DarkZero's Scores

  • Games
For 1,433 reviews, this publication has graded:
  • 40% higher than the average critic
  • 6% same as the average critic
  • 54% lower than the average critic
On average, this publication grades 3.4 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Life is Strange: Episode 5 - Polarized
Lowest review score: 10 CID The Dummy
Score distribution:
1433 game reviews
    • 77 Metascore
    • 70 Critic Score
    Like Peggle Nights, Peggle 2 feels like just an extension of the original game and not a whole lot more.
    • 77 Metascore
    • 70 Critic Score
    Warriors Orochi 3 Ultimate allows newcomers to see the start of the improvements to the Warriors series, which at one point was suffering from its own lack of ambition, and turn itself into a worthwhile hack and slash addict’s wet dream.
    • 77 Metascore
    • 80 Critic Score
    The story moves slowly, and can take a while to get through, and while not much about it feels new, it does a good job of taking already established elements and making them into something fun.
    • 77 Metascore
    • 80 Critic Score
    Ultimately, Transformers: Fall of Cybertron is a game that doesn't attempt to be anything that it isn't.
    • 77 Metascore
    • 70 Critic Score
    Too me, all platformer releases from Nintendo should be a direct feed to the best innovation the company can offer. This gets someway up the flagpole but falls short of hitting the top.
    • 77 Metascore
    • 80 Critic Score
    With stealth based gameplay, a slight air of an escort mission, and touch controls all looking to trip them up, they come out almost unscathed. If nothing else, that alone should be seen as a victory.
    • 77 Metascore
    • 80 Critic Score
    Though the gameplay additions for this year merit a purchase (yes, even if you own last year's version), I truly hope the DLC model for this game doesn't become standard in sports titles.
    • 76 Metascore
    • 90 Critic Score
    Toki Tori 2+ is what it is: a bright puzzle game with lots of pushing and pulling, manipulating and exploring. If you enjoy a good puzzle-platformer that looks beautiful, feels natural and consistently creates a challenge without the frustrations of getting stuck, then this one is a no-brainer.
    • 76 Metascore
    • 80 Critic Score
    Worms W.M.D. is a triumph. Sure, we could tie ourselves in knots asking why they didn’t come out with something like this sooner, but what would be the point? For now, let’s just bask in its wormly glory.
    • 76 Metascore
    • 80 Critic Score
    The game is still jolly good fun.
    • 76 Metascore
    • 60 Critic Score
    My Army is a nicely designed endless runner game, with some fun social elements, but it doesn't offer up anything particularly new for gamers to sink their teeth into. This might not normally be an issue, but in a marketplace full of similar games, you really need a hook to keep players playing, and unfortunately, My Army just doesn't have that.
    • 76 Metascore
    • 80 Critic Score
    In summation, although it makes no artistic statement and conveys little in terms of story, Destiny is still one of the most fun and addictive games I’ve played this year, and I would recommending it to anyone sitting on the fence about it.
    • 76 Metascore
    • 80 Critic Score
    Overall, Dragon Quest Heroes II is easily the most lovingly-recreated celebration of fanservice since Hyrule Warriors. There is an undeniable charm in its presentation, dialog and audio cues, and the shift towards more gameplay variety than the average Musou title is greatly appreciated, even if it isn’t the biggest step forward. There is also an RPG worth’s amount of extra content, including periodic updates featuring additional characters to fight alongside and powerful new foes to fight against. Musou titles may more commonplace than sports games these days, but this is definitely one of the few worth seeking out, and an absolute must-have purchase for longtime Dragon Quest fans.
    • 76 Metascore
    • 80 Critic Score
    Like Theatrhythm Final Fantasy, this is a game that is simplistic in concept but catered heavily toward fans of the series. Yet unlike Theatrhythm’s serviceable-yet-sterile insert of characters and compositions, Dancing All Night goes the extra mile to ensure that Persona 4’s beloved cast bring their A-game to this endearing love letter in addition to its plethora of toe-tapping remixes.
    • 76 Metascore
    • 80 Critic Score
    Well, call me utterly surprised. Spec Ops: The Line showed me that it's more than just a generic shooter. Backing up the solid, if somewhat familiar, gameplay is a fantastic and smart story experience that no other shooter has done for some time.
