Destructoid's Scores

  • Games
For 2,961 reviews, this publication has graded:
  • 49% higher than the average critic
  • 5% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 2.6 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Invisible, Inc.
Lowest review score: 10 Beer Pong!
Score distribution:
2961 game reviews
    • 54 Metascore
    • 40 Critic Score
    It’s sad to say, but I can only recommend Hatoful Boyfriend: Holiday Star if you’re either a) extremely bird to death over the holidays, B) extremely drunk over the holidays, or ideally, c) extremely both.
    • 60 Metascore
    • 40 Critic Score
    There really just needed to be more of everything: more story, more to do, and more reasons to do it. With such a beautiful art style and such a unique character Beyond Eyes had a chance to be something really special but instead it just feels like walking past a beautiful painting, as it is over in the blink of an eye.
    • 47 Metascore
    • 40 Critic Score
    If the control scheme was a better, we'd call Mahjong Tales: Ancient Wisdom a great time-waster for the PS3. But the lack of polish on this boring $10 PlayStation Network game makes us want to call it a waste of time instead.
    • 50 Metascore
    • 40 Critic Score
    To say that Voltron: Defender of the Universe is a disappointment is an understatement. What should be blistering action is yawn-inducing and seems more like a chore used to get to the mech sequences, which only serve to disappoint MORE by the sheer mediocrity of them. I'd rather watch the series on Netflix.
    • 68 Metascore
    • 40 Critic Score
    It's downright frustrating, actually, as with even the slightest tweaks, Lost Planet 2 could have been another winner for Capcom, and the epic sequel fans had hoped for. As it stands, Lost Planet 2 is a shell of a potentially great game, brought down by bizarre, dated, and counterintuitive design decisions. And that's a shame.
    • 47 Metascore
    • 40 Critic Score
    Still, it's not the worst thing on shelves right now, but its $49.99 price tag isn't doing the game any favors, either. Maybe as a deep discount title or even a digital download with some of the game's more frustrating modes stripped out (let me run over zombies for ten bucks!) Blood Drive might have been a more attractive proposition.
    • 36 Metascore
    • 40 Critic Score
    The Flock is a promising idea dressed in the blandest of clothes.
    • 56 Metascore
    • 40 Critic Score
    Adventure Time fans would do better to wait for WayForward's upcoming DS game, because that stands a chance of actually being good. This is little more than a shameless little attempt to make a quick buck at the expense of a fun little show. I know it's a show primarily for kids, but even kids can reasonably expect better than this.
    • 65 Metascore
    • 40 Critic Score
    The best thing about Nekoburo: Cats Block is the art style; everything is bright, colorful and super adorable, but take that away and you're left with a generic, poorly translated puzzle game with a tilted playing field that doesn't compliment gameplay.
    • 50 Metascore
    • 40 Critic Score
    As a product for humans though, I can't see Wasteland Workshop as anything but a bad buy. A cynical ploy to pad out the “value” of the Season Pass and maybe milk a few weirdos like me who just can't resist neon lights.
    • tbd Metascore
    • 40 Critic Score
    What Initiation should have been is a miniature legit campaign with Challenge Maps as a bonus. With a more unique set of moves for Bruce, and an actual meaningful storyline, it could have been a cool diversion. In it's current state however, it's a pretty poor piece of DLC no matter how you slice it.
    • 40 Metascore
    • 40 Critic Score
    Still, it's not the worst thing on shelves right now, but its $49.99 price tag isn't doing the game any favors, either. Maybe as a deep discount title or even a digital download with some of the game's more frustrating modes stripped out (let me run over zombies for ten bucks!) Blood Drive might have been a more attractive proposition.
    • 51 Metascore
    • 40 Critic Score
    It also doesn't help that this mission inexplicably has more blocked off areas than any other piece of content, forcing players to drive around the long way to locate quest objectives.
    • 54 Metascore
    • 40 Critic Score
    If you haven't played King Arthur, then you won't really enjoy this a whole lot, and if you have played it you'll just think of how much better it is than this weird expansion. I recommend that you check out the original game if you haven't played it, and if you have played it you should just wait for King Arthur 2 to come out.
    • 61 Metascore
    • 40 Critic Score
    The total lack of strategy needed to beat the game, the fact that all levels play pretty much identically, the lack of any notable level design, the lack of bosses, and the total lack of difficulty, make Eduardo feel like an hour and a half long tutorial mode of a good run-and-gun platformer that is yet to be made.
