Detroit Free Press' Scores

  • TV
  • Games
For 410 reviews, this publication has graded:
  • 35% higher than the average critic
  • 3% same as the average critic
  • 62% lower than the average critic
On average, this publication grades 4.6 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 The Lord of the Rings: The Battle for Middle-Earth
Lowest review score: 25 And 1 Streetball
Score distribution:
  1. Negative: 30 out of 410
410 game reviews
    • 75 Metascore
    • 75 Critic Score
    There are many fewer stealth levels with Octavious, and they're not as well-polished as the fighting. But they're a nice break from the arena action, and none of them are very long.
    • 84 Metascore
    • 75 Critic Score
    A must-have for anyone who loves both RPGs and puzzles, and will probably delight anyone who's a fan of either genre.
    • 60 Metascore
    • 75 Critic Score
    Little kids who want to learn how to play on the Nintendo DS need simple games that slowly increase in difficulty as they start to master the fundamentals of making characters do their bidding. Miss Spider's Harvest Time Hop and Fly is just such a game.
    • 94 Metascore
    • 75 Critic Score
    I'll reserve a four-star rating for the next time this series takes big leaps. In this latest edition, there's nothing so new that you'll stop and say, "Whoa." But Chaos Theory is true to the things that make Splinter Cell games so good.
    • 78 Metascore
    • 75 Critic Score
    One gripe: If you're in last and have no desire to finish the race, there isn't an option for a quick restart. You either have to finish or go to one of the opening menus. Yuck.
    • 80 Metascore
    • 75 Critic Score
    The visuals have been greatly improved. Nice touches abound, from the shimmer of the water to the sway of the grass.
    • 84 Metascore
    • 75 Critic Score
    I didn't want to put this game down. I took it with me in the car, in my room, everywhere. Wiping out and failing goals only made me want to play more.
    • 80 Metascore
    • 75 Critic Score
    A little more successful as a PC title, just because the precision and depth of the controls is so much better on a keyboard. But the Xbox version is still tons of fun.
    • 88 Metascore
    • 75 Critic Score
    There are some things that made me grimace, such as the repetitive commentary and sluggish movement for online play.
    • 69 Metascore
    • 75 Critic Score
    EA Sports is best known for its other monster football game, "Madden NFL." But where "Madden" lets you control real-life players and plays on the field, "Head Coach" takes you behind the action, putting you in the Gatorade-scented shoes of a coach you create from scratch.
    • 83 Metascore
    • 75 Critic Score
    So here's the skinny: Buy "Tiger Woods" if you're new to the game. But I'm sticking with my old friend for now.
    • 67 Metascore
    • 75 Critic Score
    The online features, variety of characters and deep play modes makes Outlaw Tennis a keeper -- especially at its cheap price.
    • 72 Metascore
    • 75 Critic Score
    Thankfully for the folks at Electronic Arts, the only soccer competition available on the Xbox 360 is the previous FIFA game, and this World Cup edition is a step up from that incarnation, albeit a small one.
    • 79 Metascore
    • 75 Critic Score
    Visually, NHL 07 is a bit crisper and cleaner in high-definition.
    • 72 Metascore
    • 75 Critic Score
    It is a delight to play and a refreshing change from the usual stack of first-person shooters. The challenges and objectives are reasonable but not so challenging that you'll want to throw the controller.
    • 72 Metascore
    • 75 Critic Score
    From the chillin' lingo to the colorful, retro-inspired interludes (often told using any or all of the aforementioned oddballs), the game is packed with attitude.
    • 76 Metascore
    • 75 Critic Score
    Mario's powered-up version of baseball is the best virtual diamond on the GameCube, and while baseball purists may cringe at the characters' cutesy antics, no one will dispute the game is fun.
    • 75 Metascore
    • 75 Critic Score
    Despite these odd moments, the game is playable and lots of fun, especially if tinkering with Sphinxes and ancient temples sounds exciting to you.
