Detroit Free Press' Scores

  • TV
  • Games
For 410 reviews, this publication has graded:
  • 35% higher than the average critic
  • 3% same as the average critic
  • 62% lower than the average critic
On average, this publication grades 4.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 NBA 2K6
Lowest review score: 25 Generation of Chaos
Score distribution:
  1. Negative: 30 out of 410
410 game reviews
    • 96 Metascore
    • 100 Critic Score
    Annoys you with anticipation, from the evil, hard-to-target grunts of approaching assassins to a percussion soundtrack that sounds like a desperate rendition of the theme to "Miami Vice." If it kicks in, you better be ready to rumble.
    • 95 Metascore
    • 100 Critic Score
    Oh, but the best weapon of all, my friends, is the new Energy Sword, a shimmering, supersized beauty. The sword crackles and sizzles, almost like the darned thing is angry.
    • 94 Metascore
    • 100 Critic Score
    An astonishing shooter.
    • 94 Metascore
    • 100 Critic Score
    Once past the first level, my character continued to skill up in those things she used most, in the most incredibly seamless and incredibly deep role-playing mechanic I've ever seen in a console game.
    • 94 Metascore
    • 75 Critic Score
    I'll reserve a four-star rating for the next time this series takes big leaps. In this latest edition, there's nothing so new that you'll stop and say, "Whoa." But Chaos Theory is true to the things that make Splinter Cell games so good.
    • 94 Metascore
    • 100 Critic Score
    Many things in this game leave me thankful: the dark presentation of ancient Greece, the innovative and simple fighting style, the horrific finishing attacks, the depth of the challenges, a great mood-setting score of horns and drums and a point-of-view camera that pans automatically to give you the best view of the action.
    • 93 Metascore
    • 75 Critic Score
    The game's main hook -- using a brush to interact with the world -- lends itself nicely to the game's traditional Japanese visual style, which fuses calligraphy and beautiful watercolor-esque art.
    • 93 Metascore
    • 100 Critic Score
    This is still a four-star title, though definitely not for children. Just don't expect it to be something you can wave in front of your PS2-playing friends' faces.
    • 93 Metascore
    • 100 Critic Score
    Addictive from the moment you begin...It's incredibly friendly to the solo gamer, allowing players not only to gain Levels 1 to 60 without ever grouping with someone else if they prefer, but also to earn the same or more experience playing that way. That means the solo gamer can level nearly as quickly as a group of power gamers playing together.
    • 92 Metascore
    • 100 Critic Score
    The Guitar Hero games are electrifying not only rocker wannabes in family rooms and basements, but also on college campuses and in nightclubs, where Guitar Hero Night is all the rage.
    • 92 Metascore
    • 75 Critic Score
    And, man, is this game difficult, even on the easy setting. I prefer games with unreal speed, power boosts and shortcuts. I just couldn't seem to get a grip on Forza until I played around with different cars, perusing the six classes, from standard production cars like your basic Honda Civic to race cars like the Audi R8.
    • 92 Metascore
    • 100 Critic Score
    This isn't a crowning moment only for the PS2 generation, but for all of the Final Fantasy series. Long after the PS2 is forgotten, this installment will live in the memories of those who experienced it.
    • 92 Metascore
    • 100 Critic Score
    Guitar Hero II wins four stars from me because it has an excellent training mode that is missing from the original. That's the only major difference between the two games, other than the songs.
    • 92 Metascore
    • 75 Critic Score
    The constant scanning slows down the game, and the generic soundtrack does little to create any drama. But Metroid fans just want to play as Samus. And what's thrilling for those folks is the multiplayer action.
    • 91 Metascore
    • 75 Critic Score
    I can see me playing this game again and again, because it's not just about nailing each song once, but really thrashing through the chords.
    • 91 Metascore
    • 100 Critic Score
    The online game play is just as smooth and fast-moving as the offline versions, and the wacky variety of weapons -- turn your enemy into a sheep! -- makes it a heap of fun.
