Detroit Free Press' Scores

  • TV
  • Games
For 410 reviews, this publication has graded:
  • 35% higher than the average critic
  • 3% same as the average critic
  • 62% lower than the average critic
On average, this publication grades 4.5 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 FIFA Soccer 06
Lowest review score: 25 RYL: Path of the Emperor
Score distribution:
  1. Negative: 30 out of 410
410 game reviews
    • 72 Metascore
    • 75 Critic Score
    It was maddening to nearly finish a mission, then die and have to start over. There are no checkpoints, but that's part of this game's challenge.
    • 72 Metascore
    • 75 Critic Score
    A worthwhile, if a bit short, trip down memory lane.
    • 72 Metascore
    • 75 Critic Score
    From the chillin' lingo to the colorful, retro-inspired interludes (often told using any or all of the aforementioned oddballs), the game is packed with attitude.
    • 72 Metascore
    • 50 Critic Score
    Game play tends to become monotonous after a while, although the game itself is relatively short. Some required maneuvers were very difficult, which frustrated me.
    • 72 Metascore
    • 50 Critic Score
    While Life Stories is a perfect introduction to the full Sims experience, veteran players will likely find the linear aspect of the plotlines too limiting.
    • 72 Metascore
    • 75 Critic Score
    Has its glitches, like zookeepers walking through animals, but all in all it's worth purchasing if you are a fan of the strategy genre or just need a break from other games.
    • 72 Metascore
    • 75 Critic Score
    Thankfully for the folks at Electronic Arts, the only soccer competition available on the Xbox 360 is the previous FIFA game, and this World Cup edition is a step up from that incarnation, albeit a small one.
    • 72 Metascore
    • 50 Critic Score
    Though it's fine for killing time, only big "Pac-Man" fans will truly be engrossed with this game.
    • 71 Metascore
    • 50 Critic Score
    Me, I like Electroplankton, if simply because it took some guts to make it. I just wish there was more to do than peer at the screen and say, "Like wow, man. Heavy."
    • 71 Metascore
    • 75 Critic Score
    It can be cool but sometimes is overdone.
    • 71 Metascore
    • 75 Critic Score
    Not the first video game to allow players to draw their own characters, but certainly one of the best.
    • 71 Metascore
    • 50 Critic Score
    But while freedom and revolution are the game's overarching themes, the gameplay in "Getting Up" falls well short of those lofty ideals.
    • 71 Metascore
    • 50 Critic Score
    If Flatout were only a $20 title, I'd heartily recommend it. But $50 is a lot of money to pay to turn yourself into road splatter over and over again. It's flawed, though fun.
    • 71 Metascore
    • 50 Critic Score
    The movie's a lot more fun than the game.
    • 71 Metascore
    • 50 Critic Score
    Feels more like basic training than hard-core warfare.
    • 71 Metascore
    • 50 Critic Score
    Loads of mini-games, split-screen co-op play throughout the entire story mode and online game play, including deathmatches and a fiesty soccer skirmish, flesh out this budget-priced title.
    • 71 Metascore
    • 75 Critic Score
    It was maddening to nearly finish a mission, then die and have to start over. There are no checkpoints, but that's part of this game's challenge.
    • 71 Metascore
    • 50 Critic Score
    Somewhere underneath the unfriendly interface, there's a worthwhile game for the hard-core strategy game fanatic. But as a newcomer, I found it too obscure and frustrating to be enjoyable.
    • 71 Metascore
    • 75 Critic Score
    While it lasts, Bond fans should fall head over heels for From Russia With Love.
    • 71 Metascore
    • 50 Critic Score
    Feels more like basic training than hard-core warfare.
    • 71 Metascore
    • 50 Critic Score
    Is this trip down memory lane worth $35? The Rebirth Mode is the most justifiable reason, and even then, the case isn't that strong.
    • 71 Metascore
    • 50 Critic Score
    This game is an intriguing look at the future, but it's not quite ready for today.
    • 71 Metascore
    • 75 Critic Score
    This game will suck you into its wartime world if you let it. And once you've adjusted to the game's quirks and interface, you'll find it very enjoyable.
    • 71 Metascore
    • 50 Critic Score
    At least the presentation is top-notch: Both the graphics and music are fantastic. The large mythical creatures look stunning.
    • 70 Metascore
    • 50 Critic Score
    While the visuals are detailed, they're dark and bland. The generic backgrounds make it hard to distinguish rooms, making navigating the game's enormous world aggravating.
    • 70 Metascore
    • 50 Critic Score
    Seems that once you've done it all in one district, though, you'll end up doing the same things elsewhere. The only fundamental changes are the background and the inhabitants. There's no real final goal; you just keep playing until you get tired.
    • 70 Metascore
    • 50 Critic Score
    Most gamers don't want to play something out of a driver's-ed simulator, which is what Enthusia plays like.
    • 70 Metascore
    • 50 Critic Score
    There's almost no variety in levels. Everything is squeezed onto one huge map.
    • 70 Metascore
    • 25 Critic Score
    This game didn't need to be made: It wasn't fun, and I won't play it in my free time.
    • 70 Metascore
    • 50 Critic Score
    Whether the controls were intentionally made sluggish to make the game feel more realistic or if shoddy programming is to blame, the result is just horrible.