments and a few tricky choices. However, the technical and narrative flaws are too glaring to ignore. And, perhaps saddest of all, I am just not as excited to play the next episode as I usually am with Telltale games.
    • 67 Metascore
    • 70 Critic Score
    If you're one of the many who've grown tired of spikey blonde protagonists and thirty hour corridors, then maybe it's time you let Nier convince you that there is room for change.
    • 67 Metascore
    • 70 Critic Score
    In all honesty, the simplification of the controls and hit-miss nature of the superstar mode mean that Sega Superstar Tennis isn’t quite as good as the tennis masterclass that was "Virtua Tennis 3."
    • 74 Metascore
    • 70 Critic Score
    As a gamer I found it enjoyable, but as a fan I finally found an excellent extension to the film trilogy I love.
    • 67 Metascore
    • 70 Critic Score
    In the end, you are getting a bloated game with a ridiculous amount of content that is spoiled by some unwanted QTE implementation and vehicle sections, and long boss fights. If you can look past those negatives, then the core gameplay is engaging and rewarding enough to be worthwhile.
    • 75 Metascore
    • 70 Critic Score
    There is no doubt that Sanzaru Games played it safe with Sly Cooper: Thieves in Time. Fans will feel right at home with the game’s structure and gameplay layout, almost like this was made exclusively for the fans, since they haven’t had a new entry in the series for quite some time.
    • 68 Metascore
    • 70 Critic Score
    JoJo's Bizarre Adventure HD is peculiar, but tremendous amounts of fun. A stand-out fighter that holds up well, but ported without much love from its developers.
    • 78 Metascore
    • 70 Critic Score
    Still, it's a cheap RPG that is well worth the asking price.
    • tbd Metascore
    • 70 Critic Score
    If you like a challenging arcade game with simple yet addictive gameplay, then Spaceborn is for you.
    • 76 Metascore
    • 70 Critic Score
    In conclusion Assassin’s Creed: Syndicate is an amazing standalone game packed with fun things to do from beginning to end. However a weak, badly paced story, and two uninspired protagonists hold it back from being a great Assassin’s Creed.
    • 74 Metascore
    • 70 Critic Score
    Teslagrad is a fine game, wonderfully presented and an enthralling adventure. If you’re a fan of this genre of games and want something to pick up and play on the go, this comes recommended. I just hope you have a high tolerance for difficult and sometimes unfairly frustrating puzzle-platformers.
    • 64 Metascore
    • 70 Critic Score
    It’s not mechanically deep or rewarding to be a classic, but Killer Is Dead remains a solid piece of entertainment that Grasshopper fans will enjoy, while the rest of the world looks in bemusement as to why someone would like this.
    • 68 Metascore
    • 70 Critic Score
    The ideas and creativity are there, and I like the inclusion of the side quests, giving the player a reason to explore the foggy town. It's just a shame that the atmosphere is spoilt with some unnecessary framerate drops and basic combat.
    • 77 Metascore
    • 70 Critic Score
    As it stands, F1 2013 is a great, but familiar racer that samples a fraction of the sport’s history. But as a game, you’ll only need it if you’re a diehard fan.
    • 69 Metascore
    • 70 Critic Score
    If you're in the market for a solid platformer that utilizes an intuitive drawing system, then don't hesitate to pick up Max & The Magic Marker during your next PSN Shopping Spree.
    • 83 Metascore
    • 70 Critic Score
    For those who already owned both Danganronpa games in handheld or PC, this PS4 collection offers little-to-no additions, and becomes a case-by-case basis of whether it’s worth dipping in again. For newcomers, this is a bargain price for two of the most memorable adventure games in years, featuring all sorts of stylized artwork and utterly insane twists and turns. It may be more of an extracurricular than a mandatory course, but this collection tour of despair is still worth enrolling in.
    • 78 Metascore
    • 70 Critic Score
    JoyJoy is certainly a game for the arcade type.
    • 77 Metascore
    • 70 Critic Score
    It’s a pleasant romp through a funky world that might be a touch too exotic for narrow-minded audiences, but the gameplay is entirely accessible. For a fresh world to vent your frustrations and fulfill your violent fantasies in, Zeno Clash is the way to go.
