Detroit Free Press' Scores

  • TV
  • Games
For 410 reviews, this publication has graded:
  • 35% higher than the average critic
  • 3% same as the average critic
  • 62% lower than the average critic
On average, this publication grades 4.6 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Guitar Hero II
Lowest review score: 25 Age of Pirates: Caribbean Tales
Score distribution:
  1. Negative: 30 out of 410
410 game reviews
    • 81 Metascore
    • 50 Critic Score
    To me, all these unlockables don't mean very much. My guy could be wearing shades, a Speedo and a hat made out of fruit for all I care. Just hit the ball, Spanky.
    • 75 Metascore
    • 50 Critic Score
    The game itself has decent game play, but is hurt because of the lack of attention given to the bells and whistles.
    • 81 Metascore
    • 50 Critic Score
    And, despite the face of an excited, yelling teenager on the front cover of the box, we weren't screaming over this one.
    • 70 Metascore
    • 50 Critic Score
    There's almost no variety in levels. Everything is squeezed onto one huge map.
    • 68 Metascore
    • 50 Critic Score
    Works just fine, but it's all familiar. Why didn't someone think to let the chicken jump angrily onto someone's head after a race ends? Now that would have been something different.
    • 64 Metascore
    • 50 Critic Score
    Compromised because you've pretty much seen and played the game before. Fans will see the adventure through, but many players will find their attention wandering.
    • 66 Metascore
    • 50 Critic Score
    Compromised because you've pretty much seen and played the game before. Fans will see the adventure through, but many players will find their attention wandering.
    • 78 Metascore
    • 50 Critic Score
    But with fewer buttons on the PSP than on a standard console game pad and only one analog stick to play with, the game's hallmark -- its deep, precise controls -- feels a bit muted.
    • 52 Metascore
    • 50 Critic Score
    Tetris Evolution should have been a $10 Xbox Live download.
    • 91 Metascore
    • 50 Critic Score
    Not since the movie "Rambo 3" have we seen such cheesy dialogue and a storyline so over the top that it can be comical. That's fitting because the plot also borrows heavily from "Rambo 3," or at least the worst parts of it.
    • 64 Metascore
    • 50 Critic Score
    Whether it's the glaring lack of cinematics (the story is told mainly with endless screens of type to read) or the lack of exploration -- the adventure babies gamers, basically leading them by the hand from one area to the next -- "Gale of Darkness" is a low point for the Pokemon series, a sequel that doesn't offer updates or improvement.
    • 58 Metascore
    • 50 Critic Score
    Worst of all, we found that picking a particularly potent crew of heroes virtually ensures victories, stealing even the element of suspense.
    • 62 Metascore
    • 50 Critic Score
    Manages to unearth ample amounts of fun, scoring big with easy to pick up yet difficult to master gameplay that can be enjoyed for hours.
    • 54 Metascore
    • 50 Critic Score
    In this game, there are more decisions to make, a stronger plot and the game is better for solo play.
    • 63 Metascore
    • 50 Critic Score
    After 2002's "Suikoden III," with its excellent story told from three perspectives, I am disappointed with this incarnation's uninspired paint-by-numbers approach.
    • 74 Metascore
    • 50 Critic Score
    I'd give these games a higher score if they were even more economically priced -- honestly, you can find the same quality of gameplay by downloading "Bejeweled" onto your cell phone for $7 -- but they're still worth a shot if puzzles are your thing.
    • 64 Metascore
    • 50 Critic Score
    Potential players need to know that we cruised through the entire game -- without any cheats -- in about four hours.
    • 59 Metascore
    • 50 Critic Score
    The environments are horribly boring, ranging from drab, deserted cities to drab, abandoned ruins to drab, defunct old bases. And the foes are pretty dumb, too, especially at the game's start.
    • 54 Metascore
    • 50 Critic Score
    No grenades or rocket launchers, not even a clever mission are to be found along Jack's path. Just guns, dead bodies and pools of blood we've seen before.
    • 63 Metascore
    • 50 Critic Score
    An enhanced port of a game from 3-D gaming's training-wheel days still is a port.
    • 66 Metascore
    • 50 Critic Score
    Even if I did whiff a time or two while familiarizing myself with the stylus, overall I found this game much easier than true golfing. It wasn't long before I was firing pars and birdies with relative ease.
    • 64 Metascore
    • 50 Critic Score
    When a dozen Romulan ships attack, you would expect the medical ships to pause long enough for the warships to clear the way. Instead, they charge ahead to their doom. Multiplayer does not work unless a patch is downloaded and applied. "Star Trek" is a great franchise, but this is a flawed game.
    • 62 Metascore
    • 50 Critic Score
    But the difficulty of the mini-games makes your lines repetitive, and your humor wears thin.
    • 66 Metascore
    • 50 Critic Score
    Even if the emphasis is less on the battles than what goes before them, they look terrific. The robots animate and move well.
    • 67 Metascore
    • 50 Critic Score
    While hotfooting it around seems like a decent concept, nightmarish controls damper the action no matter which setting you select. They're far too wild and loose, and his Landmaster, a futuristic tank, feels like it's stuck in molasses, slow and clumsy.
    • 71 Metascore
    • 50 Critic Score
    Feels more like basic training than hard-core warfare.
    • 58 Metascore
    • 50 Critic Score
    The game does feel rushed, but with a scarcity of militaristic shooters, this Splinter Cell title, though flawed, isn't a horrible choice for PSP owners looking for a stealth-action fix.

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