    • 76 Metascore
    • 70 Critic Score
    The issue is not with the game's creators, who haven't made a bad game at all. It's with the community that they have catered for with it. Words like 'PWNING' popping up when you're on a killing spree, however tongue and cheek, still add to the vibe that these overly-aggressive, humiliating or just downright internetty behaviours are encouraged.
    • 76 Metascore
    • 70 Critic Score
    To summarize, Apotheon is a fairly good game, but I feel more could have been added, and certain aspects certainly could have been handled better than they were upon the game’s port to a console.
    • 76 Metascore
    • 80 Critic Score
    R-Type Dimensions is a worthy attempt in catering to series fans, shooter fans, and retro fans at the same time. It’s easy to get into, but quite hard to master.
    • 76 Metascore
    • 90 Critic Score
    Shadows of the Damned is one of the best games of the year, and I never expected to say that. The only fault I can think of is that it's probably a bit too easy.
    • 76 Metascore
    • 60 Critic Score
    Purely from a gameplay standpoint this is one of the most consistently well designed adventure games I've played, and tackling its scenarios was a delight, but while nearly any other video game genre gets away with its particular narrative vices, story and characters are such crucial aspects of this one. Poor characterisation and a too familiar storyline is ultimately enough to render Resonance a mechanically impressive adventure game that sorely lacks personality.
    • 76 Metascore
    • 80 Critic Score
    Still, none of this detracts from what Plain Sight really is; a brilliantly-designed and engaging multiplayer game with one of the finest risk/reward systems we've ever seen.
    • 76 Metascore
    • 70 Critic Score
    It's not quite the ultimate Green Day experience that you might have hoped for, but there is nothing else out there in the videogame world that supports the American Trio as much as this.
    • 76 Metascore
    • 80 Critic Score
    Total War: Rome 2 is a hugely in-depth and highly engrossing experience; it has it’s pro’s and con’s (as does every game), but this is a game that will age like a fine wine and as such get better with time (and developer support and updates).
    • 76 Metascore
    • 70 Critic Score
    Shooting Nazis until they explode is a fun diversion, but there’s a better game that does that, and it’s called Wolfenstein: The New Order.
    • 76 Metascore
    • 70 Critic Score
    A nice evolution of its predecessor rather than been a true revolution of the developers efforts from last gen.
    • 76 Metascore
    • 80 Critic Score
    Even though it was a little shorter than I had hoped for, Ratchet & Clank: Nexus is still much longer than Quest for Booty and ties up the story of our heroes (and Quark) nicely. For now at least.
    • 76 Metascore
    • 70 Critic Score
    Atelier Ayesha Plus: The Alchemist of Dusk is a solid port from Gust, which adds another Atelier game to the PlayStation Vita.
    • 76 Metascore
    • 70 Critic Score
    Ratchet and Clank: A Quest for Booty feels like a long side quest away from the events of Tools Of Destruction it therefore avoids any real spoilers to the main series story.
    • 76 Metascore
    • 70 Critic Score
    There’s a lot to like, and equally as much to dislike.
    • 76 Metascore
    • 80 Critic Score
    The Beginner’s Guide is a poignant and thought-provoking journey into the minds of game developers who are at their core, people with struggles and insecurities of their own. $10 might seem a steep price tag for an hour and a half of playtime without traditional mechanics, goals, or objectives, but if you take a chance you might find yourself moved (and even changed) by the time the credits roll.
    • 76 Metascore
    • 70 Critic Score
    A nice evolution of its predecessor rather than been a true revolution of the developers efforts from last gen.
    • 76 Metascore
    • 80 Critic Score
    It's rare that a handheld game surpasses it's console cousin, but this is definitely the case here. The inclusion of the adventure mode is really quite different to anything you'll find in any sports game anywhere.
    • 76 Metascore
    • 90 Critic Score
    Syder Arcade is visually incredible and the music and sound effects only add to the atmosphere that it generates.
