Destructoid's Scores

  • Games
For 1,983 reviews, this publication has graded:
  • 51% higher than the average critic
  • 4% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 1.6 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Gran Turismo 5
Lowest review score: 10 Final Fantasy: All the Bravest
Score distribution:
1,983 game reviews
    • 60 Metascore
    • 65 Critic Score
    Captain America: Super Soldier manages to slightly transcend mediocrity by delivering a solid, yet derivative experience that could have ended in disaster.
    • 61 Metascore
    • 65 Critic Score
    Air Conflicts: Secret Wars might be a budget title in price, looks, and polish. But it's a simple and surprisingly enjoyable game that hardcore fans of the genre will enjoy if they can go in with low expectations.
    • 56 Metascore
    • 65 Critic Score
    3D Classics: Xevious might have met most gamers' standards ten years ago, but in the age of such incredible classic remakes as Pac-Man Championship Edition DX, Galaga Legions DX, and Space Invaders Infinity Gene, it's hard to be confident that fans wont be disappointed with this minimally enhanced port.
    • 62 Metascore
    • 65 Critic Score
    he games really just have not aged well at all, and the terrible up-and-down of the matches to get you to pump tokens into the game still remain, making it an incredibly frustrating fight.
    • 76 Metascore
    • 65 Critic Score
    A lighthearted and straightforward game that does most things right and nothing truly wrong.
    • 75 Metascore
    • 65 Critic Score
    For those fresh to Overkill's saucy blend of violence and crude humor, The House of the Dead: Overkill - Extended Cut is a fun little game that will soak up a few hours and provide some laughs along the way. Those who have been to the rodeo before, however, don't need to get on the horse again.
    • 35 Metascore
    • 65 Critic Score
    This is the kind of game you can easily give to an elder family member if they are a fan of the show, without ever having to explain how it works. It offers a couple of casual evenings worth of extra NCIS entertainment with your favorite characters, and for some fans that might be just what they want.
    • 70 Metascore
    • 65 Critic Score
    Yes, you have to put up with missing Spec Ops missions, a lack of refinement in the online modes for now (add a point onto the final score should the lag issues be properly fixed), and some textures that look like they might have been drawn in Paint. On the other hand, you gain the thrilling speed and fluidity of pointer-based aiming (PlayStation owners ought to start petitioning Activision ASAP for Move integration in the next patch) and a slightly different, possibly better balanced, version of the acclaimed online multiplayer modes.
    • 61 Metascore
    • 65 Critic Score
    While a good game, the slow response time and ridiculously low FPS almost make Cities XL 2012 unplayable at times.
    • 69 Metascore
    • 65 Critic Score
    Fusion: Genesis is like a house made of different colored and shaped bricks, but no mortar. It's fun to play with the individual elements yet it all feels a bit unstable as a whole. Still, if you are a big fan of twin-stick shooters and space sims, and if you can overlook its faults while playing it casually, you can still get plenty of hours worth of enjoyment out of it.
    • 60 Metascore
    • 65 Critic Score
    There is a lot to love with All Zombies Must Die, from its more humorous writing to its charming visuals, but ultimately the game fails to deliver the in-depth multiplayer experience it set out to. There's a solid experience to be had from start to finish, but unless you've been in a coma, or underneath a rock for the last few years, you've probably already played this game.
    • 66 Metascore
    • 65 Critic Score
    In the end, Sonic Generations is not the worst Sonic game I've played, but it's far from the best either. I'm glad that I was forced to play through the whole thing, as there are definitely some clever design choices and cool moments in later levels. It's just a shame that I had to wade through so many cheap speed-blocking hits and uneventful levels to get to them.
    • 72 Metascore
    • 65 Critic Score
    Shank 2 can be summed up as "fine." It isn't going to revolutionize brawlers or bring anything truly unique to the table, but it isn't a bad game either. Some of the strongest points also seem to be the weakest, but there are some places where they get done right.
