Digital Chumps' Scores

  • Games
For 1,597 reviews, this publication has graded:
  • 72% higher than the average critic
  • 6% same as the average critic
  • 22% lower than the average critic
On average, this publication grades 4 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 20 Ace Banana
Score distribution:
1597 game reviews
    • 63 Metascore
    • 48 Critic Score
    Freakyforms Deluxe: Your Creations, Alive! is an admirable premise that spoils well before its implied expiration date. Creating hilarious living monstrosities out of crude odds and ends yields satisfying and impressive results, but endearment becomes tragedy when you discover there's nothing of interest to do with them. The simple act of creation might be enough for some, but I was bored to tears after that particular novelty wore off.
    • 48 Metascore
    • 48 Critic Score
    I still have hope that a game like this can really work and be really fun -- but The Fight: Lights Out isn't it. There are simply too many things wrong with this game to recommend it.
    • 48 Metascore
    • 48 Critic Score
    A run-of-the-mill action/adventure game—sort of a Zelda game for kids with some pretty serious mechanical issues under the hood.
    • 51 Metascore
    • 48 Critic Score
    Enhanced as it may be, Risen 3: Titan Lords is still a very rough experience with too many problems that outweigh its merits.
    • 44 Metascore
    • 48 Critic Score
    The game's visuals are on par with other DS FPS titles out there and 1-4 player wireless download play is a nice addition for any DS game. However, this game really has nothing more to get excited about as the dark and unrefined level design, dull A.I., and flawed weapons make the game difficult to enjoy.
    • 50 Metascore
    • 48 Critic Score
    It's okay, as long as things are moving right along -- but when you're stuck or don't know where to go, the game's problems come to the surface and your patience will be tried.
    • 48 Metascore
    • 46 Critic Score
    If Colonial Marines were a film it would be one of those quiet indiscretions sent directly to video, but instead it's a game, one in which every interactive and visible aspect feels dated by any measure.
    • 39 Metascore
    • 46 Critic Score
    I like Supermassive Games' idea they had for Doctor Who: The Eternity Clock, but I think the execution fell far short of what they planned. Had they given the game a bit more time to cook, then it would have turned out far better. The 2D platformer genre worked well for this title, but it couldn't overcome the shoddiness of the finished piece and the frustration it creates.
    • 60 Metascore
    • 46 Critic Score
    Overall, Mario & Sonic Rio 2016 Olympic Games feels like many of the event based games that came before it: full of events, but shallow in substance. The lack of an online multiplayer mode, and the inability to play as any Mario or Sonic character in any event makes this entry in the Mario & Sonic games a bore.
    • 56 Metascore
    • 46 Critic Score
    Infinity Runner's boasts an attractive premise - a werewolf must escape a space station - but its thinly sliced narrative doesn't contain any satisfactory hooks and its moments of player agency rarely reach any sort of plateau. Infinity Runner's beautiful premise isn't an invitation to something greater; it's an excuse for an otherwise incidental experience.
    • 64 Metascore
    • 46 Critic Score
    Earth Defense Force 4.1 is a lesson in how endearment can turn into exasperation. Like the best magic tricks, it's astounding the first time you see it, but a waste of time when the performer can't figure out how to move on.
    • 57 Metascore
    • 46 Critic Score
    It hits some of its marks—a generous frame-rate and a firm commitment to kitsch melodrama among them—but it's closer to the edges boredom and mediocrity. For a game meant to elicit a range of responses, all that it leaves the player is trite indifference.
    • 59 Metascore
    • 46 Critic Score
    Pokédex 3D Pro is most certainly a Pokédex that is well done in terms of aesthetics and quality. However, it is of little help to the competitive community due to its lack of numbers and advanced searches and they will no doubt find more useful tools on the internet.