    • 76 Metascore
    • 80 Critic Score
    The game is cell-shaded to the absolute maximum, allowing for a perfect touch of detail that never distracts but still remains visually interesting, whether boosting through the worlds at top speed or stopping to take a look around every once in awhile. Otherwise you could miss it. The music though – wow. I can’t even describe it and that’s not just because it’s jaw-dropping but mainly because it seems to defy all known genres and has a mish-mash of techno, chiptune, drum and bass, classical, and god knows what else. I could go on and on praising it but the final word is the game is great, with a lot of content for those that can’t get enough, and should be played by any platformer lover, whilst the soundtrack needs to be listened to by absolutely everybody with ears.
    • 76 Metascore
    • 70 Critic Score
    In conclusion Assassin’s Creed: Syndicate is an amazing standalone game packed with fun things to do from beginning to end. However a weak, badly paced story, and two uninspired protagonists hold it back from being a great Assassin’s Creed.
    • 76 Metascore
    • 90 Critic Score
    Overall, Denpa Men 2 is a vast improvement over the first with the addition of a rather large over-world to explore, a classic RPG soundtrack, a seemingly shallow story that evolves into a deeper (but still comical) tale as you progress, and great 3D visuals with the dungeons actually looking deep due to the semi top-down view.
    • 76 Metascore
    • 60 Critic Score
    Overall my suggestion would be, stick the game’s suggestions (hints) on high, enjoy it as a constant stream of brain-dead semi funny entertainment, in a universe you are probably familiar with, and get as much stress-free enjoyment from what admittedly, feels like a pretty polished episodic game.
    • 76 Metascore
    • 80 Critic Score
    Between the two Ys games released on Steam this year, I feel that Ys Origin is just that bit better than Ys: The Oath in Felghana. Both are great titles, but Origin builds on the formula with a solid, constructed experience from start to finish that never gets stale, great pacing, multiple and distinctive characters and a fast, in your face combat system. For £12.99 on Steam, you seriously cannot go wrong with checking out this top action RPG.
    • 76 Metascore
    • 70 Critic Score
    So despite its short-comings, Toy Story 3 is a remarkably solid licensed game. It's not going to blow any brains or break boundaries, instead it's going to give kids and even grown ups, certainly Pixar fans, a solid and cheerful experience.
    • 76 Metascore
    • 70 Critic Score
    There are incredible things going on in Kingdom Come: Deliverance that it’s a shame I have to score it lower than I would like, due to the issues with bugs and glitches that soil the experience. If those problems eventually get fixed, then look at this score with an additional point, but for the meantime, those problems can cause a loss of progression, which isn’t a good thing.
    • 76 Metascore
    • 60 Critic Score
    Apart from some shiny new graphics, and a some multiplayer game modes it is exactly the same game as all those years ago.
    • 76 Metascore
    • 80 Critic Score
    If it wasn’t clear from my introduction, then it should be now. Samurai Warriors 4 is Omega Force taking the series forward by recalculating its understanding of the franchise and adapting it to be better at what it does best – supplying none stop badassery, frantic, fast action with improved mechanics to the core gameplay and plenty of content to explore, which in turn shifts the title for best entry in any Warriors game to date into this warlord’s castle.
    • 76 Metascore
    • 80 Critic Score
    With an online multiplayer mode as well as replay features, not to mention several difficulty options that'll make players thankful for a quicksave button, Sam's second outing is for serious gamers everywhere.
    • 76 Metascore
    • 80 Critic Score
    In short words, if you like indie games and the puzzle genre, Q.U.B.E. is something that you should get, especially if you liked Portal.
    • 76 Metascore
    • 70 Critic Score
    Although the mechanics may get same-y in the long run, due to the lack of much variation, The Flame in the Flood is pure art. It’s full of emotion and is abundantly clear that it was made as a labour of love, making the lack of a true challenge or any real replayability an even bigger shame as it falls short of being great.
    • 76 Metascore
    • 60 Critic Score
    The only real “achievement” of EndWar is its voice command system.
