EGM's Scores

  • Games
For 542 reviews, this publication has graded:
  • 52% higher than the average critic
  • 4% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 0.9 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Titanfall
Lowest review score: 5 Ride to Hell: Retribution
Score distribution:
  1. Negative: 52 out of 542
542 game reviews
    • 76 Metascore
    • 80 Critic Score
    Though it falls short of being fantastic, Strider is an impressive attempt to revive a classic Capcom franchise, one whose action, challenges, and player empowerment are more than worth experiencing.
    • 76 Metascore
    • 70 Critic Score
    Ratchet & Clank: Into the Nexus represents a decent—though overpriced—sendoff for the second generation of R&C action-adventure titles. Into the Nexus mostly plays it safe by remaining largely familiar, introducing only a few new mechanics that, while not overtly bad, seem underdeveloped and are definitely underused.
    • 76 Metascore
    • 85 Critic Score
    Despite my gripes, I have to admit that I f***ing loved this game. I really wished they would've skipped the bulk of the major changes to the game's narrative, but from a pure gameplay standpoint, it's arguably my favorite Twisted Metal title to date. The controls are on point, the level design's at or above anything else the series has produced, and (when it works) the multiplayer's nonstop gameporn that'll offer dozens of hours of replay value for anyone who gives it the time.
    • 76 Metascore
    • 70 Critic Score
    This app stays true to Ridge Racer’s arcade roots, but the lack of content coupled with the grind of unlocking everything—which is only conveniently alleviated by microtransacations—is a major speed bump in this otherwise smooth ride.
    • 76 Metascore
    • 75 Critic Score
    Rhythm Thief's collection of musical minigames is one of the best in recent memory, but the game's bogged down by dull adventure segments and a broken rating system.
    • 76 Metascore
    • 70 Critic Score
    Though hindered somewhat by game-design oversights and one hell of a game-breaking bug, Shadowrun Returns remains a satisfying strategy-RPG largely defined by its world and lore, but also as a platform for more and more standalone adventures.
    • 76 Metascore
    • 85 Critic Score
    In trying to please everyone, American Nightmare takes a small step back from what made the original Alan Wake an original and enthralling experience, but is still well worth the price of admission for old and new fans alike.
    • 76 Metascore
    • 80 Critic Score
    A polished, tremendously fun time even without all the options or content of its multiplayer contemporaries.
    • 76 Metascore
    • 65 Critic Score
    There’s an ambitious and wonderfully tense multiplayer game hidden somewhere deep inside of Evolve, and on the rare occasions you can coax it out with perfectly balanced teams and a little luck, you’ll understand exactly what Turtle Rock was aiming for. More often than not, however, you’ll find yourself stuck in another dull and lengthy traipse through the jungle with an unsatisfying and lopsided payoff, made all the worse by a lack of substance or long-term appeal.
    • 76 Metascore
    • 80 Critic Score
    If hack-n-slash games are your jam—or you can tolerate them but really just love The Legend of Zelda in all its iterations—then Hyrule Warriors is a more-than-worthy warmup for Link on the Wii U.
    • 76 Metascore
    • 75 Critic Score
    ShootMania breathes new life into a crowded genre by taking things back to basics. If you’re a fan of old-style twitch shooters, this is the game for you. However, a lack of progression—bar a leaderboard—and simple map designs may lead to many being turned off in the long run. If you’re after a pure shooter, however, it doesn’t get much better than this.
    • 76 Metascore
    • 80 Critic Score
    This entry features some of the best storytelling, characterization, and pacing in the franchise—though the combat doesn’t make the smoothest of transitions from the DS version. Those who never played the original Japanese release won’t know what they’re missing, of course, but it’s frustrating that this undeniably excellent game isn’t quite all it could’ve been on the PS Vita.
    • 75 Metascore
    • 70 Critic Score
    30 Years of WrestleMania will be a fun stroll down memory lane for older, more diehard WWE fans. Otherwise, WWE 2K14 feels like a mailed-in effort before next-gen hits, especially as the WWE Universe mode starts to show its age.
    • 75 Metascore
    • 70 Critic Score
    Borderlands: The Pre-Sequel is a worthwhile entry in the series that will provide more of what fans expect while fleshing out some of the narrative gaps between the first two titles. And while the addition of low gravity and a few new guns might not change things forever, their presence is far from a hindrance and fits into the Borderlands formula fine, although unremarkably.