    • 91 Metascore
    • 50 Critic Score
    Not since the movie "Rambo 3" have we seen such cheesy dialogue and a storyline so over the top that it can be comical. That's fitting because the plot also borrows heavily from "Rambo 3," or at least the worst parts of it.
    • 91 Metascore
    • 100 Critic Score
    Want more statistics? You got 'em. More ways to contribute to your team (and rewards for doing so) for things like healing and supplies? Done. Better graphics? Much, much, much better. Same great zippy action as you move from tank to helicopter to foot? You bet.
    • 91 Metascore
    • 75 Critic Score
    The wireless capability of the handheld DS machine is a good thing. And I had fun when I was able to complete races, even when I placed dead last.
    • 90 Metascore
    • 100 Critic Score
    There are campaigns that will keep you awake at night, second-guessing your tactics, long after you shut the DS off.
    • 90 Metascore
    • 100 Critic Score
    Burnout: Revenge proves once again why it is the ultimate spectacle for those of us who just want to feel the rush. You know you're playing a great game when even the pauses in the action are filled with rockin' music, flashy video and big sound effects.
    • 90 Metascore
    • 75 Critic Score
    Really isn't a leap above "Winning Eleven 7." Though the variety of play modes is huge, the well-animated visuals could use some polish, the audio sounds rather bland and the number of licensed teams and players is a bit wimpy.
    • 89 Metascore
    • 100 Critic Score
    This expansion excels where it needs to. I enjoyed exploring these cleverly designed arenas, and continue to relish shooting up my enemies -- and friends -- every night online. Any fan of "Halo 2" will love these new battle-happy locales.
    • 89 Metascore
    • 100 Critic Score
    Something special. It's a war shooter that's both intoxicating yet grisly. From the game's first moments as a young Russian soldier learning the ropes, you'll be sucked in to combat.
    • 89 Metascore
    • 100 Critic Score
    Deceptively deep, graphically sharp and a beauty to behold in the hands of two skilled players.
    • 89 Metascore
    • 100 Critic Score
    Enemies can be vulnerable or immune to different attacks, which causes you to often evaluate your styles. And I love that you can change the difficulty even in the middle of missions. Whew!
    • 89 Metascore
    • 100 Critic Score
    All of the quests, big and small, add up to an quest that belies the tiny cartridge's size. This "Zelda" game packs in the fun.
    • 89 Metascore
    • 100 Critic Score
    We were overwhelmed by the huge range of top-quality gameplay that's available here for $49.99 (USD) with no online fees.
    • 89 Metascore
    • 100 Critic Score
    Harnessing the new console's power, this Revenge makes online showdowns much more personal.
    • 89 Metascore
    • 75 Critic Score
    I also dislike the anime style of the characters, a confusing departure from the series' goth style.
    • 89 Metascore
    • 75 Critic Score
    GT Mode does a great job of organizing your choices on a large home map. You can leave your garage to race, or jump over to ogle new and used rides at domestic and foreign dealerships, take on special challenges and buy parts upgrades.
    • 89 Metascore
    • 100 Critic Score
    What's most fun about Lumines is the way updated technology has married sight and sound to turn our gameplay into an all-absorbing mini-concert.
    • 88 Metascore
    • 100 Critic Score
    Shows off the beauty and horsepower of the PSP.
    • 88 Metascore
    • 75 Critic Score
    Could have been a four-star game, were it not for a couple of things that don't work well. You can press a button to give you an overhead view during missions. But instead of helping to advance the plot, the swirling, zooming view left me dizzy. And the enemy intelligence is set pretty low, meaning they don't pursue you with much cunning.
    • 88 Metascore
    • 100 Critic Score
    This is quarterbacking control at its most sensitive level. This year's version of Madden gives you more of it.
    • 88 Metascore
    • 75 Critic Score
    It would have been nice to tangle with foes in cyberspace. This was a lost opportunity to create grand tournaments. This hiccup is negligible, however, because the game is so deep.
    • 88 Metascore
    • 75 Critic Score
    With its mind-jumping mayhem, Psychonauts is definitely a breath of fresh air. It is crazy, though. Crazy good.