    • 76 Metascore
    • 80 Critic Score
    Crackshell has managed to drip every ounce of Serious Sam and rework it into the twin-stick shooter formula with immaculate imitation of the first-person shooter its based upon. Serious Sam’s Bogus Detour looks great, plays fantastic and has enough challenge to offer something for even the serious fans of Serious Sam – it is literally those games portrayed into a different genre. Even if you have never touched a Serious Sam game before, this pixel 2D shoot-em-up is an amusing blast of arcade entertainment on your own, but an absolute bucket brimming with joyous madness when you bring friends along, making it an easy recommendation for people looking for their next 90s action fix.
    • 76 Metascore
    • 80 Critic Score
    JYDGE isn’t a perfect game. The gameplay could be improved in some sections. Stealth is one example, where some missions require not being spotted, but I never felt that stealth fitted right with this game, what with all the shooting and movement. Little issues with the game can be ignored when all the action is happening and you are in the zone, the great soundtrack adds to the feeling that you are the perfect cyber cop and must accomplish cleaning the streets of Edenbyrg. I had a great experience with the game, and being a fan of such movies like Robocop and Judge Dredd certainly adds to my enjoyment I had with all the action going on in JYDGE.
    • 76 Metascore
    • 70 Critic Score
    Confounding puzzles aside, “Fright of the Bumblebees” functions nicely as an adventure game for just about any audience or age group. The humor is varied, the gameplay is accessible, and the challenge is substantial without being frustrating.
    • 76 Metascore
    • 70 Critic Score
    Overall the story never really grabbed me and seems underdeveloped but it’s a not a story driven game, it’s a game driven by gold and exploration. This game is a great port and one I would recommend any switch owner pick up as it’s fun to play. The great things is Steamworld Dig 2 is already on Switch so you can go pick that one up straight after you finished the first one.
    • 76 Metascore
    • 70 Critic Score
    Overall, Hyrule Warriors, despite its flaws, is a very addictive game and is most certainly worth playing extensively.
    • 76 Metascore
    • 80 Critic Score
    If you want to shoot people in a different way and have a tolerance to learn, then ShootMania is the place to go and do that, and the future can only look brighter once the community floods the game with their creativity.
    • 76 Metascore
    • 80 Critic Score
    Minor gripes aside, Sayonara Umihara Kawase + is a refreshingly retro platformer at a budget price that even includes the SNES original as a bonus, no doubt further acknowledging the newfound recognition for the series from its Game Center CX appearance.
    • 76 Metascore
    • 70 Critic Score
    It makes a lot of sense that a game made under such conditions would feel unpolished. I would love to see this game built on and improved upon. There’s so much potential in the creepiness that hovers over every step you take.
    • 76 Metascore
    • 70 Critic Score
    Ultimately, Space Marine is an action-adventure game that features good action, but underwhelming adventure.
    • 76 Metascore
    • 60 Critic Score
    I still don’t understand how Lara can use her guns underwater or why she insists on kicking priceless vase’s, but niggles aside Tomb Raider Underworld is actually pretty fun in places. It’s just a shame that this so called update was is so horrendously out of date in comparison to something like Uncharted which trounces Underworld at every turn.
    • 76 Metascore
    • 70 Critic Score
    Scored as a trilogy and compared to the first two titles, the game scores lower than the previous two. But this isn’t the same style of gameplay and we weren’t lied to about it being changed. It’s a different type of game and should be played like one.
    • 75 Metascore
    • 70 Critic Score
    Bonsai Barber stands out as one of the better WiiWare titles available to buy, but it isn’t an absolute must-have. Cute visuals and a quirky style accompany this entertaining if somewhat shallow game.
    • 75 Metascore
    • 60 Critic Score
    There is certainly a place for more interactive titles such as Dear Esther when cleverly executed; one great example was the Super 8 interactive teaser included with Portal 2, offering a short but intriguing teaser that promoted the movie in a way that had previously never been attempted. As a standalone title that sells for the same price as other games that provide ambiance without skimping on gameplay, it's a much tougher sell. Still, it's a sell that anyone looking for a potentially soul-lifting experience should consider making.
    • 75 Metascore
    • 70 Critic Score
    In a lot of ways, Twisty Planets is a fantastic puzzle game.
    • 75 Metascore
    • 80 Critic Score
    All in all I loved Tiny and Big. Even though it is a fairly short game story wise, the secrets and sub-objectives add up to what I believe is a suitable asking price of £9.99.