    • 72 Metascore
    • 70 Critic Score
    Faults or not, if you’re looking for a different involvement with a video game, then you should give up a spare afternoon to sit down and wet yourself in Rain’s absorbing little world.
    • 69 Metascore
    • 70 Critic Score
    The package as a whole isn’t as polished and deep as NHL 10, but its accessibility and fun factor certainly counts for something. It looks great too, and with online modes that extend the challenge and lifespan of the game, NHL 2K10 has come as close as its ever done to matching EA’s game.
    • tbd Metascore
    • 70 Critic Score
    It’s not a lengthy piece of content, but if you already enjoy the game, then this is nice addition bolted on to the campaign that fits within the context of the game to offer up the nasties of horror to throw your virtual dice at.
    • 76 Metascore
    • 70 Critic Score
    Atelier Ayesha Plus: The Alchemist of Dusk is a solid port from Gust, which adds another Atelier game to the PlayStation Vita.
    • 63 Metascore
    • 70 Critic Score
    Although, the game overall was not a letdown, as I got exactly what I expected, with a story told like some crazy paradox by a character you can’t help but enjoy.
    • tbd Metascore
    • 70 Critic Score
    It’s exactly the type of game I would recommend to indie fans that are looking for something a bit different.
    • tbd Metascore
    • 70 Critic Score
    Whether the game is worth the asking price is ultimately up for each individual to decide, but sooner or later this is a classic game with a timeless mechanic that deserves a lot more attention now that it’s crossed over the pond and into digital distribution.
    • 64 Metascore
    • 70 Critic Score
    Anyone able to overlook the mundane presentation will find an intriguing title that will take time to master its mechanics, and is worth checking out for people who have had their fill of Space Hulk or are after the next digital adaptation of a challenging 90s board game.
    • 67 Metascore
    • 70 Critic Score
    I can’t fault what Interceptor Entertainment have created with Rise of the Triad. They’ve accomplished what they set out to do – bring a faithful remake of a very old first-person shooter that hasn’t sacrificed it’s soul for modern gaming. Any gamer who loved the classic shooters of the 90′s will have a blast with it.
    • 78 Metascore
    • 70 Critic Score
    It’s a very rewarding game, not just in its mechanics, but with the plot and its possibilities of altered scenarios playing out.
    • 76 Metascore
    • 70 Critic Score
    A nice evolution of its predecessor rather than been a true revolution of the developers efforts from last gen.
    • 60 Metascore
    • 70 Critic Score
    It is unfortunate that Corpse Party: Blood Drive suffers from the technological leap to the Vita, as the new visual style and gameplay features are the best improvements seen in the series from a conceptual standpoint.
    • 64 Metascore
    • 70 Critic Score
    In the end, Robinson: The Journey is the closest thing to a full-fledged title for the PSVR, which would explain its full price tag. Unfortunately, its average length is only slightly longer than the average VR title, clocking in around five hours. Regardless of the price, there’s no denying the level of polish and immersion that Robinson succeeds at, opening the doors even wider for the kind of innovative experiences Sony’s virtual headset can offer. If the games can steadily improve from here, then it’s a sure bet that the PSVR won’t go extinct before its prime.
    • 64 Metascore
    • 70 Critic Score
    WRC 4: FIA World Rally Championship is a good, solid attempt at a rally game that feels satisfying enough to enjoy.
    • 79 Metascore
    • 70 Critic Score
    It's not a bad game by any means, and it does fix some problems with the controls that plagued previous games, but having the story that essentially makes Agent 47 less of a hitman and more of an espionage hero, makes Absolution a decent stealth game but not a fantastic Hitman game.
    • 75 Metascore
    • 70 Critic Score
    It’s another game of discovering magical creatures that do battle for you, but it feels modern and up to date, with decent graphics and has more mechanics than a broken down Bugatti.
    • 77 Metascore
    • 70 Critic Score
    Like Peggle Nights, Peggle 2 feels like just an extension of the original game and not a whole lot more.
    • 74 Metascore
    • 70 Critic Score
    Dead or Alive 5: Last Round is a good fighting game that remains similar to the last release, building on the already strong foundations created by the game two and a half years ago.
    • 73 Metascore
    • 70 Critic Score
    Space Run is a solid entry in a genre that is full of unimaginative titles, and from the get go Space Run supplies an easy to understand, but challenging to beat campaign that will keep people’s minds and fingers active from beginning to end.
