Digital Chumps' Scores

  • Games
For 938 reviews, this publication has graded:
  • 71% higher than the average critic
  • 5% same as the average critic
  • 24% lower than the average critic
On average, this publication grades 3.8 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 100 L.A. Noire
Lowest review score: 20 Just Dance
Score distribution:
  1. Negative: 28 out of 938
938 game reviews
    • 61 Metascore
    • 70 Critic Score
    F1 Race Stars isn't a disaster by any means, but it certainly needs improvement. More importantly, it needs to take itself less seriously in some areas. There's still some fun to be had here, though.
    • 59 Metascore
    • 70 Critic Score
    Disney Epic Mickey 2: The Power of Two is better than the first game, but it still needs work to perfect the gameplay mechanics that hinder it. At the end of the day, kids will love this game, but maybe not hardcore gamers.
    • 73 Metascore
    • 70 Critic Score
    It's easy to admire and fun to play - for a fleeting thirty minutes. Subjective intangibles make the most of its run time, but a scattered definition of value makes Karateka a tough call for the uninformed or uninterested.
    • 75 Metascore
    • 70 Critic Score
    An intriguing release for genre fans who have yet to play this iteration of Guilty Gear.
    • 77 Metascore
    • 70 Critic Score
    Naruto fans should take notice, but others can safely pass this one up.
    • 62 Metascore
    • 70 Critic Score
    While its position as a sandbox game for all ages should certainly benefit it as much as the LEGO brand, The Chase Begins is comparatively limited when viewed alongside its Wii U counterpart. Having said that, it holds the scope, the humor, and the basic premise well intact, so if you can look past its technical inadequacies, it’s at least a worthwhile romp through LEGO City that can be enjoyed on the go.
    • 71 Metascore
    • 70 Critic Score
    Mamorukun Curse! is a simple shooter that is insanely difficult to master. This game isn't for everyone, but for those gamers up for the challenge, they'll find a lot of fun in this title.
    • 69 Metascore
    • 70 Critic Score
    Portraying the casual indifference from nature to it residents is a neat idea, but Shelter can't come up with enough ways to cleverly explore that relationship. The message is clear pretty early on and a change in scenery and context isn't enough to make it any more interesting. It sure is beautiful, though, and as the final scene fades away you can't help but smile.
    • 70 Metascore
    • 70 Critic Score
    Beyond: Two Souls' ideas are occasionally inept, sometimes brilliant, and often an unstable in-between overloaded with emotional ephemera, predatory clichés, and unconscious behavior. At the same time, Beyond exhibits a willingness to generate an impassioned response from the player, and it sees that missions through to its conclusion.
    • 68 Metascore
    • 70 Critic Score
    With the Rapture's cameo at the end of Infinite, it wasn’t clear how Irrational could make the same trick work twice. The answer is simple; the return Rapture in Burial at Sea isn't a trick. It's a venue to express an original idea inside stylish and increasingly sophisticated framework. In that regard Burial at Sea gives its all the narrative - and unfortunately comes up short when it wants to be a game.
    • 65 Metascore
    • 70 Critic Score
    Super Motherload communicates a desire for players to learn its regimen while simultaneously uncovering its content. It's a neat balance, one that rewards acquired skill with valuable efficiency, at least until its disparate final act trades musing discovery for twitch reaction. "What's at the bottom" was a force that drove me to Super Motherload's completion. Learning the answer diminished a desire to return.
    • 54 Metascore
    • 70 Critic Score
    It’s certainly no Crash Bandicoot or Spyro, but it is a game you should pick up in the PS4 launch window.
    • 66 Metascore
    • 70 Critic Score
    What sets Lightning Returns apart is how effectively it surrenders its core criteria for the explicit purpose of inflicting a sense of impending doom into every moving part of its system. Clever additions and smart retractions are meant to coalesce, but in practice the game is total chaos - albeit the kind that's fun to play around in.