    • 75 Metascore
    • 60 Critic Score
    Edna and Harvey: Harvey's New Eyes is an odd game with an even odder sense of humour. There's a definite Python-esque feel to its jokes, with some genuine laugh-out-loud moments that you won't see coming. Unfortunately, it's held back by some poor puzzle design that dragged out the story longer than it needs to. It's still worth playing, but these flaws really hold it back from being anything more than a one-time playthrough.
    • 75 Metascore
    • 60 Critic Score
    Overall, the game is fun but I’d definitely recommend playing in small chunks.
    • 75 Metascore
    • 80 Critic Score
    If you like your point and click adventures there really is only one reason why you shouldn’t buy this, and that is if you already bought it on PC. Otherwise this is a great addition to Xbox Live Arcade’s selection of point and click adventures. You won’t find many games funnier than this.
    • 75 Metascore
    • 80 Critic Score
    If I was going to compare, Rebel Galaxy is this genres Burnout going up against the “Elite” behemoth that is Gran Turismo.
    • 75 Metascore
    • 50 Critic Score
    Combat feels like a badly AI’ed multiplayer game, the type of game that is meant for human players, and an AI system has been pasted on later for people with no friends (see Battlefield 1941).
    • 75 Metascore
    • 70 Critic Score
    The criticisms only come because Beholder sets its sights at such lofty heights and complex issues but fails to reach them. And of course, it suffers by association with the ethically sensitive and artistically cohesive Papers Please. What it achieves, however, is an entertaining and challenging strategy game. It is just good, which is a shame because it could have been brilliant.
    • 75 Metascore
    • 80 Critic Score
    A well-done port for newcomers to the game and at the same time a reminder that Resident Evil can be a great game with quality atmosphere without having to succumb to the big-budget, AAA nonsense that plagues the industry.
    • 75 Metascore
    • 70 Critic Score
    Seasons After Fall gets top marks for its pretty painted canvas visuals that are, sadly, the main attraction of the game. It’s a dazzling world that sparkles with beauty, but that isn’t enough to cover its bothersome issues. Seasons After Fall’s simplistic and easy-to-solve puzzle design mixed with the lack of impending doom offers an experience that is relaxing, an almost perfect fit with the visuals, but pacing issues, overuse of backtracking and obtuse directions turn a beautiful game a little sour, spoiling what could have been a brilliant experience from beginning to end.
    • 75 Metascore
    • 80 Critic Score
    Very little has changed in Killing Floor 2, except where it matters the most: the game just oozes fun and refinement from top to bottom, with every weapon having its own unique pros and cons, a decent enemy variety that requires quick thinking and strategic cooperation (or retreat, for those pushing their luck trying to take out a bigger enemy all on their own), and an overall feeling of visceral excitement over the mountains of corpses beneath your feet and the appropriately head-banging heavy metal soundtrack screaming into your ears. The co-op combat is the main draw, and it is almost always consistent and chaotic fun.
    • 75 Metascore
    • 60 Critic Score
    I still don’t understand how Lara can use her guns underwater or why she insists on kicking priceless vase’s, but niggles aside Tomb Raider Underworld is actually pretty fun in places. It’s just a shame that this so called update was is so horrendously out of date in comparison to something like Uncharted which trounces Underworld at every turn.
    • 75 Metascore
    • 80 Critic Score
    As I play more of Republique and the story gets bigger and better, I am beginning to get a real feel for who the goodies and baddies are.
    • 75 Metascore
    • 80 Critic Score
    Metal Gear Solid V: Ground Zeroes may be short, but it sure is sweet.
    • 75 Metascore
    • 70 Critic Score
    A few technical issues still remain, such as the unreliable stealth mechanic where enemies will arbitrarily sense a player’s presence even if they are properly concealed, and the AI-controlled character still has a habit of staying behind and/or failing to pull their weight during more heated skirmishes. Nevertheless, this latest episode has gone a long way to raise optimism over Capcom’s latest RE experiment.
    • 75 Metascore
    • 80 Critic Score
    Taking on Mario Kart is a daunting challenge but Sonic & SEGA All-Stars Racing is a faster alternative that stands up well. A decent kart game on PS3 and Xbox 360 has been long overdue so it’s easy to recommend this.
