Digital Chumps' Scores

  • Games
For 1,373 reviews, this publication has graded:
  • 72% higher than the average critic
  • 6% same as the average critic
  • 22% lower than the average critic
On average, this publication grades 3.9 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 100 BioShock Infinite
Lowest review score: 20 Just Dance
Score distribution:
1373 game reviews
    • 75 Metascore
    • 80 Critic Score
    It's clear that Day 1 wanted to appeal to FEAR fans but also break the mold. As evident from the back of the box to the addition of co-op play to the team modes in multiplayer, they set out to make FEAR a more team game than ever before. I think they've succeeded in doing so, but at the cost of a solid single player campaign and the real sense of fear that more or less originally defined the series.
    • 83 Metascore
    • 80 Critic Score
    Pinball tables started dying out just as crazy features like holograms and missions were taking hold. Their dissolution was disappointing, but Marvel Pinball feels like a successor in the classic lineage of great tables.
    • 69 Metascore
    • 80 Critic Score
    Spinning back to Republique's greater problem; the whole project feels disconnected. Terminus is an OK episode with a generous amount of content, but that's all it feels like; content. It's absent. It's empty. There's nothing here. Releasing five episodes over two years creates problems that are impossible to solve, and trying to work a passable narrative inside a challenging game was a task too herculean for Republique's development team.
    • 76 Metascore
    • 80 Critic Score
    Planets vs. Zombies: Garden Warfare is a skeleton made of borrowed ideas, but its bones are wrapped in a body of earnest tomfoolery and relentless positivity. It functions best as a sanctuary for disenfranchised shooter players, the equivalent of a safe place where it's OK to be weird and goofy amidst the tension of a competitive game. The most interesting thing about Garden Warfare is there may be enough of an affected crowd to actually make it all work.
    • 86 Metascore
    • 80 Critic Score
    Add this to the growing list of compelling, niche titles in the Vita library. If you have never played an otome game and are curious, this is a great way to see what the genre can offer when it's at its best.
    • tbd Metascore
    • 80 Critic Score
    MotorStorm RC doesn't appear to be related to MotorStorm, not at first anyway. Dig a bit deeper and you'll eventually discover Evolution's signature talent at pushing the player closer and closer to perfection.
    • 61 Metascore
    • 80 Critic Score
    Schrödinger's Cat and the Raiders of the Lost Quark is a fun platformer that has an interesting quark system in place to make puzzle solving unique and engaging. The game isn’t perfect by any means, but it’s good and unique enough in certain areas to warrant at least a look.
    • 77 Metascore
    • 80 Critic Score
    Fans might have preferred compilation of Sonic's 16-bit greatest hits, but a career-spanning retrospective is what ended up on the track list. And you know what? Against all odds, Sonic Generations feels adequate.
    • 80 Metascore
    • 80 Critic Score
    Lunar is the videogame equivalent of a summer vacation. It's free of complication, full of careless fun, over before you know it, and easily lends itself to nostalgia.
    • 80 Metascore
    • 80 Critic Score
    Rivals serves as a refinement of ideas and principles established over the last three iterations of Need for Speed. This can lead to a feeling of sameness bleeding over Rival’s rough edges while also serving as a condensed interpretation of the series' better ideas.
    • 61 Metascore
    • 80 Critic Score
    Overall, I like what Nintendo did with Game & Wario. It's a bit of a departure from the usual WarioWare design, but I think it certainly caters to a wider audience. Also, the diversity of gameplay actually expands the flavor of the series a bit. In addition to those things, this game also shows off some creative ways to use the Wii U gamepad, which might be a wonderful blueprint for future Nintendo titles and/or third party games from major publishers.
    • 67 Metascore
    • 80 Critic Score
    SOCOM 4: U.S. Navy SEALs still maintains its hard-nosed action reputation that it has always been known for. While it isn't a huge leap from its predecessors, it's still a fun leap in the right direction.
    • 74 Metascore
    • 80 Critic Score
    10 Second Ninja X is a wonderful test of strategy, emotions and patience. The game will last as long as your anger skills, so prepare yourself if you ninja your way into this.
