EGM's Scores

  • Games
For 617 reviews, this publication has graded:
  • 51% higher than the average critic
  • 4% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 0.9 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Persona 4 Golden
Lowest review score: 5 Ride to Hell: Retribution
Score distribution:
  1. Negative: 57 out of 617
617 game reviews
    • 84 Metascore
    • 85 Critic Score
    While most of Ultra Street Fighter IV‘s new characters are little more than port-overs from Street Fighter X Tekken, the characters are still welcome additions to the roster—and the rest of Ultra‘s features and expanded online modes make upgrading a decision worth making for fans.
    • 84 Metascore
    • 80 Critic Score
    A few unnecessary sequences hold back the episode a bit, but as a whole, No Going Back serves as a fitting conclusion to season two. And thankfully, it also leaves enough room for more intrigue and drama in season three.
    • 84 Metascore
    • 90 Critic Score
    What's important isn't what genre Virtue's Last Reward sits in, what country it comes from, what platform it's on, or any of those other superficial things-it's the fact that this is a wonderfully crafted game that will grip you from beginning to end.
    • 83 Metascore
    • 80 Critic Score
    Dungeons & Dragons: Chronicles of Mystara brings back two of Capcom’s classic arcade side-scrolling beat-em-ups—and while both indeed show their age, they still have an immense amount of fun and adventure to offer those brave enough to stand up to their challenges.
    • 83 Metascore
    • 85 Critic Score
    A brilliantly written and executed new chapter in the long-abandoned, but never forgotten, Kid Icarus franchise that will appeal to new and old fans alike with its amazing depth and stunning visuals.
    • 83 Metascore
    • 70 Critic Score
    The meager number of additions here—including the useless 3D gimmick—aren’t enough to make this worth picking up if you played Donkey Kong Country Returns the first time around on the Wii in 2010. If it’s your first time, though, and you’re still curious about checking out Donkey Kong’s latest adventure, this is a solid port.
    • 83 Metascore
    • 50 Critic Score
    Lara Croft remains a poor choice that never fit for the GO-style that was established with Hitman GO last year, even if you can find a bit of fun in the short, simple puzzles.
    • 83 Metascore
    • 90 Critic Score
    Despite minor annoyances with the level system and the occasional free-running glitch, Darksiders II is superior to its predecessor in every way. It's got a larger, deeper world with a wide breadth of characters, a thrilling story that sucks you in and doesn't let go, and some insane over-the-top combat. All those elements make this a must-have for fans of action-RPGs.
    • 83 Metascore
    • 85 Critic Score
    While it falls a little short of what I wanting for a long-anticipated new major chapter in the Shin Megami Tensei series, Shin Megami Tensei IV is still a highly enjoyable RPG that mixes Altus’ trademark flair for style with some new ideas and engrossing narrative twists.
    • 83 Metascore
    • 95 Critic Score
    Assassin’s Creed IV: Black Flag doesn’t move the franchise forward as a whole—but it doesn’t need to. Instead, this is probably the best pirate simulation in gaming history that successfully lays the groundwork for what’s to come in the series.
    • 83 Metascore
    • 90 Critic Score
    While Persona Q: Shadow of the Labyrinth takes numerous gameplay cues from Atlus’ Etrian Odyssey franchise, this is an engrossing, expansive, and entertaining adventure that truly feels like a proper new chapter of the Persona series—one that masterfully blends together elements from both its past and its present.
    • 83 Metascore
    • 90 Critic Score
    The first Black Ops put Treyarch on par with Infinity Ward; with Black Ops II, they surpass them. This is the most impressed I've been with Call of Duty since the first Modern Warfare; aside from some problems with the Strike Force missions, this is a shining moment for the franchise.
    • 83 Metascore
    • 90 Critic Score
    Transistor falters near the end by giving players access to a few game-breakingly powerful abilities, but the anticlimax is more than made up for by its touching story, gorgeous presentation, and imaginative take on the action-RPG formula.
    • 83 Metascore
    • 90 Critic Score
    While it doesn't have as extensive of a roster of modes as some of its earlier siblings, Lumines: Electronic Symphony is just utterly fantastic in what it does do-most evident in its stellar soundtrack, which returns to the same thematic roots as the original Lumines. Electonic Symphomy must be some sort of alien-technology time machine-turn it on, and suddenly you'll realize it's now hours later.