    • 88 Metascore
    • 100 Critic Score
    If you're a "Tetris" fan, you need no convincing. But for those who've never dwelled in that space, Meteos is especially heavenly.
    • 88 Metascore
    • 100 Critic Score
    With compelling, deep game play and a gorgeous visual assault on your senses, Rainbow Six: Vegas is a safe bet for any Xbox 360 gamer.
    • 88 Metascore
    • 75 Critic Score
    Online play is as hectic, though perhaps not as friendly, as the previous Xbox version.
    • 88 Metascore
    • 75 Critic Score
    But Liberty City Stories has flaws, not the least of which is a control stick that is as unbalanced as a drunk with a pendulous belly, who shambles along barefoot on a sidewalk strewn with broken glass.
    • 88 Metascore
    • 100 Critic Score
    From its blood-red pentagrams to its chilling shrieks of radio chatter, the single-player campaign in Doom 3 will scare your pants off like nothing else on the Xbox.
    • 88 Metascore
    • 100 Critic Score
    PSP owners, this is a certain hit, an instant classic that's likely the highest-quality game yet released for Sony's handheld system. It's a must-buy for fighting game fans.
    • 88 Metascore
    • 100 Critic Score
    We can't recall another PC game that challenged us to furious one-on-one sword fights and strategic warfare with cannons blazing -- interspersed with a test of ballroom dancing skills in which each click of our keyboard's keys translated into a deft move on the dance floor.
    • 88 Metascore
    • 75 Critic Score
    There are some things that made me grimace, such as the repetitive commentary and sluggish movement for online play.
    • 87 Metascore
    • 100 Critic Score
    I can't recall another video game that made me this physically uncomfortable and this psychologically troubled.
    • 87 Metascore
    • 75 Critic Score
    The PlayStation 2 version I played had a serious problem with players bleeding into one another during cut scenes before and after plays. The PS2 graphics also are OK but a bit blocky.
    • 87 Metascore
    • 100 Critic Score
    In many ways, Half-Life 2: Episode One is even better than the original "Half-Life 2," but it's a short thrill ride that may leave some gamers impatient for the next installment, due out by year's end.
    • 87 Metascore
    • 75 Critic Score
    Syphon Filter is a series that felt a bit dated in its PlayStation 2 incarnation, "The Omega Strain." But Dark Mirror perfectly makes the jump from consoles to hand-held systems for the series.
    • 87 Metascore
    • 75 Critic Score
    The battles are turn-based, with a number of different physical and magical attacks available depending on the abilities of the fighter and what tricks you've picked up. Impress the crowd and you draw more spectators and rewards.
    • 87 Metascore
    • 75 Critic Score
    A fun, fresh and lengthy single-player adventure for teenagers and adults. While the game isn't as controversial as many feared, it will still push a few buttons for its rebellious attitude.
    • 87 Metascore
    • 75 Critic Score
    A huge game -- so large, in fact, that you can play for several hours before finally meeting up with the main character, Sora, the boy who teamed up in the first game with Donald and Goofy.
    • 86 Metascore
    • 75 Critic Score
    An issue with the game is steep system requirements.
    • 86 Metascore
    • 75 Critic Score
    But there is some nice innovation, such as levels that are completely black until Kirby bumps into lanterns that put off light. And as we all know, in dark places like this, it's good to have a friend.
    • 86 Metascore
    • 100 Critic Score
    This gritty third-person shooter and driving game is the most explosive game I've seen so far in 2005 and a great diversion from everyday life.
    • 86 Metascore
    • 75 Critic Score
    A fresh, entertaining title that delicately balances role-playing and classic "Mario" gameplay.
    • 86 Metascore
    • 75 Critic Score
    A solid, professional product that just doesn't take a big enough step forward. That's true in many ways, but the lack of online play, which would really bring this title to life, is what should make you fighting mad.
    • 86 Metascore
    • 75 Critic Score
    The new game is very much like the old, or I would give We Love Katamari four stars.
    • 86 Metascore
    • 100 Critic Score
    The game is a total rush; nimble twitch skills and quick thinking are the only ways to escape a speedy demise. This one's a no-brainer for quick fun everyone will enjoy.
