Destructoid's Scores

  • Games
For 2,636 reviews, this publication has graded:
  • 50% higher than the average critic
  • 5% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 2.4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Persona 4 Golden
Lowest review score: 10 Revelations 2012
Score distribution:
2636 game reviews
    • 72 Metascore
    • 80 Critic Score
    Earth Defense Force 2 may not be a brand new game per say, but has enough original content to keep it feeling fresh alongside the other recent releases in the series. With a lot of replayability, online four-player co-op, and a budget price tag it is easy to recommend to Vita owners looking for some campy over-the-top action in spite of its flaws.
    • 70 Metascore
    • 80 Critic Score
    As much as I loved Project X Zone, it's not for everyone. The story is incomprehensible. It can be pretty repetitive. And those lacking a strong attachment to Capcom, Namco Bandai, and Sega's iconic characters might want to stay away. That said, this is a love letter from Japan that just any RPG fan should seriously consider checking out.
    • 69 Metascore
    • 80 Critic Score
    Despite the serious tone set by the plot, it's best to go into Clandestine with a light-hearted approach. The movement is a bit clunky, the animations and voice acting are stiff as a board, and there's plenty of visual issues. However, the core gameplay and asymmetric ideas work well together.
    • 92 Metascore
    • 80 Critic Score
    The Witcher 3: Wild Hunt is a huge step up from its predecessor, mostly because it manages to tell a more compelling and personal tale. At the same time, that intimate feel is juxtaposed against a gigantic, sprawling open-world adventure that may hit some snags along the way but still comes out on top.
    • 79 Metascore
    • 80 Critic Score
    The experience is not flawless by any means, with a story mode that stumbles over too many frustrating sequences and not enough narrative pay-off to make it worthwhile on its own. But taken as a whole -- with its frequent bits of brilliance and its delightful, heart-pounding moments -- Mirror’s Edge is a leap of faith worth taking.
    • 56 Metascore
    • 80 Critic Score
    In terms of addressing and incorporating the new standards established by Kinect, Kung Fu High Impact has done well. It's fun played alone or with a group, and is even a great workout.
    • 83 Metascore
    • 80 Critic Score
    Everything is pretty clearly laid out for you and none of the puzzles are excessively challenging or logically obtuse, leaving you free to enjoy the humor and absurdity.
    • 73 Metascore
    • 80 Critic Score
    It's not likely that Your Shape will or should replace an actual in-the-gym routine, but it's a great supplement and a step in the right direction for the more sedentary gamers among us.
    • 68 Metascore
    • 80 Critic Score
    Blackguards is a wonderful tactics game with some rough edges. The core gameplay and character progression elements are easily some of the best in the genre, but as battles tend to drag on and more and more enemies scream “owAUGH,” the interest tends to fade.
    • 63 Metascore
    • 80 Critic Score
    Tokyo Twilight Ghost Hunters is certainly one of the most unique titles the Vita has seen or will see by far, and while it can take an astronomical amount of getting used to, it's absolutely worth investing time in.
    • 72 Metascore
    • 80 Critic Score
    Rain is not quite the model of refinement that some of its PlayStation Network peers have been, but it's an overwhelmingly amiable, effectively cultivated little adventure. Calming and scary, amusing and sorrowful, Rain is a game that jogs calmly through a gamut of emotions, rather than sprints headlong into mood whiplash, and it's incredibly difficult to ever dislike it, even during its twitchier moments. Rain is, above all, a most balmy experience.
    • 81 Metascore
    • 80 Critic Score
    Toy Soldiers is a great tower defense game for fans of the genre, and a pretty solid experience even for those who normally don't like such titles. Well worth checking out and could easily provide a day's distraction at the very least, with potential to become addictive for those who just love watching plastic army men burn.
    • 71 Metascore
    • 80 Critic Score
    As long as you can deal with a little skin and a silly plotline, Hyperdimension Neptunia U: Action Unleashed is a fun little action romp.
    • tbd Metascore
    • 80 Critic Score
    Krunch is a title that is sure to please anyone who stayed up late completing the Skyscraper Warp Zone in Super Meat Boy or ripped their hair out completing the Veni Vidi Vici room in VVVVVV. Fellow masochists, rejoice!
