Destructoid's Scores

  • Games
For 2,011 reviews, this publication has graded:
  • 51% higher than the average critic
  • 5% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 1.6 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Bit.Trip Complete
Lowest review score: 10 Beer Pong!
Score distribution:
2,011 game reviews
    • 54 Metascore
    • 30 Critic Score
    This game is a flat out 3, you should really play it.
    • 54 Metascore
    • 30 Critic Score
    Sadly, those at the helm allowed it to be completely ruined by poor design and utterly inconceivable schoolboy errors that should not still be occurring in the year 2008.
    • 65 Metascore
    • 30 Critic Score
    The controls frustrate, the missions bore and the multiplayer has the potential of being quite unfair. While the basic idea is sound, the failure to implement its features in a compelling way makes LEGO Battles one you can easily skip.
    • 58 Metascore
    • 30 Critic Score
    RPGs are going to have to do a lot more these days than simply say "Look at how old school I am" in order to impress. This game has not done that. It's not really done anything well at all.
    • 43 Metascore
    • 30 Critic Score
    It isn't worth your time for the 30 seconds worth of fun that it produces.
    • 53 Metascore
    • 30 Critic Score
    A good Star Trek title is hard to find and it’s definitely not here. D-A-C doesn’t offer much in terms of replay value. If you rock out by yourself or even via Xbox LIVE, you’ll quickly become numb to the action. The simple victory parameters coupled with the painfully basic shooting provide an experience that you can become accustomed to in seconds, but there’s nothing there to explore. No strategy, no campaign, and no complexity.
    • 62 Metascore
    • 30 Critic Score
    As a Fable II fan, it pains me to say this, but "See the Future" is a gauche and ultimately boring addition to Fable II.
    • 61 Metascore
    • 30 Critic Score
    If this game is any indication as to the quality of the movie, then it's safe to say that this is one trip to the theater that you do not need to take.
    • 47 Metascore
    • 30 Critic Score
    The lazily created campaign mode, the dreadful level and upgrade design, horrendous lack of bullet feedback and latency are all factors working against it. The great visuals and matchmaking have nothing to do with the core game, which is lifeless, sluggish, and dreadful.
    • 64 Metascore
    • 30 Critic Score
    With some very serious polishing, tweaking, and rebalancing, I think this game could have been quite enjoyable. As it stands, it's a waste of time, far too frustrating, and absolutely not worth $49.99.
    • 46 Metascore
    • 30 Critic Score
    The idea has merit, but the actual end result is a boring, ugly mess that offers little.
    • tbd Metascore
    • 30 Critic Score
    Ultimately, Thexder Neo has no point. It's a below mediocre shooter that shouldn't have been brought back if the developers had no intention of improving it.
    • 33 Metascore
    • 30 Critic Score
    The game never really takes off, relying on very few tricks to support itself from beginning to end.
    • 61 Metascore
    • 30 Critic Score
    The game looks good and aims high, but the problem is it's just not fun. At all.
    • 72 Metascore
    • 30 Critic Score
    This is a disgrace and fans should let Gearbox know that it's very easy to perceive this as a lazy cash-grab.
    • 48 Metascore
    • 30 Critic Score
    This game does not in fact rock, but succeeds in doing quite the opposite.
    • 45 Metascore
    • 30 Critic Score
    This game does not in fact rock, but succeeds in doing quite the opposite.
    • 42 Metascore
    • 30 Critic Score
    Maybe they did bite off more than they could chew, but they at least had aspiration. None the less, Venetica's over-ambition is its own downfall. The many imperfections that would be ironed out from larger more successful RPGs have not been attended to rendering the game as frustrating, which is a pity.
    • 55 Metascore
    • 30 Critic Score
    Souls of Zill O'll is simply not worth your time. In fact, it's an active waste of it.
    • 45 Metascore
    • 30 Critic Score
    A shell of an RPG. The idea for the world is there and the idea for a unique battle system is there, but nothing is actually inside these ideas.
    • 67 Metascore
    • 30 Critic Score
    It's an antiquated shooter that's trying to hang with the new blood and failing at every turn. The fact that it's thoroughly broken serves only to rub salt in an already stinging wound.
    • 46 Metascore
    • 30 Critic Score
    From UI, to writing, to systems, this feels like an ancient game that was also, tragically, not given enough time in the oven.
    • 54 Metascore
    • 30 Critic Score
    This is a game that feels like it was developed in a bubble, oblivious to elements that have shaped the best RTS games of the past 15 years or to how an outsider will adjust to the game's rules.
    • 54 Metascore
    • 30 Critic Score
    A game with nothing to offer the world but boredom and irritation in equal measure, and isn't worth playing even for those who are desperate to flesh out their 3DS library.
    • 48 Metascore
    • 30 Critic Score
    I admit that I'm new to using a Xbox 360 controller, but damn if these ladies aren't as slippery and wet as a walrus' throat.
    • 54 Metascore
    • 30 Critic Score
    As a game, Jurassic Park is pretty bad. Both the action and puzzle sequences are uninteresting at best and obnoxious at worst.
    • 60 Metascore
    • 30 Critic Score
    Zack Zero feels like it was made by going down a checklist. Lava level? Check. Rudimentary puzzles? Check. Arbitrary baubles and hidden treasures to collect? Check. Boss fights at the end of levels? Check. There's no charm, save for the enemy designs and certain environments, and no sense of identity. The game alternates between being an unexciting, stale, middling affair, and being a somewhat broken game that hits some remarkably low lows. I don't know which is worse.
    • 62 Metascore
    • 30 Critic Score
    By far the most blatantly rushed cash-in attempt of all the PS Vita launch titles, ModNation Racers: Road Trip is to be avoided at all costs. With horrid visuals, dawdling menus, and threadbare features, this lazy piece of software insults the system it is supposed to help showcase. In fact, I'd say its existence could be directly harmful to the Vita, given how it's one of the bigger titles available at launch and makes the Vita look like it's only capable of producing garbage.
    • 21 Metascore
    • 30 Critic Score
    As a videogame, Zombii Attack is shit. As a parody of videogames, it has its moments. Either way, I'm not so sure it's worth $5.
    • 69 Metascore
    • 30 Critic Score
    Incomplete, glitchy, and visually degraded, Silent Hill HD Collection is Konami's greatest insult to the series.