Destructoid's Scores

  • Games
For 1,994 reviews, this publication has graded:
  • 51% higher than the average critic
  • 5% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 1.6 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Ikaruga
Lowest review score: 10 Deep Black: Reloaded
Score distribution:
1,994 game reviews
    • 69 Metascore
    • 70 Critic Score
    Deus Ex: The Fall works far better with touch controls than one would think, and it offers up a lighter, if a little bare-bones Human Revolution experience. In many ways though this experiment feels like a waste, as it would really be stronger as either a PlayStation Vita game or even a downloadable console title.
    • 70 Metascore
    • 70 Critic Score
    It's by no means Windows 8's killer app, but provided you have access to a Windows 8 device, you could do much worse than Spartan Assault.
    • 64 Metascore
    • 70 Critic Score
    The action isn't truly technical but it works, and the cast and narrative don't have that Suda quality charm, but they're interesting enough to compel you to keep playing. If you're a pure action fan, this is just another game to eat up -- for everyone else, there's not a whole lot for you to enjoy in Killer is Dead.
    • 72 Metascore
    • 70 Critic Score
    The deciding factor for Hammerwatch depends on if you’re planning on playing it cooperatively. If you've got a buddy or two who would play through the game with you and you enjoy some mindless hacking and/or slashing, then it will not disappoint.
    • 80 Metascore
    • 70 Critic Score
    Above all, I'm most charmed by how honestly Puppeteer wears its influences on its sleeve. From classic platformers like Mario to more recent excursions such as Rayman Origins, Sony Japan's sidescrolling adventure is littered with nods to the very best in platform gaming -- a genre so criminally underused these days.
    • 72 Metascore
    • 70 Critic Score
    If you want to be told a vexingly bizarre story presented with a real sense of style, The Chinese Room may have exactly what you want. If you're a massive survival horror fan who wants to be made to scream, however, you probably want to stick your snout in someone else's offal.
    • 71 Metascore
    • 70 Critic Score
    Getting everyone or everything to behave how you want in a mission or a puzzle makes thing just extra aggravating.
    • 80 Metascore
    • 70 Critic Score
    It's one of the most fun online games I've ever played, but the rampant issues including the mass deletion of character data is something that really should have been worked out before the game launched. One day GTA Online will reach its true potential with a massive map creation tool and more playable content than pretty much every genre outside of MMOs -- of this I have no doubt, given how deep Rockstar's coffers are. But for now, it's best to tread lightly until all of the kinks are worked out.
    • 62 Metascore
    • 70 Critic Score
    Despite some strange design choices and the unfortunate omission of saves and online co-op, Legend of Dungeon still manages to be a hoot.
    • 65 Metascore
    • 70 Critic Score
    Outside of the sheer amount of minigames and modes on offer, there isn't a whole lot to unlock in Wii Party U -- what you see is basically what you get. In terms of replay value you'd be hard pressed to be entertained for more than a week by yourself, and with two players, you may get another week or two out of it.
    • 48 Metascore
    • 70 Critic Score
    Mordecai and Rigby in 8-Bit Land feels a lot like one of my favorite DSi platformers no one played -- Pro Jumper: Guilty Gear Tangent. It pretty much knows what it is, and even if it doesn't offer up anything new for those who normally loathe platform games, it'll still placate fans of the genre. So while it feels a bit phoned in at times, fans of old-school gaming will no doubt get an afternoon of enjoyment out of it.
    • 54 Metascore
    • 70 Critic Score
    A fun romp, and definitely worth a play. It’s easy to pick up, a joy to look at, and and some of the boss battles are pretty great. My recommendation is that you take it in smaller doses, or try out the drop-in/drop-out cooperative play, which will definitely help when the going gets tough.
    • 77 Metascore
    • 70 Critic Score
    Risk of Rain is a lot of fun. Though it is held back by its technical faults (which can be reasonably expected from a project created by two students), it has the right stuff to elicit the "just one more run" response that roguelike games are known for. With a little more polish, it could be truly great.
