Digital Chumps' Scores

  • Games
For 1,522 reviews, this publication has graded:
  • 72% higher than the average critic
  • 6% same as the average critic
  • 22% lower than the average critic
On average, this publication grades 3.9 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 100 Rez Infinite
Lowest review score: 20 Ace Banana
Score distribution:
1522 game reviews
    • 75 Metascore
    • 60 Critic Score
    Mafia II is the opposite of Portal, taking no risks, putting forth no new ideas, and settling for the status quo. Mafia II didn't have to reinvent a genre, but it could have avoided littering itself with such dreadful mission design that is sometimes void of refinement and full of average mechanics.
    • 75 Metascore
    • 70 Critic Score
    An intriguing release for genre fans who have yet to play this iteration of Guilty Gear.
    • 74 Metascore
    • 70 Critic Score
    Patapon 3's whimsical surface seems inviting and opportunistic, but its heart remains confidently wrapped in its own minutia. With its charm spent on the previous two entries, the third is like the pizza with too many weird toppings. Patapon 3 is not quite a success, but in an age when difficulty and intricacy are often exchanged for accessibility I can certainly appreciate its mission (from afar, anyway).
    • 74 Metascore
    • 74 Critic Score
    If you're a serious baseball fan then you may want to try MLB 10: The Show, but if you're looking for something to jump right into then this might be up your alley.
    • 74 Metascore
    • 70 Critic Score
    Marvel Ultimate Alliance 2 does its best to continue the pattern of marginal advancement in Activision’s line of superhero brawler/RPG titles, but as much as it improves in the process, it fails elsewhere.
    • 74 Metascore
    • 72 Critic Score
    Namco Bandai did some really good things with Galaga Legions DX. They maintained the integrity of the original game and added some fun elements, including the ability to freely move anywhere onscreen, to make the experience exciting. I wouldn't choose this over Pac-Man Championship Edition DX, but it's still mindless fun if you need an updated classic arcade shooter.
    • 74 Metascore
    • 68 Critic Score
    Street Fighter V is loaded with meaningful changes and improvements to its namesake's divine infrastructure. As a game—a full-priced package sold under the assumption of a finished product—Street Fighter V is destitute and disappointing. Its value and service will expand and evolve over time, though one has to question the wisdom and motive of releasing Street Fighter V in its present condition.
    • 74 Metascore
    • 72 Critic Score
    Ion Assault is worth a look if you are a fan of the genre or space arcade shooters in general. It combines two well established formulas and adds some extra mechanics to make a rather interesting game. It's fun, challenging, and often frustrating.
    • 73 Metascore
    • 66 Critic Score
    Whereas Lost in Nightmares offered a delicious modern take on the Resident Evil's past, Desperate Escape is content to serve up increasingly stale leftovers.
    • 73 Metascore
    • 74 Critic Score
    Many would agree that Ultimate Ninja Storm 3 was the most complete Naruto game to date, and Full Burst only extends what UNS3 had to offer. It's still a niche game for a niche audience, but it's well-developed, refined, and loaded with quality content.
    • 73 Metascore
    • 64 Critic Score
    Sure, it’s polished, has solid gameplay mechanics, and the graphics and characters are charming, but the reality is that a music game needs memorable music.
    • 73 Metascore
    • 64 Critic Score
    On a base level his (and by extension Just Cause 3's) explosive areas of expertise remain impressive, but his application falls well short of expectations and ultimately becomes inert. What good are the world's greatest explosions when you stop caring to see them?
    • 73 Metascore
    • 72 Critic Score
    Overall I enjoyed my time with Project X Zone 2. As a first time player of the series, there was a lot I liked about the core combat mechanics and even some of the story elements. However, I felt as if the game relied too much on players’ previous knowledge of the series’ story, and often felt lost when references were made throughout.
    • 73 Metascore
    • 62 Critic Score
    Birds of Steel had real potential. It had the visuals, the historical missions and the online co-op and head-to-head action. The controls pretty much ruined the experience. A little bit more work on those and this game is up there with the IL-2's of the world.