    • 80 Metascore
    • 70 Critic Score
    If you are a Wii owner looking for something a bit different, and incidentally if you’re a twenty five year old man who misses the days he could sit in his pants watching Going Live, then A Boy And His Blob is still definitely worth a look-in.
    • 75 Metascore
    • 70 Critic Score
    Someone once told me to not buy things for what you want them to be, but buy them for what they currently are. Based on that sound reasoning, I would recommend holding off on Life is Strange for a while, but keep an eye on how well future episodes are received.
    • 83 Metascore
    • 70 Critic Score
    Whilst the weight of the FFVII hallmark gives the game an undeniable sense of gravity, at times it feels as if it also smothers it.
    • 75 Metascore
    • 70 Critic Score
    Hero Academy is a fun title with some good ideas that fit to a casual mindset but also allow more serious gamers to enjoy as well. My main problem has to do with waiting for moves, and the fact that I can't play against bots while waiting for turns to finish.
    • 69 Metascore
    • 70 Critic Score
    Battleborn isn’t quite the innovative blend of MOBA and first-person shooter that it could have been, but that does not stop the game from delivering fun with a group of friends or random people online.
    • 81 Metascore
    • 60 Critic Score
    If this year’s features are expanded on for the next game, brilliant, and all that, but in order to really take things to the next level, perhaps completely reworking the gameplay would be the best thing to add into next year’s release.
    • 68 Metascore
    • 60 Critic Score
    Some fans will find things to like about Ancient Space, but its gameplay isn’t as infinite as the depths of space that surrounds us.
    • 78 Metascore
    • 60 Critic Score
    Overall LPECCE is something of a contradiction. While its additional features are aimed at the hardcore lovers of tundran gaming, the fact that it is incompatible with the original Lost Planet is mystifying. Forcing players to start from scratch, with their only reward being some more achievements is an unnecessary irritation.
    • 75 Metascore
    • 60 Critic Score
    I still don’t understand how Lara can use her guns underwater or why she insists on kicking priceless vase’s, but niggles aside Tomb Raider Underworld is actually pretty fun in places. It’s just a shame that this so called update was is so horrendously out of date in comparison to something like Uncharted which trounces Underworld at every turn.
    • 62 Metascore
    • 60 Critic Score
    If it had been 800MSP then it would've been worth it, but at 1200 it's probably a bit much, even for fans of the franchise. If money isn't an issue for you, and you're desperate for some more bionic arm-swinging action, then it's a probably a worthwhile purchase. If not though, it might be best to give it a miss, or at least wait for the next XBLA sale.
    • 67 Metascore
    • 60 Critic Score
    Nights of Azure can be enjoyable for what it is – an adequate action game with RPG elements – and some people will find sections to like, but it’s not one of Gust’s best, let down with a lack of depth, stopping it being as gratifying as the recent Atelier games. Either way, this should not put Gust off from creating more new titles, as these shortcomings could be fixed in another attempt in the future.
    • 66 Metascore
    • 60 Critic Score
    For the most patient fans of the series, the number of callbacks and beautifully animated representations of their favorite characters will prove to be their greatest rewards as they struggle valiantly to unlock the actual rewards.
    • 66 Metascore
    • 60 Critic Score
    One Piece: Unlimited World Red isn’t the best One Piece game, nor is it as good of an experience as last year’s One Piece: Pirate Warriors 2. However, I do feel that fans of the show will get a kick out of the game if they have the tolerance to forgive the standard combat mechanics and unexciting level design.
    • 75 Metascore
    • 60 Critic Score
    Edna and Harvey: Harvey's New Eyes is an odd game with an even odder sense of humour. There's a definite Python-esque feel to its jokes, with some genuine laugh-out-loud moments that you won't see coming. Unfortunately, it's held back by some poor puzzle design that dragged out the story longer than it needs to. It's still worth playing, but these flaws really hold it back from being anything more than a one-time playthrough.
    • 65 Metascore
    • 60 Critic Score
    In the end, Tears to Tiara II is a well put-together game that’s hard to recommend in the long run. Had the game chosen to either be a full-fledged Visual Novel with proper saving features or a more evenly-paced Strategy RPG, it would have gotten a higher recommendation.
