Digital Chumps' Scores

  • Games
For 1,610 reviews, this publication has graded:
  • 72% higher than the average critic
  • 6% same as the average critic
  • 22% lower than the average critic
On average, this publication grades 4 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 BioShock Infinite
Lowest review score: 20 Weeping Doll
Score distribution:
1610 game reviews
    • 70 Metascore
    • 72 Critic Score
    A solid entry to the 3DS' eShop, Fractured Soul offers plenty of challenging action platforming gameplay for a fair price.
    • 70 Metascore
    • 74 Critic Score
    Kenka Bancho is a weird, good game for a few hours, but as it stretches on it's undone by its flaws. It's a respectable game, and, by all means, it should be experienced in some capacity, but unfortunately little of it is memorable outside of the wild premise.
    • 70 Metascore
    • 68 Critic Score
    Certainly there is a lot more here than is immediately evident, but the fact remains that this expansion's approach of adding spice as opposed to entirely new entrees is unlikely to excite all but the most dedicated Sims fans.
    • 70 Metascore
    • 72 Critic Score
    WayForward set out to revitalize the Capcom NES hit from nearly twenty-five years ago and I believe they succeeded. That doesn't mean Ducktales Remastered is the greatest platformer of all time or that it doesn't have it's own gripes, but for anyone that has fond memories of the TV show, original game, or 90s platforming, this is good buy.
    • 70 Metascore
    • 66 Critic Score
    Tipping Stars is just about what you’d expect from a modern Mario vs. Donkey Kong title: unique, fun in short bursts, and inexpensive—but nevertheless, nothing terribly exciting.
    • 70 Metascore
    • 58 Critic Score
    A disappointing release, partially in terms of content, but primarily in how the ports were handled. Altered and missing content plus major technical woes are highly critical mistakes to make. I hope Konami revisits the idea of a true Silent Hill HD Collection in the coming years.
    • 70 Metascore
    • 70 Critic Score
    Beyond: Two Souls' ideas are occasionally inept, sometimes brilliant, and often an unstable in-between overloaded with emotional ephemera, predatory clichés, and unconscious behavior. At the same time, Beyond exhibits a willingness to generate an impassioned response from the player, and it sees that missions through to its conclusion.
    • 70 Metascore
    • 70 Critic Score
    Citizens of Earth is ultimately a victory, but not without a few conspicuous bruises.
    • 70 Metascore
    • 68 Critic Score
    Aside from the actual battle sequences themselves, Dragon Ball Origins 2 reeks with a lack of polish and feels aesthetically bland at times.
    • 70 Metascore
    • 70 Critic Score
    Starpoint Gemini 2 is a standard space sim, with some cool features.
    • 70 Metascore
    • 68 Critic Score
    For those who have played the original titles and for anyone who likes a straight-forward tactical RPG, VH: FoJ is worth a look.
    • 70 Metascore
    • 62 Critic Score
    Project X Zone had me excited when I saw the list of characters from 27 different franchises from Capcom, SEGA, and Namco Bandai and after I witnessed the epic trailers that surfaced before its release. Unfortunately, I wasn't as happy with the game as I'd hoped. With such a diverse cast of characters, personalities, and environments, it's a shame the gameplay feels so generic (both as a tactics RPG and as a miniature fighting game mimic).
    • 70 Metascore
    • 70 Critic Score
    Super Mario All-Stars is precisely the same game you played on your SNES seventeen years ago-graphics, soundtrack, copyright and all. While these classic games haven't lost any of their appeal, this still feels an awful lot like an overpriced Virtual Console title.
    • 70 Metascore
    • 66 Critic Score
    A welcomed addition to the PS3 library, but one that doesn't necessarily belong in your own collection. While Deception IV has some things going for it, the few cons are significant enough to keep this game out of the realm of greatness.
    • 70 Metascore
    • 70 Critic Score
    There's a lot to like with Alice: Madness Returns, but regretfully there is more that needs work to make it even more likable. Had this had a few more months to stew in beta and the release date pushed back into the holiday season then maybe these little things (camera, AI and repetitive enemies) could have been worked out. As it is, the game is a little broken, but certainly not as severely as the main character.
