Electronic Gaming Monthly's Scores
- Games
For 2,307 reviews, this publication has graded:
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31% higher than the average critic
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4% same as the average critic
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65% lower than the average critic
On average, this publication grades 4.8 points lower than other critics.
(0-100 point scale)
Average Game review score: 68
| Highest review score: |
Critic Score
100
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| Lowest review score: |
Critic Score
5
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Score distribution:
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Positive: 951 out of 2307
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Mixed: 1,045 out of 2307
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Negative: 311 out of 2307
2,307
game reviews
- By critic score
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Critic Score 97
L4D is one zombie apocalypse I completely and utterly embrace. [Jan 2009, p.84] -
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Critic Score 97
Yet another outstanding FF sequel, this time with a return to its roots. [Jan 2004, p.188] -
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Critic Score 97
And I thought "Circle of the Moon" was good. HoD out classes it (and every other GBA game to date). Konami condensed everything that's so great about "Symphony" into a hand-held game. [Oct 2002, p.206] -
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Critic Score 97
Even more wow is the multiplayer game. Folks, this is the reason to get on Xbox Live. I don't care about the money for the subscription, for broadband, and for the cable dude to come out to your pad-you gotta play four-player Pandora. -
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Critic Score 97
A hardcore gamer's fantasy game come true. With Eight-Way Run, Air Control, Guard Impacts, and all these other techniques in your holster, you can spend weeks training with just one character. [Sept 2003, p.103] -
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Critic Score 97
A hardcore gamer's fantasy game come true. With Eight-Way Run, Air Control, Guard Impacts, and all these other techniques in your holster, you can spend weeks training with just one character. [Sept 2003, p.103] -
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Critic Score 95
Like its title suggests, Evo takes Sega's staggering chop-socky PS2 masterpiece and fine-tunes it to near perfection... But the real reason to plunk down 20 bucks is for Evo's superb Quest mode. [Sept 2003, p.115] -
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Critic Score 95
Creepy, creative, and tenacious, the Cobra team outdoes even the wicked Foxhound squad from "MGS" in terms of flat-out coolness. The nerve-racking, ambitious duel against one boss, code-named The End, will likely go down as one of gaming's finest. So will the game itself. [Holiday 2004, p.110] -
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Critic Score 95
It’s infinitely more polished, more playable, more replayable, better-looking, and just plain fun to run around and play than most anything else out there. [Jan 2002, p.212] -
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Critic Score 95
Kingdom Hearts II, I am relieved to say, delivers on everything the series' potential hinted at. [May 2006, p.101] -
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Critic Score 95
From 30-foot-tall bosses down to the tiny embroidery on Ada's dress, the overall design and attention to detail is among the best in any game. Which really could be said for almost every aspect of RE4-don't miss this game. -
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Critic Score 95
If you can overcome its fairly steep learning curve, occasional A.I. hicups, and periodic difficulty spikes, you will be floored by GRAW. It's truly a next-gen masterpiece. [Apr 2006, p.90] -
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Critic Score 95
I should absolutely hate Gears of War. Tactical combat, a big emphasis on using cover, one-death-and-your-done multiplayer--all three have always been on my list of gaming pet peeves. But ironically, these aspects make up much of the reason why I absolutely love it. [Jan. 2007, p.92] -
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Critic Score 95
Simply amazing, and even better than the Japanese version. They balanced out the fights and added a couple of Bosses and some extra footage to the game. -
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Critic Score 95
Teens in clam diggers save the world again. Doesn't have "FFVII's" rep, though. [Jan 2004, p.188] -
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Critic Score 95
"Four Swords" is the most fun I've ever had with a four-player GBA game. [Jan 2003, p.212] -
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Critic Score 95
KOTOR is like the movie we all hoped "Episode I" would be - enthralling plot, marvelous visuals and voice acting, deep immersion in the galaxy's many worlds, with all that noble Jedi malarkey lightened up by old-school "Episode 4"-style humor. [Sept 2003, p.118] -
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Critic Score 95
All the added VR missions take advantage of the game's biggest strengths (gameplay) and cut out its one real weakness (silly story line). [Jan 2003, p.200] -
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Critic Score 95
Quicksilver pacing, white-knuckle tension, and spit-shined effects put Gaiden among the most remarkable action games ever made, but it's every bit as hardcore. [May 2004, p.104] -
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Critic Score 95
If you like the racing games, and you like the Xbox Live, then buckle the f up. This is the best realistic (well, fairly realistic) racer since "Gran Turismo 3," and in many ways, it's even more fun. [Jan 2004, p.150] -
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Critic Score 95
It's simply brilliant. The modes, graphics, gameplay, sound, music, acting, dialogue, and every other little piece in between all come together to create a tense, sweaty-palm experience you can't find anywhere else. [Apr 2005, p.126] -
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Critic Score 95
Suffice it to say, if the first game made you happy, this jam-packed sequel will make you crap your pants with glee. [Feb 2002, p.160] -
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Critic Score 95
100 percent pure, unadulterated fun. The moment you start playing, everything just clicks - the same way it did with "Mario 64" - and you immediately know you're in for a hell of a ride. [Oct 2002, p.198] -
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Critic Score 95
There'll never be another Mario game that will make the same impact as Super Mario 64. [Jan 2004, p.189] -
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Critic Score 94
But most importantly, it feels like an overhaul without losing the fun details and epic feel that have always made the series work. [Aug 2008, p.74] -
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Critic Score 94
That said, Brawl still shines as the go-to party game for a houseful of friends. [May 2008, p.70] -
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Critic Score 94
Fable II is the Elder Scrolls IV: Oblivion for folks who hated(and liked, too)the latter. [Dec 2008, p.80] -
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Critic Score 94
Everything included has been executed so ridiculously well that it's easy to forget this is a PSP game and think you're back swinging your blades on PS2. [Apr 2008, p.84] -
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Critic Score 94
Still, it's one of the few games that can overcome shaky fundamentals in light of an astonishingly engaging adventure. [May 2008, p.77] -