    • 70 Metascore
    • 60 Critic Score
    Overall LPECCE is something of a contradiction. While its additional features are aimed at the hardcore lovers of tundran gaming, the fact that it is incompatible with the original Lost Planet is mystifying. Forcing players to start from scratch, with their only reward being some more achievements is an unnecessary irritation.
    • 68 Metascore
    • 60 Critic Score
    Call of Cthulhu: The Wasted Land takes a genre that hasn't received much love in recent years and revamps it for modern devices whilst keeping the original gameplay intact. It's such a shame then that the game's few flaws stifle the enjoyment of what could otherwise be a new classic iOS game.
    • 63 Metascore
    • 60 Critic Score
    Blades of Time is a better game than X-Blades, but not by much. The game knows it has a good idea because it abuses the time feature trick a bit too much, and like a kid wanting attention, you'll just get fed up with it being in your face all the time.
    • tbd Metascore
    • 60 Critic Score
    From the poor move recognition to the redundantly-blocky and dated character models, it is all too apparent that Country Dance 2 was rushed out of production for a quick cash grab.
    • tbd Metascore
    • 60 Critic Score
    If you can stomach the pandering story situations Neptunia throws at you, or if you happen to actually enjoy it (once again, no judging here), the simplistic-yet-satisfactory RPG mechanics and large amount of content (including quests, optional bosses, unlockable outfits and more) results in a decent RPG experience that’s light in commitment, if high in moe calories.
    • 62 Metascore
    • 60 Critic Score
    These are only minor complaints, as the game itself is very polished and delivers exactly what it promises – fast paced action with that great arcade feel. For the low price of just £3.52 ($4.99), it’s definitely worth picking up.
    • 65 Metascore
    • 60 Critic Score
    It should be noted that the PS3, Xbox 360 and Wii versions offer a superior experience.
    • 66 Metascore
    • 60 Critic Score
    For the pen-and-paper RPG enthusiast who likes to create their own characters down to the smallest detail (from party role to personality trait) as well as discover every nook and cranny in a gigantic dungeon, Operation Abyss: New Tokyo Legacy offers a lengthy and solid experience. For those who may find the game too daunting, try to stick with it after a few hours in the hopes that its numerous mechanics and micromanagement requirements end up clicking.
    • 76 Metascore
    • 60 Critic Score
    My Army is a nicely designed endless runner game, with some fun social elements, but it doesn't offer up anything particularly new for gamers to sink their teeth into. This might not normally be an issue, but in a marketplace full of similar games, you really need a hook to keep players playing, and unfortunately, My Army just doesn't have that.
    • 68 Metascore
    • 60 Critic Score
    With the addition of a fun multiplayer mode and some clever challenges to keep a player coming back, this could have been something special, though sadly it ends up a simple game with solid mechanics but little replay value.
    • 74 Metascore
    • 60 Critic Score
    By the end of Episode 5, the single most impactful decision reveals itself, leading to all sorts of speculation on how the final episode will play out. It’s just too bad that with that anticipation comes dread, as Game of Thrones now runs the biggest risk of showing just how meaningless the players’ choices will matter, depending on how they handle the key decision made by the end of this episode.
    • 76 Metascore
    • 60 Critic Score
    The only real “achievement” of EndWar is its voice command system.
    • 75 Metascore
    • 60 Critic Score
    Overall, the game is fun but I’d definitely recommend playing in small chunks.
    • 80 Metascore
    • 60 Critic Score
    In truth, you’ll probably end up being more shocked by the gore and brutality you see on screen this time round instead of jumping from your seat at the shock of one of the game’s set pieces.
    • 66 Metascore
    • 60 Critic Score
    Saints Row: Gat out of Hell supplies more Saints Row IV gameplay but in a new setting backed by an amusing, if short, story. It’s just a shame that its made up of a collection of side content that doesn’t offer the stupid creativity that made up so many moments in the last two Saints Row games.
    • 69 Metascore
    • 60 Critic Score
    SNK has a rich legacy to draw from, and there will no doubt be more of these releases, it is just a case of whether the quality will be enough to draw new fans, or simply pander to the same ones they have always had. On the strength of Vol. 1, it is too early to tell.