    • 75 Metascore
    • 75 Critic Score
    Gun
    But it's the story line that will grab your attention as you wander from quest point to quest point, doing missions to help figure out where you really come from and how you can avenge dear old Dad.
    • 80 Metascore
    • 75 Critic Score
    The bare-bones online mode is a start, but it's not enough to hold interest. With today's proliferation of sophisticated online games, this is pitiful.
    • 74 Metascore
    • 75 Critic Score
    A purely traditional -- some might say dated -- role-playing game that's so engrossing and charming that its lack of innovation is forgiven.
    • 80 Metascore
    • 75 Critic Score
    In Homecourt, the high-flying super dunks, crazy-killer crossovers and behind-the-back, no-look and kick passes are exaggerated to new heights. And here lies one of the game's biggest pluses.
    • 77 Metascore
    • 75 Critic Score
    The animations ... are much smoother than the choppy ones in the initial PSP soccer offering, and the loading times have been cut dramatically.
    • Detroit Free Press
    • 89 Metascore
    • 75 Critic Score
    I also dislike the anime style of the characters, a confusing departure from the series' goth style.
    • 83 Metascore
    • 75 Critic Score
    And the best thing of all? No mess.
    • 82 Metascore
    • 75 Critic Score
    A must-have for anyone who loves both RPGs and puzzles, and will probably delight anyone who's a fan of either genre.
    • 73 Metascore
    • 75 Critic Score
    Unfortunately, the switch to turn-based play also means a severe reduction in how much fun it is to play cooperatively with friends. Basically each person trades off controlling one of the characters you're fighting with, which sounds like more fun than it is.
    • 77 Metascore
    • 75 Critic Score
    Exit is challenging, fun and has enough substance to keep you playing for hours and hours.
    • 80 Metascore
    • 75 Critic Score
    The one real knock is that it takes a while for the screen to load in between holes. Also, a large grid that appears when you putt clunks up the play and takes away from the detailed graphics.
    • 79 Metascore
    • 75 Critic Score
    I enjoyed the way you shake the table -- by rubbing the touch screen -- usually to prevent the ball from dropping into the gutter.
    • 81 Metascore
    • 75 Critic Score
    The one snag for Drill Dozer is that it doesn't let you change the button configuration. It sounds petty to gripe about that, but for some players, the primary action of the game will be a bit awkward since drilling is neither the A nor the B button on the Gameboy.
    • 68 Metascore
    • 75 Critic Score
    It's just two hairs short of a masterpiece. EA and Def Jam have set the bar really high for fighting games.
    • 85 Metascore
    • 75 Critic Score
    You should buy this game. It's a good one. But to me, the first "Unreal Championship" for the Xbox is in many ways a bigger -- as in larger -- hit.
    • 72 Metascore
    • 75 Critic Score
    It was maddening to nearly finish a mission, then die and have to start over. There are no checkpoints, but that's part of this game's challenge.
    • 65 Metascore
    • 75 Critic Score
    It's no groundbreaker in the genre, but it'll keep you entertained a few minutes at a time, as all good portable titles should.
    • 78 Metascore
    • 75 Critic Score
    NHL 2K7 also wins the face-off of variety, offering a host of different game modes. EA Sports has a cool shoot-out mode and the requisite franchise mode, but little else in terms of creativity.
    • 93 Metascore
    • 75 Critic Score
    The game's main hook -- using a brush to interact with the world -- lends itself nicely to the game's traditional Japanese visual style, which fuses calligraphy and beautiful watercolor-esque art.
    • 84 Metascore
    • 75 Critic Score
    The city may not look entirely like home, but Joe's fist still looks pretty cool when you're blowing by at 100 m.p.h.
    • 60 Metascore
    • 75 Critic Score
    The strength of Rogue Agent is its online and multiplayer play.
    • 87 Metascore
    • 75 Critic Score
    The PlayStation 2 version I played had a serious problem with players bleeding into one another during cut scenes before and after plays. The PS2 graphics also are OK but a bit blocky.