    • 83 Metascore
    • 80 Critic Score
    The actual gameplay is leaps and bounds ahead of NHL 13's predecessors, but the GM AI has taken a couple steps backward in noticeable-and discouraging-ways.
    • 83 Metascore
    • 80 Critic Score
    Is it possible that the fourth version of a fighting game built on a simple control scheme could still be worth visiting? Yes, and the developer’s devotion to the series gives current fans and those who may get bit by the Naruto bug down the line a good reason to start the game up with friends again and again.
    • 83 Metascore
    • 75 Critic Score
    The Show was clearly on its last legs on the PS3, and the revamped, more true-to-life ballparks infuse some much-needed atmosphere in the series’ PS4 debut. Meanwhile, Road to the Show includes several tweaks that help you create a more dominating prospect. Unfortunately, the player models don’t receive the same level of care, and the game’s online components aren’t on the level of most other sports franchises—issues that absolutely must be addressed going forward.
    • 83 Metascore
    • 70 Critic Score
    If Slightly Mad Studios wanted to prove they could build an engine to compete with the likes of Gran Turismo and Forza Motorsport, Project CARS is a definite success, with driving that feels as realistic as anything else out there. If they wanted to compete with the polish and robustness of those bigger titles, though, they’ve come up slightly short.
    • 83 Metascore
    • 75 Critic Score
    When it comes to the gameplay, Mortal Kombat X is a solid fighting game, but a small roster and shoddy story hold it back from being a complete experience.
    • 83 Metascore
    • 60 Critic Score
    NBA 2K15 delivers a solid core basketball experience, particularly with MyCareer mode, which features real-life NBA player voices. But the game ties too much of the experience to its shoddy online component, which sabotages the experience—and even makes the game literally unplayable at times.
    • 83 Metascore
    • 95 Critic Score
    Gravity Rush isn't just the best game to grace the Vita-it's also one of the best games I've played in some time, no matter the system. In so many ways, it shines with a beauty that so many games can never achieve, and it's an experience you'll absolutely not want to miss.
    • 83 Metascore
    • 85 Critic Score
    New features like DexNav and the soar ability add just enough new gameplay elements to the classic Pokémon formula to help make this decade-old adventure feel new again.
    • 83 Metascore
    • 90 Critic Score
    Rhythm Heaven Fever is fun, it's quirky, it's lovable, it's charming-and it's a perfect example of the care and consideration Nintendo puts into all of their gaming projects, big and small.
    • 83 Metascore
    • 95 Critic Score
    Sleeping Dogs represents a marked step forward for open-world action games, offering surprisingly deep gameplay and an almost meticulous attention to detail.
    • 83 Metascore
    • 80 Critic Score
    Hitman: Absolution features plenty of smart new features and tweaks that modernize the franchise without abandoning the essence of what made it great-but the new save system is awful enough to undo a lot of that good.
    • 83 Metascore
    • 90 Critic Score
    A refreshing experience, one that reminds us of why people make games-and why we, in turn, play them. Combining quaint, charming elements with highly executed gameplay, Dust would be an impressive adventure even without the fascinating story behind its development.
    • 83 Metascore
    • 85 Critic Score
    Spelunky is the roguelike equivalent of training wheels attached with only one turn of the screw. It’s a great way to ease into the genre and a worthwhile entry in its field, but immediately following that “I think I got it!” moment, you’ll quickly be left having to keep upright on your own.
    • 83 Metascore
    • 90 Critic Score
    Square Enix did exactly what they should have done when preparing a sequel to their RPG rhythm game Theatrhythm Final Fantasy—they made every one of its elements better. Curtain Call not only builds upon what made the original great and makes it even better, but also brings additions that take the series in an exciting new direction.
    • 83 Metascore
    • 95 Critic Score
    With stunning audio and visuals, combined with gameplay depth and variety, Tropical Freeze has easily cemented itself as one of the best platformers I’ve ever played.
    • 82 Metascore
    • 70 Critic Score
    Gears of War: Ultimate Edition does a fine job of remastering the original, but a new coat of paint and some minor upgrades can’t disguise the fact that the gameplay experience hasn’t aged particularly well.