    • 47 Metascore
    • 60 Critic Score
    So, for fans of the movies, in particular the earlier ones, before their overt craziness stepped over the line to complete insanity, there is something to admire here. And it is that niche audience that will probably get the most out of what Saw II brings to the table.
    • 59 Metascore
    • 60 Critic Score
    Bleach: The 3rd Phantom is a solid Strategy RPG and fans will enjoy its 25 chapters.
    • tbd Metascore
    • 60 Critic Score
    It is not a bad piece of DLC by any means, but I feel that it does not shout out a message of “You Need This” like some other expansion packs might.
    • 61 Metascore
    • 60 Critic Score
    In the end, MegaTagmension Blanc + Neptune vs Zombies is a mediocre action game where its charm and variety rests squarely on its characters.
    • 70 Metascore
    • 60 Critic Score
    Overall, Hyperdimension Neptunia Re;Birth 3 V Century is yet another Neptunia game, no more and no less.
    • 78 Metascore
    • 60 Critic Score
    The playful childishness of the experience is really what pulls it all together and even though it’s by no means a bad game – it was definitely the angle it needed to hold together all the loose parts. After all, nostalgia can only do so much before players realise that games have moved on and evolved for a reason, especially when an absolute titan like Super Mario Odyssey was released almost besides it and flawlessly shows how to truly mix the old and new into something else entirely. In all I’d recommend A Hat in Time as a quick pick up game when there’s a lull in the market (which 2017 definitely hasn’t had), but not at it’s current price of £22.99, especially with the amount of irritating bugs I encountered throughout.
    • 68 Metascore
    • 60 Critic Score
    Platforming games were always my go-to genre as a kid and Unbox does take me back to that in some sense, but realistically it brings all the difficulty I would expect from a game on a tablet device and I kind of feel that’s where it belongs.
    • 62 Metascore
    • 60 Critic Score
    Jumping into a wingsuit in Skydive: Proximity Flight is fun and different at first, but after playing an hour or so, it becomes apparent that there isn’t much else going on with the game.
    • 70 Metascore
    • 60 Critic Score
    Burial at Sea – Episode One’s most welcoming addition is seeing Rapture in a state of normality. Given the circumstances we saw the underwater city in previous games; this is actually really exciting to see. But the problem is the game is far too short to make the player care enough.
    • 75 Metascore
    • 60 Critic Score
    There is certainly a place for more interactive titles such as Dear Esther when cleverly executed; one great example was the Super 8 interactive teaser included with Portal 2, offering a short but intriguing teaser that promoted the movie in a way that had previously never been attempted. As a standalone title that sells for the same price as other games that provide ambiance without skimping on gameplay, it's a much tougher sell. Still, it's a sell that anyone looking for a potentially soul-lifting experience should consider making.
    • 64 Metascore
    • 60 Critic Score
    F1 Race Stars had the potential to be a great kart racer; sadly, some of the gameplay tilts towards the real life sport and hinders the experience. Along with the AI, it becomes something that no kart racer should ever be – a chore to play.
    • 67 Metascore
    • 60 Critic Score
    As a standalone game for newcomers to the franchise, the story will leave you baffled compared to someone who would have experienced Corpse Party, and in that regard, looking at its way of storytelling comes off as a disjointed tale of horror that can give you a gloomy (in the right way) and uneasy time. However, I see it this way – go play the first Corpse Party and see how you feel about it. If you want more, then jump into Book of Shadows and enjoy it for what it is.
    • 70 Metascore
    • 60 Critic Score
    As a whole, Lollipop Chainsaw is worth a try, but don't expect anything less than a perverted take on zombie bashing with all the comedic qualities of a foul-mouthed school-kid.
    • 69 Metascore
    • 60 Critic Score
    Despite its glaring faults, Battle Princess of Arcadias still makes for a decent hybrid of RPG and Beat-’Em-Up, even if it lacks the visual and mechanical polish of Vanillaware’s titles.
    • 73 Metascore
    • 60 Critic Score
    Overall, Chariot is a game that is deliberately slow-paced and also demands patience.
    • 79 Metascore
    • 60 Critic Score
    This sort of game could tick the right boxes if you’re looking for another strategy game to pass the time until Fire Emblem Fates comes out in Europe. Though if you’re rather picky about these sorts of games, then it’s probably best to wait for something better to come along.
