Destructoid's Scores

  • Games
For 2,351 reviews, this publication has graded:
  • 51% higher than the average critic
  • 5% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 2.1 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Plants vs. Zombies
Lowest review score: 10 Calvin Tucker's Redneck Jamboree
Score distribution:
2,351 game reviews
    • 72 Metascore
    • 75 Critic Score
    Say what you will about the camera or the silly story, but the combat in Sigma Plus is unmatched. There's a fantastic action game under all of the name changes and feature additions that have been tacked on over the years. Aside from the non-optional rear-tap Ninpo addition, the new Vita features aren't even worth messing with.
    • 59 Metascore
    • 75 Critic Score
    The gameplay is its own reward and once one gets into it, one finds it quite hard to get back out. It's a shame that the plot holds it back, but otherwise Megaman Starforce 3 is pretty bloody good, and well worth your time if you like your roleplayers with a little more action in them.
    • 68 Metascore
    • 75 Critic Score
    Like a lot of country music, The Last Ranger suffers from being repetitive and overly simplistic at times. Thankfully, it's very well performed, infectious, and packed with plenty of personality.
    • 63 Metascore
    • 75 Critic Score
    The story mode will allow you to get to know nine surprisingly interesting characters, and in the process serves as a meditation on relationships, park life, and the glory of throwing a ball at a strangers head.
    • 77 Metascore
    • 75 Critic Score
    I love this game. It pushes all the right buttons for me.
    • 65 Metascore
    • 75 Critic Score
    I was pleasantly surprised by Onslaught, especially considering the fact that Ghosts was so underwhelming. Although it won't do too much to change your mind if you're an adamant Call of Duty hater, the new Extinction episode is promising, and there are three solid maps here for the taking.
    • 67 Metascore
    • 75 Critic Score
    With 50+ characters from seasons 1-3 of the show in appearance, it feels like more than a love letter to fans. It's closer to an expertly blended Megazord of everything that makes the show great. If you are a huge fan of Adventure Time, and/or are a less experienced videogame player, feel free to tack two points on to the score.
    • 73 Metascore
    • 75 Critic Score
    Despite complaints, it's a compelling story with some standout moments and surprising twists. Even more surprising is that the narrative does make sense in the end; a Sherlock Holmes story needs to be tight and logical, which this game manages to pull off overall.
    • 76 Metascore
    • 75 Critic Score
    Despite its Frankenstein-esque shortcomings, Pirate Warriors 3 is a beautiful game, and still a lot of fun to play locally.
    • tbd Metascore
    • 75 Critic Score
    As long as you don't come in with any expectations above a simple arena combat game, Gun Monkeys is a great way to spend a weekend. It takes the basic idea of competitive 2D platforming and runs with it, which can result in some pretty high-octane skill-heavy matches, which, in short spurts, I had a blast with. Just keep in mind that you may need to fall back to local play when the server population slows to a crawl.
    • 81 Metascore
    • 75 Critic Score
    Closure's faults can't prevent it from, at times, reaching some of the greatest heights in the puzzle-platforming genre. Once you get to the final ten stages, you are in pure puzzle-platforming bliss. Or hell. I suppose, bliss, then hell, then bliss again.
    • 72 Metascore
    • 75 Critic Score
    I didn't expect the game to grip me in the way it did, and I certainly couldn't have predicted how excited I would become at the prospect of getting people to their jobs in time. Cities in Motion 2 takes a mundane and, frankly, boring subject matter, and makes it genuinely compelling. It has made my dreary real-life bus journeys a tiny bit more interesting.
    • 71 Metascore
    • 75 Critic Score
    Cold, Cold Heart feels like a legitimate addition to the Arkham Origins lore, and not just a cheap cash-in. It's definitely a side story that's too big to be shoved into the core game, even if it doesn't really innovate in any meaningful way. While I wouldn't go out of my way to buy Arkham Origins just for it, I'd implore any current owner to take a look.
    • 73 Metascore
    • 75 Critic Score
    Driftmoon is very obviously a labor of love. A lot of time and dedication went into creating it, and it shows. Though it may fall short in some areas, this is a classic RPG through and through. Beginners and veterans alike should take note and try out the demo at the very least.