    • 75 Metascore
    • 70 Critic Score
    Hero Academy is a fun title with some good ideas that fit to a casual mindset but also allow more serious gamers to enjoy as well. My main problem has to do with waiting for moves, and the fact that I can't play against bots while waiting for turns to finish.
    • 75 Metascore
    • 60 Critic Score
    You can see glimpses of what could have been, but it is spoilt by some bad choices and a sloppy ending.
    • 75 Metascore
    • 80 Critic Score
    Despite its shortcomings, though, Infinite Space is a thoughtful and addictive space-based romp, with an incredible amount of depth waiting for those who are prepared to put the hours in.
    • 75 Metascore
    • 70 Critic Score
    It’s another game of discovering magical creatures that do battle for you, but it feels modern and up to date, with decent graphics and has more mechanics than a broken down Bugatti.
    • 75 Metascore
    • 50 Critic Score
    Fans of Tomb Raider and Prince of Persia will doubtlessly find the occasional thrill in I Am Alive's platforming elements, but its shortcomings are nevertheless increasingly glaring. A myriad of baffling design decisions result in a game that can't seem to get out of its own way. There is absolutely nothing wrong with making a punishing game and rewarding the player for mastering its unforgiving gameplay systems. But you're not wrestling with systems here – you're wrestling with their integrity.
    • 75 Metascore
    • 60 Critic Score
    Bulletstorm is a nice little 8-hour time-sink where the player has to never think and can just go about blowing people to bits. Sure, it hasn’t aged well but the combat side works fine and there’s a bit of replayability if one wants to attempt to get every Skillshot, or try to see how far you can get with a couple of friends in the wave-based multiplayer mode. However, it is certainly a shame to see such little effort put into this new release even though it is perfectly OK. I mean, as long as you can get past the cringe-worthy dialog of having the only female character telling you she will ‘kill your dick’ and the throwaway plot, you might just find a good chunk of fun in there. It’s right next to the drill launcher.
    • 75 Metascore
    • 70 Critic Score
    WWE All Stars fills a niche as a few evenings worth of entertainment. It is sort of like a Super Smash Bros. for those who know their Rick Martel's from their Mike 'The Miz' Mizanin's. It is a simple, fun brawler that is best enjoyed with a room full of lifelong wrestling fans. Whether it is worth forty pounds of your money, however, is completely down to how often you find yourself in that situation.
    • 75 Metascore
    • 70 Critic Score
    Someone once told me to not buy things for what you want them to be, but buy them for what they currently are. Based on that sound reasoning, I would recommend holding off on Life is Strange for a while, but keep an eye on how well future episodes are received.
    • 75 Metascore
    • 80 Critic Score
    Fans of bullet hell games are going to enjoy the gameplay mechanics of Akai Katana. It's a great solid shoot-em-up that once you master its in-depth mechanics you'll become captivated by its addictive gameplay. It doesn't do anything to push the genre, but then that was never its intended aim. It also won't do anything for people who don't like these games, but for people who love putting their sharp dodging and shooting skills to the test then Akai Katana will be a welcoming pleasure for you as Cave once again shows why they are the rulers of the genre.
    • 75 Metascore
    • 90 Critic Score
    Airscape: The Fall of gravity is an action platformer that delivers on all that it promises.
    • 75 Metascore
    • 80 Critic Score
    Son of Scoregasm has the mechanics in place for some addictive high score attack gameplay. It’s such a simple twist on the twin-stick shooter formula, but having multipliers tied to the pulse bomb gives itself some originality, but more so, an addictive and tense scoring mechanic that benefits risk/reward and skill for anyone good enough to make it through all the levels. Don’t let its visual simplicity mislead you, while this game is simple to pick up, it turns into a challenging game, fast, but also an entertaining one, which pretty much sums it up. Son of Scoregasm should supply a few days of fun for anyone looking for something to play on the Vita in quick bursts while on the go.