    • 80 Metascore
    • 65 Critic Score
    DoDonPachi's futuristic sci-fi setting isn't inspired in itself, but everything from the portraits of the cyber-dolls (uh?) that control your ship to the the elaborate bosses look fantastic.
    • 74 Metascore
    • 65 Critic Score
    It's a videogame about guns that pretends to be something deeper while striving for nothing more. If you keep that in mind, and you're happy to play along, you'll get what you paid for...But you won't get anything else.
    • 56 Metascore
    • 65 Critic Score
    Solid but unspectacular. Though the game never outstays its welcome, the puzzles never felt truly inspired at any point, especially later on. Most of them felt like a setup for a pleasant gag but nothing more. The latter half of the game sags a bit, particularly after the kidnapping and prison break storylines are resolved.
    • 62 Metascore
    • 65 Critic Score
    Jagged Alliance: Back in Action may ultimately be inferior to its legendary predecessor, but it has just enough of that spark in it to be a compelling, substantial impostor.
    • 42 Metascore
    • 65 Critic Score
    Despite lasting only a couple of hours, Bloodforge still feels like it outstays its welcome thanks to its duotone environments and the feeling that everything on offer has been offered countless times in better packages. Still, if you love old school brawlers enough, you will have a solid, if fairly unremarkable, little button masher that will at least justify the asking price.
    • 74 Metascore
    • 65 Critic Score
    It's a good game, just a hollow one.
    • 54 Metascore
    • 65 Critic Score
    If you've got a mind to grind, and you don't mind being asked to run around in circles, there's something in A Valley Without Wind for you, for however long it takes for you to get tired. And you will get tired.
    • 83 Metascore
    • 65 Critic Score
    Gravity Rush has everything it needs to be something great, but it takes all the wrong forks in the road and ends up rather unfulfilling. It's a real shame, too, because you it's so clear how brilliant it truly could have been.
    • 75 Metascore
    • 65 Critic Score
    Offers a much bigger challenge than most recent adventure games, even with its streamlined features. Despite the much appreciated highlight-all-objects function, the puzzles are still challenging and this is a game that will take even point-and-click enthusiasts a while to complete. Newcomers, however, may find the steep difficulty too much and if you don't click with the characters and their story, then you may find Chains of Satinav just too overwhelming and frustrating.
    • 70 Metascore
    • 65 Critic Score
    Jet Set Radio is still a fun title, but also a frustrating one. If you've never played the game before, you may be left wondering what all the hype was about. It may be a good game, but if it had been released for the first time today, many would see it as unfinished.
    • 60 Metascore
    • 65 Critic Score
    The new HD graphics are not perfect, but they're suitable. The character models don't look too bad, but some of the environments and textures just look weird in their "upgraded" form.
    • 58 Metascore
    • 65 Critic Score
    It's a solid start for a game capable of excellence, but so frequently squanders the credit it earns on frankly confusing design.
    • 68 Metascore
    • 65 Critic Score
    Shado'O offers a solid tower defense experience, albeit one that doesn't take advantage of its unique setting and story. While mechanically sound, despite some frustrations when it comes to unit placement around the fog, it's nothing you probably haven't played before.
    • 73 Metascore
    • 65 Critic Score
    It's not a bad game by any stretch of the imagination, and can even manage to be quite fun in the right environment, but it's altogether a fairly meaningless release that seems to exist just to ensure Sony has something out in time for the holiday season that isn't All-Stars.
    • 64 Metascore
    • 65 Critic Score
    As a disposable game costing a few dollars, Chasing Aurora is something I'd recommend wholeheartedly. As a game that presents itself as worthy of standing alongside the biggest and best digital console offerings, and prices itself accordingly, this hopeful little number is left desperately wanting. While it's good for a little bit of innocent, inoffensive amusement, it just offers nowhere near enough to justify an immediate purchase.
    • 73 Metascore
    • 65 Critic Score
    It's a fun, awkward exercise that some may grow tired of all too soon.
    • 66 Metascore
    • 65 Critic Score
    There's not much to Black Knight Sword. It's a platformer, it's kind of weird, and it doesn't really do anything new.