    • 73 Metascore
    • 74 Critic Score
    Disney Epic Mickey is an exercise in patience and nostalgia, dominated by bizarre mutations of familiar (and obscure) Disney properties, but polluted by a terrible camera and hollow fetch quests.
    • 73 Metascore
    • 60 Critic Score
    ooka-Laylee’s full use of the color spectrum, Grant Kirkhope, David Wise, and Steve Burke’s endearing score, and its relentless positivity are boons to its medium. It’s also firmly disinterested in twenty years of forward progress, doubling as a paean to Banjo’s banal challenges, mushy control, and distressing tedium. It’s tough to feel bitter—Playtonic delivered what was promised—it’s just awfully easy to feel chafed and bored, too.
    • 73 Metascore
    • 70 Critic Score
    A strong game in many respects, but also lacking in a few key areas to put it over the top.
    • 73 Metascore
    • 70 Critic Score
    It's easy to admire and fun to play - for a fleeting thirty minutes. Subjective intangibles make the most of its run time, but a scattered definition of value makes Karateka a tough call for the uninformed or uninterested.
    • 72 Metascore
    • 64 Critic Score
    Certain Affinity took few risks in constructing a bare bones, workman like hack 'n slash and left experimentation to its pricing structure. Whether that was their call or Microsoft's isn't likely to be known, but it's definitely rendered Crimson Alliance an afterthought, or something to play if you've completely exhausted Torchlight and need something else in the console space.
    • 72 Metascore
    • 68 Critic Score
    I suppose if you're tired of Majesty 1 and want some more of the same action pick up Majesty 2. It should give you hours worth of game play.
    • 72 Metascore
    • 72 Critic Score
    Origins is a fun excursion into the not-so distant past.
    • 72 Metascore
    • 70 Critic Score
    Leo's Fortune assumes an identity behind the blasé eyes of its protagonist. Leo's the kind of dude who's seen it all before, a sentiment sure to be shared by any seasoned platformer enthusiast. Still, it's an inoffensive way to kill a couple hours on a Saturday, assuming ambition doesn't get the better of you first.
    • 72 Metascore
    • 68 Critic Score
    The Hangman gets Cognition off to a promising start despite a few design and technical flaws. Genre aficionados should take note.
    • 72 Metascore
    • 70 Critic Score
    DragonBall Xenoverse 2 is a game that is made for fans of the series. From the deep cuts in the lore, to the character customization options allowing players to create any DBZ character they would want, Xenoverse 2 offers fans the DBZ experience they have been wanting for years. However, I found that not much has changed from last years entry, coupled with a much-too-easy combat system and some odd audio cues.
    • 72 Metascore
    • 72 Critic Score
    One would have expected a gentle tragedy out of Gotham City Imposters, not unlike the way its collection of wacky gadgets would perform against actual assault rifles. In practice, however, it's those same silly toys that boost Gotham City Imposters out of copycat land and into a neat realm all its own. If you want a bit of humor and subtle creativity injected into your competitive first person shooting, and don't mind its inherent familiarity, look no further.
    • 72 Metascore
    • 74 Critic Score
    Papo & Yo should absolutely be commended for wearing its heart on its sleeve. As an experience it takes unprecedented strides with the power of its narrative and it will be cherished years on for its memorable final act. As a game Papo & Yo is noticeably less ambitious, employing pedestrian challenges and clumsy mechanics throughout. It's worth it, but unfortunately not without a few qualifications.
    • 72 Metascore
    • 72 Critic Score
    50 Pinch Barrage!! looks simple on the outside, but its complicated interior gameplay will bring intrigue and unexpected depth. Beware, though, as there is plenty of frustration to be had with the game.
    • 72 Metascore
    • 72 Critic Score
    A Machine For Pigs may not appease fans of The Dark Descent, but it does offer a compelling entry into the genre, even if it's inferior to its predecessor.
    • 72 Metascore
    • 70 Critic Score
    It stumbles out of the gates, but underneath the issues lies a pretty good experience that I would hope will get better with patches.
    • 72 Metascore
    • 72 Critic Score
    Rocket Knight is a solid revival of a classic Genesis franchise, but it suffers from a tragically short lifespan and high price tag.