    • 69 Metascore
    • 60 Critic Score
    8-Bit Armies minimalistic approach to real-time strategy makes it a good gateway for people wanting to sample the genre, enabling those to get in and instantly pick up the game without worrying about complexity.
    • 75 Metascore
    • 60 Critic Score
    You can see glimpses of what could have been, but it is spoilt by some bad choices and a sloppy ending.
    • tbd Metascore
    • 60 Critic Score
    While I understand the irony in despising a game meant for a female audience, I really cannot love this game simply because of the female inclination. Had a little bit more love (or the promise of an expansion pack) been put into this game, I may not dislike it so much.
    • 74 Metascore
    • 60 Critic Score
    It's not a must-have title, but may provide a refreshing alternative to bald space marines and army recruitment programs.
    • 85 Metascore
    • 60 Critic Score
    Harking back to Elika for a second, I have to admit she is a fantastic addition to the series, and as gimmicks go she is significantly better than The Sands of Time.
    • 72 Metascore
    • 60 Critic Score
    The Last Tinker: City of Colors certainly has charm and a wonderful colour pallet that smothers the player in a warm and loving world. The issue is that many people won’t be engaged by the stripped down controls and limiting gameplay.
    • 66 Metascore
    • 60 Critic Score
    Blue Reflection seems to want to tell a story more than wanting to be an RPG. The focus on delivering a coming of age tale, seeing all the characters deal with their growing pains during a typical school life comes across as genuine. If you don’t mind slow paced stories that dig deep into emotional context, then Blue Reflection will be an attractive proposition, especially for less experienced RPG fans who aren’t good at handling complex battle systems. The issue with Blue Reflection is that the game parts, those battle aspects of an RPG, aren’t well developed and lead to repetitive gameplay that soils the game’s overall experience, which some people might find to be on the tedious side, particularly if you’re more into action than story.
    • 70 Metascore
    • 60 Critic Score
    The concept and the combat both give it a unique identity over Monster Hunter, and could lend itself to great things that help make it stand out. But the amateurish story direction and outdated control schemes hinder its chances to emerge from the shadow of Capcom’s multimillion dollar franchise.
    • 69 Metascore
    • 60 Critic Score
    For the most part NASCAR 09 seems like a solid racer, and I guess it does a good job of simulating the real life product. It is rather boring though, as even if you are a petrol head at heart you can only have so much fun going around, and around and around.
    • tbd Metascore
    • 60 Critic Score
    Chopper Mike is an admirable first project for a developer gone solo. It’s cute, easy to pick up, it plays well, and its presentation is endearing (even if not mind-blowing).
    • 71 Metascore
    • 60 Critic Score
    The controls are intriguing enough to hook a player in and it’s quite fun to embrace the elementary mastery of them once they’ve become second nature and platforming through formidable-looking obstacle courses is a breeze. Plus, relaxedly exploring the 15 stages for collectibles (20 wisps and 5 coins per level) is made more enjoyable by the charming, bright design and chilled out tunes that accompany it, which is all it really aims to be – a laid back game that shows off a new angle for a bit of fun. No real replayability after the few collectibles or big skill wall to overcome, or even any kind of lesson to learn, but instead to almost act as a kind of sandbox for a new type of control system and whilst it could have been built on, it does do what is set out to do, just a bit lazily.
    • 73 Metascore
    • 60 Critic Score
    Fibble: Flick 'n' Roll is a nice first attempt by Crytek at breaking into mobile games, but they don't really seem to have given it their all.
    • 72 Metascore
    • 60 Critic Score
    It sounds like I am being hard on Return to PopoloCrois, but that is because I am a little disappointed with Return to PopoloCrois and how it doesn’t blend the two things I enjoy (RPGs and Harvest Moon) in a way that sets a good example for both properties involved.
    • 57 Metascore
    • 60 Critic Score
    Sacred 3, as you can establish from this review, is a game that has moved away from its predecessor’s roots to become more of a brawler with light RPG elements.
    • 69 Metascore
    • 60 Critic Score
    Train Valley doesn’t do enough to steam into the genre to imprint a mark, but for anyone wanting a quiet game to sit with in an evening, there is enjoyment to be had here.

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