    • 86 Metascore
    • 75 Critic Score
    Like a fierce haymaker to the jaw, the visuals of Fight Night Round 3 will knock you on your rear end.
    • 86 Metascore
    • 75 Critic Score
    There is also constant, driving techno music that isn't overwhelming and meshes pretty well with all the craziness.
    • 85 Metascore
    • 100 Critic Score
    The game moves fluidly, with very little slowdown. The environments tend to repeat (even on the first planet I'd occasionally get lost because several corridors all looked the same), but the detail is surprisingly nice for a DS title.
    • 85 Metascore
    • 75 Critic Score
    The fighting in The Two Thrones is superb. The prince has a nice array of combination moves that accompany his acrobatic skills. But the signature part of combat is the speed kill, which allows you some nifty and gruesome stealth kills.
    • 85 Metascore
    • 100 Critic Score
    It feels, moves and looks like a "Jak" title, and any fan of the series will have a blast taking this new title on the road.
    • 85 Metascore
    • 75 Critic Score
    You should buy this game. It's a good one. But to me, the first "Unreal Championship" for the Xbox is in many ways a bigger -- as in larger -- hit.
    • 85 Metascore
    • 75 Critic Score
    Beyond the somewhat painful controls, MotoGP 3 is the best motorcyle racing sim available, with enough Easter eggs and gameplay modes to keep racing fans happy for months.
    • 85 Metascore
    • 100 Critic Score
    The gorgeous and sometimes ludicrous backdrops offer a perfect complement to flowing fisticuffs.
    • 85 Metascore
    • 75 Critic Score
    There's not much that's revolutionary, but the compelling story, nutty characters and lack of pretentiousness and convoluted game-play elements make this a worthwhile addition.
    • 85 Metascore
    • 100 Critic Score
    An ideal handheld game. It's simple to pick up, the quest is long and worthwhile, and there's plenty of replay value.
    • 85 Metascore
    • 75 Critic Score
    There is also constant, driving techno music that isn't overwhelming and meshes pretty well with all the craziness.
    • 85 Metascore
    • 75 Critic Score
    The only thing keeping this from becoming an instant classic is the presentation. The visuals aren't very detailed, and the onscreen text (used for interacting with characters and objects) is painfully small and virtually unreadable on a standard-definition television.
    • 85 Metascore
    • 75 Critic Score
    But to get to all that good story, you're going to have to get past repetitive action and frequent bugs. If you experienced the combat in the first game, you'll find that it's almost identical this time through.
    • 85 Metascore
    • 100 Critic Score
    We liked the way the game's basic rules followed logical principles, but these elements quickly built into complex situations.
    • 85 Metascore
    • 75 Critic Score
    VF5 makes a faulty attempt at simulating the online experience with its Quest mode. You can roam through a virtual city of sorts making stops at arcades and competing against virtual players complete with virtual gamer tags and even minor virtual trash talk. It's a virtual waste of time.
    • 85 Metascore
    • 75 Critic Score
    And though it could be better with online co-op play, there's no escaping the grasp that cute Lego Vader has on gamers.
    • 85 Metascore
    • 100 Critic Score
    Not only is this game true to the classic cult film from 1979, it conjures the same sinister themes and underlying social tension in a way that's pretty darned smart for something called a game.
    • 84 Metascore
    • 100 Critic Score
    We're very impressed with this enormous new simulation game, despite the fairly steep learning curve.
    • 84 Metascore
    • 75 Critic Score
    With menus that are pretty simple to figure out (after a while, my daughter was showing me how to do some things), the game is fairly accessible for kids to dive right into and enjoy. The over-the-top cutesy animations and sharp visuals are perfect to keep piƱata herders of all ages engaged, too.
    • 84 Metascore
    • 75 Critic Score
    The players move nicely, and their personal touches are great, including Rip Hamilton's free throw ritual to Shawn Marion's unique jump shot.