    • 57 Metascore
    • 40 Critic Score
    The lack of online play and the overall single-player experience is a pretty big bummer. Unless you’re desperate and need a quick Mario Party fix on the go, stick with a console version if you can.
    • 69 Metascore
    • 40 Critic Score
    Where it fails, however, is in trying to be superficially difficult through cheap enemies with aggravating attacks and the ability to instantly block all your moves until you level up enough to find the one attack that breaks their defenses.
    • 59 Metascore
    • 40 Critic Score
    There is no reason to waste your time on a game as unambitious as Shooting Stars! You can say it's a small game, a joke game, a mobile game, and that's all true. I'm not holding it to ridiculous big-budget standards. But even within its genre and scope, there are better playing games out there that don't insult your intelligence on a regular basis. Play those instead.
    • 62 Metascore
    • 40 Critic Score
    Play this if you like a challenge and have patience to get to the good stuff, but don't even bother finishing it.
    • 57 Metascore
    • 40 Critic Score
    Aegis of Earth: Protonovus Assault is proof positive that one good idea can’t carry a title. The central gimmick is a good one, but there is just no reason to subject yourself to a game so unambitious and condescending.
    • 75 Metascore
    • 40 Critic Score
    Surprising introductory puzzle aside, it does nothing to innovate and barely feels like its moving the plot along. Much as I enjoy this particular series, They Stole Max's Brain! -- nothing personal, Sam -- is for the dogs.
    • 66 Metascore
    • 40 Critic Score
    This is the Police presents situations that aren’t deep enough to invoke social commentary, yet it still takes the opportunity to arbitrarily throw them out in the open. It’s missing key storytelling elements that allow for that kind of messaging, and in the mundane yet slur-sprinkled missions those ideas fall apart.
    • 65 Metascore
    • 40 Critic Score
    Dillon's Rolling Western demonstrated a lot of promise out the gate, adding a literal "spin" to the tower defense genre, but the journey is just too long and tedious. It's the videogame equivalent of a triathlon, only with the added bonus of having to redo any one leg of the event or the entire event itself should your performance ever fall slightly below satisfactory.
    • 76 Metascore
    • 40 Critic Score
    Why settle for this shallow, repetitive interactive adaptation?
    • 75 Metascore
    • 40 Critic Score
    Avoid it. The few glimmers of enjoyable action simply aren't worth the hassle.
    • 63 Metascore
    • 40 Critic Score
    It's all a shame because ReCore shows so much promise in its opening hours. It's easy to envision a way in which all those ideas could manifest into something great. They don't, though. Instead, it's just a jumble of mechanics that never jell, gameplay that grows stale far too quick, and insulting design. System failure.
    • 53 Metascore
    • 40 Critic Score
    I’m really disappointed in Shadwen and certainly wouldn’t recommend it, but it’s still difficult for me to write it off completely. If you can get through the wonky controls, the pants AI, and the visual stylings that are just a blur of identical guards and barrels, and the endless escort mission featuring the most annoying little girl ever, there are small glimmers of a good game shining out from the cracks.
    • 57 Metascore
    • 40 Critic Score
    The best thing to come out of Trials of the Blood Dragon is that we get a continuation of the Blood Dragon story and a setup for a possible proper sequel. Other than that, it's a forgettable jumble of things that don't live up to either the Trials or the Blood Dragon names. It's kind of ironic that Far Cry 3: Blood Dragon is one of the best-executed novel gimmicks in recent memory, because taking that idea and tweaking it to a new extreme has made Trials of the Blood Dragon one of the worst.
    • 62 Metascore
    • 40 Critic Score
    Whether it's true or not, Fuse does feel every bit like another victim of the heavily focus-tested, leader following, perpetually terrified mainstream game industry. It's every cloying and desperate element of the retail console market, brought together -- fused, if you will -- to create a factory standard example of a game that tries to be everything the hypothetical mainstream consumer drools over, and ends up as nothing remarkable...That's Fuse in a nutshell.
    • 65 Metascore
    • 40 Critic Score
    It's very simplistic, despite the appearance of having a complex system of creature building. Apart from my issues with the combat, at no point is the game really bad, but it's never a whole lot of fun either. It is charming for about an hour's worth of play but not much else.