    • 68 Metascore
    • 70 Critic Score
    An overall very well developed puzzle-platformer that can entertain -- or frustrate depending on your skills and patience -- for hours.
    • 80 Metascore
    • 70 Critic Score
    It's everything you loved about Trials, just with some roughed up baggage that should have been better.
    • 38 Metascore
    • 68 Critic Score
    Ultimately, Raven Squad has its share of problems, there is no denying that. On the same token, I can't say I didn't have a great time playing through it, even though it only took one sitting of about 5-6 hours.
    • 27 Metascore
    • 68 Critic Score
    Rogue Warrior was a lot of fun even though it's got a lot of miscellaneous problems and shortcomings.
    • 67 Metascore
    • 68 Critic Score
    Overall, I really enjoyed the experience in NERF: N-Strike Elite. The game is fun while it lasts and the separate dart gun works well at pestering your friends, co-workers, significant others, pets, siblings, etc.
    • 72 Metascore
    • 68 Critic Score
    I suppose if you're tired of Majesty 1 and want some more of the same action pick up Majesty 2. It should give you hours worth of game play.
    • 67 Metascore
    • 68 Critic Score
    For all its positives, in the end, Smash Up is simply less and fewer in every way than Brawl. There are fewer levels (by half), fewer characters (by half), fewer collectible trophies (by an order of magnitude)… and the overall number of unlockables isn’t even in the same ballpark. It’s still a good game, and there’s no denying the appeal once you begin to perfect your technique, but comparison is inevitable under the circumstances.
    • 68 Metascore
    • 68 Critic Score
    For 20 bucks, I think it’s a bit much to ask to be playing the same game again, this time on steam with achievements.
    • 70 Metascore
    • 68 Critic Score
    For those who have played the original titles and for anyone who likes a straight-forward tactical RPG, VH: FoJ is worth a look.
    • 70 Metascore
    • 68 Critic Score
    Aside from the actual battle sequences themselves, Dragon Ball Origins 2 reeks with a lack of polish and feels aesthetically bland at times.
    • 68 Metascore
    • 68 Critic Score
    Bottomline, it's still a good game, but it isn't quite great.
    • 75 Metascore
    • 68 Critic Score
    The omission of online features is a shame, however, as the system is made for communications with others. Still, if you're in for a solid racer this launch-season, Ridge Racer 3D is worth the price of admission.
    • 71 Metascore
    • 68 Critic Score
    With Red Faction: Armageddon I got the sense that Volition was really excited about creating a few segments and merely obliged their responsibility to fill in the gaps. There was nobility to be found in breaking the core design away from the success of Guerrilla, but the shift in dynamic ultimately irrelevant in the final product. Armageddon can be fun, but its linearity casts it alongside other (and better) games rather than a bold new direction for the series.
    • 70 Metascore
    • 68 Critic Score
    Certainly there is a lot more here than is immediately evident, but the fact remains that this expansion's approach of adding spice as opposed to entirely new entrees is unlikely to excite all but the most dedicated Sims fans.
    • 65 Metascore
    • 68 Critic Score
    Mystery Case Files: The Malgrave Incident isn't a bad game, but it's not necessarily a great one. The game is led by a strong story and it takes a classic formula (Myst/7th Guest) and adds a bit of 2011 flavor to it. Regretfully, the game does throw frustrating puzzles and controls into the mix, which hurt the overall experience significantly.
    • 53 Metascore
    • 68 Critic Score
    Bodycount has its place, but for the full price and at this time of year, it's hard to recommend for purchase for any gamer who needs to pick and choose his way through this upcoming holiday gaming season. Ultimately, it manages to be fun enough to play in spite of a variety of key issues in the design and execution.
    • 72 Metascore
    • 68 Critic Score
    Dead Rising 2: Off the Record is a textbook definition of a director's cut. Those enjoying it for the first time won't know the difference, those who disliked it won't care, and those who loved the original will be split down the middle in their appreciation of a reworked interpretation.