Digital Chumps' Scores

  • Games
For 1,702 reviews, this publication has graded:
  • 72% higher than the average critic
  • 6% same as the average critic
  • 22% lower than the average critic
On average, this publication grades 3.9 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 20 Weeping Doll
Score distribution:
1702 game reviews
    • 77 Metascore
    • 80 Critic Score
    Long review short, Steep: Road to the Olympics is worth the money and provides you with some solid expansion to an already entertaining title.
    • 87 Metascore
    • 90 Critic Score
    Okami, in its fourth iteration, is unaffected by the ravages of time. The convergence of Japanese folklore and a Sumi-e aesthetic over the blueprint of The Legend of Zelda created a benign opus that, eleven years later, remains unchallenged and unequaled by any scale of competition. Okami, even with its pronounced vulnerabilities, is a singular creation and merits constant preservation.
    • 77 Metascore
    • 83 Critic Score
    World of Final Fantasy has some great gameplay design that honors the traditional turn-based role-playing game structure. The additional Pokemon elements of capturing and cultivating the mirages creates motivation to keep the ball rolling, even if you’re grinding out the gameplay a bit. The gameplay certainly isn’t perfect, as the younger audience that Tose and Square Enix are trying to reach rears its head in the gameplay structure once in awhile through the game's flow and simplicity, but World of Final Fantasy is diverse and deep enough to keep the excitement going from beginning to end. Just come prepared with a good GPU to push it on the PC.
    • 84 Metascore
    • 85 Critic Score
    There were a lot of strong points in this game, and they outweigh the bad. Mantine surfing, the Ultra Recon Squad, heck, even the new/updated trials! The game took Sun and Moon, which may be story-heavy, but empty in its postgame, and made it into something that can really be called “Ultra”. It’s certainly several steps up from Sun and Moon.
    • 71 Metascore
    • 75 Critic Score
    Ragnarok is a beast of an expansion pack, and it gets more right than wrong. It’s not quite as polished or as impressive as the original and its expansion from so many years ago, but it’s still a valiant effort and a solid expansion to a great game. I have yet to complete it at the time of this writing, in part because of holidays and illness, but it’s inspiring to see a classic game get a sudden, big, expansion pack. For old player and new alike, Ragnarok is worth your attention.
    • 77 Metascore
    • 80 Critic Score
    I can’t say that my time with Apollo Justice has been a fantastic intro to the series, but I’m glad I did finally jump in. I’ll likely seek out the Phoenix Wright Trilogy sooner than later though, mainly to see if it’s better than Apollo’s outing. This isn’t a bad game to be sure, and while the 3DS re-release doesn’t offer a huge jump from the original, it’s notable for previous owners and those who are eager to check it out — especially at $20.
    • 72 Metascore
    • 75 Critic Score
    Quotation forthcoming.
    • 72 Metascore
    • 70 Critic Score
    In the end, Doom VFR leverages extant resources to construct an intimate sensation of murdering hell demons in virtual reality. Dealing with Satan entails a short list of sacrifices which Doom VFR obliges through its compressed experience, inadequate control options, and risk averse experimentation. Safe and sensible, however, are sufficient labels for Doom VFR’s pledge of menacing intensity.
    • 79 Metascore
    • 80 Critic Score
    The Nintendo Switch version of L.A. Noire maintains everything good about the original release, while adding a few new tricks to the mix to make the game a little bit more interesting, including ‘touch’. Beyond the Switch tricks, L.A. Noire is still a game I enjoy playing, especially in a portable form. It’s like a violent Where in the World is Carmen Sandiego mixed with the open world structure of a Grand Theft Auto, both intelligent and dumb fun.
    • 68 Metascore
    • 60 Critic Score
    Star Wars: Battlefront 2 feels lackluster and dull in so many categories. Besides the entirely too short story that adds very little substance to the Star Wars universe, the progression system is so infuriatingly bad that I found it hard to continue. Yes, the game is gorgeous, and the actual gameplay is passably fun when it works; especially Starfighter Assault. But that can’t overcome the fact that the rest of the game is pretty boring/forgettable to play.
    • 73 Metascore
    • 75 Critic Score
    While MSH2 does not innovate, it does, other than some glitching and sketchy design decisions, provide another fun LEGO romp that’s best enjoyed in local co-op.
    • 77 Metascore
    • 80 Critic Score
    Skyrim VR leverages reputation and novelty against repetition and cynicism. Retrofitting a six-year-old game inside of imperfect hardware would be imprudent if it weren't one of the most expansive, popular, and beloved products in its medium. Skyrim VR happens to fit this extremely unique set of qualifications.
    • 79 Metascore
    • 85 Critic Score
    DOOM is a great game, no matter what platform you play it on, including Switch. On the Switch, you lose SnapMap and will have a significantly reduced graphical presentation, but the experience remains fun and addictive, and now also portable thanks to the nature of the Switch. For some, the trade-off may not make sense, but for others, it’s more than fair.
    • 76 Metascore
    • 85 Critic Score
    This game has sparked an interest in anime that I didn’t know I had. I would highly recommend this game to anyone who enjoyed the PS2 game, as well as anyone who wants to check out a series that has withstood the test of time.
    • 61 Metascore
    • 50 Critic Score
    Need for Speed: Payback features the same fun arcadey racing from 2015’s entry, minus all of the heart and soul that game had. With a by-the-books story, and a downright frustrating system to upgrade your car, it’s hard to recommend Need for Speed: Payback.
    • 79 Metascore
    • 85 Critic Score
    As it stands, Episode 2: Brave New World is far and away the best of the two episodes so far and has already made this game something special. Deck Nine did an absolutely fantastic job of creating a beautiful story and wonderfully tragic characters to make this type of dialogue-driven game a force to be reckoned with, especially when compared to the first game. It will certainly leave you hanging at the edge of your seat without apologizing for the drama and stress it creates.