    • 38 Metascore
    • 45 Critic Score
    Getting stuck in room-escape or point and click adventure games is par for the course sometimes, but what DYING: Reborn does not have going for it is other strong qualities to keep things interesting and “worth the effort.” It wasn’t long before I resorted to a walkthrough once, and then again as needed. I wasn’t compelled by the story, the characters, or the atmosphere. I didn’t feel any sense of tension or immersion with Mathew and his plight. The presentation of the game from graphics to on-screen font to voice-acting was very generic and lackluster too, making the whole experience a struggle and not very enjoyable. Without a walkthrough, I probably would not have pressed on because I just was not finding the experience worth my time and effort. If you really enjoy room escape games and puzzles, DYING: Reborn at $20 or less might be worth a look, but it’s hard to recommend otherwise.
    • 56 Metascore
    • 45 Critic Score
    Perception's attractive thesis—a blind woman should be capable of investigating the menacing house from her nightmares—creates space for an original protagonist inside of an extraordinary circumstance. A premise isn't a promise, however, as Perception quickly abandons novelty in favor of rote objectives, aimless antagonism, and a narrative set adrift in a sea of platitudes.
    • 60 Metascore
    • 44 Critic Score
    Fist of the North Star: Ken's Rage is so terrible that it can't even satisfy an established template.
    • 70 Metascore
    • 44 Critic Score
    Dead Rising 3's inability to operate without consistently crashing wasn't a simple technical shortcoming, but rather a comprehensive failure that came to damage and define every aspect of its experience. Looking back on my time with Dead Rising 3, I'm not thinking of open-world mayhem under the stress of a cataclysmic time crunch, but rather the ugly and sudden halt of everything I found enjoyable in the intended game.
    • 28 Metascore
    • 44 Critic Score
    The battles became a chore after a while of playing, as no enemy after the second level presented anything new to deal with, and my options were limited in what I could actually do during battle.
    • 60 Metascore
    • 44 Critic Score
    Either wait for a further price drop on the peripheral (from the current $30-$40 you can find it for on Amazon) or hope that Nintendo will bundle one with the one game that everyone is still looking forward to on the Wii: Zelda.
    • 54 Metascore
    • 42 Critic Score
    Despicable Me: Minion Mayhem may appeal more to a younger audience than it did to me, but I don't think anyone will enjoy the frustrating lack of control that you have over the minions as they aimlessly wander to their deaths.
    • 67 Metascore
    • 42 Critic Score
    No matter what lengths were taken to mask it, Jimmy's Vendetta is still a vanilla attempt at milking a property that should have been richer in content to begin with.
    • 62 Metascore
    • 42 Critic Score
    Mortal Kombat Arcade Kollection's low price forgives the absence of modes and options we usually take for granted. The problem is it's also lacking what amounts to basic functionality. The arcade ports are lazy and desperately in need of a patch and the online interface was plagued with lag. The worst part is the higher your appreciation for Mortal Kombat's golden years, the more glaring Arcade Kollection's gaffs become.
    • 51 Metascore
    • 40 Critic Score
    Pixel Gear seeks enrichment from the path of least resistance. Its virtual shooting gallery is adequate enough to qualify as a game, but its vacant ambition prohibits sustained engagement or durability. The bare minimum is a discouraging target. Pixel Gear's gunplay is not capable of aiming any higher.
    • 31 Metascore
    • 40 Critic Score
    This is one of the worst Xbox LIVE Arcade games I've ever played. The conventions are basic, very basic. Gameplay elements like shooting consistently suck.
    • 39 Metascore
    • 40 Critic Score
    Regardless, JU-ON: The Grudge: Haunted House Simulator provides very little entertainment beyond the surface appeal and jump scares.
    • 38 Metascore
    • 38 Critic Score
    What little DARK gets right is far outweighed by what it doesn't. For those that simply must play everything in the genre or have an unusually high interest in vampires, DARK may offer some moments of satisfaction, but for everyone else it's safe to skip.
    • 42 Metascore
    • 36 Critic Score
    With control problems, boring gameplay, a very bland presentation, and more interesting wrestling games available (TNA's for example), it's safe to skip SvR 2010 on the iPhone.