    • 87 Metascore
    • 80 Critic Score
    Steins;Gate is a taxing game, but it's also quite beautiful, from the talented Japanese voice cast (no English dub, unfortunately) to artist huke's unorthodox visuals. It's an exemplary visual novel with a thrilling premise, memorable characters, and a fantastic "true" ending that may very well move you to tears.
    • 74 Metascore
    • 80 Critic Score
    At the end of the day, Sam & Max Season One is an excellent game with enough punch to overcome its deficiencies.
    • 80 Metascore
    • 80 Critic Score
    Beyond the seemingly insurmountable wall of challenge, La-Mulana is a brilliant title that exceeds in just about every category. Art, music, breadth of content, game length -- La-Mulana gets the highest marks. But there's simply no denying that the difficulty, as fair as Nigoro purports it to be, is a major deterrent.
    • 76 Metascore
    • 80 Critic Score
    This fusion of visual novel of rhythm game isn't exactly perfect, but speaking as someone who loves Persona (and Shoji Meguro's work in particular), I really enjoyed my time with this one. It might be pure fan service, but sometimes maybe that's enough.
    • 77 Metascore
    • 80 Critic Score
    Azure Striker Gunvolt is a wonderful return to the technical Mega Man formula found in multiple subfranchises after the "Classic" series ran its course. Between mastering every stage, collecting every jewel, and beating Mighty Gunvolt, Azure packs in more than most platformers on the market.
    • 82 Metascore
    • 80 Critic Score
    The classic games aren't quite the selections I'd have made, but they're all worth checking out, and when combined with the extra content, they become one of the better anniversary packages out there.
    • 83 Metascore
    • 80 Critic Score
    A truly new adventure, and deserves to be treated as such. As much as it will likely be enjoyed by fans of FFVII, I can also imagine gamers who missed that game playing this could become genuinely curious about going back in time to meet those old characters and learn about how their histories are connected.
    • 82 Metascore
    • 80 Critic Score
    I finished the game in just under four hours. After that, it was another four hours to collect all the Easter eggs and unlock the bonus level. Eight hours of cosmetically solid, wholly original gameplay is worth the ten bucks in my opinion.
    • 85 Metascore
    • 80 Critic Score
    A great game that does everything a first-person shooter should. It has a great presentation, good shooting mechanics, decent AI, a long single player experience, impactful choices, an enormous multiplayer component, and some of the more memorable injury scenes ever witnessed in a videogame. The pitfalls come with the redundancy of some missions, the sparsely populated world, and awkward saving system that can often throw players miles away from objectives with nothing but a long, pointless drive to look forward to.
    • 78 Metascore
    • 80 Critic Score
    Outside of the addition of Attitude Mode, '13 is very similar to '12, but that isn't a bad thing. Although THQ has a number of issues to fix either by way of a patch or in next year's iteration, people looking for a solid wrestling game shouldn't be disappointed.
    • 82 Metascore
    • 80 Critic Score
    There's very little fluff or padding and while the game is not always focussed on guiding you down a certain path, it's hard to get sidetracked and lose what your goal is.
    • 80 Metascore
    • 80 Critic Score
    Bluepoint deserves credit for managing to bring out the best in an already-pretty-good game, allowing PS4 owners the chance to experience the charm of Gravity Rush unhampered by the limitations of its original platform.
    • 77 Metascore
    • 80 Critic Score
    There's a staggering wealth of content, but it can be tiring in its repetition. Battles are frantic and fun, but can be exhaustingly annoying if you choose the wrong friends. Very much like the game's Lacrima system, however, many of the sacrifices one must make to enjoy the game are negligible in the long run, and there's nothing that should stop one having a damn good laugh and getting utterly hooked on an adventure that really can be played until the Vita's batteries run dry.
    • 87 Metascore
    • 80 Critic Score
    The gorgeous visuals, superb motion controls, and refined gameplay elements come together to create a satisfying game.
    • 74 Metascore
    • 80 Critic Score
    Death or victory come quickly because, for the most part, the titans are designed to leave you few opportunities to win. Running around and staying alive isn't an impressive feat because you're no closer to winning.
    • 69 Metascore
    • 80 Critic Score
    Though it has some issues with framerate drops and its approach to control is definitely not for everybody, Dadliest Catch kept a smile on my face for most of its duration.