    • 75 Metascore
    • 80 Critic Score
    It may sound like I’m dishing out a lot of praise but I think just ‘fun’ describes Aegis Defenders quite perfectly. It’s hardly the best game anyone has ever played but it is charming and great to pick up and play for a stage or two at a time – also making it another game suited incredibly well for the Switch, especially considering the multiplayer aspect. Whilst it’s a short experience story-wise, it’s certainly a pleasant one (providing the frenzied gameplay doesn’t drive anyone mad) and, as mentioned, there is replayability in the harder modes.
    • 75 Metascore
    • 70 Critic Score
    WWE All Stars fills a niche as a few evenings worth of entertainment. It is sort of like a Super Smash Bros. for those who know their Rick Martel's from their Mike 'The Miz' Mizanin's. It is a simple, fun brawler that is best enjoyed with a room full of lifelong wrestling fans. Whether it is worth forty pounds of your money, however, is completely down to how often you find yourself in that situation.
    • 75 Metascore
    • 70 Critic Score
    In an era deprived of 2D mascots and platformers, it’s refreshing to see something like Shantae continue to persist and impress, and strengthens the anticipation for the kickstarter-funded sequel.
    • 75 Metascore
    • 70 Critic Score
    Whether it’s the cute aliens, the bright and impressive visuals, or the moments of humour, it’s hard to criticise the game too much.
    • 75 Metascore
    • 80 Critic Score
    The Evil Within is a dark and grim place that completely succeeds in bringing its hellish world to your TV screen with squeamish sound effects to boot.
    • 75 Metascore
    • 70 Critic Score
    Existing fans might be wishing for more content or a cheaper price because while the add-ons are a welcomed inclusion, they might not feel like they are worth a full release. For newcomers, this is a very worthwhile package, so if you enjoy a fighting game that is easy to get into, thanks to the rock-paper-scissors mechanics and counter system, then Dead or Alive 5 Ultimate is the best place to start with the franchise.
    • 75 Metascore
    • 70 Critic Score
    It might have a rather generic name for a video game title and a mediocre story, but Victor Vran makes for a solid option from other action RPGs to blast on for a few afternoons with friends, thanks to its focus on fast paced, fun action and neat ideas with the destiny cards to add a distinct flavour on top of the otherwise well-known formula of isometric action role-playing games.
    • 75 Metascore
    • 60 Critic Score
    The gameplay is functional, carrying over much of the mechanics introduced in RE4 while adding enough restrictions that players don’t feel invincible, and the extra Raid Mode does away with the traditional time-trial focused Mercenaries and introduces a more interesting mission-based mode that features RPG-like skills and weapons unlocked through exp and currency.
    • 75 Metascore
    • 70 Critic Score
    While we shouldn’t ignore its problems with the flow of the story and illogical puzzles, this shouldn’t stop anyone who is a follower of the genre from jumping into this world of magic and talking animals to enjoy one kid’s dream of a delightful summer adventure.
    • 75 Metascore
    • 80 Critic Score
    The Revolution DLC pack for Call of Duty: Black Ops 2 is the first major downloadable content that Treyarch have released for the widely popular game. Probably the most anticipated additions to the game are a Zombies map and a new Zombies game mode to go along with it.
    • 75 Metascore
    • 80 Critic Score
    Hitman has refined its gameplay, while having options that help newcomers, but should not upset existing fans, and as such, is a solid start that hopefully keeps getting better and upping the variety with each mission added.
    • 75 Metascore
    • 60 Critic Score
    AYIM is a great distraction for any fan of casual puzzles who doesn’t want to blow a lot of cash.
    • 75 Metascore
    • 80 Critic Score
    2017 may have been an exhausting year filled with quality videogame releases across different genres and multiple platforms, but Tokyo Xanadu eX+ is still worth setting aside some time for, especially for those starving for more Action RPG hybrids. The exp and loot grinding is still there for hardcore fans, but the smooth and solid action adds an extra layer of responsiveness and fun that can’t always be felt with turn-based battles, resulting in a winning combination that will eat up more of that free time no human could possibly have at this point.
    • 75 Metascore
    • 70 Critic Score
    Despite being a shorter and less varied experience than Super Meat Boy, this game perfectly fills the void felt by anyone looking for a new platformer where they will snap their controllers in frustration.

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