Destructoid's Scores

  • Games
For 2,090 reviews, this publication has graded:
  • 51% higher than the average critic
  • 5% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 1.6 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 The Stanley Parable
Lowest review score: 10 Dead or Alive Paradise
Score distribution:
2,090 game reviews
    • 73 Metascore
    • 70 Critic Score
    Life Goes On might not start with the most mindblowing hook, but the idea is solid and Infinite Monkeys develops it well. By constantly adding new tricks into its repertoire and not dragging itself out unnecessarily, it maintains a good quality throughout.
    • 82 Metascore
    • 70 Critic Score
    It's a very uneven package in the sense that there could have either been a few more games and a few could have been better, but honestly -- $15 isn't a terrible price just for Joust alone.
    • 56 Metascore
    • 70 Critic Score
    Bound By Flame is the midnight snack that sates, but leaves you wanting something a bit more savory. But when the snack is this tasty, you may find yourself coming back for a second helping a lot quicker than you might think.
    • 70 Metascore
    • 70 Critic Score
    Really, the thrill of the crawl is this game's only reward. For me, that's more than enough as the dungeon crawling play fits the bill exactly as a Vita game. But if you're new to this genre, there are many better places to start.
    • 70 Metascore
    • 70 Critic Score
    I would recommend anyone with a little bit of interest in the sport and a lot of patience check out EA Sports UFC. There is a fun game in here somewhere -- it's just behind a lot of barriers.
    • 69 Metascore
    • 70 Critic Score
    It's a very by-the-book rhythm game that's been done many times before, but the unique pairing of SNK properties and the included tracks mesh together better than it would seem at first glance.
    • 63 Metascore
    • 70 Critic Score
    With too many enemies present, Sir, You Are Being Hunted would simply be an open-world shooter, but with too few, it would be boring. While many might find its empty spaces dull, they always carry with them a hidden threat that a pipe-smoking robot has you in its crosshairs with its steely finger on the trigger.
    • 72 Metascore
    • 70 Critic Score
    Intercept is a surprisingly enjoyable experience that entwines havoc, synergy, and drama into a lovely bundle. It's a tad repetitive and light on content, though, so I certainly hope Guerrilla Games continues to support the expansion as it nears the standalone release.
    • 67 Metascore
    • 70 Critic Score
    Ignore the taboos and give it a shot, especially if you’re looking for something a little different than a dungeon crawler or traditional role-playing game.
    • 72 Metascore
    • 70 Critic Score
    Over the four hours it takes to see the end, and additional time to complete entirely, it never overstays its welcome. The concept behind it is solid, and it has been developed well past that initial idea.
    • 41 Metascore
    • 70 Critic Score
    4PM
    If you've got no ties to the themes 4PM is attempting to address, especially considering its short length, you might not find that it resonates as much as it could. However, if you're wanting to have a short and dramatic interactive story, 4PM is a mature and refreshing story.
    • 69 Metascore
    • 70 Critic Score
    In a game like this where mastering the mechanics is key, there's a lot to learn early on in Abyss Odyssey and it can feel slightly overwhelming.
    • 66 Metascore
    • 70 Critic Score
    A very standard action game that won't excite masters of the genre, but it has more than enough charm to make up for its simplicity. It also certainly helps that it's an original story, so hardcore fans of the manga or show will want to get in on Red even at a discount just to experience more Straw Hat action.
    • 80 Metascore
    • 70 Critic Score
    Dark Souls II: The Crown of the Sunken King is not a "must have" add-on, but it does its job of delivering more Dark Souls.
    • 70 Metascore
    • 70 Critic Score
    When I first started playing Road Not Taken, I was completely enamored by its premise, style, and world. Slowly, bit by bit, I became more annoyed and started having a little less fun as the levels progressed and as the game's initial intrigue wore off a little more.
    • 67 Metascore
    • 70 Critic Score
    It's very close tonally to the anime and really feels like a natural extension of the show inside and out. Just don't expect a whole lot in terms of gameplay variety.
    • 76 Metascore
    • 70 Critic Score
    As a standalone game, Mighty Gunvolt would feel a tad unfinished. Although all three characters are compelling enough to star in their own platformer, the distinct lack of worlds and exposition won't keep you invested very long. But as a free extra for Azure Striker Gunvolt, Mighty is a great gift to fans, and an even greater teaser to hold people over for what's to come in Mighty No. 9.
    • 57 Metascore
    • 70 Critic Score
    Akiba’s Trip: Undead & Undressed is an interesting culture shock of a good time if you can see past the silliness, especially if “quirky Japanese games” happen to be your cup of tea.
    • 79 Metascore
    • 70 Critic Score
    My biggest complaint is the length. I don’t know what I was expecting at this price point, but I completed the game in just under three hours.
    • 69 Metascore
    • 70 Critic Score
    Despite its flaws, Neverending Nightmares offers a striking and unforgettable horror experience, combined with an uncomfortably intimate look into the true torment of mental illness. However, its lack of content and uneven pacing prevent it from being the classic it feels like it could have been.
    • 74 Metascore
    • 70 Critic Score
    If you have an Xbox 360 and a Kinect handy, you'd be better off just picking up prior Dance Central games on the cheap and reaping the benefits of an extended library, better multiplayer, and more game modes. But for everyone else who bought an Xbox One and has a Kinect collecting dust, it's a great way to bring some life to your next party.
    • 77 Metascore
    • 70 Critic Score
    Your enjoyment of Sherlock Holmes: Crimes and Punishments will depend on whether you want to be guided on a series of baffling murders or have the great detective be fallible.
    • 69 Metascore
    • 70 Critic Score
    If you like old-school third-person action games with horror elements, I'd recommend picking up The Evil Within on a console, possibly at a price cut. It will definitely scratch the itch of someone who has been pining for a return to the older days of gaming, but everyone else who has come to expect that certain layer of polish likely won't be amused.
    • 49 Metascore
    • 70 Critic Score
    While Platinum has done a great job in terms of delivering a solid action romp, the jarring cutscenes and open-and-shut story leave little in terms of replay value. Avatar and Korra fans will likely rejoice at the fact that they're finally getting a decent game.
    • 76 Metascore
    • 70 Critic Score
    There's a very specific sort of audience that will gleefully devour Pokémon Art Academy, however, and I surmise that these players will only be interested in learning more about the craft, with elements that attract "regular" Pokémon fans acting as icing on the cake.
    • 72 Metascore
    • 70 Critic Score
    My lack of enthusiasm for the multiplayer is mirrored by my experience with the rest of the game. Unity does take a few extra strides towards advancing the series, but in many ways it feels like a step back from Black Flag.
    • 76 Metascore
    • 70 Critic Score
    Tales of Hearts R isn't going to shatter anyone's perceptions of the genre. But it isn't trying to do that either. It's a solid, traditional experience that should satisfy fans of classic JRPGs.
    • 60 Metascore
    • 70 Critic Score
    This is a surprisingly meaty title that'll have you coming back again and again to best one difficulty level after another, even if it's just to collect special accessories with which you can outfit your girls.
    • 73 Metascore
    • 70 Critic Score
    Tengami is a decent way to spend a soothing afternoon, but overall left me wanting more from what was there.
    • 66 Metascore
    • 70 Critic Score
    Sure, Never Alone is far from perfect, but its highs are much more significant than its lows. Rarely is an experimental take flawless, and that's the case here. But, hopefully everyone involved can take what's on display with Never Alone, improve the formula next time, and continue to teach because it's a fascinating way to learn.