Destructoid's Scores

  • Games
For 1,983 reviews, this publication has graded:
  • 51% higher than the average critic
  • 4% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 1.6 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 The Swapper
Lowest review score: 10 Rambo: The Video Game
Score distribution:
1,983 game reviews
    • 61 Metascore
    • 70 Critic Score
    If this is your kind of genre, then you'll get plenty out of this game.
    • 45 Metascore
    • 70 Critic Score
    It doesn't break any new ground, but what it does, it does well enough.
    • 73 Metascore
    • 70 Critic Score
    Epic Mickey falls short of brilliance, but because it stands on such a strong concept, it doesn't always need brilliance to remain compelling.
    • 66 Metascore
    • 70 Critic Score
    But despite its lack of any real innovation or complexity, Nail'd succeeds in being one of the most approachable and entertaining racers of the year.
    • 74 Metascore
    • 70 Critic Score
    The most open-minded adult will likely only find a few hours of amusement here. But for a child with an active imagination (and a soft spot for all things cute and fuzzy), Kinectimals goes a long way in making Kinect "a must have" this holiday.
    • 64 Metascore
    • 70 Critic Score
    But despite its lack of any real innovation or complexity, Nail'd succeeds in being one of the most approachable and entertaining racers of the year.
    • 79 Metascore
    • 70 Critic Score
    EA seems like it wants to make this work and if this first shot is any indication of the future of the series, they have come to fight hardcore.
    • 48 Metascore
    • 70 Critic Score
    The lack of content, despite some clever ideas, makes it feel like it would have been better suited for a WiiWare title at a downloadable game price.
    • 79 Metascore
    • 70 Critic Score
    For me, Mario vs. Donkey Kong: Mini-Land Mayhem! scrapes by.
    • 72 Metascore
    • 70 Critic Score
    chick chick BOOM is fast and furious at the outset but slows down way too soon and way too abruptly. It's fun if a bit lacking. But hey, you get to murder baby chickens, so that's gotta count for something, right?
    • 68 Metascore
    • 70 Critic Score
    Thankfully, the designs of the bulk of Lost in Shadow's platforming trials are clever enough, providing a mostly fun and memorable experience, if not an emotionally empty one.
    • 68 Metascore
    • 70 Critic Score
    It's a lot easier to play through a imperfect game when you've got an army of demon penguins calling you "dood" to keep you company.
    • 80 Metascore
    • 70 Critic Score
    Without the issues surrounding the use of screen space and controls, Castlevania Puzzle would have been a phenomenal title.
    • 62 Metascore
    • 70 Critic Score
    Fans of the Rearmed will find there's a lot to love about the follow up, despite a few shortcomings. Because it's ultimately not as impressive as the original, that doesn't mean Bionic Commando Rearmed 2's not worth checking out.
    • 63 Metascore
    • 70 Critic Score
    Fans of the Rearmed will find there's a lot to love about the follow up, despite a few shortcomings. Because it's ultimately not as impressive as the original, that doesn't mean Bionic Commando Rearmed 2's not worth checking out.
    • 73 Metascore
    • 70 Critic Score
    I'm one of the few that dug Final Fantasy II (especially this remake), but even I have to admit that the balance and leveling system are pretty screwy, and kind of hold the game back.
    • 70 Metascore
    • 70 Critic Score
    Sonic the Hedgehog 4: Episode 1 is a mixed bag, with plenty of good things soured by a sprinkling of bad. While the majority of the game is enjoyable, there are certain aspects that simply should not have been allowed to enter the final product.
    • 74 Metascore
    • 70 Critic Score
    With the improved control, you can now feel like the blame is on the player when you lose, making this a much better game than the last. It's crazy addictive, too.
    • 70 Metascore
    • 70 Critic Score
    Predators is a fun game, and with a more reliable combo system along with more maps, it could have been a great game. As it stands, Predators is still surprisingly good and well worth the considerably cheap asking price. Three bucks for some simple Predator-themed violence isn't too bad at all.
    • 79 Metascore
    • 70 Critic Score
    It's a deeply flawed game, to be sure, wasting a wellspring of potential for no discernible reason, but one that should be played for being unafraid to show people at their weakest and most vicious. If the metric of a good game is that I keep coming back to it despite it's faults, Dragon Age II certainly qualifies.
    • 71 Metascore
    • 70 Critic Score
    There's no doubt that Pilotwings Resort offers a smooth, pleasurable ride and a long overdue return to a beloved series. But when you land, you'll just wish there was a little more fuel in its tank.
    • 78 Metascore
    • 70 Critic Score
    The collection is actually quite good, despite my finding it difficult to recommend.
    • 64 Metascore
    • 70 Critic Score
    A rather good little game, but it's a game held back by its own compulsion to be ambiguous, not to mention the staggering lack of things to do outside of its enigmatic objectives and vehicle building.
    • 65 Metascore
    • 70 Critic Score
    Darkspore isn't perfect, but it's solid, and I'm really happy to see a game in this genre that takes some risks and introduces some new mechanics.
    • 71 Metascore
    • 70 Critic Score
    In many basic ways, Armageddon is a superior game to Guerrilla. It makes strides in a number of key areas that are hard to ignore, including more polished visuals and a broader range of spectacular weapons and abilities. But ultimately, it manages to miss the mark when it comes to the core elements that made the open world game so great: freedom and ample opportunities to simply trash the game's world.
    • 70 Metascore
    • 70 Critic Score
    Fans of the original Alice will find plenty of here to love, and will certainly want to return to Wonderland to work towards a satisfying narrative conclusion. For others, putting up with the game's monotonous design may prove to be a personal spiral into madness they may want to avoid.
    • 89 Metascore
    • 70 Critic Score
    Despite the moments of frustration, it's a fun little game that works surprisingly well for a mobile SEGA port. That's good enough for me!
    • 54 Metascore
    • 70 Critic Score
    This is a game that is hard to recommend to many players, but those with a taste for the odd and an ability to forgive rather bizarre design flaws will find a good little game hidden under a film of potential inaccessibility.
    • 63 Metascore
    • 70 Critic Score
    The puzzles featured in Puzzle Agent 2 are not bad overall. They simply could have been so much better. Rather than being the perfectly cooked, delicious steak that you miss immediately after you finish, they are the breakfast cereal that is palatable and will tide you over until lunch time.
    • 76 Metascore
    • 70 Critic Score
    If you happen to also own a PSP, you would be far better served seeking out the original Half-Minute Hero instead.