EGM's Scores

  • Games
For 831 reviews, this publication has graded:
  • 50% higher than the average critic
  • 3% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 0.6 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Titanfall
Lowest review score: 5 Ride to Hell: Retribution
Score distribution:
  1. Negative: 70 out of 831
831 game reviews
    • 68 Metascore
    • 35 Critic Score
    What could have been an intriguing, unique, if somewhat underwhelming RPG is completely crippled by a terrible save system and game-breaking bugs. Kingdom Come: Deliverance’s well-publicized adherence to historical accuracy pays off in its thoughtfully designed landscapes and intriguing combat system, even if its survival-style mechanics fall somewhat flat. It’s just a shame that the more positive qualities are doomed to exist within a game that ended up being unplayable.
    • 71 Metascore
    • 70 Critic Score
    Fe
    While Fe is a pretty game with some touching encounters and spectacular views, it falls prey to its own over-complicated story and a world that, for all of its beauty, doesn’t provide much incentive to explore. Adding in a system to guide the player by the hand helps players navigate the confusing paths from zone to zone, but removes any desire to wander around or see what else the forests of Fe have to offer.
    • 90 Metascore
    • 90 Critic Score
    The queen of stylish action has now made her way to the Nintendo Switch, and along with Bayonetta herself comes two of the best action adventures money can buy. While both games have minor nitpicks and there, overall they’re fantastic experiences enjoyable by casual and hardcore players alike, giving form to quality re-releases on Nintendo’s latest platform.
    • 76 Metascore
    • 85 Critic Score
    Devolver Digital’s Crossing Souls isn’t afraid to wear its love for the 80’s on its sleeve, but thankfully, there’s more to the story on top of it. While it isn’t without its missteps, using interesting and unique gameplay elements, diverse locations, and well-rounded characters, the arcade adventure game will give both modern and retro gamers something to enjoy.
    • 68 Metascore
    • 70 Critic Score
    Dissidia Final Fantasy NT finally brings Square Enix’s handheld “what if” franchise to the big screen, and the results are pretty fantastic for those who love chaotic, high-energy combat scenarios. Unfortunately, the game can be challenging to get the hang of due to a range of factors including class differences and controls, and there’s not much to do for those who prefer their gaming sessions solo. Still, for players who do click with this third Dissidia chapter, it’s a heck of an experience.
    • 74 Metascore
    • 70 Critic Score
    There’s a legitimately interesting and enjoyable top-down shooter experience present in Sky Force Reloaded, but it’s tainted by an overall package that still has far too many connections to its free-to-play origins. Those longing for a game that’ll last for a while will find the most enjoyment here, but most others may find progression to be a total slog.
    • 76 Metascore
    • 50 Critic Score
    EA Sports UFC 3 feels like one step forward and two steps back. Striking is more realistic than ever, but submissions and the ground game remain convoluted. The new G.O.A.T. Career mode has flashes of brilliance, but bogs you down in menus while losing the human side of fights. As well, Ultimate Team just feels like yet another cash grab. There is a decent core in UFC 3, but it needs a lot more time in the gym to become champion material.
    • 92 Metascore
    • 85 Critic Score
    Remakes can seem like the low-hanging fruit of game development, but Bluepoint does Shadow of the Colossus justice with an evolution of the classic game that improves the overall experience while maintaining its familiar spirit.
    • 90 Metascore
    • 90 Critic Score
    Monster Hunter: World has found a way to lower its barrier of entry for newcomers while still delivering an immersive experience that long-time fans of the series crave. The combat has a bit of a learning curve, and multiplayer could use a few tweaks, but no matter your experience level with the series, this will be time well spent for all hunters ready to pick up a sword, bowgun, or gunlance.
    • 88 Metascore
    • 90 Critic Score
    While there have been many fighting games based on the Dragon Ball franchise, Dragon Ball FighterZ marks a modern approach through the means of fast-paced action. From its breathtaking visuals to ease of gameplay mastery, the new fighter is a good stepping stone to expand the fan base of the genre. However, it may not satisfy players who are looking for complexity.
    • tbd Metascore
    • 90 Critic Score
    While it’s taken us nearly two years to get to the point where Street Fighter V probably should have been soon after it launched, in a way, seeing the game grow into what it’s become in Arcade Edition almost makes the experience just that much sweeter. The core of Capcom’s latest Street Fighter entry has always been great, but now, everything surrounding that core has finally reached an equal level of quality.
    • 83 Metascore
    • 70 Critic Score
    A wide-sweeping game with an ambitious story, Xenoblade Chronicles 2 offers up an intriguing world to explore. Unfortunately, confusing map markers and a padded-out combat system make actually exploring more of a chore than is necessary.
    • 73 Metascore
    • 75 Critic Score
    Lego Marvel Super Heroes 2 is easily the largest undertaking, outside of Dimensions, for a Lego game yet. More characters and more worlds to explore are punctuated by a humorous story that’s enjoyable for gamers of all ages. Increasing the scope of the Lego games has opened the door for some less than enjoyable bugs to sneak their way at times, though.
    • 86 Metascore
    • 90 Critic Score
    The formula that has kept Rocket League fresh translates exceedingly well to Nintendo’s hybrid system, whether docked or portable. Less polished visuals are a small price to pay to be able to play Rocket League anytime, anywhere, at a performance level that never quits, though the notable jaggies and (through no fault of its own) a hindered party system mean that the Switch version isn’t the most competitive version of the game.