    • 82 Metascore
    • 75 Critic Score
    Perhaps the most fun in terms of new additions is the ability to fight good superheroes that other players have created. You can even create supergroup hideouts to attack and wrestle away from one another.
    • 79 Metascore
    • 75 Critic Score
    The day-to-day ground conflicts that make up most of the game are not particularly inspiring. The full-on space wars are a real thrill to behold.
    • 75 Metascore
    • 75 Critic Score
    From a technical perspective, Darkwatch is a crisp, clean joy to play. Targeting and firing your weapons and using your abilities is easy and intuitive, and the controls feel so precise you'll forget at times you aren't playing on a PC.
    • 87 Metascore
    • 75 Critic Score
    A huge game -- so large, in fact, that you can play for several hours before finally meeting up with the main character, Sora, the boy who teamed up in the first game with Donald and Goofy.
    • 78 Metascore
    • 75 Critic Score
    Unlike other fitness games, EyeToy: Kinetic really sucks you in because you get immediate personal feedback. That's a real technological advancement -- something that might even make you want to jump up off that couch.
    • 75 Metascore
    • 75 Critic Score
    You can make people happy without cleaning all the time. Truthfully, though, this game makes even that dirty work seem like good clean fun.
    • 85 Metascore
    • 75 Critic Score
    Beyond the somewhat painful controls, MotoGP 3 is the best motorcyle racing sim available, with enough Easter eggs and gameplay modes to keep racing fans happy for months.
    • 74 Metascore
    • 75 Critic Score
    The differences between the original "Meteos" and Disney Magic are largely cosmetic, thanks mostly to cameos by Cinderella, the Lion King and other cartoon heroes. But even if Disney leaves you cold, "Meteos" is an essential game for any DS library.
    • 87 Metascore
    • 75 Critic Score
    The battles are turn-based, with a number of different physical and magical attacks available depending on the abilities of the fighter and what tricks you've picked up. Impress the crowd and you draw more spectators and rewards.
    • 52 Metascore
    • 75 Critic Score
    I'd be happier if Cyclops were at my fingertips, too. But all in all, the variety these three X-Men provide is adequate for one little video game.
    • 54 Metascore
    • 75 Critic Score
    Import Tuner is a fun affair that is better played with others than alone. You won't want to slow down once you get started.
    • 75 Metascore
    • 75 Critic Score
    One of the few games that is downright funny, and there were honest laugh-out-loud moments sprinkled throughout it that kept me playing.
    • 85 Metascore
    • 75 Critic Score
    There's not much that's revolutionary, but the compelling story, nutty characters and lack of pretentiousness and convoluted game-play elements make this a worthwhile addition.
    • 52 Metascore
    • 75 Critic Score
    You'll spend plenty of time cracking anagrams and other codes, and they aren't child's play, either. There's some combat, too, which, while feeling a little out of place, does provide for variation in the game.
    • 77 Metascore
    • 75 Critic Score
    "NBA 2K6" is the better game for pure basketball simulation lovers.
    • 79 Metascore
    • 75 Critic Score
    The game suffers from a few shortcomings, such as a relatively short single-player campaign and a story that can get a little convoluted around its midway point.
    • 76 Metascore
    • 75 Critic Score
    The graphics and sound are GBA standard, which is to say cute but unimpressive (and reasonably tinny).
    • 81 Metascore
    • 75 Critic Score
    I liked this game for its intensity, its strategy and the superpowers that the good guys you control -- the X-Men -- use to defeat the evil Brotherhood and save the world.
    • 59 Metascore
    • 75 Critic Score
    The sense of power and weight, combined with awesome drift controls and the aforementioned speed, mean you won't have to wait until you can buy faster cars to enjoy the game as it's meant to be enjoyed.
    • 78 Metascore
    • 75 Critic Score
    While this title may have shortcomings in other areas, supervising your three squad mates is slick and simple, with more options than I'm used to seeing.
    • 75 Metascore
    • 75 Critic Score
    Unfortunately, the switch to turn-based play also means a severe reduction in how much fun it is to play cooperatively with friends. Basically each person trades off controlling one of the characters you're fighting with, which sounds like more fun than it is.