    • 48 Metascore
    • 70 Critic Score
    LocoCycle tries a lot of new things thematically, while simultaneously paying homage to classic arcade racing shooters. It doesn't succeed in everything it sets out to do, but if you're looking for a decent arcade shooter to toy around with on your new Xbox One, LocoCycle is it.
    • 72 Metascore
    • 70 Critic Score
    Meanwhile Wii Fit U's mini-games are fun, but still suffer from being single-player/non-simultaneous multiplayer and there just isn't that much new stuff.
    • 65 Metascore
    • 70 Critic Score
    Powerstar Golf isn't particularly special, but it'll win over the hearts of golf fans for sure. If all you're looking to do is whack a ball down a course on a next-gen system with the occasional bit of positive reinforcement, Powerstar is your huckleberry.
    • 67 Metascore
    • 70 Critic Score
    Despite its short length, The Shivah is worth playing for its story and to see how far adventure games have come in the last few years.
    • 68 Metascore
    • 70 Critic Score
    Rain Blood Chronicles: Mirage probably isn't going to stick with you as a cherished experience, but it's a competently designed combo slasher with a fair bit going for it. Players who like their 2D hack n' slash combat fast and accurate should be satisfied.
    • 72 Metascore
    • 70 Critic Score
    It's a one-trick pony, but it's a good trick indeed.
    • 71 Metascore
    • 70 Critic Score
    Doki-Doki Universe is a very odd, very cute, and very simple game. There isn't a whole lot to it, so don't go in expecting a deep and rewarding adventure title. So long as you don't mind spending an afternoon helping a tiny snowman bond with his father, Doki-Doki will be more than adequate.
    • 76 Metascore
    • 70 Critic Score
    The game has the solid framework of a serviceable stealth title, but the story and cast haven't sold me yet that this will be a tale worth telling. I'll be waiting with bated breath to see if episode two is an improvement.
    • 69 Metascore
    • 70 Critic Score
    Another problem is the lack of variety. I had a lot of fun playing Warplanes, but if you're not keen on going in for dogfight after dogfight (constant team deathmatches, basically) you're going to get bored a lot quicker.
    • 76 Metascore
    • 70 Critic Score
    It's not particularly ceremonious, but for a few bucks, it gets the job done for hardcore fans who happen to own a device capable of running it.
    • 80 Metascore
    • 70 Critic Score
    Part of me feels like Joe Danger Infinity wasn't necessary. Joe Danger Touch was an excellent game and complemented the platform perfectly. Although the vehicles bring a different set of flair to the series, the new additions and maps didn't really blow me away. Having said that, any Joe fan will probably eat up Infinity.
    • 75 Metascore
    • 70 Critic Score
    By the time I finished Jazzpunk, I was both left wanting more of its crazy world and feeling slightly underwhelmed. Many of the jokes felt a bit too random for their own good, and the story kind of just ends with no real resolution.
    • 66 Metascore
    • 70 Critic Score
    The sci-fi meta-narrative, as well as the conspiracy-laced in-world narrative, are both interesting and this was the first time in a while a game has made me do some real detective work.
    • 58 Metascore
    • 70 Critic Score
    The Castle Doctrine is certainly an experience unlike any other, but I also find it hard to recommend since it's so obtuse and seems to want to put new players at a huge disadvantage, increasing the skill gap between the best and the worst. Intense research and work must be put forth to succeed, but there's no real motivation except bigger and better death traps.
    • 66 Metascore
    • 70 Critic Score
    Since there is a lack of truly new enemy types, the combat is the same as it has ever been, which can be good or bad depending on taste. However, the story does something more interesting than previous entries do, and the comedic value is about as densely packed as Borderlands 2 gets.
    • 59 Metascore
    • 70 Critic Score
    AeternoBlade may not move the genre forward in any way, but it's a fun little game for action enthusiasts. It has a deep combat system, just the right amount of RPG elements, and an engaging enough narrative to keep things moving.
    • 64 Metascore
    • 70 Critic Score
    If you've never played Championship Edition before and thus do not have DX to compare it to, it's a perfect way to re-acclimate yourself to the franchise, while you use Royale to spice up your next local gathering. Everyone else who lacks friends on-hand or has already played CE should wait for a sale, or pass this one up entirely.