Detroit Free Press' Scores

  • TV
  • Games
For 410 reviews, this publication has graded:
  • 35% higher than the average critic
  • 3% same as the average critic
  • 62% lower than the average critic
On average, this publication grades 4.6 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Guitar Hero II
Lowest review score: 25 Age of Pirates: Caribbean Tales
Score distribution:
  1. Negative: 30 out of 410
410 game reviews
    • 91 Metascore
    • 50 Critic Score
    Not since the movie "Rambo 3" have we seen such cheesy dialogue and a storyline so over the top that it can be comical. That's fitting because the plot also borrows heavily from "Rambo 3," or at least the worst parts of it.
    • 83 Metascore
    • 50 Critic Score
    Sure, EQ II has its share of great quests, including one that requires helping a crew to rebuild a ship that you then sail on, defending it against bad guys. But the run-of-the-mill quests never had that crackle of humor or drama that "World of Warcraft" captured so well.
    • 82 Metascore
    • 50 Critic Score
    The gameplay can get glitchy, with flaws like jumpy video and bad physics and a point-of-view camera that sometimes shows bad angles.
    • 82 Metascore
    • 50 Critic Score
    A charming, refreshing change of pace for all PSP owners.
    • 81 Metascore
    • 50 Critic Score
    To me, all these unlockables don't mean very much. My guy could be wearing shades, a Speedo and a hat made out of fruit for all I care. Just hit the ball, Spanky.
    • 81 Metascore
    • 50 Critic Score
    And, despite the face of an excited, yelling teenager on the front cover of the box, we weren't screaming over this one.
    • 80 Metascore
    • 50 Critic Score
    "Tourist Trophy" remains my pick for digital motorcycle racing, but if you own an Xbox 360 and have been craving some cycling action, MotoGP is where it's at.
    • 80 Metascore
    • 50 Critic Score
    I also was frustrated by a sea of poorly designed and explained menus, repetitive dungeon hacks and temperamental controls.
    • 80 Metascore
    • 50 Critic Score
    It's a shame that the disc, which offers 4,500 recipes and meal plans also printable at the program's Web site, is so inflexible about allowing other workouts into its tracking system, and that what should be the central focus, the workouts themselves, is so lackluster.
    • 78 Metascore
    • 50 Critic Score
    But with fewer buttons on the PSP than on a standard console game pad and only one analog stick to play with, the game's hallmark -- its deep, precise controls -- feels a bit muted.
    • 78 Metascore
    • 50 Critic Score
    Unlike the original game, which offered the freedom to choose sides, this expansion pack forces players into the dark shoes of Sauron's henchman.
    • 78 Metascore
    • 50 Critic Score
    But the control configuration is cumbersome to use. For the most part the graphics are solid, but some of the environment's background elements are shoddy.
    • 77 Metascore
    • 50 Critic Score
    But there's hardly anything new here. The plot is paper-thin, and lacks a driving sense of humor or drama to keep you interested. The game-play is just as basic as it's ever been, and frankly, if you've played any of its predecessors, you've slashed and spellcast just this way a million times before.
    • 77 Metascore
    • 50 Critic Score
    This is a fine game, just like the first version, which earned three stars from me. But the scant innovations in Street 2 make it optional for anyone who has the original.
    • 76 Metascore
    • 50 Critic Score
    Characters encountered along the way are memorable and as charming as in the original. But the amount of text that must be plowed through makes it feel more like a modern rehash of the popular "Choose Your Own Adventure" book series than an adventure most will stick with for hours.
    • 76 Metascore
    • 50 Critic Score
    The game itself has decent game play, but is hurt because of the lack of attention given to the bells and whistles.
    • 75 Metascore
    • 50 Critic Score
    Unfortunately, this gripping tale is marred by weird fighting and stealth sequences that don't seem to mesh with the rest of the lush narrative.
    • 75 Metascore
    • 50 Critic Score
    The game itself has decent game play, but is hurt because of the lack of attention given to the bells and whistles.
    • 74 Metascore
    • 50 Critic Score
    How well can you follow a big green line? The game shows you the shortest distance around the track -- a green line to follow. The line turns briefly red when you come to a turn, but don't ease up on the throttle, because the game slows your vehicle down for you. How boring is that?
    • 74 Metascore
    • 50 Critic Score
    Were it not for the bizarre control scheme, the whole game could be artwork.
    • 74 Metascore
    • 50 Critic Score
    I'd give these games a higher score if they were even more economically priced -- honestly, you can find the same quality of gameplay by downloading "Bejeweled" onto your cell phone for $7 -- but they're still worth a shot if puzzles are your thing.
    • 74 Metascore
    • 50 Critic Score
    Even while I was driving, the frame rates slipped at times as the PSP chugged to keep up with the blistering action that "Midnight" is known for. That made things like the time-warp slowdown ability seem more sluggish than stimulating.
    • 73 Metascore
    • 50 Critic Score
    I just can't work up a sweat with Pump it Up -- my treadmill is easier to use and more fun. But hard-core dance game fanatics looking for a "DDR" alternative definitely should check it out.
    • 73 Metascore
    • 50 Critic Score
    While offering a well-scripted narrative, comes up with precious few reasons to play out these battles again. No surprises here -- just solid, albeit predictable, action that could have been better.
    • 73 Metascore
    • 50 Critic Score
    No one can refute that getting seven games for $30 is a good deal. But be warned some of these games are definitely better than others.
    • 72 Metascore
    • 50 Critic Score
    Game play tends to become monotonous after a while, although the game itself is relatively short. Some required maneuvers were very difficult, which frustrated me.
    • 72 Metascore
    • 50 Critic Score
    While Life Stories is a perfect introduction to the full Sims experience, veteran players will likely find the linear aspect of the plotlines too limiting.
    • 72 Metascore
    • 50 Critic Score
    Though it's fine for killing time, only big "Pac-Man" fans will truly be engrossed with this game.
    • 71 Metascore
    • 50 Critic Score
    Me, I like Electroplankton, if simply because it took some guts to make it. I just wish there was more to do than peer at the screen and say, "Like wow, man. Heavy."
    • 71 Metascore
    • 50 Critic Score
    But while freedom and revolution are the game's overarching themes, the gameplay in "Getting Up" falls well short of those lofty ideals.