EGM's Scores

  • Games
For 548 reviews, this publication has graded:
  • 52% higher than the average critic
  • 4% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 1 point lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 The Legend of Zelda: A Link Between Worlds
Lowest review score: 5 Ride to Hell: Retribution
Score distribution:
  1. Negative: 54 out of 548
548 game reviews
    • 81 Metascore
    • 95 Critic Score
    One of the best hockey sims to date. A couple of minor adjustments are always needed, but this is as close as its going to get for you short of lacing up skates and donning pads yourself.
    • 81 Metascore
    • 75 Critic Score
    New defensive-line play and more defining accuracy with QBs highlight some of the many changes this year’s Madden brings to the table. Unfortunately, not all the other tweaks are nearly as successful.
    • 81 Metascore
    • 70 Critic Score
    It’s great to see the iconic Phoenix Wright back in action after six years, and his segments are definitely the high points in Dual Destinies. But when he’s inexplicably MIA—like during the game’s interminable second and third acts—the proceedings slow to a crawl. Still, the story, characters, and courtroom drama are strong enough to draw in newcomers and satisfy lapsed fans.
    • 81 Metascore
    • 90 Critic Score
    If Call of Duty: Advanced Warfare’s storytelling ambitions disappoint, the same can’t be said of the upgrades to gameplay. In both campaign and single-player, the exoskeleton and other futuristic gadgetry breathe new life into a franchise that seemed increasingly trapped in the shadow of the original Modern Warfare.
    • 81 Metascore
    • 85 Critic Score
    South Korean developer Pentavision brings their latest DJMax title to North American, giving rhythm game fans-and Vita owners in general-a superb product that excels in style, substance, and sound.
    • 81 Metascore
    • 70 Critic Score
    Sega's budget price and DLC structure make Virtua Fighter 5 Final Showdown an extremely attractive offer, especially if you didn't play the original. Hopefully, the netcode improves, though, as playing worldwide opponents right now is an outright chore.
    • 81 Metascore
    • 70 Critic Score
    Helldivers’ metagame campaign and variety of gameplay are more than enough to keep you entertained, but only players with a tight-knit group of co-op buddies will be able to get the most from the experience.
    • 81 Metascore
    • 80 Critic Score
    While Captain Toad: Treasure Tracker certainly succeeds brilliantly in most of its puzzle-platforming endeavors, it does feel slightly short in the end, and a fussy camera can sabotage sequences that require quick actions and quick decisions.
    • 81 Metascore
    • 85 Critic Score
    A fairly robust take on the classic RPG formula with trace amounts of familiar Mario gameplay. While it’s hardly anything new, it still tells a truly charming tale defined, more than anything, by its terrific cast of characters.
    • 81 Metascore
    • 70 Critic Score
    With the most puzzles in series history, Professor Layton and the Azran Legacy will force players to rack their brains, and the Professor and his crew are as lovable as ever. Unfortunately, the prequel limitations really put a crimp on the overall narrative.
    • 81 Metascore
    • 85 Critic Score
    In its finished form, Broken Age is every bit the modern point-and-click classic its strong first act implied it would be. With an entertaining story and clever puzzles wrapped in a modern sensibility and impressive production values, Tim Schafer’s return to the genre that made him lives up to the high standard of his earlier work.
    • 81 Metascore
    • 90 Critic Score
    I went into Sunset Overdrive thinking that it’d be a fun, interesting smaller adventure in between the big blockbuster releases; now, it’s probably the most enjoyable game I’ve played so far this generation.
    • 81 Metascore
    • 70 Critic Score
    The content MGS: HD Collection offers is some of the finest of the last decade. But it's also frustrating that this collection could have-and should have-offered so much more.
    • 81 Metascore
    • 75 Critic Score
    GT6 feels like a rushed effort, and many problems from GT5 remain unresolved. But the classic GT base remains intact, since the actual act of simulation driving remains very tight—and it’s coupled with a tremendous amount of choice when you consider the 1,200 cars that come on the disc.
    • 81 Metascore
    • 85 Critic Score
    Square Enix Montreal has created a game in Hitman Go that avoids the trappings of so many other attempts to bring popular franchises to mobile devices—and the result is an experience that feels fresh, unique, and exciting from start to finish.