    • 84 Metascore
    • 100 Critic Score
    It's I-can't-believe-I'm-having-this-much-fun-being-green good. Give-to-your-best-friend-for-his-birthday good. I know, it's a shock.
    • 84 Metascore
    • 75 Critic Score
    The city may not look entirely like home, but Joe's fist still looks pretty cool when you're blowing by at 100 m.p.h.
    • 84 Metascore
    • 100 Critic Score
    Devil May Cry 3's music, a cross between hardcore heavy metal and techno, enhances the dark tale. In between missions, there is spooky whispering that sounds like what you'd imagine an Ozzy Osbourne record being played backward would be like.
    • 84 Metascore
    • 100 Critic Score
    "Live" has become stale and needs to be redone ... so all you "Live" lovers, there is a new sheriff in town -- and it's NBA 2K6.
    • Detroit Free Press
    • 84 Metascore
    • 75 Critic Score
    I didn't want to put this game down. I took it with me in the car, in my room, everywhere. Wiping out and failing goals only made me want to play more.
    • 84 Metascore
    • 100 Critic Score
    All of the battlefields are enormous and loaded with cover.
    • 84 Metascore
    • 75 Critic Score
    The story and characters just don't have the magic of the first game. Still, Disgaea 2 is an incredible value for your gaming dollar. Hard-core RPG players will love it; it might be an acquired taste for others.
    • 84 Metascore
    • 100 Critic Score
    The create-a-wrestler mode was always the strongest asset of this game in past years, but this year the mode is the deepest it has ever been.
    • 84 Metascore
    • 75 Critic Score
    A must-have for anyone who loves both RPGs and puzzles, and will probably delight anyone who's a fan of either genre.
    • 84 Metascore
    • 100 Critic Score
    The action is incredibly smooth and responsive, the plot is fun and the game-play is quick and exciting. Even when you die, it's no big deal to get back in the action (and you will die, a lot).
    • 83 Metascore
    • 100 Critic Score
    The gorgeous graphics and scantily dressed women will lure gamers into Dead or Alive Ultimate, but it's the game play that will keep fighters trading blows for months.
    • 83 Metascore
    • 100 Critic Score
    One of those rare racing titles that make you feel like you're driving 180 m.p.h., yet still in control of your ride. You soar through the streets, trade paint with rivals and blast over the finish line.
    • 83 Metascore
    • 100 Critic Score
    The prince has gone from an "Aladdin"-style teenager to a grim, angry young adult. He's even more beautifully drawn than before, and this year's installment adds a much better combat system.
    • 83 Metascore
    • 75 Critic Score
    Frankly, underestimating this great game was a huge mistake. In fact, it's almost a crime. And, with these souped-up agents roaming the streets, crime sure doesn't pay.
    • 83 Metascore
    • 50 Critic Score
    Sure, EQ II has its share of great quests, including one that requires helping a crew to rebuild a ship that you then sail on, defending it against bad guys. But the run-of-the-mill quests never had that crackle of humor or drama that "World of Warcraft" captured so well.
    • 83 Metascore
    • 75 Critic Score
    The Texas Hold 'Em game, for instance, doesn't even allow you to choose the size of your bet. And the billiards game is ... well, it's bad.
    • 83 Metascore
    • 100 Critic Score
    Prey is touted as having an adaptive difficulty system -- the better you are, the better it gets -- and it really did seem to get harder as the game went on. As a result, there are just two difficulty settings, Normal and Cherokee, and I'd advise that even vets might want to give Normal a try on the first run out, letting the game's artificial intelligence pick up the pace to a comfortable level.
    • 83 Metascore
    • 75 Critic Score
    And the best thing of all? No mess.
    • 83 Metascore
    • 100 Critic Score
    The party-style game play in "Smooth Moves" is one of the young Wii's better experiences. It offers fun, easy-to-learn things to do that show off what the system does so well and puts your movements in the game.
    • 83 Metascore
    • 75 Critic Score
    So here's the skinny: Buy "Tiger Woods" if you're new to the game. But I'm sticking with my old friend for now.
    • 83 Metascore
    • 75 Critic Score
    And the best thing of all? No mess.

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