Detroit Free Press' Scores

  • TV
  • Games
For 410 reviews, this publication has graded:
  • 35% higher than the average critic
  • 3% same as the average critic
  • 62% lower than the average critic
On average, this publication grades 4.5 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Final Fantasy I & II: Dawn of Souls
Lowest review score: 25 RYL: Path of the Emperor
Score distribution:
  1. Negative: 30 out of 410
410 game reviews
    • 68 Metascore
    • 25 Critic Score
    An intriguing idea on paper, but the shooter and RPG elements just don't mesh that well. If the shooter side had more exciting, thumb-blistering action, it would have compensated for the rest of this dull package.
    • 51 Metascore
    • 25 Critic Score
    While the concept sounds cool, the execution is poor. You can only laugh at your body crumpling from being flung into the side of a building for so long.
    • 49 Metascore
    • 25 Critic Score
    From the laughable briefing scenes to the flighty controls, this game is simply not fun. The design, from front to aft, is flawed and, frankly, not up to par with the Xbox 360's standards.
    • 41 Metascore
    • 25 Critic Score
    You level up your car in a fashion that's familiar to anyone who enjoys role-playing games, but the route to getting there -- racing the same kinds of contests, over and over again, against cars that are of very similar level to yours -- gets repetitive fast.
    • 42 Metascore
    • 25 Critic Score
    With this release, the "Final Fight" series has thrown in the towel.
    • 80 Metascore
    • 25 Critic Score
    The graphics are old-school blocky, the puzzles are tired and many of the acrobatic moves are straight out of other games before it, most notably "Prince of Persia," but also even older "Indiana Jones" titles.
    • 51 Metascore
    • 25 Critic Score
    Associating this garbage with "Castlevania" is insulting to that game's fine legacy.
    • 58 Metascore
    • 25 Critic Score
    This is supposed to be the evolution of the "Monster Rancher" franchise? The latest game in this series feels like a regression.
    • 46 Metascore
    • 25 Critic Score
    The last glaring negative of this game is the commentary by Duke Tango, which is about as soothing and smooth as listening to Gilbert Gottfried read an epic novel over and over and over again. Ouch.
    • 48 Metascore
    • 25 Critic Score
    Lamer than a spring break movie.
    • 61 Metascore
    • 25 Critic Score
    The visuals are shoddy as well. The brawlers are essentially identical to previous incarnations, riddled with raggedy bitmapped sprites. And the forgettable guitar riffs and synthesizer garbage they're passing off as background music? Please.
    • 49 Metascore
    • 25 Critic Score
    The game also settles into a rut: Clear an area of demons, advance, clear a room of demons, repeat. There's little strategy.
    • 69 Metascore
    • 25 Critic Score
    PQ doesn't fare well when compared with the likes of "Lumines," chess or crosswords -- or even Sudoku, the new grid in town. By those standards, PQ is a pretty poor relation in the family of cerebral games.
    • 36 Metascore
    • 25 Critic Score
    I like games that involve strategy, but this game has none. You do what the game wants you to do with a just a bit of brain power involved, but no strategy.
    • 59 Metascore
    • 25 Critic Score
    The sad news is that the game is filled with tons of bad gameplay.
    • 42 Metascore
    • 25 Critic Score
    Despite its huge weaknesses -- trust me, you don't want to shell out $40 for this thing -- it has two superb elements: dialogue and voice acting.
    • 70 Metascore
    • 25 Critic Score
    This game didn't need to be made: It wasn't fun, and I won't play it in my free time.
    • 50 Metascore
    • 25 Critic Score
    Online world games should be many things... They should not subject you to hours upon hours of tediously repeating the same tasks with no hope for reward in proportion to that pain. Which is why I say to online world gamers everywhere: Stay away from "Ryl."
    • 39 Metascore
    • 25 Critic Score
    This street thug game lacks everything that would make it new, innovative or just plain fun. The graphics are really muddy and sub-par. The controls seem to be a bit confusing.
    • 34 Metascore
    • 25 Critic Score
    While the Internet play is the frenzied, chaotic fun you've come to expect from a "Bomberman" title (though it has some loading issues), you're completely unable to blow up buddies sitting on the couch next to you.
    • 46 Metascore
    • 25 Critic Score
    You start out as Pikachu and race through various levels, moving the stylus up or down as fast as you can to the next checkpoint. This constant movement of the stylus was annoying.
    • 50 Metascore
    • 25 Critic Score
    The gameplay is unexciting, and the counterintuitive controls make it even worse. I had a hard time aiming because of the awful camera controls.
    • 55 Metascore
    • 25 Critic Score
    Fighting in Virtua Quest turned out to be rather dull. While players can pick up special abilities, most of our fights usually wound up in a button-mashing frenzy.
    • 51 Metascore
    • 25 Critic Score
    Sub-par. Throw in some excessive load times and a lame several-players-on-one handheld multiplayer mode and you have a barrel of frustration.
    • 51 Metascore
    • 25 Critic Score
    The last glaring negative of this game is the commentary by Duke Tango, which is about as soothing and smooth as listening to Gilbert Gottfried read an epic novel over and over and over again. Ouch.
    • 46 Metascore
    • 25 Critic Score
    Throw in some horrendously long loading times, a muddy story line and dialogue that will make you laugh in agony, and you have a train wreck of a video game. Not even fans of Sonic's classic adventures will be able to look past the stench this game leaves in its speed wake.
    • 69 Metascore
    • 25 Critic Score
    The songs, however, are mostly lame. No matter what genre you like, you'll be hard-pressed to find more than five songs you'll want to sing again and again.
    • 60 Metascore
    • 25 Critic Score
    While it's deep, it's one of the most confusing, user-unfriendly games I've ever experienced.
    • 58 Metascore
    • 25 Critic Score
    This series has not evolved a bit. Other stealth titles are more tense; this does nothing to get the adrenaline pumping. Fifty bucks is way too much for this halfhearted effort.
    • 56 Metascore
    • 25 Critic Score
    From the bugs to the unimaginative feel of the adventures, this seems to be a game that was rushed to market too fast. At the end of an evening of play, there just weren't any great yarns of the sea that we had to rush off and describe to friends.