    • 54 Metascore
    • 75 Critic Score
    You'll spend plenty of time cracking anagrams and other codes, and they aren't child's play, either. There's some combat, too, which, while feeling a little out of place, does provide for variation in the game.
    • 64 Metascore
    • 75 Critic Score
    Forgive me while I get the whiny part of this review out of the way first: This game is too hard.
    • 80 Metascore
    • 75 Critic Score
    But the bongos are, indeed, special. They mean the difference between a predictable game and one that marches to a different drummer.
    • 77 Metascore
    • 75 Critic Score
    If you're looking for an epic RPG, forget it. The game is linear, not lending itself to exploration. The maps' paths are laid out for you, so you don't have to fire up a brain cell to navigate.
    • 85 Metascore
    • 75 Critic Score
    But to get to all that good story, you're going to have to get past repetitive action and frequent bugs. If you experienced the combat in the first game, you'll find that it's almost identical this time through.
    • 78 Metascore
    • 75 Critic Score
    An incredibly fun action game, either playing solo or with a friend. And, once you've played through it, there are plenty of mini-games to keep you occupied.
    • 57 Metascore
    • 75 Critic Score
    It would be an improvement to allow your monster to tear through the Las Vegas strip, then head for Hoover Dam to cause some real havoc. But taking down cities one block at a time will have to suffice for now.
    • 84 Metascore
    • 75 Critic Score
    The story and characters just don't have the magic of the first game. Still, Disgaea 2 is an incredible value for your gaming dollar. Hard-core RPG players will love it; it might be an acquired taste for others.
    • 74 Metascore
    • 75 Critic Score
    The action this time out is much more run-and-gun, something that's very likely to turn off many of the series' fans. On the flip side, the new scheme is much more inviting to new players of the series.
    • 91 Metascore
    • 75 Critic Score
    I can see me playing this game again and again, because it's not just about nailing each song once, but really thrashing through the chords.
    • 64 Metascore
    • 75 Critic Score
    A heavy hitter in the button-mashing genre and is well worth the purchase for young adults and children. A more advanced gamer would still get a belly full of enjoyment out of a rental.
    • 88 Metascore
    • 75 Critic Score
    But Liberty City Stories has flaws, not the least of which is a control stick that is as unbalanced as a drunk with a pendulous belly, who shambles along barefoot on a sidewalk strewn with broken glass.
    • 77 Metascore
    • 75 Critic Score
    And despite some dropping glitches, the multiplayer mode shines when you can use a partner to help take out a big monster.
    • 80 Metascore
    • 75 Critic Score
    The storyline is lame. Nevertheless, we enjoyed the unusual blend of gaming challenges pulled together in this other-worldly adventure.
    • 68 Metascore
    • 75 Critic Score
    But my biggest overall complaint is that the game's camera can be jumpy and jittery, leaving you discombobulated. It distracts you from the very good story line and well-done video cut scenes.
    • 71 Metascore
    • 75 Critic Score
    It can be cool but sometimes is overdone.
    • 91 Metascore
    • 75 Critic Score
    The wireless capability of the handheld DS machine is a good thing. And I had fun when I was able to complete races, even when I placed dead last.
    • 84 Metascore
    • 75 Critic Score
    With menus that are pretty simple to figure out (after a while, my daughter was showing me how to do some things), the game is fairly accessible for kids to dive right into and enjoy. The over-the-top cutesy animations and sharp visuals are perfect to keep piƱata herders of all ages engaged, too.
    • 75 Metascore
    • 75 Critic Score
    The new Princess Peach packs a punch, plus a parasol named Perry. A powerful pair? Precisely.
    • 79 Metascore
    • 75 Critic Score
    The graphics for all of the installments presented here are virtually arcade-perfect. The controls, too, are spot-on. I do wish the audio had more punch and diversity, but it sticks close to the arcade originals.