    • 49 Metascore
    • 36 Critic Score
    Unless you’re a big fan of the franchise, I can’t recommend buying Beyblade Revolution, especially at its suggested retail price. Its deceptively frustrating, promising a simple video game replication of real-life Beyblade that resides nowhere close to simple, especially as you begin.
    • 55 Metascore
    • 36 Critic Score
    Unfortunately while Monochroma's story manages some delicate moments, its gameplay can't escape obscene points of needless frustration and mechanical tedium. It’s the latter that comes to define the experience.
    • tbd Metascore
    • 34 Critic Score
    Bloodbath is a mess of a game as of this writing and barring some major game-changing patches, will be one you can safely skip no matter how much you like the fighting genre.
    • 49 Metascore
    • 34 Critic Score
    Twin Sector suffers from a lot of problems such as wonky game play mechanics, questionable physics and terrible voice acting, terrible story and level design.
    • 42 Metascore
    • 32 Critic Score
    It’s my understanding that previous One Piece video games have established a positive reputation both among the series’ fans and the gaming community. If that’s the case, it’ll be better for both parties to ignore this title and hope outsiders will do the same in hopes of preserving that standard.
    • 26 Metascore
    • 32 Critic Score
    There’s very little to enjoy here at any point during the experience at all. As you’ve read enough times already, the endless fetch quests don’t even remotely translate to entertainment.
    • 31 Metascore
    • 30 Critic Score
    The PlayStation Network might be starved of Adventure or "Find the Hidden Object" titles, but Dream Chronicles isn't the game to fill that void.
    • 35 Metascore
    • 30 Critic Score
    Adding insult to injury is the success Dead Rising 2: Case Zero, a $5, fully produced prequel to Dead Rising 2. The bar was raised, and Ignition has no business occupying the same space.
    • 40 Metascore
    • 30 Critic Score
    Slain is what happens when naiveté and enthusiasm rampage through ability and execution. Unfortunately, it's the latter pair that measure proficiency, leaving Slain so hostile, broken, and boring that it's hard to muster a sympathetic response.
    • tbd Metascore
    • 30 Critic Score
    This is exactly the type of game that makes me lose confidence in motion gaming's future. There is nothing of substantial value here and I recommend leaving this one on the shelf.
    • 33 Metascore
    • 30 Critic Score
    AMY
    It's hard to watch a game stumble with every step, but AMY repeatedly demolishes any reason to suspect Occam's razor shouldn't be employed; it's a dreadful game and a miserable experience.
    • 58 Metascore
    • 26 Critic Score
    Senran Kagura 2: Deep Crimson is a game about girls of indeterminate age exploding out of their shirts. Sometimes there is fighting and usually it's with another girl, but it's mostly about Tamsoft creating excuses to watch gigantic breasts wobble from different angles. If that's your thing, cool, but it's not mine.
    • 35 Metascore
    • 24 Critic Score
    Eldar Saga is a game marred by a great many ailments. It's functional on a basic level, but it seems to do everything in its power to discourage the player from wanting to spend time with it.
    • 40 Metascore
    • 20 Critic Score
    Ace Banana demonstrates that virtual reality experiences can be as creatively bankrupt and technically destitute as the most cynically conceived mobile games. It's an untended facsimile of wave-based survival that specializes in unreliable control, dubious assembly, and the induction of nausea.
    • 32 Metascore
    • 20 Critic Score
    Weeping Doll is a brief presentation of experiments that do not work in virtual reality. Its theme is neither frightening nor coherent, its puzzles are mundane and straightforward, player movement is disorienting and inelegant, and its visual aesthetic imitates the vision of a person with a dangerous blood alcohol concentration. Weeping Doll blunders its format worse than Digital Pictures' full-motion video projects miscalculated the Sega CD.
    • 49 Metascore
    • 20 Critic Score
    Just Dance is really an awful game that should be avoided. If you like dancing and waving your arms around, there are a lot better ways to spend $40.

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