    • 69 Metascore
    • 60 Critic Score
    Mr. Shifty begins in the same place it ends; by punching a man through a window. Defenestration is appealing, especially when it’s preceded by short form teleportation, but the first instance is more gratifying than the last. Mr. Shifty deals in scale, quantity, and strategy in the wrong order, assuring its sharp edge dulls after an auspicious opening.
    • 69 Metascore
    • 64 Critic Score
    World Gone Sour actually over delivers in visual appeal and potential humor, but falls short in regard to technical execution and pacing its content. Not unlike consuming an actual Sour Patch Kid, World Gone Sour starts off sharp and tasty but quickly dissolves into generic filler.
    • 69 Metascore
    • 66 Critic Score
    Mario Tennis Open is, by definition, a regression of the series' splendid portable campaign. Lacking any sort of highly-acclaimed Career mode and bathed in an eventual sea of homogeny, it stales far too quickly for the good of its platform and price tag. This is Mario Tennis only in its most primitive and basic form.
    • 69 Metascore
    • 68 Critic Score
    Song of the Deep is a meandering lesson that not every reflection of Metroidvania has to be a grand odyssey. By that measure it's a serviceable decent into the great unknown with a handful of neat ideas. It's also too oblivious of its own limitations to leave a distinct impression in a crowded field.
    • 69 Metascore
    • 70 Critic Score
    As a successor to an admired name from a bygone era, Deception IV: The Nightmare Princess falls short of accrued expectations. As a means of introducing a different style of game to a different time and place, Deception IV is an exemplar of viable defiance against rote standards. Your position determines Deception IV's place—a setting made homelier through The Nightmare Princess' abundance of extra content—but it doesn't impede its lack of conformity.
    • 69 Metascore
    • 70 Critic Score
    Miracle Cure is a few healthy refinements away from the category of controlled substance, and purchasing it won’t require your driver’s license. But purely as a source of unique puzzle entertainment, it has all the active ingredients of an addictive puzzler—just with a few unwanted side effects.
    • 69 Metascore
    • 52 Critic Score
    Unable to decide its own identity, Hoopworld feels both casual and complex, featuring mechanics that are too basic and unpolished for a modern game and a knotty control scheme that is sure to scare away grandma.
    • 69 Metascore
    • 70 Critic Score
    As it stands Battle Princess of Arcadias is a neat endeavor across divergent styles – and not much else.
    • 69 Metascore
    • 66 Critic Score
    Razor's Edge doesn't fix all of Ninja Gaiden 3's problems, but it does make some significant improvements.
    • 69 Metascore
    • 72 Critic Score
    If you're into classic RPGs and/or don't mind stepping back into some randomized battles, the game is well worth the price of $29.99. Otherwise, look for a more modern RPG.
    • 69 Metascore
    • 70 Critic Score
    The first episode of Albert & Otto finds difficulty moving between the demanding world of mechanics-focused platformers and atmospheric dives into subtlety and tension. With three episodes left, Albert & Otto has time to find an identity, provided it also hastens its pace with more inventive puzzles and dependable platforming.
    • 69 Metascore
    • 72 Critic Score
    Resident Evil 6 for the PC is a step up in terms of content and visuals, but a considerable leap down in terms of controls. Give me the console version over this one any day of the week.
    • 69 Metascore
    • 74 Critic Score
    Order of War is a solid RTS. It's not particularly innovating but it's simple to learn, and difficult to master really fun alone or with a couple of friends.
    • 69 Metascore
    • 70 Critic Score
    An almost equal number of significant pros and cons make Mad Max an interesting and polarizing title. Ultimately, it's a game I would recommend, but with some due caution as described in the article.
    • 69 Metascore
    • 72 Critic Score
    For some quick bouts on the go, Real Boxing does an admirable job of capturing the sport and presenting it to the player in an accessible and satisfying way.

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