    • 75 Metascore
    • 65 Critic Score
    The plot and adventure are both more than worthy of the Paper Mario name, and the game is set in a massive, beautifully designed world for gamers to explore. Still, these aspects can't hide the fact that the sticker fighting system is flawed and removes a lot of the fun from the RPG combat.
    • 75 Metascore
    • 80 Critic Score
    Dream Drop Distance does have its share of annoyances, but the game works well overall, and it's a nice addition to the franchise…even if it's not the one fans are waiting for.
    • 75 Metascore
    • 65 Critic Score
    Hohokum‘s intriguing collection of free-form worlds begs exploration, but the game’s questionable structure stifles the ability to play it on your own terms. It’s an aural and visual spectacle, but it’s also a lot more frustrating than it ever needed to be.
    • 75 Metascore
    • 60 Critic Score
    Tropico 5 is a noticeable, if subtle, revision on the Tropico formula. The new Eras and the Dynasty system create additional gameplay layers without disrupting the balance of the experience. The multiplayer, while fun when it works, mostly doesn’t.
    • 75 Metascore
    • 80 Critic Score
    A great choice for both longtime pros and those just getting their feet wet. Just don't let its daunting persona keep you away-while Akai Katana is certainly another case of sink-or-swim, it's quite a lot of fun once you're no longer thrashing about wildly from fear of drowning.
    • 75 Metascore
    • 80 Critic Score
    Blood of the Werewolf is a solid 2D platformer that hearkens back to a bygone era. Tight controls and decent action make up for somewhat bland aesthetics, while the extra modes seen in this version offer more than enough replayability to garner a look from most gamers.
    • 75 Metascore
    • 85 Critic Score
    Payday 2 is pure first-person shooter fun that, while not about to turn any heads visually, is certainly a knockout as far as gameplay goes. Fans of four-player co-op will get a great deal out of Overkill’s heist-themed sequel.
    • 75 Metascore
    • 70 Critic Score
    Grid: Autosport’s attempt to capture the spirit of five distinct racing disciplines pays off in terms of gameplay variety, but the experience feels stripped back in many of the ways that make the genre’s best titles feel like personal journeys.
    • 75 Metascore
    • 70 Critic Score
    Showdown probably isn't the sequel DiRT fans were anticipating, but if you can look past the dramatic shift in tone and the overly aggressive AI, you'll find plenty of unpretentious arcade fun.
    • 75 Metascore
    • 80 Critic Score
    While not as fresh and daring as its previous chapter, Resident Evil Revelations 2 is still a fantastic new addition to Capcom’s seminal survival-horror series, one that mixes some welcome gameplay polish with a great selection of monsters and a superb leading cast.
    • 75 Metascore
    • 65 Critic Score
    Ultimately, Thieves in Time is still an above-average platformer, but it’s not nearly as good as it could’ve been.
    • 75 Metascore
    • 80 Critic Score
    Hakuoki: Memories of the Shinsengumi brings the world of Japanese girls’ romance games to English-speaking 3DS owners in a game that’s a fascinating experience into typically uncharted gaming territory.
    • 75 Metascore
    • 40 Critic Score
    Colossatron features a noticeably more punishing microtransaction model than Halfbrick’s previous efforts, and the gameplay isn’t inherently fun or varied enough to disguise the lengthy grind required to advance.
    • 74 Metascore
    • 85 Critic Score
    The rough controls of the first Prototype have been tweaked and revamped to allow for a more user-friendly experience. The story also flows a lot more smoothly than the more conspiracy-driven first game. Unfortunately, even with Heller's different powers, Prototype 2 does become tedious at times as there is little variety in mission parameters, but you should still find some fun in blowing up everything that gets in your way.
    • 74 Metascore
    • 85 Critic Score
    Leon and Jake's respective campaigns mark a return to greatness for this franchise, but Chris's bro-fest campaign comes up a little short.
    • 74 Metascore
    • 55 Critic Score
    The potential from a reunion of the original three Disgaea protagonists is betrayed by the lackluster execution here. The core strategy is still enjoyable—though several holes are evident even in that aspect—but the disappointingly subpar story, packaging, and writing aren’t worthy of the Disgaea name.