    • 81 Metascore
    • 75 Critic Score
    Unfortunately, very little effort was made to expand upon the original games when they were ported to the Xbox. Online play for battling buddies, for instance, would have provided hours of riotous fun.
    • 88 Metascore
    • 75 Critic Score
    Could have been a four-star game, were it not for a couple of things that don't work well. You can press a button to give you an overhead view during missions. But instead of helping to advance the plot, the swirling, zooming view left me dizzy. And the enemy intelligence is set pretty low, meaning they don't pursue you with much cunning.
    • 66 Metascore
    • 75 Critic Score
    I like this game simply for its twists on an old genre. I enjoy many shooter games, but the ability to change characters gives this one a real personality.
    • 77 Metascore
    • 75 Critic Score
    Field Commander is not only a genre first for the PSP, it's also a pretty darn good game for anyone who'd rather think first and shoot later.
    • 79 Metascore
    • 75 Critic Score
    While this year's model shows improvement, it could still be better. The graphics are a bit ragged and online play is still limited to four players in a race. But, as NASCAR gaming goes, it doesn't get any better.
    • 77 Metascore
    • 75 Critic Score
    The biggest flaw? The single-player game is too short. And there's no online mode. But if you can find a friend with the game, the multiplayer maps make for explosive fun.
    • 59 Metascore
    • 75 Critic Score
    Almost everything you'd expect a "Tamagotchi" game to be: almost unbearably cute, easy to pick up and play and fun for anyone who feels a strange attraction to "Pokemon" or "Nintendogs."
    • 75 Metascore
    • 75 Critic Score
    The most annoying part of the game is opening doors, which takes an awkward twist, good positioning and the ability to move fast before the things close again. But generally, it's a good romp through a very simple adventure and a terrific demonstration of the Wii remote's abilities for all ages.
    • 86 Metascore
    • 75 Critic Score
    An issue with the game is steep system requirements.
    • 85 Metascore
    • 75 Critic Score
    And though it could be better with online co-op play, there's no escaping the grasp that cute Lego Vader has on gamers.
    • 49 Metascore
    • 75 Critic Score
    I don't have too many gripes with this title. The only real flaw of the game is that the graphics are a bit choppy and the sound could be a bit better.
    • 81 Metascore
    • 75 Critic Score
    The 360's graphical capabilities are pushed hard here. The ball's bounce always looks true, even when it nicks off the table. After particularly good points, replays show off the physics with close-ups of the ball spinning and bouncing.
    • 84 Metascore
    • 75 Critic Score
    The players move nicely, and their personal touches are great, including Rip Hamilton's free throw ritual to Shawn Marion's unique jump shot.
    • 71 Metascore
    • 75 Critic Score
    It was maddening to nearly finish a mission, then die and have to start over. There are no checkpoints, but that's part of this game's challenge.
    • 76 Metascore
    • 75 Critic Score
    But with more than 30 playable characters from the movies and loads of goodies to unlock, Lego Star Wars is more than just kids' fodder. It's a great Star Wars game.
    • 66 Metascore
    • 75 Critic Score
    EA Sports is best known for its other monster football game, "Madden NFL." But where "Madden" lets you control real-life players and plays on the field, "Head Coach" takes you behind the action, putting you in the Gatorade-scented shoes of a coach you create from scratch.
    • 62 Metascore
    • 75 Critic Score
    My biggest nit with Odama is that it is very difficult to win. But you can keep trying. And victory will sometime be yours. The other guys don't even have a giant ball on their side.
    • 74 Metascore
    • 75 Critic Score
    Unfortunately, the switch to turn-based play also means a severe reduction in how much fun it is to play cooperatively with friends. Basically each person trades off controlling one of the characters you're fighting with, which sounds like more fun than it is.
    • 85 Metascore
    • 75 Critic Score
    VF5 makes a faulty attempt at simulating the online experience with its Quest mode. You can roam through a virtual city of sorts making stops at arcades and competing against virtual players complete with virtual gamer tags and even minor virtual trash talk. It's a virtual waste of time.

Top Trailers