    • 67 Metascore
    • 65 Critic Score
    There are points where Guardians of the Galaxy is barely playable because of how terrible the engine is. Yes, the story at least has some heart to it, and at key points your decisions feel like they matter. But it mostly feels like Telltale was creatively backed into a corner with this property full of oddball characters, and the end result is far from the studio’s best work.
    • 68 Metascore
    • 70 Critic Score
    Star Wars Battlefront II still tips more toward the causal side of multiplayer competition, but that doesn’t mean there isn’t a fair amount fun to be had. That said, the game’s potentially pay-to-win progression model doesn’t do it any favors.
    • 84 Metascore
    • 80 Critic Score
    The definitive edition of Pokémon Sun and Moon, Ultra Sun and Ultra Moon encapsulate the elements of what made the first set of games great—and also carry forward some of the games’ flaws. Players may be retreading the same island paths as before, but a new selection of Pokémon, shiny new tokens to hunt, additional mini-games, and a brand new story add fun surprises for fans of the originals to find.
    • 84 Metascore
    • 80 Critic Score
    Summary: The definitive edition of Pokémon Sun and Moon, Ultra Sun and Ultra Moon encapsulate the elements of what made the first set of games great—and also carry forward some of the games’ flaws. Players may be retreading the same island paths as before, but a new selection of Pokémon, shiny new tokens to hunt, additional mini-games, and a brand new story add fun surprises for fans of the originals to find.
    • 57 Metascore
    • 70 Critic Score
    Sonic Forces mashes together everything from Sonic’s history, from 2D/3D mechanics to over-the-top action spectacle pieces. The new customizable hero feature breathes fresh life into the franchise, but the 3D gameplay it uses overpowers the game’s attempt to combine what has made the different eras of Sonic work.
    • 83 Metascore
    • 75 Critic Score
    While the new content in The Frozen Wilds is on par with the rest of Horizon Zero Dawn, it's hardly a must-play expansion. The story tells us little we didn't already know, and the new weapons and quests feel like more of the same.
    • 61 Metascore
    • 40 Critic Score
    Need for Speed Payback might be a new low point for the franchise. A horrendous progression system compounded by uninteresting characters and terrible AI only illustrates how far behind this series has fallen compared to the other arcade racers out there. The multiplayer is solid, but that’s like saying at least the car wreck didn’t cause a fire, too.
    • 64 Metascore
    • 40 Critic Score
    Lucky is unrealized potential. There is always space for a new kid-friendly platformer, and Lucky’s cute and colorful world could’ve served as a great entry point for a new franchise. Sadly, poor controls, a terrible camera, and just overall lackluster gameplay leave Super Lucky’s Tale being a subpar effort not worthy of your time.
    • 45 Metascore
    • 25 Critic Score
    What looks like a harmless return to the Bubsy franchise quickly becomes a clear lesson in laziness. Bubsy: The Woolies Strike Back takes no time to show how little effort was put into a simple platformer. From the controls to the overall spirit of the game, it’s hard to recommend anyone try it out, even at its “low” price.
    • 79 Metascore
    • 85 Critic Score
    Call of Duty: WWII’s changes to the core Call of Duty experience are few but distinct. This leads to a good balance between relishing everything Call of Duty used to be and still continuing to move the series forward.
    • 87 Metascore
    • 80 Critic Score
    Wolfenstein II: The New Colossus’ story and imaginative level design carry the burden of its quality on their shoulders, but they’re backed up by solid shooter mechanics and really cool guns. While the experience as a whole might be inconsistent and sometimes frustrating, it’s an experience worth having. After all, you get to blow up a bunch of Nazis. Also, did we mention the guns were really cool?
    • 74 Metascore
    • 60 Critic Score
    While the Dynasty Warriors style of gameplay appropriately sits front and center in Fire Emblem Warriors, the lack of genre melding with an RPG is disappointing. Players will enter into each battle with plenty of chances to smash buttons and oggle at Fire Emblem characters destroying one another, but the heart of the tactical RPG franchise doesn’t make a proper appearance. Too bad, too, because this might have been a wasted opportunity to really experiment with the musou genre.
    • 97 Metascore
    • 100 Critic Score
    A mix of the nostalgic, the fantastical, and the wonderfully bizarre, Mario's latest adventure provides more than a dozen tantalizing playgrounds to explore. With hundreds of collectibles, Kingdoms full of delightful details, and secrets waiting around every corner, Super Mario Odyssey is bound to keep players exploring long after the credits roll.
    • 81 Metascore
    • 90 Critic Score
    Assassin’s Creed: Origins delivers a robust experience that mixes up the traditional Assassin’s Creed formula in a way that’s fresh and fun to play—but which also harkens back to the series’ roots in some welcome ways, too. It marks an evolution fans might not have even known they were waiting for, delivering one of the best overall experiences we’ve seen yet from the series.
    • 75 Metascore
    • 60 Critic Score
    Gran Turismo Sport purposely limits itself as it revolves solely around getting players racing online in various competitions. The VR gimmick and customization options are nice, but otherwise there simply is not enough here for anyone but the gamer that wants to turn video game racing into a potential career. GT Sport is a shell of what we expect from this series, and will disappoint anyone looking for any significant content in its offline modes.
    • 76 Metascore
    • 80 Critic Score
    Though I never expected to ever see a sequel to The Evil Within, we’ve now gotten one, and I’m rather glad that we did. While The Evil Within 2 isn’t without problems—and I’m not sure it’s the kind of game I’ll ever want to play through a second time—by the time the final credits rolled, I had legitimately enjoyed the adventure I’d just gone on, and the improvements that Tango Gameworks had tried to bring to the series.

Top Trailers