    • 69 Metascore
    • 75 Critic Score
    It may not look it in the screenshots, but Swarm is fast-paced, and absurdly hectic when you're playing it as intended.
    • 70 Metascore
    • 75 Critic Score
    PAYDAY: The Heist is a classic example of a diamond in the rough, a game that is just too enjoyable at its core for any of its issues to remain unforgivable.
    • 84 Metascore
    • 75 Critic Score
    Cohesion (or lack thereof) is the main issue with Assassin's Creed III. There are dozens of secondary elements which make up the content of the game, but they offer little in terms of reward and rarely contribute anything to the Assassin/Templar conflict. While the game is often quite fun, beautiful to look at and empowering to the player, it doesn't offer much challenge beyond the endurance necessary to complete all of the single-player campaign elements.
    • 45 Metascore
    • 75 Critic Score
    Tournament of Legends isn't the prettiest Wii game, nor is it the most deep and engaging. What it is, however, is a good little fighter that makes good use of the console's interface and truly brings back the feeling of playing a fighting game in the nineties.
    • 78 Metascore
    • 75 Critic Score
    If you've already played Muramasa to death, I doubt you'll find anything worth paying full price for in Rebirth (yet), but for those of you who haven't experienced it and haven't played a Vanillaware game, this is a great way to see that beautiful art everyone keeps talking about.
    • 71 Metascore
    • 75 Critic Score
    Overall, despite its shortcomings, Jojo's Bizarre Adventure: All-Star Battle is a colorful spectacle that both fans of the anime and future fans of the anime will want to pick up and experience, even if just to watch a man use only his upper body strength after hopping off his horse to hold his own in combat. It's funky, gorgeous, and oozing with style.
    • 79 Metascore
    • 75 Critic Score
    One of the finest games I've ever played based on a film property. It's a good title but not a staggeringly good one. The single-player campaign is entertaining for its eight- to ten-hour run but doesn't have a whole lot of replay value, making this a highly recommended.
    • 71 Metascore
    • 75 Critic Score
    It serves as a good system launch game that shows off the 3DS' new features. Don't go in expecting deep entertainment and you'll likely enjoy this. Again, what it lacks in depth it more than makes up for in cuteness.
    • 77 Metascore
    • 75 Critic Score
    Despite the issues of repetition and somewhat contrary design choices, Alien Swarm is an enjoyable shooter at an absolute steal of a non-price.
    • 72 Metascore
    • 75 Critic Score
    The cast is interesting and memorable and the various settings are well realized, but it feels that more can be done with all of these elements that will likely be presented in future releases, which I'm keen to play.
    • 78 Metascore
    • 75 Critic Score
    The story is still compelling and slowly spirals downwards into the more twisted and perverse, with several moments that leave you in shock. The game has a lot of room to grow, though, and can tighten up some of the aspects of combat and get rid of the damned grain filter.
    • 84 Metascore
    • 75 Critic Score
    While some aspects of the narrative -- particularly its protagonist -- have rough edges to them, it remains intriguing and mysterious through to its climax.
    • 82 Metascore
    • 75 Critic Score
    There is a genuine allure to SteamWorld Dig, you just have to clear out the rubble to find it.
    • 80 Metascore
    • 75 Critic Score
    Trine has a fantastic core concept and occasional flashes of true brilliance, but it just doesn't go far enough in exploring its own mechanics. It delivers a perfectly entertaining few hours of gameplay -- much more time than I was expecting from an indie game, honestly -- but I could never shake the feeling that it just plain wasn't as good as it could have been.
    • 79 Metascore
    • 75 Critic Score
    So did Rune Factory: Frontier turn me into a full-fledged fan of the farming sim genre? No, not entirely, but it was definitely the most fun I've ever had with a Harvest Moon-like title.
    • 78 Metascore
    • 75 Critic Score
    While I never really connected with the trap mechanic or the new Trap Master toys, Skylanders: Trap Team is still a well-oiled machine. On newer consoles it looks fantastic, the action gameplay is still exciting, and the charm is still there. I just hope that Activision and its ilk have more interesting concepts in mind for the next iteration.