    • 81 Metascore
    • 60 Critic Score
    Objectivity is an illusion. Perceptions and subjectivity prevail, powerfully influenced by expectations both personal and cultural. Culturally, we want the Great Gaming Renaissance, and we look to indie games to bring it to us. I want to love Skulls of the Shogun for all that I see it can be, but I have to like Skulls for all that it is. Part of that includes being boring.
    • 81 Metascore
    • 80 Critic Score
    As a game, I think Terraria shares a lot of personality traits with the worlds it randomly generates. Sometimes they aren’t pretty, sometimes they’re rough, and sometimes they aren’t the friendliest places to be, but once you dig in your heels and dig under the surface of what you’re given, there’s a whole world of wonderment just waiting for you to explore.
    • 81 Metascore
    • 80 Critic Score
    Taking the playstyle from Civilization V and launching it into space, Civilization: Beyond Earth introduces a number of interesting concepts into the series’ tried-and-true strategy formula. While the gameplay remains addictive, the learning curve here is steep, with lots of small details that demand your attention. What you make of it depends on your patience and ability to adapt to the cruelties of space.
    • 81 Metascore
    • 85 Critic Score
    I've cursed the name of more than one ex-girlfriend for uttering these words, but here they are, nonetheless: I loved Amalur, but I'm not sure I'm in love with it. It's a beautifully realized game with a lot of solid features, but it falls just short of blowing me away. That it came so close is both its blessing and its curse, but I'd still say it's worth a playthrough if you're even the slightest bit curious.
    • 81 Metascore
    • 80 Critic Score
    It's clear the team at Tiburon took a hard look at ways to bring the franchise back to its former glory. Some annoying bugs persist here and there, but overall, Madden NFL 13 stands as one of my favorite football experiences of this generation.
    • 81 Metascore
    • 85 Critic Score
    The demanding difficulty may be a turnoff for some, but Monaco manages to deliver an impressively minimalist twist on stealth that doesn’t sacrifice the depth or strategy the genre is known for.
    • 81 Metascore
    • 80 Critic Score
    Nintendo’s newest cast of characters leaves their mark on the third-person shooter genre in Splatoon, one of the freshest and most exciting competitive multiplayer experiences so far this year. It’s just a shame that we’ll need to wait a few more months for some of the game’s basic functions to be fully implemented.
    • 81 Metascore
    • 70 Critic Score
    If you’re measuring with the typical genre yardstick, Affordable Space Adventures isn’t a particularly great or noteworthy puzzle game, but as an exercise in designing to the Wii U’s strengths and delivering an entertaining, one-of-a-kind co-op experience, it’s a pretty solid success.
    • 80 Metascore
    • 90 Critic Score
    EA’s given us a whole new running system—Run Free—that offers the game a whole new sense of balance...EA’s also beefed up last year’s Connected Careers, turning it into Connected Franchise while adding an Owner Mode for unprecedented control. All of this makes Madden NFL 25 one of the finest football simulations ever released.
    • 80 Metascore
    • 70 Critic Score
    Imaginative, cleverly integrated online play helps to bolster Watch Dogs’ less exciting single-player offering, which fails to capitalize on its ambitious hacking concept in any truly memorable way.
    • 80 Metascore
    • 90 Critic Score
    Some technical shortcomings aside, this is a tremendously fun experience that will appeal to LEGO and comic book fans young and old alike.
    • 80 Metascore
    • 85 Critic Score
    Loathe as I am to lazily make comparisons, Capy did so first. Super Time Force is exactly as advertised: Braid meets Contra wish a dash of cartoony approach to time-travel. The result is just as spectacularly stupid and spectacularly good as you’d expect from such a description, with an added dash of think-y fun formed by layering multiple reality loops. Sounds bananacakes? Well, it is. And it’s great.
    • 80 Metascore
    • 90 Critic Score
    Ezio's tale wraps up beautifully in this final chapter of his trilogy, but elements like a tower-defense minigame seem out of place.
    • 80 Metascore
    • 70 Critic Score
    A story worthy of the franchise, Uncharted: Golden Abyss falls short in terms of pacing and controls, as the touchscreen gimmick takes the experience down a big notch.
    • 80 Metascore
    • 80 Critic Score
    If you expected some hefty gameplay changes to match Blood Dragon’s turbo-rad ’80s makeover, you’ll be sorely disappointed. This standalone expansion is essentially a pared-down version of the Far Cry 3 formula with a few minor innovations, but its hysterical take on the decade of excess is well worth the price of admission.