    • 83 Metascore
    • 90 Critic Score
    Frozen Wilds fits perfectly within the original content from Horizon Zero Dawn. The new weapons make for a better, more motivating experience. On top of this, the story expands upon the mythology that the original HZD built, making it a bigger world with more worthwhile content to live within. It’s quite remarkable how well Guerrilla built this game and how perfectly the DLC fits within it. I’m still at awe at the girth and life Horizon Zero Dawn brings with it during every storyline and every quest. This is still very much my GOTY, especially with the Frozen Wilds now a firm reminder of how great this gameplay experience can be and is from beginning to end.
    • 83 Metascore
    • 98 Critic Score
    Overall, Destiny 2 on the PC is visually and control-wise a far superior version of the game when compared to the console version. The same content exists for both, but the visual flexibility/beauty and control comfort completely goes to the PC. If you have the means to dig into it on the PC, then you should go that route. If you don’t, the console version works just as well.
    • 79 Metascore
    • 95 Critic Score
    Call of Duty: WW2 is the best Call of Duty in years. Bombastic story, killer grounded multiplayer, and a dark and scary Zombies make up one of the most complete and enjoyable Call of Duty experiences in years.
    • 71 Metascore
    • 80 Critic Score
    As gameplay goes, Knowledge is Power is, for the most part, fun. I think the game moves just a little slow in between rounds, as I found myself trying to skip dialogue and get us into the next question quickly, but the animation and the way you can really screw with opponents is clever, as are the variety of questions given. The price tag isn’t bad either, as the game comes in at $19.99, certainly a price worth paying for some good trivia. I would play this game at home with the kids/wife, and I intend to do so during the holiday break, so it does have some longevity to it. All in all, though, and at least in my opinion, this game does a good job of bringing back memories of 3DO’s Twisted, which I consider the best trivia game to date. I know people want to crown You Don’t Know Jack, but Twisted for me.
    • 65 Metascore
    • 72 Critic Score
    Is this game worth it on the Switch? If you have a child that is too young for Mario (that is a possibility) or other Switch titles, then this one is actually not a bad way to get them going in gaming. The price is right ($29.99) and since it’s multiplayer you can experience it with them. The difficulty might be a sticking point here and there, but maybe it will make them a better gamer. Regardless, it’s a good title and worth having on the Nintendo Switch.
    • 97 Metascore
    • 100 Critic Score
    Super Mario Odyssey is essential gaming. It’s a sanguine throwback, a jewel of gaming fundamentals distilled to its core, constructed with the building materials of fun and surprise. Predictability and reason have no place on this journey—but the kid in all of us will surely take the helm, a smile on his face.
    • 87 Metascore
    • 92 Critic Score
    In sum, Wolfenstein II: The New Colossus is exactly what I was expecting given what we saw in the previous Wolfenstein titles by Machine Games. It’s a AAA quality guns-blazing romp to be sure, but with a very quality story and characters that not only invites players to get invested, but gives them ample reason to.
    • 56 Metascore
    • 70 Critic Score
    The adventure to take down the gang showed off how the game itself worked. It actually provided room for mistakes and was easily forgiving at the start. Players new to this genre, and this game, will certainly appreciate it. As the game progressed, though, it became steadily more demanding. That’s not a bad thing, in fact it’s an impressive way to do things, as you always want to challenge players. A steady arc of difficulty is how you want an RPG to be built and Empyre: Lords of the Sea didn’t disappoint in that aspect.
    • 74 Metascore
    • 75 Critic Score
    Fire Emblem Warriors is the scheduled consequence of Hyrule Warriors; a sword-friendly Nintendo treasure paired with Omega Force's quantitatively indisputable knack for mowing down thousands of bad guys in the pursuit of an even worse guy. Somehow, in spite of the presumed absence of inspiration, Fire Emblem Warriors remains engaging. It will always be fun to destroy perpetuating hoards with only a modest commitment from your mind.
    • 81 Metascore
    • 95 Critic Score
    Assassin’s Creed Origins sets a new bar for the series. It brings a taste of tomb raider mixed in with the girth of a Horizon Zero Dawn and wrapped in a traditional Assassin’s Creed structure. It will exceed gamer expectations and set a new standard for a series that needed life breathed into it.
    • 84 Metascore
    • 85 Critic Score
    Detention featured cool, dark artwork, very creepy animation, and a spooky, well thought out soundtrack. For an independent game, I was quite impressed with the gameplay and the depth of the story. This game will make you jump a few times and could definitely lead to some nightmares. If you want to have some fun and get scared this fall season, definitely check out Detention.
    • 72 Metascore
    • 70 Critic Score
    Megaton Rainfall checks the immense power of a god with the civil responsibility of an altruist. It's a strong pairing, and one that only fails through the volatile application of its singularity. Playing god can be exhausting when you're only capable of indistinct destruction.
    • 75 Metascore
    • 70 Critic Score
    The delicate and skilled operation of a high performance vehicle projects Gran Turismo Sport's utopian vision. Its factitious structure and inattentive principles remind the player that it operates in an unstable reality. Gran Turismo Sport lives in a world of sportsmanship and prestige and doesn't much care if would-be residents find its narrow paradise aloof and inhospitable.
    • 79 Metascore
    • 80 Critic Score
    ECHO was a very pleasant surprise. It will most certainly test intelligence and patience of gamers with its puzzle of enemies in tightly built rooms, while testing the amount of anxiety one can take with jump scares and pressure to get to the next checkpoint. That’s the charm of the game. Ultra Ultra did a fantastic job with ECHO and it shouldn’t be missed.

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