    • 84 Metascore
    • 80 Critic Score
    If you're looking for a change in your MMO diet then you might try a bite of RIFT. It might not be more satisfying than WoW, FFXI or other MMOs, but it certainly has potential depending on Trion's future plans with it.
    • 71 Metascore
    • 80 Critic Score
    Toukiden's pros overwhelm its cons. It's fun and somewhat addictive, whether you're playing with the AI or online.
    • 73 Metascore
    • 80 Critic Score
    Hardline is a great game if considered on its own merits, but it’s not the best Battlefield game.
    • 75 Metascore
    • 80 Critic Score
    Don’t Starve is a weird and wonderful jaunt through a purgatorial wilderness. With the Reign of Giants DLC, there’s enough content for even well-seasoned Don’t Starve players. The brutal and unforgiving permadeath mechanic heightens tension and emphasizes player prudence. The lack of stylus and touch controls feels like a real missed opportunity to advantage of the platform’s primary peripheral.
    • 80 Metascore
    • 80 Critic Score
    Pokémon is as complex as it's ever been but still extremely accessible to those who want to play for the first time. With Black 2 & White 2, Game Freak has actually created an entirely new story to accompany its usual 3rd (and 4th) installment to generation 5. Unfortunately, the story feels like a less enthralling narrative than the original installments.
    • 80 Metascore
    • 80 Critic Score
    Pokémon is as complex as it's ever been but still extremely accessible to those who want to play for the first time. With Black 2 & White 2, Game Freak has actually created an entirely new story to accompany its usual 3rd (and 4th) installment to generation 5. Unfortunately, the story feels like a less enthralling narrative than the original installments.
    • 79 Metascore
    • 80 Critic Score
    Mario Vs. Donkey Kong: Mini-Land Mayhem is another strong puzzle game in the MVs.DK series.
    • 83 Metascore
    • 80 Critic Score
    Stretchmo is a great free-to-play puzzle game. Intelligent Systems does a superb job with putting together a bevy of creative puzzles to run through with a not so painful price tag attached.
    • 56 Metascore
    • 80 Critic Score
    It's easy to get lost inside Submerged's desolate seascapes. Its desire for pacifism and drive for hope are worthy talents, but it's the call to adventure—to indulge and explore marine tranquility and conquering vegetation—that you'll keep with you, if only for a little while.
    • 76 Metascore
    • 80 Critic Score
    That should tell you all you need to know about how Volition This is a good game with solid principles, tight control functions, and awesome presentation. It just might be a little too insane for it's own good. Saints fans shouldn't hesitate picking this one up. For those that haven't liked the series to this point, I don't think there is any aspect to IV that would make them jump on the crazy train now.
    • 77 Metascore
    • 80 Critic Score
    Quantum Break is an enjoyable game with high replay value, but it underwhelms in several key areas.
    • 73 Metascore
    • 80 Critic Score
    LEGO Pirates of the Caribbean is a refreshing reboot, at least in my mind, to an ailing, overused franchise. Packed with adventure, excitement and just about everything you would expect from a Pirates' film, Disney Interactive Studios and their developers hit a home run with this release.
    • 77 Metascore
    • 80 Critic Score
    While it has its share of bugs and is qualitatively a mere expansion of the original in many ways, Skylanders Giants is still a full-blown sequel, featuring more Skylanders, more in-game collectibles, and larger and arguably more robust levels (albeit fewer) than the original. If more Skylanders is what you're after, this is what you've been looking for.
    • 74 Metascore
    • 80 Critic Score
    It’s not the Gran Turismo you’re used to, but it’s well tuned for on-the-go gaming.
    • 81 Metascore
    • 80 Critic Score
    Surrounded by a weapons-grade aura of jubilation, Tearaway Unfolded rejects traditional applications of skepticism. Criticism just evaporates under tidal waves of color and personality, positive themes and excessive joy, and the heart-melting sentiment of its ending.
    • 77 Metascore
    • 80 Critic Score
    Republique is a response to an insular system closing in around the defiant and the virtuous, avoiding the pratfalls of mobile/touch game development while detailing a fascinating Orwellian nightmare.
    • 72 Metascore
    • 80 Critic Score
    Axel & Pixel may be short, but it grants a feeling not often found in Live Arcade titles; when was the last time you pressed all way through a game because of its charm?